Rolemaster - Alchemy Companion

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ain _ po ree cence PON ne j i e ri 2 RS ; ee Supplemental cel jog Sua Aor Cy role ota erat EE ae a CREDITS Principal Author: Tim Taylor alors: Kevin Bart, Coleman Chariton, and Monte Cook Faltorial Contributions: Lem Richards & Grey Worlds Cover itustration: David Marin Interior Mlstrations: Dan Smith, Laura Reuter Previous Design Work: Terry Amthor, David Blank, Martin Blayney, Mike Carlyle, Coleman Charlton, R. Mark Colbom, ‘Monte Cook, Carl Cramer, Pete Fenlon, Ross Henton, P. Singh Khanna, Andrew Morgan, Hywel T. Phillips, Lem Richards, ‘Ar Ridley. and Chris Stone. Also; Joseph Daugherty and Daniel, Whiteside. Project Contributions: Series Editor: Monte Spotswood Cook: "Page Design: Kevin Spotswood Barrett: Caver Graphics: Terry ‘Spatswood Amthor: Paste Up: Billy Spotswood Covert ICE MANAGEMENT: P&G Manager: ‘Terry K. Amthors Sat “Manager: Deane Begicbing: F&O Manager: S. Coleman ‘Chariton; President: Peter Fenton; CEO: Bruce Neidlinget. ICE STAFF: P&G: Billy Covert; E&D: Kevin Barrett, Monte ‘Cook, Jessica Ney, Terry Amthor, Pete Fenlon; Customer Service: Heike Kubasch; Finance: Chad MeCully: Shipping: Tohn Breckenridge, Jasper Merendino, Sterling Wiliams. Copyright 1992© by Iron Crown Enterprises, Inc. All rights reserved. No reproductions without author s permission, Produced and distributed by Iron Crown Enterprises, Inc. PO Box 1605. Charlottesville, VA 22902 First U.S. Edition, 1992 Phone (804) 295-4280; FAX (804) 977-4811 ISBN 1-55806-161-4 Stock #1530 TABLE OF CONTENTS 1.0 Introduction ILI Designer's Nowe 12 Notation 13 What is Alchemy” 1.4 How to Use This Book 2.0 Alchemy and Item Fabrication 2.1 Historical Alchemy 22 Methods for Working & Crafting 2.2.1 Moral Working 33.2 Stone Working 223.5 Glass and Ceramic Manufacture 2.2.4 Woadworking 2.5 Leather Manufacture 2:26 Paper Manufacture 2.27 Enchanted Materials. 2.3 Gullds -rcsewr 23 Historical Guilds, 2.3.2 Apothecary Guilds 2.3.3 Magical Guikls 23.4 Alchemical Guilds 2.4 Laboratories and Equipment. 2.5 Zoological Gardens and Menageries 2.6 Charlatanry .. i 2.7 Fantasy Alchemy 3.0 Standard Rolemaster Alchemy & Item Rules 3.1 Spell Research 3.1L Limitations 3.1.2 Requirements for Spell Research 3113 Successful Research 3.2 Item Creation ‘3.24 Creating the Base tem 3.22 Enchanting an rem 3.2.3 Imbedding Spas 43.2.4 Time Costs of Making Magic Items 3.2.5 Making Anifacts 3.3 Other Research 33.1 Lord Research 313.2 Special Research 3.4 Kiem Classifications 3.4.1 Bonus lems 3.4.2 Potions . i 3.43 amifacts 53.404 Casting Spells from Items 3.45 Spell Anacks against lems. 3.46 Multiple Bonuses 3.5 hem Costs and Values 35.1 Coinage Standards 3.5.2 Computing Prices. 313.3 Base Cost Multipliers 53.544 Set Coste for Special or Magical Properties 3.5.5 Purchase and Resale of Goods 2s ALCHEMY COMPANIO 4.0 Specialized Alchemy Rules 4.1 Historical Alchemy 4.2 Ritual Magic 43 Spell Catalysts 4.4 Alternate Equipment Pricing 45 New Uses for Old Skills 46 Deity-granted Magic lters 4.7 Aliernate Item Creation Rules 5.0 Optional Alchemy Rules 5.1 tem and Equipment Options 5.1.1 lems with Intellizenoes and Wills 5112 Alchemist Moterals List 5.13 Enchanting Hem 5.14 Time and Level Alchemical Requirements 5.15 Special Weapon Charactrist 5.16 Options for Similar Bonus Items 5.1.7 Options for Spel Adders 51.8 fe Quality Based on Skil 5.19 hem Level Determination 5.2 Imbedded Entity Magic Items 53 The Laboratory and Experimentation 6.0 Alchemical Professions & Skills {6.1 Archetype Profession (Core-Rules Alchemist) 6.2 Adept (Historical Alchemist. 63 Pure Spell Using Alchemists 6.311 Royal Alcernist 6.3.2 Inorganic Alchemist 63.3 Organic Alchemist 63 Evil Alchemist 6.3.5 Thaumaurge (Mentalism Alchemis) 6.3.6 Theupist Miracle- Worker) 6.3.7 Theoeratist 6.38 Dwarven Alchemist, 6.4 Hybrid Spell Using Alchemists 6.4.1 Shamanic Alchemist {64.2 Goomancer (Earth Alchemist) 643 Grand Vizier. 6.5 Semi Spell Using Alchemists 65.1 Engineer 632 Tinker 65.3 Detver 63.4 Crafter oo 6.6 Non Spell Using Alchemists... 6.6.1 Si 6.6.2 Chrlatan 6.5.3 Graftsman 6.7 New Alchemical Skills 38 40 4 45 ay 47 47 48 a8 50 0 33 53 4 35 33 35 56 56 st 59 60 61 62 [Alchemy ~Fucging ~ Preserve Organ ~ Reseateh~ Reo Detection Siping Sign Mastery ~ Smithing Lave ~ Weave Lore ~ Zoology 7.0 Alchemical & Adept Spell Lists 7.1 Alchemist Base Lists (Core-Rules Alchemist) TLL Essence imbesiing 71.2 MentalisevChanneling Imbedding 713 Enchanting Ways 7.14 Organi Skills 7.15 Inorganie Skills 7216 LiquidGes Skills 9 9 0 81 83 a4 85 7.2 Adept Base Lists (Histroical Alchemist) 7.2.1 Philosopher's Stone 2 Philosopher's Elxie 7255 Awomata 72.6 Re-Aaimation 72.7 Black Ans 72.3 Beowing Lore 72.9 Symbotc Ways 72.10 Rune Mastery 8.0 Pure Spell Using Alchemists’ Base 8.1 Royal Alchemist Base Lists S.LL Animations B12 Heuristics 8.13 Apothecary Lore 8.2 Inorganic Alchemist & Organic Alchemist Base Lists {82.1 Chemical Manipulations 822 Organism Skil 8.3 Evil Alchemist Base Lists 83.1 Discharging Ways: 8.32 Unmaking Ways 8.3.3 Lite Esence Storing 83.4 Demon Imbedding 8.35 Poison Mastery 8.4 Thaumaturge Base Lists 8.4.1 Mentalism Inbedng 1842 Channeing/Essence Imbodiog ‘8.4.3 Inteligence Imbedding Bal Personal Power Imbedaing 8.5 Theurpist Base Lists 5.1 Transmutaions 8552 Channeling Imbodding 815.3 Mentlisn/Essence Imbeding 8.6 Theocratist Base Lists 8.6.1 Chanting 8.62 lem Blessing 8.63 Holy Armors 86.d Elemental Imbedding £655 Religions Conversion 8.66 Perimeser Wardings 9.0 Hybrid Spell Using Alchemists’ Base Lists 9.1 Shamanic Alchemist Base Lists... 91.1 Attribute Imbedsing 9.1.2 Charmeraf 9.1.3 Mana- Absorption 9.14 Spirit Imbedcing 9.13 Spirit Toems, 9.1.6 Sprit Calling 9.2. Geomances Base Lists 192.1 Divinaons. 92.2 Bath Magic 9223 Earthly Curens 92.4 Harmonize Forees 9.25 Region Lore 9.26 Conary 9.3 Grand Vieier Base Lists. ‘93.1 em Analysis 93.2 Sign Law. 9.3.3 Spell Inbeding 9334 Weaving Lore 90 10.0 Semi Spell User Base Lists 10.1 Engineer Base Lists : ut 10.1.1 Constructions 17 10.1.2 Explosives. 148 10.13 Fonttications 130) 10.14 Structure Wardings ISI 10.2 Tinker Base Lists (Mending Mastery) 152 10.3 Delver Base Lists 153 10.3.4 Constructing Ways 153 103.2 Delving Law isa 10°33 Mannish Ways is 10134 Material Transport 135 10.3.5 Symbo! Inecding 135 10.4 Crafter Base Lists 150 10.4.1 Metal Lore 156 10.42 Stone Lore iT 10:43 Wood Shaping 138 11.0 Miscellaneous Spell Lists 11.1 Guild Lists a 111 Spell Books 11.1.2 Maltipliers 11.13 Weapon Alterations 4 Warding Lore LLALS Warding Power 11.16 Spirit Runes... 11.2 Professional Lists 112.1 Metal Mesiery 1122 Stone Mastery 11.23 GlassCeramic Mastery 11.24 Wood Mastery 1125 Leather Mastery 11.26 Paper Mastery 11.2.7 Cloth Masry 11.28 Guildserate 11.3 Optional Alchemist Base Lists 113.1 Arcane Imbedding 2 Alchemical Preparations 12.0 Tables 12.1 Critical Strikes Tables. 12.1.1 Explosion Critical Strikes Fable a 12.12 Mangling Critical Strikes Table. 12.13 Steam Critical Stikes Table 181 12.14 Magic Tim Interaction Critical Table 182 12.2 Alternate Static Action Tables . 183, 122.1 Alchemy/Lab Work Static Action Table 183 12.22 Magic Ritual Static Action Table 184 12.23 Channeling Static Action Table 185 12.24 Smithing/Forging/Crafting Static Action Table... 185 1225 Summoning Static Action Table... 186 12.26 Task Time Table 187 12.27 Reading Runes/Using Items Static Action Table 186, 12.28 Serying Static Action Table orem 188 1229 Research Static Action Table 188 12.3 Magical Creation/Research Tables .. “189 12.3.1 Magic hem Creation Table 189) 12332 Spell Research Table-sssnsnnsonwnnnn nnn IT 12.4 Atack Resolution Tables Cth 12.4.1 Explosion Attack Table as 192 1242 Will Contest Table son..- eon 193 12.43 Arcane Columa for BAR 108 12.5 Master Level Bonus Chart for New Alchemical Professions Spell & Spell List Index... Bibliography. TEMY COMPANION iu 1.0 INTRODUCTION Alchemy Companion (AICo) is the definitive sourcebook for item ereaion i the Rofemasier fantasy roleplaying system. This ‘book presents Various optional rulesand guidelines whichallow the GM to determine bow items are created in his world. AICO also contains new options, professions, spell lists, and critical strike tables related tothe field of Alchemy. “Optional” isthe key word here: a Gamemaster should carefully examine each section of material before using itinhis world or