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Product & Service Design: Chapter 4: Learning Objectives
Product & Service Design: Chapter 4: Learning Objectives
Product
&
Service Design
4-2
2
INTRODUCTION
Key Questions
4-3
LO 4.1
4-4
LO 4.1
4
WHAT DOES PRODUCT & SERVICE
DESIGN DO?
1. Translate customer wants and needs into product
and service requirements (marketing, operations)
2. Refine existing products and services (marketing)
3. Develop new products and/or services (marketing,
operations)
4. Formulate quality goals (marketing, operations)
5. Formulate cost targets (accounting, finance,
operations)
6. Construct and test prototypes (operations,
marketing, engineering)
7. Document specifications
8. Translate product and service specifications into
process specifications (engineering, operations)
4-5
LO 4.2
KEY QUESTIONS
From a buyer’s standpoint purchasing decisions;
1. Cost
2. quality or performance
From the organization’s standpoint;
1. Is there a demand for it?
Market size
Demand profile*
2. Can we do it?
Manufacturability - the capability of an
organization to produce an item at an
acceptable profit
Serviceability - the capability of an organization
to provide a service at an acceptable cost or
profit 4-6
LO 4.3
6
KEY QUESTIONS (CONT.)
3. What level of quality is appropriate?
Customer expectations
Competitor quality
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LO 4.3
Economic
Competitive
Cost or availability
8
IDEA GENERATION
1. Supply-chain based
2. Competitor based
3. Research based
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LO 4.5
IDEA GENERATION
1. Supply-Chain Based
Ideas can come from anywhere in the supply chain:
Customers
Suppliers
Distributors
Employees
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LO 4.5
10
IDEA GENERATION
2. Competitor Based
Reverse engineering
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LO 4.5
11
IDEA GENERATION
3. Research Based
Research and development (R&D)*
Organized efforts to increase scientific
knowledge or product innovation
Basic research
Has the objective of advancing the state of
knowledge about a subject without any near-
term expectation of commercial applications
Applied research
Has the objective of achieving commercial
applications
Development
Converts the results of applied research into
LO 4.5 useful commercial applications. 4-12
12
LEGAL CONSIDERATIONS
Legal considerations
Product liability
The responsibility a manufacturer has for any
injuries or damages caused by faulty product
Some of the concomitant costs
Litigation
Legal and insurance costs
Settlement costs
Costly product recalls
Reputation effects
Uniform Commercial Code
13
ETHICAL CONSIDERATIONS
Designers are often under pressure to
Cut costs
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HUMAN CONSIDERATIONS
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LO 4.6
15
CULTURAL CONSIDERATIONS
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LO 4.6
16
GLOBAL CONSIDERATIONS
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LO 4.6
17
SUSTAINABILITY – ENVIRONMENTAL
FACTOR
Sustainability
18
SUSTAINABILITY
CRADLE-TO-GRAVE ASSESSMENT
aka Life-Cycle Assessment (LCA)
Theassessment of the environmental impact of a
product or service throughout its useful life
Focuses on such factors as
Global warming
Smog formation
Oxygen depletion
Solid waste generation
LCA procedures are part of the ISO 14000
environmental management procedures
4-19
LO 4.7
19
SUSTAIBABILITY
END-OF-LIFE PROGRAMS
EOL deals with products that have reached the
end of their useful lives
Include consumer products and business
equipment's
Purpose
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LO 4.7
20
SUSTAINABILITY – 3R
1. REDUCE: COSTS AND MATERIALS
Value analysis
Examination of the function of parts and
materials in an effort to reduce the cost and/or
improve the performance of a product
Common questions used in value analysis
Isthe item necessary; does it have value;
could it be eliminated?
Are there alternative sources for the item?
Could another material, part, or service be
used instead?
Can two or more parts be combined?
4-21
LO 4.8
21
SUSTAINABILITY – 3R
1. REDUCE: COSTS AND MATERIALS
Value analysis (cont..)
Can specifications be less stringent to save
time or money?
Do suppliers/providers have suggestions for
improvements?
Can packaging be improved or made less
costly?
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LO 4.8
22
SUSTAINABILITY – 3R
2. REUSE - REMANUFACTURING
Remanufacturing
Refurbishing used products by replacing worn-
out or defective components
Can be performed by the original
manufacturer or another company
Reasons to remanufacture:
Remanufactured products can be sold for
about 50% of the cost of a new product
The process requires mostly unskilled and
semi-skilled workers
In the global market, European lawmakers
are increasingly requiring manufacturers to
take back used products*
Design for disassembly (DFD) 4-23
LO 4.8
23
SUSTAINABILITY – 3R
3. RECYCLE
Recycling
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SUSTAINABILITY – 3R
3. RECYCLE
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LO 4.8
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LO 4.9
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OTHER DESIGN CONSIDERATIONS
1. PRODUCT OR SERVICE LIFE STAGES
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LO 4.9
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OTHER DESIGN CONSIDERATIONS
PHASES OF PLM
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LO 4.10
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4-30
LO 4.10
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OTHER DESIGN CONSIDERATIONS
ADVANTAGES OF STANDARDIZATION
1. Fewer parts to deal with in inventory and in
manufacturing.
2. Reduced training costs and time.
3. More routine purchasing, handling, and inspection
procedures.
4. Orders fillable from inventory.
5. Opportunities for long production runs and
automation.
6. Need for fewer parts justifies increased
expenditures on perfecting designs and improving
quality control procedures.
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LO 4.10
31
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LO 4.10
32
OTHER DESIGN CONSIDERATIONS
4. DESIGNING FOR MASS CUSTOMIZATION
Mass customization
A strategy of producing basically standardized
goods or services, but incorporating some
degree of customization in the final product or
service
Facilitating techniques
Delayed differentiation
Modular design
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LO 4.10
33
Delayed differentiation
The process of producing, but not quite
completing, a product or service until customer
preferences are known
It is a postponement tactic
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LO 4.10
34
OTHER DESIGN CONSIDERATIONS
4. DESIGNING FOR MASS CUSTOMIZATION
Modular design
A form of standardization in which component
parts are grouped into modules that are easily
replaced or interchanged
Advantages
Easier diagnosis and remedy of failures
Easier repair and replacement
Simplification of manufacturing and assembly
Training costs are relatively low
Disadvantages
Limited number of possible product
configurations
Limited ability to repair a faulty module; the
entire module must often be scrapped
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LO 4.10
35
Situation
in which a product, part, or system does
not perform as intended
Reliabilitiesare always specified with respect to
certain conditions
Normal operating conditions
The set of conditions under which an item’s
reliability is specified 4-36
LO 4.10
36
OTHER DESIGN CONSIDERATIONS
5. Reliability
POTENTIAL WAYS TO IMPROVE RELIABILITY
1. Improve component design.
3. Improve testing.
4. Use backups.
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OTHER DESIGN CONSIDERATIONS
6. ROBUST DESIGN
Taguchi’s Approach.
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LO 4.10
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OTHER DESIGN CONSIDERATIONS
8. QUALITY FUNCTION DEPLOYMENT
Quality Function Deployment (QFD)
41
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LO 4.10
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QUALITY FUNCTION DEPLOYMENT*
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LO 4.10
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LO 4.10
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QUALITY FUNCTION DEPLOYMENT
4-45
LO 4.10
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LO 4.10
46
OTHER DESIGN CONSIDERATIONS
KANO MODEL*
1. Basic quality
Refersto customer requirements that have only
limited effect on customer satisfaction if present,
but lead to dissatisfaction if absent
Performance quality
Refers to customer requirements that generate
satisfaction or dissatisfaction in proportion to
their level of functionality and appeal
Excitement quality
Refersto a feature or attribute that was
unexpected by the customer and causes
excitement
4-47
LO 4.10
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LO 4.10
48
LESSONS OF THE KANO MODEL
Design elements that fall into each aspect of
quality must first be determined.
Once basic needs have been met, additional
efforts in those areas should not be pursued.
For performance features, cost–benefit analysis
comes into play, and these features should be
included as long as the benefit exceeds the cost.
it is important for companies to strive to identify
and include these excitement features* when
economically feasible.
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DESIGNING TECHNIQUES FOR
PRODUCTION
1. Concurrent Engineering
2. Computer-Aided Design
3. Production Requirements
4. Component Commonality
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LO 4.10
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DESIGNING TECHNIQUES FOR PRODUCTION
2. COMPUTER-AIDED DESIGN (CAD)
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LO 4.10
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Skills
Types of materials
Schedules
Technologies
Special abilities
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LO 4.10
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DESIGNING TECHNIQUES FOR
PRODUCTION
4. COMPONENT COMMONALITY
When products have a high degree of similarity in
features and components, a part can be used in
multiple products
Benefits:
57
SERVICE DESIGN
Service ???
Begins with a choice of service strategy,
which determines the nature and focus of
the service, and the target market
Key issues in service design
Degree of variation in service
requirements
Degree of customer contact and
involvement
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LO 4.11
58
SERVICE DESIGN
SERVICE DELIVERY SYSTEM
which includes the facilities, processes, and skills
needed to provide the service.
PRODUCT BUNDLE
the combination of goods and services provided to
a customer.
SERVICE PACKAGE
1. The physical resources needed.
2. The accompanying goods that are purchased or
consumed by the customer, or provided with the
service.
3. Explicit services (the essential/core features of a
service, such as tax preparation).
4. Implicit services (ancillary/extra features, such as
friendliness, courtesy).
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LO 4.11
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60
PHASES IN SERVICE DESIGN PROCESS
1. Conceptualize.
• Idea generation
• Assessment of customer wants/needs
(marketing)
• Assessment of demand potential (marketing)
2. Identify service package components needed
(operations and marketing).
3. Determine performance specifications (operations
and marketing).
4. Translate performance specifications into design
specifications.
5. Translate design specifications into delivery
specifications.
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LO 4.11
61
SERVICE BLUEPRINTING
Service blueprint
A method used in service design to describe and
analyze a proposed service.
The major steps in service blueprinting are as follows:
1. Establish boundaries for the service and decide on
the level of detail needed.
2. Identify and determine the sequence of customer
and service actions and interactions. A flowchart
can be a useful tool for this.
3. Develop time estimates for each phase of the
process, as well as time variability.
4. Identify potential failure points and develop a plan
to prevent or minimize them, as well as a plan to
respond to service errors.
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LO 4.11
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SERVICE BLUEPRINTING
A simple service blueprint for a restaurant
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LO 4.11
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CHALLENGES OF SERVICE DESIGN
Variability
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LO 4.12
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SUCCESSFUL SERVICE DESIGN
6. Define quality for both tangibles and intangibles
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LO 4.13
67