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Animation Q1 Week 1
Animation Q1 Week 1
I. Learning Competencies:
Competencies
Recognize PEC’s needed in Animation (TLE_PECS9-12-Ia-1);
Recognize and understand the market in Animation (TLE_PECS9-12-
Ia-1); and
Recognize the potential customer/Market in Animation (TLE_PECS9-
12-Ia-2).
Time Allotment: 16 hours (2 hours per day)
II. Key Concepts:
Knowing what qualities an entrepreneur should possess is a must in
business. Before the discussion, these terms are essential in your practice:
Definition of Terms
Entrepreneurship - the act of taking a risk in business in an organized
manner
Market – a place for trading goods and services; a group of
people who buys products and services
Demand – a need or a want
Supply – the availability of material or service in the market
Consumer – a person who buys and uses goods and services
Nowadays, many people are highly engaged in digital media. They love
sharing their experiences and their feelings about issues that concern the
social world. Some seek information for knowledge, while others seek
entertainment. People make different video content such as vlogs, song
covers, game streaming, live selling and animations. This implies that for
the number of audiences, there are different forms of media.
Guide Question
Directions: Copy the graphic organizer in your activity notebook. Write who
are the possible market for animation. Then answer the guide
questions. Be guided with the rubrics on the previous activity.
Animated
Video
Guide Question
1. How can animation generate income from the market you have
mentioned?
_____________________________________________________________________
_____________________________________________________________________
IV. Independent Practice
Activity 1: I am an Entrepreneur
Guide Questions
1. How are you going to acquire the PEC’s you still lack?
__________________________________________________________________
__________________________________________________________________
Activity 2: What’s in the market?
Directions: Copy this table in your activity notebook. On the right column,
write how animations can be used in the given media content.
See the example in the first number. Then answer the guide
questions below. Be guided with the rubric on Activity 1 of
Guided Practice (Table 1 and 2) in answering this activity.
2. Social media
3. Education
4. Business
presentations
5. Philippine movies
6. TV Series
7. Business Promotion
8. News
9. Sports
10. Social Advocacies
Guide Questions:
1. If you are to work in the animation market, which one would it be?
Why?
__________________________________________________________________
__________________________________________________________________
Guide Questions:
Table 3: Rubric for Comic Strip (What I Have Learned: My Comic Strip)
“Supply and Demand, Markets and Prices.” Econlib. Accessed December 16,
2019.
https://www.econlib.org/library/Topics/College/supplyanddeman
d.html.