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Vampire, Ghoul, or Mortal: Humanity/Path:

Vampire Humanity

Attributes Total Base Freebie Experience XP to Increase


24 15 0 0
Strength 4 3 16
Dexterity 4 3 16
Stamina 2 1 8
Charisma 4 3 16
Manipulation 1 4
Appearance 3 2 12
Perception 2 1 8
Intelligence 2 1 8
Wits 2 1 8

Abilities Total Base Freebie Experience XP to Increase


31 27 0 4
Alertness 2 2 4
Athletics 2 2 4
Awareness 1 1 2
Brawl 1 1 2
Empathy 2 2 4
Expression 3 3 6
Intimidation 0 3
Leadership 0 3
Streetwise 2 2 4
Subterfuge 0 3
Hobby Talent 0 3
Animal Ken 0 3
Crafts 0 3
Drive 0 3
Etiquette 0 3
Firearms 3 3 6
Larceny 0 3
Melee 5 3 2 10
Performance 2 2 4
Stealth 1 1 2
Survival 1 1 2
Professional Skill 0 3
Academics 2 2 4
Computer 0 3
Finance 0 3
Investigation 0 3
Law 0 3
Medicine 0 3
Occult 3 2 1 6
Politics 0 3
Science 0 3
Technology 1 1 2
Expert Knowledge 0 3

Disciplines Total Base Freebie Experience XP to Increase


6 4 0 2
Animalism 0 10
Auspex 1 1 5
Celerity 3 2 1 15
Chimerstry 0 10
Dementation 0 10
Dominate 0 10
Dur-An-Ki 0 10
Fortitude 0 10
Koldunic Sorcery 0 10
Melpominee 0 10
Mytherceria 0 10
Necromancy 0 10
Obeah 0 10
Obfuscate 0 10
Obtenebration 0 10
Ogham 0 10
Potence 0 10
Presence 2 1 1 10
Protean 0 10
Quietus 0 10
Serpentis 0 10
Setite Sorcery 0 10
Spiritus 0 10
Temporis 0 10
Thanatosis 0 10
Thaumaturgy 0 10
Valeren 0 10
Vicissitude 0 10

Backgrounds Total Base Freebie Awarded DT Progress


11 5 6 0
Alternate Identity 0 /15
Armory 1 1 /25
Artifact 5 5 /-
Base of Operations 0 /15
Black Hand Membership 0 /-
Blasphemous Shrine 0 /15
Communal Haven 0 /15
Contacts 0 /15
Cult 0 /15
Domain 0 /15
Domitor 0 /-
Fame 0 /15
Family Elder 0 /-
Generation 4 4 /-
Guide 0 /-
Herd 0 /15
Influence 0 /15
Library 0 /15
Majordomo 0 /-
Memento de Morte 0 /15
Mentor 0 /15
Mob 0 /15
Nosferatu Info Exchange 0 /15
Resources 1 1 /30
Retainers 0 /15
Rituals 0 /-
Spirit Slaves 0 /15
Status 0 /-

Virtues Total Base Freebie Experience XP to Increase


10 7 0 0
Conscience 4 3 8
Self-Control 2 1 4
Courage 4 3 8

Morality & Willpower Total Base Freebie Experience XP to Increase


Humanity 6 6 12
Willpower 7 4 3 7

Merits and Flaws Total Freebie


Merits 6 13
Flaws 2 -7

Freebie Points Total


15
Specialization

Savage
Swift

Enchanting

Specialization

Swords
Dancing

Northern European History


Brujah Clan

In-Clan (Yes, Caitiff)?

Yes
Yes

Yes
Yes

Restriction

(see also Resources)


(see also Communal Haven, Domain)
Sect: Sabbat or Tal'Mahe'Ra
Discipline: Setite Sorcery
Type: Vampire

Type: Ghoul

Type: Ghoul [Revenant]


Type: Vampire

Type: Ghoul
Discipline: Necromancy
Type: Vampire (see also Guide)
Type: Hunter (Vampires have Herd)
Clan: Nosferatu (Friend of the Underground Merit)

Sect: Sabbat
Discipline: Necromancy
Sect: Camarilla, Tal'Mahe'Ra;

Sabbat Ghoul/Revenant? (Yes, No)

= Starting Conscience/Conviction + Starting Self-Control/Instinct


= Starting Courage
Base 7/5/3 for vampires, 6/4/3 for ghouls and mortals.

Only include the base distribution after the first free dot in each.

If of a lineage with 0 Apperance (Nosferatu, Harbingers, etc.) or similar


mark the specialization of Appearance as Curse.

Costs 5 freebie points per dot to increase.

Base 13/9/5 for vampires; 11/7/4 for ghouls and mortals.

No free starting dots, and Abilities can only be a maximum of 3 dots


before freebie points are applied.

Costs 2 freebie points per dot to increase.

The following require a specialization at the first dot:


Expression, Hobby Talent;
Crafts, Performance, Professional Skill;
Academics, Law, Occult, Science, Technology, Expert Knowledge
A maximum of 3 dots in any specific Discipline can be purchased with
the base allocation and freebie points combined.

Mark the "In-Clan" table with exactly Yes or Caitiff for appropriate
Disciplines - do not note out-of-Clan Disciplines.

Costs 7 freebie points per dot to increase for vampires; 10 for ghouls.

Base 5 for all character types.


Costs 1 freebie point per dot to increase.
Base 7 across all three categories, 5 for Sabbat ghouls/revenants
(mark Yes in the approprite cell). Alternate Virtues start at 0.
Costs 2 freebie points per dot to increase.

Automatically calculated.
Humanity costs 2 freebie points per dot to increase; Willpower costs 1.

These will populate from the next sheet's contents.


Variable freebie point costs; Flaws refund (to a max. of 7)

Base 15 for Vampires, 21 for all others. Automatically calculated.


OK?

OK: Vampire

OK?

OK: Vampire
OK?

OK?
OK?

OK

OK?

OK?
OK: Vampire
Merit Freebie Point Cost Was Awarded Flaw
Additional Discipline: Auspex 5 Sire's Resentment
Language: German 1 Flashback
Enchanting Voice 2
Concentration 1
Lucky 3
Cat-Like Balance 1
Freebie Point Return Was Awarded
1
6
Discipline Secondary Path Rating XP to Increase Ritual Level
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
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7
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7
7
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7
7
7
7
7
7
7
7
7
7
7
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7
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7
7
7
7
7
7
7
7
7
7
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7
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7
7
7
7
7
7
7
7
7
7
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7
7
7
7
7
7
7
7
Combination Discipline Prerequisites
Date Spent/Received Storyteller Amount: 37 | Unspent: 1
11/08/21 Alice 25
11/08/21 NA 23
15/08/21 Alice 5
23/08/21 Alice 3
27/08/21 NA 5
29/08/21 Alice 4
29/08/21 NA 8
Spent on

Melee, Stealth, Celerity, Occult

Presence

Melee

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