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3D Animation 10.

Rigging is the process to set up a controllable


skeleton for the character that is intended for
1. Computer animation is the process used for
animation
digitally generating animated images.
 TRUE
 TRUE
11. Depending on the subject matter, every joint is
2. The more general term computer-generated
unique and so is the corresponding set of
imagery encompasses both static scenes and
controls.
dynamic images, while computer animation
 TRUE
only refers to moving images.
 TRUE
12. Animation is the process of attaching the 3D
model(skin) to the rigged skeleton so that the
3. The procedure of generating 3D is sequentially
3D model can be manipulated by the controls of
categorized into three main sections and these
the rig
are modeling, layout, and animation and
 FALSE
rendering.
 TRUE
13. Skinning is the process of taking a 3D object and
getting it to move
4. Layout and dynamics phase describes the
 FALSE
process followed for positioning and animating
the objects within a certain scene.
14. Keys lets you transform objects or skeletons
 FALSE
over time by setting key frames
 FALSE
5. Modeling is phase that describes the procedure
of generating 3D objects within a certain scene.
15. You cannot keyframe the joints an IK handles of
 TRUE
character’s aim to create an animation of Its
waving.
6. In computer graphics, we don’t really say the
 FALSE
point is “left/right” . “up/down”, or
“higher/lower” . Instead we call the three
16. Driven key animation lets you link and drive the
dimensions X axis, the X axis and the Y axis
attributes of one object with those of another
 TRUE
object by setting driven keys.
 TRUE
7. The process of 3D animation pipeline is complex
and can be a lot more complicated than any
17. You can key a character’s X and Y translations
other forms of animation.
as Driven attribute to create an animation of a
 TRUE
character and the swinging door.
 TRUE
8. The very first step involved in a 3D production
pipeline id the conceptualization of ideas and
18. Path animation lets you set a curve as an
the creation of storyboards that translates
animation path for an object.
these ideas into visual form.
 TRUE
 TRUE
19. In path animation, When you attach an object
9. A storyboard is a sequence of illustrations that
to a motion path, it follows the curve during its
showcase your digital story in two dimensions.
animation
 TRUE
 TRUE
20. Motion capture animation lets you use
imported motion capture data to apply realistic
motion to the characters in your scene.
 TRUE

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