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SINGAPORE SCHOOL CEBU

SCHOOL YEAR 2020 - 2021

SSC- DL LESSON PLAN


Term 1 Unit 4 – S1 Computer Studies
Week 2 - Day 3
Topic: BLOCK PROGRAMMING – Part 1

At the end of the session, the pupils will be able to:


Learning Outcomes: ● Think and make an algorithm of a game;
● Design an application interface
● Write the algorithm of each sprite needed for the game

The following activities are to be accomplished in this session:


 Term Output Discussion
Agenda:  Explore Games in Scratch

Step 2: Consolidation
 Term Output Discussion
- Teacher will discuss about the Term Output details and the
rubric for grading.
Lesson Flow:
 Explore Games in Scratch
- Pupils will be given time to explore available games in Scratch
and get ideas for their own game.
- For the last 10 minutes, pupils will submit the name or what
kind of game they’ll make for their Term Output.

The following Learner Profiles are to be mainly fostered in this


session:
Learner Profile: ● Eager Enquirer and Knowledgeable

Links and Resources: https://scratch.mit.edu/


Prepared by: Teacher Rhox

Checked by: Teacher Darlyn and T Anna

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