The document describes a basic power called "Energy Blast" that allows the user to create damaging blasts of kinetic energy or elemental energies like fire, lightning, cold, or wind. It can be modified to affect an area with multiple targets.
The document describes a basic power called "Energy Blast" that allows the user to create damaging blasts of kinetic energy or elemental energies like fire, lightning, cold, or wind. It can be modified to affect an area with multiple targets.
The document describes a basic power called "Energy Blast" that allows the user to create damaging blasts of kinetic energy or elemental energies like fire, lightning, cold, or wind. It can be modified to affect an area with multiple targets.
You create damaging blasts of energy, such as kinetic force,
or some elemental force like fire, lightning, cold, or wind.
BASIC POWER 1/20
Power Stunt
: Make this use an area attack
(roll this attack against the target and each other character up close to that target) ENERGY BLAST You create damaging blasts of energy, such as kinetic force, or some elemental force like fire, lightning, cold, or wind.
BASIC POWER 2/20
Power Stunt
: Make this use an area attack
(roll this attack against the target and each other character up close to that target) ENERGY BLAST You create damaging blasts of energy, such as kinetic force, or some elemental force like fire, lightning, cold, or wind.
BASIC POWER 3/20
Power Stunt
: Make this use an area attack
(roll this attack against the target and each other character up close to that target) ENERGY BLAST You create damaging blasts of energy, such as kinetic force, or some elemental force like fire, lightning, cold, or wind.
BASIC POWER 4/20
Power Stunt
: Make this use an area attack
(roll this attack against the target and each other character up close to that target) FLIGHT You can fly, either under your own power or with wings.
BASIC POWER 5/20
When You Move Using This Power...
You can fly, getting up close to other characters
or objects that are flying through the air. FLIGHT You can fly, either under your own power or with wings.
BASIC POWER 6/20
When You Move Using This Power...
You can fly, getting up close to other characters
or objects that are flying through the air. FLIGHT You can fly, either under your own power or with wings.
BASIC POWER 7/20
When You Move Using This Power...
You can fly, getting up close to other characters
or objects that are flying through the air. FLIGHT You can fly, either under your own power or with wings.
BASIC POWER 8/20
When You Move Using This Power...
You can fly, getting up close to other characters
or objects that are flying through the air. SUPER STRENGTH You can lift cars, smash through brick walls, and bend steel girders with casual ease.
BASIC POWER 9/20
Power Stunt
: Make this effect a powerful attack
(add +20 to the damage or reduce the size of a squad of minions by 2 extra minions) SUPER STRENGTH You can lift cars, smash through brick walls, and bend steel girders with casual ease.
BASIC POWER 10/20
Power Stunt
: Make this effect a powerful attack
(add +20 to the damage or reduce the size of a squad of minions by 2 extra minions) SUPER STRENGTH You can lift cars, smash through brick walls, and bend steel girders with casual ease.
BASIC POWER 11/20
Power Stunt
: Make this effect a powerful attack
(add +20 to the damage or reduce the size of a squad of minions by 2 extra minions) SUPER STRENGTH You can lift cars, smash through brick walls, and bend steel girders with casual ease.
BASIC POWER 12/20
Power Stunt
: Make this effect a powerful attack
(add +20 to the damage or reduce the size of a squad of minions by 2 extra minions) SUPER TOUGHNESS You can withstand an incredible amount of punishment, bouncing back from attacks that would leave normal people reeling.
BASIC POWER 13/20
When You Would Take Damage...
: Reduce that damage by 20.
SUPER TOUGHNESS You can withstand an incredible amount of punishment, bouncing back from attacks that would leave normal people reeling.
BASIC POWER 14/20
When You Would Take Damage...
: Reduce that damage by 20.
SUPER TOUGHNESS You can withstand an incredible amount of punishment, bouncing back from attacks that would leave normal people reeling.
BASIC POWER 15/20
When You Would Take Damage...
: Reduce that damage by 20.
SUPER TOUGHNESS You can withstand an incredible amount of punishment, bouncing back from attacks that would leave normal people reeling.
BASIC POWER 16/20
When You Would Take Damage...
: Reduce that damage by 20.
SIGNATURE WEAPON You have a weapon, such as a sword, axe, hammer, gun, bow, or shuriken, that is a core part of your aesthetic and fighting style.
BASIC POWER 17/20
Power Stunt
: Make this use a precision attack
(you can swap the digits of the number you rolled on your percentile dice) SIGNATURE WEAPON You have a weapon, such as a sword, axe, hammer, gun, bow, or shuriken, that is a core part of your aesthetic and fighting style.
BASIC POWER 18/20
Power Stunt
: Make this use a precision attack
(you can swap the digits of the number you rolled on your percentile dice) SIGNATURE WEAPON You have a weapon, such as a sword, axe, hammer, gun, bow, or shuriken, that is a core part of your aesthetic and fighting style.
BASIC POWER 19/20
Power Stunt
: Make this use a precision attack
(you can swap the digits of the number you rolled on your percentile dice) SIGNATURE WEAPON You have a weapon, such as a sword, axe, hammer, gun, bow, or shuriken, that is a core part of your aesthetic and fighting style.
BASIC POWER 20/20
Power Stunt
: Make this use a precision attack
(you can swap the digits of the number you rolled on your percentile dice) S I C POWER BAS