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Article Lexicology - Amelia and Anita
Article Lexicology - Amelia and Anita
Amelia F. Sitepu
Anita Basrah
English Applied Linguistic Study Program
Postgraduate of State University of Medan
Indonesia
ameliafsitepu8@gmail.com
ABSTRACT
I. INTRODUCTION
The researcher has collected twenty traditional games which commonly played by the
children in Indonesia, they are:
1. Balap Karung (Sack Race)
2. Bantengan (Fort Game)
3. Bola Bekel (Jacks)
4. Congklak
5. Engrang
6. Engklek (Matchbox or Hop-scotch)
7. Gobak Sodor or Galah Asin
8. Gasing (Top Spin)
9. Patok Lele (Gatrik)
10. Kelereng (Marbles)
11. Layangan (Kites)
12. Lenggang Rotan (Hullahop)
13. Lompat Tali (Skip Rope)
14. Ngadu Mucang
15. Petak Umpet (Hide and Seek)
16. Kuda Lumping
17. Rangku Alu
18. Ular Naga
19. Pecah Piring
20. Hompimpah (Rock Paper Scissor)
Twenty traditional games above have different names in different regional, but it
was called that way by most people in Indonesia. As example: the word “Kelereng” has
different name in Java and Sumatera. People in Java used to name it “Gundu” but in
Sumatera, people commonly name it “Guli”. However, the national name for that game is
“Kelereng”. It is just a simple example of differences of all the games above.
Instead of looking for the differences and the similarites of each games, the
researcher focused on the value and the benefits. Games as fun activities consisting in the
essence the main intrinsically motivating factors that captivate student’s or player’s
attention and make them persistent and enthusiastic about the activity. It is an evidence
that maintaing traditional games is such an essential thing to do and worth to do.
According to (Schank, Berman & Macpherson, 1999) “There is only one effective
way to teach someone how to do anything and that is to let them to do it”. It also proves
that by asking students or players to play the games helps to maintain the games and help
them to learn more fun at the same time.
Traditional games provide the opportunity to learn about, apprciate and
experience aspects of Indonesian culture, and also provide essential training in social
interaction. The twenty traditional games above have their own rules to play, it is also has
some values to the students or the players. Below are some values of traditional games,
such as it is used as a medium to convey important values, fair play is encouraged and
winning is not always the most important goal, games are often played for fun, enjoyment
and self-satisfication, physical fitness is considered to be important to the life of children
and adults, the opportunity of teaching others makes us patient and refines our own skills,
and games are extremely important to healthy personal development.
Beside of the value, the researchers also found some benefits which can be gained
from traditional games, some of these may well include: appreciate the traditional types
of games, respect appropriate sporting behavior, learn to play fair, participate to their best
at the games and sports, demonstrate fun and enjoy teamwork, show pride in developing
certain physical skills and abilities, appreciate the need for physical fitness, respect others
through participation in the games, appreciate other people’s skills and their own,
cooperate with others and recognise the universality and diversity of the culture of play
and movement expression.
The researchers have mentioned before, that there are some similarities and
differences among those traditional games. As the data, the traditional games were taken
from the observations, the researchers then compiled the data and divided them based on
the type. There are two types, the games which played outdoor and the games which
played indoor. Later on by reading more on the instruction and role of play of the games,
reader could also find some differences and similarities of the games.
Engklek for example, it is called Matchbox / Hop-scotch in English, it has
different name but same role play. In Indonesia, children play them in order, there are at
least two players in this game and they have to take turn. The role play could be the same
in different region or even countries, but we could find the difference of the shape and
scheme designs. Indonesia maintain the same designs, which commonly used are
aeroplane, propeller and mountain.
The study suggests that maintaining the traditional games by compiling and
putting them into dictionary is needed. Those games are worth preserving and efforts
need to be made to encourage people to play and understand them. Maintaining
traditional games is also as a way to appreciate and promote the local value of the region
where the games were taken. The researchers suggested the readers to gain more
information of Indonesian traditional games, they believe there are still many more
traditional games which can be analyze, the future work should explore in more details of
the value and the historical of the games. By conduct future research and compile the
traditional games into a dictionary as the goal, the researchers believed that there would
be many more readers could gain more information and attract more players to get to play
the games. Then as the conclusion, the researchers concluded that maintaining Indonesian
traditional games can be done by these steps, observing, taking notes of the value, the
role play and the historical story of the games, and compiling them into a glosarium or
dictionary. Those steps later on can be completed by the last step, persuade children to do
it. Maintaining by doing.
V. REFERENCES