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version: 0.

20
#
# Default template for "Normal" environment worlds
(deftemplatesuffix="hi_boost_vhi")
# Uses the HDMap renderer with view from the SE with the "hires" resolution (16
pixels per block edge), with resolution boosted
# tiles rendered at 'vhires' resolution (32 pixels perblock edge)
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-
normal-hi_boost_vhi.txt' if you wish to customize it
#
templates:
# Template for normal world (HDMap hires with vhires boost)
normal-hi_boost_vhi:
enabled: true
# Number of extra zoom-out levels for world (each level is twice as big as the
previous one)
extrazoomout: 2
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: shadows
mapzoomin: 4
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
prefix: t
perspective: iso_SE_30_hires
shader: stdtexture
lighting: shadows
mapzoomin: 2
boostzoom: 1
- class: org.dynmap.hdmap.HDMap
name: cave
title: "Cave"
prefix: ct
perspective: iso_SE_60_lowres
shader: cave
lighting: default
mapzoomin: 4

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