Qmodmanager log-SubnauticaZero

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Fallback handler could not load library

F:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-
0000021592A289E0.dll
Fallback handler could not load library
F:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-
000002159AC95010.dll
Initialize engine version: 2019.4.2f1 (500)
[Subsystems] Discovering subsystems at path
F:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA Quadro M2200 (ID=0x1436)
Vendor:
VRAM: 4053 MB
Driver: 26.21.14.4205
Begin MonoManager ReloadAssembly
- Completed reload, in 0.141 seconds
OnLevelWasLoaded was found on OVRScreenFade
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename: Line: 369)
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.

[Message: BepInEx] BepInEx 5.3.0.0 - SubnauticaZero


[Info : BepInEx] Running under Unity v2019.4.2.492
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher methods from MirrorInternalLogs,
Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[Info : BepInEx] Loaded 1 patcher methods from QModManager.QMMHarmonyShimmer,
Version=4.0.2.1, Culture=neutral, PublicKeyToken=null
[Info : BepInEx] Loaded 1 patcher methods from QModManager.QModPluginGenerator,
Version=4.0.2.1, Culture=neutral, PublicKeyToken=null
[Info : BepInEx] Loaded 1 patcher methods from QModManager.UnityAudioFixer,
Version=4.0.2.1, Culture=neutral, PublicKeyToken=null
[Info : BepInEx] 5 patcher plugin(s) loaded
[Info :QMMHarmonyShimmer] Shimming QMods...
[Info :UnityAudioFixer] Attempting to enable Unity audio...
[Info :UnityAudioFixer] Unity audio enabled.
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Fatal :QModPluginGenerator] An exception occurred while attempting to generate
BepInEx PluginInfos: Could not resolve type with token 01000025 (from typeref,
class/assembly Oculus.Newtonsoft.Json.Bson.BsonReader, Newtonsoft.Json,
Version=7.0.0.0, Culture=neutral, PublicKeyToken=null).
[Fatal :QModPluginGenerator] Beginning stacktrace:
[Fatal :QModPluginGenerator] at QModManager.QModPluginGenerator.GetPluginCache
() [0x00000] in <d41b2e597c814516af094cc171062195>:0
at QModManager.QModPluginGenerator.Finish () [0x00000] in
<d41b2e597c814516af094cc171062195>:0
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 1 plugins to load
[Info : BepInEx] Loading [QMMLoader 1.0]
[Message: BepInEx] Chainloader startup complete
UnloadTime: 0.478100 ms
Initializing Steam services
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
[QModManager:INFO] Detected game: BelowZero
[QModManager:INFO] Game Version: 32698 Build Date: 12-August-2020
[QModManager:INFO] Loading QModManager v4.0.2.1...
[QModManager:INFO] Today is 17-August-2020
[QModManager:INFO] Folder structure:
+ SubnauticaZero
|---+ BepInEx
| |---+ cache
| | `---- chainloader_typeloader.dat (326.00B)
| |---+ config
| | |---- BepInEx.cfg (4.41KB)
| | `---- MirrorInternalLogs.cfg (788.00B)
| |---+ core
| | |---- 0Harmony.dll (137.50KB)
| | |---- 0Harmony.xml (163.75KB)
| | |---- BepInEx.dll (105.50KB)
| | |---- BepInEx.Harmony.dll (5.50KB)
| | |---- BepInEx.Harmony.xml (3.96KB)
| | |---- BepInEx.Preloader.dll (35.00KB)
| | |---- BepInEx.Preloader.xml (7.33KB)
| | |---- BepInEx.xml (82.03KB)
| | |---- Mono.Cecil.dll (331.50KB)
| | |---- Mono.Cecil.Mdb.dll (42.00KB)
| | |---- Mono.Cecil.Pdb.dll (84.50KB)
| | |---- Mono.Cecil.Rocks.dll (27.00KB)
| | |---- MonoMod.RuntimeDetour.dll (86.50KB)
| | |---- MonoMod.RuntimeDetour.xml (8.43KB)
| | |---- MonoMod.Utils.dll (173.00KB)
| | `---- MonoMod.Utils.xml (76.47KB)
| |---+ patchers
| | |---+ QModManager
| | | |---- AssetsTools.NET.dll (148.00KB)
| | | |---- cldb.dat (325.90KB)
| | | |---- QModManager.exe (118.00KB)
| | | |---- QModManager.QMMHarmonyShimmer.dll (62.50KB)
| | | |---- QModManager.QModPluginGenerator.dll (18.50KB)
| | | |---- QModManager.UnityAudioFixer.dll (8.50KB)
| | | `---- QModManager.UnityAudioFixer.xml (2.41KB)
| | `---- MirrorInternalLogs.dll (19.50KB)
| |---+ plugins
| | |---+ QModManager
| | | |---- QModInstaller.dll (82.00KB)
| | | |---- QModInstaller.xml (27.70KB)
| | | |---- QModManager.QMMLoader.dll (6.50KB)
| | | `---- QModManager.QMMLoader.xml (503.00B)
| `---- LogOutput.log (0.00B)
|---+ MonoBleedingEdge
| `---- (Folder content not shown)
|---+ OST
| `---- (Folder content not shown)
|---+ QMods
|---+ SNAppData
| `---- (Folder content not shown)
|---+ SubnauticaZero_Data
| `---- (Folder content not shown)
|---- debug.log (67.00B)
|---- doorstop_config.ini (367.00B)
|---- monitor_log.txt (71.00B)
|---- qmodmanager_log-SubnauticaZero.txt (5.32KB)
|---- steam_api64.dll (201.91KB)
|---- Subnautica32.exe (68.50KB)
|---- SubnauticaZero.exe (636.50KB)
|---- unins000.dat (32.78KB)
|---- unins000.exe (2.57MB)
|---- UnityCrashHandler64.exe (1.04MB)
|---- UnityPlayer.dll (24.66MB)
|---- winhttp.dll (20.00KB)
[QModManager:ERROR] There was an error while trying to apply Harmony patches.
[QModManager:ERROR] System.TypeLoadException: Could not load type of field
'QModManager.Utility.Config:serializer' (3) due to: Could not resolve type with
token 0100001d (from typeref, class/assembly Oculus.Newtonsoft.Json.JsonSerializer,
Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null)
assembly:Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
type:Oculus.Newtonsoft.Json.JsonSerializer member:(null) signature:<none>
at QModManager.Utility.Logger.Debug (System.String msg) [0x00000] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Patching.Patcher.PatchHarmony () [0x00000] in
<d98dded5128c4d9381d4ab8abe18b095>:0
[QModManager:FATAL] An unhandled exception has been caught! Patching ended
prematurely!
[QModManager:ERROR] System.TypeLoadException: Could not load type of field
'QModManager.Utility.Config:serializer' (3) due to: Could not resolve type with
token 0100001d (from typeref, class/assembly Oculus.Newtonsoft.Json.JsonSerializer,
Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null)
assembly:Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
type:Oculus.Newtonsoft.Json.JsonSerializer member:(null) signature:<none>
at QModManager.Checks.VersionCheck.Check () [0x00000] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Patching.Patcher.Patch () [0x00119] in
<d98dded5128c4d9381d4ab8abe18b095>:0
ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource]
(System.Collections.Generic.IEnumerable`1[T] source) [0x0000d] in
<351e49e2a5bf4fd6beabb458ce2255f3>:0
at QModManager.QMMLoader.InitializeQMods () [0x00000] in
<603c949dd14f4f8a897aa375e6e3481c>:0
at QModManager.QMMLoader.InitializeQModManager () [0x00005] in
<603c949dd14f4f8a897aa375e6e3481c>:0
at (wrapper dynamic-method) GameInput.DMD<GameInput::Awake>(GameInput)
UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&,
Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
SystemsSpawner:Awake()

(Filename: <351e49e2a5bf4fd6beabb458ce2255f3> Line: 0)


DontDestroyOnLoad only works for root GameObjects or components on root
GameObjects.
(Filename: Line: 582)
Object reference not set to an instance of an object
Material doesn't have a texture property '_MainTex'
(Filename: Line: 1452)
Material doesn't have a texture property '_MainTex'
(Filename: Line: 1452)
Loading game settings
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
changeset 32698, QualityLevel = 1
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
OK Running Win64
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Application version: 32698
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
SystemInfo:
deviceModel = CELSIUS H770 (FUJITSU)
deviceName = MYDEVICE
deviceType = Desktop
deviceUniqueIdentifier = e91341206857139f80e3f0241756a3f9d7c07cb5
graphicsDeviceID = 5174
graphicsDeviceName = NVIDIA Quadro M2200
graphicsDeviceType = Direct3D11
graphicsDeviceVendor = NVIDIA
graphicsDeviceVendorID = 4318
graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
graphicsMemorySize = 4053
graphicsShaderLevel = 50
npotSupport = Full
maxTextureSize = 16384
operatingSystem = Windows 10 (10.0.0) 64bit
processorCount = 8
processorFrequency = 3000
processorType = Intel(R) Xeon(R) CPU E3-1505M v6 @ 3.00GHz
supportedRenderTargetCount = 8
supports3DTextures = True
supportsAccelerometer = False
supportsComputeShaders = True
supportsGyroscope = False
supportsImageEffects = True
supportsInstancing = True
supportsLocationService = False
supportsRawShadowDepthSampling = True
supportsRenderTextures = True
supportsRenderToCubemap = True
supportsShadows = True
supportsSparseTextures = True
supportsStencil = 1
supportsVibration = False
systemMemorySize = 32600

(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:


35)
Telemetry session started.
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
TypeLoadException: Could not load type of field
'QModManager.Utility.Config:serializer' (3) due to: Could not resolve type with
token 0100001d (from typeref, class/assembly Oculus.Newtonsoft.Json.JsonSerializer,
Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null)
assembly:Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
type:Oculus.Newtonsoft.Json.JsonSerializer member:(null) signature:<none>
at QModManager.Utility.Logger.Debug (System.String msg, System.Boolean
showOnScreen, System.String callingAssembly, System.Boolean force) [0x00003] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Utility.Logger.Debug (System.String msg) [0x00000] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Utility.Dialog+Button+<>c.<.cctor>b__8_0 () [0x00045] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Utility.Dialog+<>c__DisplayClass11_0.<ShowDialogEnumerator>b__0
(System.Boolean leftButtonClicked) [0x00017] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at uGUI_SceneConfirmation.Close (System.Boolean result) [0x0001b] in
<097a1104b3cb4dabaeba9b6b4ba510d1>:0
at uGUI_SceneConfirmation.OnYes () [0x00000] in
<097a1104b3cb4dabaeba9b6b4ba510d1>:0
at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in
<a175482347564e3783c317767bea75bc>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in
<a175482347564e3783c317767bea75bc>:0
at UnityEngine.UI.Button.Press () [0x0001c] in
<7626df863b724ffe8ac2f94a1e7a1332>:0
at UnityEngine.UI.Button.OnPointerClick
(UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in
<7626df863b724ffe8ac2f94a1e7a1332>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute
(UnityEngine.EventSystems.IPointerClickHandler handler,
UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in
<7626df863b724ffe8ac2f94a1e7a1332>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject
target, UnityEngine.EventSystems.BaseEventData eventData,
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in
<7626df863b724ffe8ac2f94a1e7a1332>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
FPSInputModule:ProcessMousePress(MouseButtonEventData)
FPSInputModule:ProcessMouseEvent()
FPSInputModule:OnUpdate()
ManagedUpdate:Execute(Queue)
ManagedUpdate:LateUpdate()

(Filename: <d98dded5128c4d9381d4ab8abe18b095> Line: 0)


error sending request to sentry: HTTP/1.1 502 Bad Gateway
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Saving game settings
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Setting up 4 worker threads for Enlighten.
Thread -> id: db9c -> priority: 1
Thread -> id: a2ec -> priority: 1
Thread -> id: c358 -> priority: 1
Thread -> id: 6110 -> priority: 1
Cannot find PlatformUtils prefab
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Cannot find PlatformUtils prefab
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
(Filename: Line: -1)

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