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Guide Storyboard: The Shot List
Guide Storyboard: The Shot List
Guide Storyboard: The Shot List
Storyboard
Storyboard notation
1. D.T.U./D.T.B: Digital Track Up/Digital Track Back. (or Layer track up/down)
Camera Angles
1) Wide shot
a) Showing a wide view of a scene.
b) For establishing a location.
i) So that the viewer can understand where the scene is taking place.
c) To portray emotion like:
i) loneliness, insignificance, or feelings of being removed from the action.
2) Long shot
a) Also used to establish a location.
i) But with a bigger emphasis on your subject filling the entire frame, usually
showing their full body.
ii) This look is best created using a tighter focal length and shooting from a
distance.
3) Medium shot
a) Usually from the waist up
i) Is used to help the viewer focus in on what your subject is doing or
saying.
b) This shot also great for helping the viewer feel as if they are close to the subject
i) Because a medium shot most closely represents the distance you view
people from as you’re having a conversation with them.
4) Cowboy shot
a) Between long and medium shot
i) Frame from the mid thigh up
b) This would be used instead of a medium shot if you need to show detail around
the waist like a gun.
c) ***Also used on showing off the outfit of a subject in a fashionable way.
7) Low shot
a) A low camera angle is used to make your subject appear larger than life.
i) And to portray power and dominance.
b) Can also be made to portray:
i) Wonder and majesty as long as your subject is smaller than what
surrounds them in your image.
8) High shot
a) A high camera angle does the exact opposite by portraying your subject:
i) As weak and inferior or smaller and vulnerable
9) Dutch Angle
a) A Dutch angle is basically any time you slightly tilt the horizon of your frame
i) And usually used to convey an uneasy motion like something isn’t quite
right
ii) Basically giving the feeling like the world is on its side
b) Dutch angle can be artfully utilised to tell us that something is wrong.
2. 180° Rule
a. 180° rule is basically an invisible line that you draw in the middle of your scene
and you have to make sure not to cross over the other side of that line as you are
going from camera angle to camera angle
3. 30° Rule
a. Basically states that when cutting between two angles of the same subjects like
an interview of someone talking you want to make sure that camera angle A na
camera angle B are at least 30 degrees apart.
i. And ideally they’d also be different type of angle like cutting from a
Medium shots straight in front of the subject to a Tight shot
4. 5 Shot Rule
a. Cover 5 angles of important action
Question
1. What is dolling tracking?.
2. What is handheld POV?.
Mini guide
Cuts
1. Cutting on action
a. Cutting one shot to another while the character is in motion.
i. It can be as simple as character turning
ii. “Ideas for Thesis”
1. James is drawing, the pen nib is sliding on paper, cut while it is in
mid-action, inserting new camera shots for its continuous action.
2. Cut away
a. Cutting into “insert shot” of something then back
i. “Ideas for Thesis”
1. Showing James face staring, insert a black paper then back to
James face
3. Cross Cut
4. Jump Cut
a. “Ideas for Thesis”
i. James is procrastinating, showing the passage on time
ii. James dont know what to do
iii. James drawing scene
5. Match Cut
Transitions
1. Fade in/ Fade out
2. Dissolve
3. Smash Cut
4. Iris
5. Wipe
a. More Wipe
6. Invisible Cut
Audio Transitions
1. L-Cut
2. J-Cut
Creative Combinations