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Republic of the Philippines

SULTAN KUDARAT STATE UNIVERSITY


College of Education
ACCESS Campus
EJC Montilla, Tacurong City
First Semester, A.Y. 2021-2022

UNIVERSITY VISION UNIVERSITY OBJECTIVES

A trailblazer in arts, science and technology in the region. a. Enhance competency development, commitment,
professionalism, unity and true spirit of service for public
accountability, transparency and delivery of quality services;
UNIVERSITY MISSION b. Provide relevant programs and professional trainings that will
respond to the development needs of the region;
c. Strengthen local and international collaborations and
The University shall primarily provide advance instruction and partnerships for borderless programs;
professional training in science and technology, agriculture, fisheries, d. Develop a research culture among faculty and students;
education and other related field of study. It shall undertake research e. Develop and promote environmentally-sound and market-driven
and extension services, and provide progressive leadership in its area knowledge and technologies at par with international standards;
of specialization. f. Promote research-based information and technologies for
sustainable development;
g. Enhance resource generation and mobilization to sustain
UNIVERSITY GOAL financial viability of the university.
To produce graduates with excellence and dignity in arts, science and
technology.
Program Objectives and its relationship to University Goals:

PROGRAM OBJECTIVES (PO)


OBJECTIVES
A graduate of Bachelor of Science in Secondary Education can:
a b c d e f g
a. Deliver relevant knowledge in different perspectives with higher level of literacy, communication,
✓ ✓ ✓ ✓ ✓ ✓ ✓
numeracy, critical thinking and learning skills;
b. Demonstrate competency-based instruction and training to diverse types of learners in his own field of
✓ ✓ ✓ ✓ ✓ ✓ ✓
specialization in preparation for global competitiveness;
c. Produce researches for cultural and educational advancements; ✓ ✓ ✓ ✓ ✓ ✓ ✓
d. Extend relevant programs in response to the needs of the community; and, ✓ ✓ ✓ ✓ ✓ ✓ ✓
e. Respond appropriately to the cultural diversity of the students for greater and effective learning
✓ ✓ ✓ ✓ ✓ ✓ ✓
development imbued with the university’s core values.

1. Course Code : Prof. Ed. 608


2. Course Title : Technology for Teaching and Learning 1 5. Course Description:
3. Prerequisite : None
4. Credits : 3 UNITS This course explores basic knowledge, skills, and values in the
use of technology for teaching and learning. This course include ICT
Policies and safety issues, media and technology in various content
areas, learning theories and principles in the use and design of
learning lessons, teaching-learning experiences and assessment
tasks that utilize appropriate traditional and innovative technologies
considering social, ethical and legal responsibility.
6. Course Learning Outcomes and Relationships to Program Educational Objectives

Course Learning Outcomes Program Objectives


At the end of the semester, the students can: a b c d e
a. Explained the ICT Competency Standards for Teachers and the Roles of Technology for
✓ ✓ ✓ ✓ ✓
Teaching and Learning;
b. Explained ICT policies and safety issues as they impact on the teaching-learning process; ✓ ✓ ✓ ✓
c. Described a flexible learning environment and the different platforms used for flexible learning; ✓ ✓ ✓ ✓ ✓

d. Developed and used the non-digital and digital tools in delivering technology-enhanced ✓ ✓ ✓ ✓ ✓
lessons;
e. Identified learning theories and principles related to media and technologies as these apply to ✓ ✓ ✓ ✓ ✓
the design and development of lessons;
f. Formulated teaching-learning experiences and assessment tasks using appropriate and ✓ ✓ ✓
innovative technologies;;
g. Demonstrated socio-civic, ethical, and legal responsibilities in the use of technology tools and ✓ ✓ ✓ ✓ ✓
resources.

7. Course Content

Course Objectives, Desired Student Outcomes-Based Evidence of Course Program Values


Topics, Time Allotment Learning Assessment (OBA) Outcomes Objectives Outcomes Integration
Outcomes Activities
Topic: SKSU VMGO, Classroom Policies, Course Overview, Course Requirements, Grading System (1 hour)

1.1 Discuss the VMGO of the 1.1 Student can be Individual participation in Group and individual
university, classroom aware of and class discussion. discussions Value of
policies, scope of the appreciate of the appreciation
course, course university’s VMGO,
requirements and classroom policies,
grading system course overview,
requirements and
grading system.

Chapter I: Introduction to Technology for Teaching and Learning (2.5 hours)

2.1 ICT Competency 2.1 Identified the Lecture Pen and paper test a, b, e a, b, c, Value of
Standards for Philippine competency participation
Pre-service Teacher standards of ICT for Discussion Use of rating scale for
Education. teaching and the concept map Communication
learning in pre- Small group discussion developed
2.2 Understanding the Basic service teacher Creativity
Concepts in ICT. education. Use a rating scale to
rate the paragraph.
2.3 Roles of ICT in Teaching 2.2 Unpacked the
for Learning basic concepts of
ICT to provide
common
understanding for
teachers and
learners.

2.3 Valued the use


of ICT in the
teaching and
learning processes.

Chapter II: ICT Policies and Safety Issues: Implications to Teaching and Learning (6 hours)
3.1 Policies and issues on 3.1 Discussed some Group research Group report a, b, d, e a, b, c, d Value of
the Internet and Implications ICT policies and participation
to Teaching and Learning. explained their Panel discussion Reflections on several
implications to issues discussed Communication
3.2 Safety Issues including teaching and School visit and interview
Digital Safety Rules. learning. with ICT manager Survey report Creativity

3.2 Explained some Sharing of interview Paper and pencil test


issues that relate to findings through
ICT policies. PowerPoint.

3.3 Identified safety


concerns on internet
including digital
safety rules.
Chapter III: Non-digital and Digital Skills and Tools in Delivering Technology-Enhanced Lessons (4.5 hours)
4.1 Non-digital or 4.1. Integrated media Video Presentation/ Video Video produced on the a, e, f, g, a, b, c, Unity and
Conventional and technology in Production process of constructing teamwork
technology Tools for various content a diorama
teaching and learning areas. Group discussion Value of
Examples: 4.2 Described Classroom observation participation
a. Writing Board technology tools that Group research report
b. Diorama are used in group Communication
c. Nature table activities. Development of Paper and pencil test
d. Flip chart 4.3 Used technology instructional materials Creativity
e. Zigzag Board tools to collaborate ePortfolio
f. Board display wall/wall and share resources Debate
display among communities Survey result
g. Rope and Pole Display of practice. Class Observation
Board 4.4 Reflected on the
use of technology on Development of the non-
4.2 Digital tools or non- its relevance and conventional digital
conventional appropriateness. instructional material
instructional support for 4.5 Selected
teaching and learning. conventional Dyadic work
Examples: materials designated
a. Mobile phones and QR to enhance teaching- Think-Pair-Share
codes learning.
b. Infographics 4.6 Introduced Constructing an e-Portfolio
c. E Portfolio as a tool sample technology-
d. Others enhanced lessons to Creation of visual
support learning. presentation
4.3 Selection and Use of
Tools and Apps in Teaching
and Learning

4.4 Creating e-Portfolio as a


Technology Tool

4.5 Collaborative
Environment in the Digital
World

4.5 Digital Literacy Skills in


the 21st Century
Chapter IV: Flexible Learning Environment (6 hours)
5.1 Online Distance 5.1. Described a Students participation in Forum-Discussion b, d, e, f, g a, c, Unity and
Education and flexible learning question and answer teamwork
Communities of Learning environment and the activity facilitated by Discussion
A. Different Platforms: different platforms teacher Value of
- Moodle used for flexible Appraising one’s view participation
- Google Classroom learning. Problem-solving
- Schoology Research Communication
- MOOCs 5.2 Recognized how Reporting
B. Types of Online Distance innovative teachers Pair work/diagramming Demonstration and Creativity
Education use online resources Reporting hands-on exploration.
- Synchronous and educational sites Brainstorming
- Asynchronous and portals for online Computer-Assisted
distance learning. Learning
5.2 Types of Blended Interactive Learning
Learning 5.3 Reflected on the Peer Teaching
use of technology on Cooperative Learning
5.3 Online Communities of its relevance and
Learning/Social Networking appropriateness.
Examples of Platform for
Social Networking
- Facebook
- Twitter
- LinkIn
- Google ++
- Youtube
- Pinterest
- Instagram
- Tumblr
- MySpace
- Flickr
- Bebo

5.4 Benefits and Dangers in


Using Social Networking
Sites

5.5 Safeguarding oneself in


the use of Social Networking
Sites

5.6 Online resources,


Educational sites and Portals
Examples:
- Educational Technology
and Mobile Learning
- GDCF Ninjas 24 Great
Education Tools
- Funbrain
- K to 12 Resources
- National Geographic.com

Chapter V: Theories and Principles in the Use and Design of Technology-Driven Lessons (1.5 hours)
6.1 Learning Theories and 6.1. Identified Image Analysis Paper and Pencil test b, c, e, g a, b, c Unity and
Principles in: learning principles teamwork
Lecture
- Dale’s Cone of Experience and theories that are Essay
applied in technology Group sharing Value of
6.2 TPACK and other driven teaching- Rubrics in making a participation
Research Article Analysis
Frameworks for learning models digital story
Technology-Driven Task Designing Communication
Teaching and Learning. 6.2 Used the Infographic
Discussion
- TPACK learning principles Creativity
- SAMR and theories as basis Lesson Plan
- Blooms Digital Taxonomy in the development
- ASSURE of the teaching plans
- Models of Technology- and selection of
Enhanced Instructional instructional
Lessons materials.

6.3 Applied the


learned theories

Chapter VI: Innovative Technologies for Assessment Tasks in Teaching and Learning (6 hours)
7.1 ICT and Assessment in 7.1. Explained the Video Viewing Rubrics score cards of a, c, d, e, f, g a, b, c, d Unity and
Learning use of ICT in class participation teamwork
a. Types of Assessment assessment in Interview on teachers on accomplished by
b. Role of ICT in learning. the use of ICT professor. Value of
Assessment of Learning participation
c. Current Trends in 7.2 Explored various Creating a video clip
Assessment of Learning digital online and Communication
c.1 Use of ePortfolio offline assessment Writing reflections
alternatives available Presentation of outputs Challenge
Group discussion
7.3 Described the Achievement
current trends in
technology-based Creativity
assessment
practices in schools.

7.4 Selected
appropriate
assessment tools,
Chapter VII: Social, Ethical, and Legal Responsibilities in the Use of Technology Tools and Reseources (5.5 hours)
8.1. Digital Citizenship vs 8.1 Described the Viewing of video clips Blog posts b, c, e, f a, b, c, d Unity and
Global Citizenship community of teamwork
learners as citizens Dyadic discussion Paper and pencil test
8.2 Netizenship and who share and utilize Value of
Netiquette for Online digital materials Creating a blog Research output participation
Communities
(Netizenship vs 8.2 Practiced Case Analysis Plagiarism checked Communication
Netiquette, Netiquette standard netiquette output
Guidelines) in sharing and Debate Challenge
utilizing shared
8.3 Intellectual Property materials among Video Viewing Achievement
Rights on the learning
Development and Use communities. Research Creativity
of Digital Materials
Copyright Plagiarism 8.3 Identified
examples of
Intellectual Property
Right in educational
setting.

8.4 Showed, given


examples and
observed social,
ethical, and legal
responsibility in the
use of technology
tools and resources.

Examination (4 hours)
Lectures (33 hours)
Total no. of hours: 37 hours
8. Course Evaluation

Course Requirements: Lesson Plan, Demonstration on how to use non-digital and digital tools for teaching and learning, ePortfolio, Reflection
notes, Class participation.

Grading System:
MIDTERM FINAL TERM
Exam -50% Exam -50%
Course Requirement -25% Course Requirements - 25%
Attendance/Participation -10% Attendance/Participation - 10%
Quizzes -15% Quizzes - 15%
_______ ____________
100% 100%
MTG+FTG/2=FG

Schedule of Examination:

Midterm - October , 2020


Final Term - December ,2020
Classes End - December ,2020

References:

Textbooks:

1. Technology for Teaching and Learning 1, 2019

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