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Apophenia - Wikipedia
Apophenia - Wikipedia
Apophenia
Apophenia (/æpoʊˈfiːniə/) is the tendency to perceive meaningful connections between unrelated
things.[1] The term (German: Apophänie) was coined by psychiatrist Klaus Conrad in his 1958
publication on the beginning stages of schizophrenia.[2] He defined it as "unmotivated seeing of
connections [accompanied by] a specific feeling of abnormal meaningfulness".[3][4] He described the
early stages of delusional thought as self-referential, over-interpretations of actual sensory perceptions,
as opposed to hallucinations.[1][5]
Apophenia has come to imply a human propensity to seek patterns in random information, such as
gambling.[4]
Contents
Introduction
Examples
Pareidolia
Gambler's fallacy
Statistics
Finance
Related terms
"Patternicity"
"Agenticity"
Clustering illusion
Causes
Models of pattern recognition
Template matching
Prototype matching
Feature analysis
Evolution
In art
Literature
Films
See also
References
Further reading
External links
Introduction
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Apophenia can be considered a commonplace effect of brain function. Taken to an extreme, however, it
can be a symptom of psychiatric dysfunction, for example, as a symptom in paranoid schizophrenia,[6]
where a patient sees hostile patterns (for example, a conspiracy to persecute them) in ordinary actions.
Apophenia is also typical of conspiracy theory, where coincidences may be woven together into an
apparent plot.[7]
Examples
Pareidolia
Statistics
In statistics, apophenia is an example of a type I error – the false identification of patterns in data.[1] It
may be compared to a so-called false positive in other test situations.
Finance
The problem of apophenia in finance has been addressed in academic articles.[10] More specifically,
within the world of finance itself, the examples most prone to apophenia are trading, structuring, sales
and compensation.
Related terms
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In contrast to an epiphany, an apophany (i.e., an instance of apophenia) does not provide insight into the
nature of reality nor its interconnectedness, but is a "process of repetitively and monotonously
experiencing abnormal meanings in the entire surrounding experiential field". Such meanings are
entirely self-referential, solipsistic, and paranoid—"being observed, spoken about, the object of
eavesdropping, followed by strangers".[11] Thus the English term "apophenia" has a somewhat different
meaning than that which Conrad defined when he coined the term "Apophänie".
"Patternicity"
In 2008, Michael Shermer coined the word "patternicity", defining it as "the tendency to find meaningful
patterns in meaningless noise".[12][13]
"Agenticity"
In The Believing Brain (2011), Shermer wrote that humans have "the tendency to infuse patterns with
meaning, intention, and agency", which he called "agenticity".[14]
Clustering illusion
A clustering illusion is a type of cognitive bias in which a person sees a pattern in a random sequence of
numbers or events. Many theories have been disproved as a result of this bias being highlighted.
In 1985, a study of the "hot-hand fallacy" by Thomas Gilovich, Robert Vallon and Amos Tversky found
that the idea of basketball players possessing a "hot hand" (tending to shoot better in streaks) was false,
their analysis providing "no evidence for a positive correlation between the outcomes of successive
shots".[15]
Another case, during the early 2000s, involved the occurrence of breast cancer among employees of ABC
Studios in Queensland. A study found that the incidence of breast cancer at the studios was six times
higher than the rate in the rest of Queensland. However, an examination found no correlation between
the heightened incidence and any factors related to the site, or any genetic or lifestyle factors of the
employees.[16]
Causes
Apophenia is commonly referred to as an error in perception. Although there is no confirmed reason as
to why it occurs, there are some respected theories.
Pattern recognition is a cognitive process that involves retrieving information either from long-term,
short-term or working memory and matching it with information from stimuli. However, there are three
different ways in which this may happen and go wrong, resulting in apophenia.[17]
Template matching
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The stimulus is compared to templates or copies in the long-term memory. These templates are often
stored as a result of past learning or educational experiences. For example, D, d, D and d are all
recognized as the same letter.
These detection routines, when applied on more complex data sets (such as, for example, a painting or
clusters of data) can result in the wrong template being matched. A false positive detection will result in
apophenia.[17]
Prototype matching
This is similar to template matching, except for the fact that an exact match is not needed.[17] An
example of this would be to look at an animal such as a tiger and instead of recognizing that it was a tiger
(template matching) knowing that it was a cat (prototype matching) based on the known information
about the characteristics of a cat.
This type of pattern recognition can result in apophenia based on the fact that since the brain is not
looking for exact matches, it can pick up some characteristics of a match and assume it fits. This is more
common with pareidolia than data collection.
Feature analysis
The stimulus is broken down into its features and allowed to process the information. This model of
pattern recognition comes from the result of four stages, which are: detection, pattern dissection, feature
comparison in memory, and recognition.[17]
Evolution
One of the explanations put forth by evolutionary psychologists for apophenia is that it is not a flaw in
the cognition of human brains but rather something that has come about through years of need. The
study of this topic is referred to as error management theory.[18] One of the most accredited studies in
this field is Skinner's box and superstition.
This experiment involved taking a hungry pigeon, placing it in a box and releasing a food pellet at a
random time. The pigeon received a food pellet while performing some action; and so, rather than
attributing the arrival of the pellet to randomness, it repeated its action, and continued to do so until
another pellet fell. As the pigeon increased the number of times it performed the action, it gained the
impression that it also increased the times it was "rewarded" with a pellet, although the release in fact
remained entirely random.[19]
In art
Literature
William Gibson's Pattern Recognition
Jorge Luis Borges's Library of Babel
Umberto Eco's Foucault's Pendulum
Stanislaw Lem's His Master's Voice
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Films
The Number 23 (2007)
23 (1998)
See also
Alignments of random points
Anthropomorphism
Causality
Confirmation bias
Ideas and delusions of reference
Texas sharpshooter fallacy
References
1. Carroll, Robert T. "apophenia" (http://skepdic.com/apophenia.html). The Skeptic's Dictionary.
Retrieved 17 July 2017.
2. Conrad, Klaus (1958). Die beginnende Schizophrenie. Versuch einer Gestaltanalyse des Wahns
[The onset of schizophrenia: an attempt to form an analysis of delusion] (in German). Stuttgart:
Georg Thieme Verlag. OCLC 14620263 (https://www.worldcat.org/oclc/14620263).
3. Mishara, Aaron (2010). "Klaus Conrad (1905–1961): Delusional Mood, Psychosis and Beginning
Schizophrenia" (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2800156). Schizophr Bull. 36 (1): 9–
13. doi:10.1093/schbul/sbp144 (https://doi.org/10.1093%2Fschbul%2Fsbp144). PMC 2800156 (http
s://www.ncbi.nlm.nih.gov/pmc/articles/PMC2800156). PMID 19965934 (https://pubmed.ncbi.nlm.nih.
gov/19965934).
4. Hubscher, Sandra L (4 November 2007). "Apophenia: Definition and Analysis" (https://archive.is/201
30121151738/http://www.dbskeptic.com/2007/11/04/apophenia-definition-and-analysis/). Digital Bits
Skeptic. Digital Bits Network, LLC. Archived from the original (http://www.dbskeptic.com/2007/11/04/
apophenia-definition-and-analysis/) on 21 January 2013.
5. Brugger, Peter. "From Haunted Brain to Haunted Science: A Cognitive Neuroscience View of
Paranormal and Pseudoscientific Thought", Hauntings and Poltergeists: Multidisciplinary
Perspectives, edited by J. Houran and R. Lange (North Carolina: McFarland & Company, Inc.
Publishers, 2001)
6. William C. Shiel Jr., "Medical Definition of Apophenia" (https://www.medicinenet.com/script/main/art.a
sp?articlekey=39714), Medicine.net. Retrieved 11 August 2020.
7. Bruce Poulsen, "Reality Play: Being Amused by Apophenia" (https://www.psychologytoday.com/us/bl
og/reality-play/201207/being-amused-apophenia), Psychology Today, July 31, 2012. Retrieved 11
August 2020.
8. Svoboda, Elizabeth (13 February 2007). "Facial Recognition – Brain – Faces, Faces Everywhere" (ht
tps://www.nytimes.com/2007/02/13/health/psychology/13face.html). New York Times. Retrieved
3 July 2010.
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Further reading
Endsley, Mica R. (2004). "Situation Awareness: progress and directions". In Banbury, Simon;
Tremblay, Sébastien (eds.). A Cognitive Approach To Situation Awareness: Theory and Application.
Aldershot: Ashgate. ISBN 978-0-7546-4198-8.
Gibson, William (2003). Pattern Recognition (https://archive.org/details/patternrecogniti00gibs). New
York: G. P. Putnam's Sons. ISBN 978-0-399-14986-3. OCLC 49894062 (https://www.worldcat.org/ocl
c/49894062).
External links
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