Professional Documents
Culture Documents
Mobile Commerce
Mobile Commerce
Introduction
M-Commerce Applications
The general m-commerce applications are categorized
as transaction management, digital content delivery and
telemetry services. The applications can be further
subdivided into passive and active m-commerce
applications. Active application relates with the
applications in which the user has to take the initiative
on his wireless device. In contrast, the passive
applications themselves get activated towards
accomplishing the assigned jobs or facilitate the users to
carry forward. Active Applications-M-commerce
transactions point to online shopping Web sites tailored
to mobile phones and PDAs which are being equipped
with the capabilities of browsing, selection, purchase,
payment and delivery. These sites also include all the
necessary shopping features, such as online catalogs,
shopping carts, and back office functions as currently
available for desktop computers. Leading online
booksellers already started the commercial activities for
wireless devices. Another important m-commerce
transaction is to initiate and pay for purchases and
services in real time. The highest volume of m-
commerce transactions using wireless devices in the
days to come is bound to occur on the side of micro-
transactions. When individuals reach for their e-cash-
equipped mobile phones or PDAs instead of coins to
settle micro transactions, such as subway fees,
widespread use of digital cash will become a reality.
Check Check
Purchase
Bank Stock
Stock
Balance Price
WAPServer
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WAP Web
Mobile payment
Mobile payment is an alternative payment method.
Instead of paying with cash, cheque or credit cards, a
consumer can use a mobile phone to pay for a wide
range of services and digital or hard goods such as:
Example
1. Mobile banking
2. Mobile ticketing
3. Mobile marketing
M-Commerce: Mobile Applications
Vehicles
– transmission of news, road condition etc
– ad-hoc network with near vehicles to prevent accidents
–
Emergencies
– early transmission of patient data to the hospital
– ad-hoc network in case of earthquakes, cyclones
– military ...
Travelling salesmen
– direct access to central customer files
– consistent databases for all agents
– mobile office
Web access
Information services
– push: e.g., stock quotes
– pull: e.g., nearest cash ATM
Disconnected operations
– mobile agents, e.g., shopping
Entertainment
– ad-hoc networks for multi user games
Advantage
Finance Sectors
Telecommunication Sectors
Service / Retail sectors
Information Sector
M-COMMERCE APPLICATIONS
1. Mobile ticketing
economy of scale
quicker and easier delivery
effective target marketing
privacy-friendly data mining on consumer behaviour
environment-friendly and resources-saving efficacy
A
pplication-Specific Speech
integrated Circuitry recognition
(ASIC)
System on a
Chip (So C)
Perc
Smart matter
eptive interfaces
Field Programmable Flexible
Logic Gates (FPLG) transistors
Micro Electro
Reconfigurabl
Mechanical Systems
e processors
(MEMS).
Background Account
References