Generative design solutions based on biomimicry can be used to design free-form architectural structures. Such solutions enable structures to have both rigidity and flexibility like biological forms. Generative design takes a bottom-up approach to iteratively develop complex solutions using computational tools that apply biological evolution concepts. This relates biomimicry to architecture by allowing architects to learn design principles from nature to address challenges in generative architectural design.
Generative design solutions based on biomimicry can be used to design free-form architectural structures. Such solutions enable structures to have both rigidity and flexibility like biological forms. Generative design takes a bottom-up approach to iteratively develop complex solutions using computational tools that apply biological evolution concepts. This relates biomimicry to architecture by allowing architects to learn design principles from nature to address challenges in generative architectural design.
Generative design solutions based on biomimicry can be used to design free-form architectural structures. Such solutions enable structures to have both rigidity and flexibility like biological forms. Generative design takes a bottom-up approach to iteratively develop complex solutions using computational tools that apply biological evolution concepts. This relates biomimicry to architecture by allowing architects to learn design principles from nature to address challenges in generative architectural design.
Generative Design Solutions for Free-Form Structures
Based on Biomimicry
The contemporary Summary has based on following questions:
1. What are the listed generative design solutions? According to (Kilian, et al., 2005, p.77) following are the listed generative design solutions. To determine a structure's sturdiness; When required, rigidity and flexibility are used; To create free-form buildings utilizing biological forms such as plant growth; To develop or modify structures from the bottom up, rather than building (and optimizing) them from the top down. 2. What are the free forms structure listed? Architects are regaining interest in irregularly shaped structures with double curving surfaces, often known as free forms or Blobs, (Haddow & Tufte, 2010). 3. How does this relate to bio mimicry? Biomimicry has to do with generative design since it allows designers in a fraction of the time to adapt the same solutions to their constructed environment. "Biomimicry takes away the plans, recettes, processes, and strategies of the ecosystems and then develops design principles to solve our problems." Designers are intimately interested and biomimicry offers the chance to learn about the water, energy and materials of life. This approach extends the scope for design to offer new solutions (Aage, et al., 2017, p.84). 4. How could this relate to architecture or architectural design (the summary should be architecture-oriented)? Generative architecture design is an iterative design method that enables industrial product developers and architects to explore a more open and creative space for solution. Long considered as a terrible issue, architectural design. In comparison with a traditional top-down approach, generative design can deal effectively with design issues, using the parametrically defined bottom-up paradigm to generate complex solutions. Then the answer itself becomes a decent solution, if not an optimum. The advantage of utilizing generative design as a design tool is that it does not create fixed geometries, but take a set of design principles that may produce an endless range of alternative design solutions. The resulting design solutions might be more sensitive, responsive, and adaptable to the wicked challenge (Thomsen, et al., 2016, p.49). 5. Refer to the computational tools. Computational tools in generative and computational design are (Kovacic, et al., 2016, p. 549): Metaheuristic search method is a unique evolutionary solution that incorporates "biological evolution" ideas. A very popular and accessible tool developed by David Rutten, Galapagos. Other tools: Octopus: it enables you simultaneously to search for multiple objectives and to create a series of optimal solutions between the extremes of each objective. Optimus: new plug-in for Grasshopper metaheuristic optimisation. Opossum: two of Grasshopper's most successful single-objectif optimization methods Biomorphism: Enable designers to engage in the development process themselves. Wallacei: Is an evolutionary motor that users may utilize very extensive analysis tools to do evolutionary 3D simulations in Grasshopper. Design Space Exploration: These tools help visually exploring space for design and interactive multi-target optimisation (MOO) for conceptual design. References 1. Aage, N., Andreassen, E., Lazarov, B. S., & Sigmund, O. (2017). Giga-voxel computational morphogenesis for structural design. Nature, 550(7674), 84-86. 2. Haddow, B. P., & Tufte, G. (2010). Goldberg DE Genetic Algorithms in Search, Optimization and Machine Learning. Addison-Wesley Longman Publishing Co. In Proceedings of the 2000 Congress on. 3. Kilian, A., & Ochsendorf, J. (2005). Particle-spring systems for structural form finding. Journal of the international association for shell and spatial structures, 46(2), 77-84. 4. Kovacic, I., Filzmoser, M., & Denk, F. (2014). Interdisciplinary design: influence of team structure on project success. Procedia-Social and Behavioral Sciences, 119, 549-556. 5. Thomsen, M. R., & Tamke, M. (2016). Prototyping practice: Merging digital and physical enquiries. In Rethink! Prototyping (pp. 49-62). Springer, Cham.