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'At The Shrine of Othrys' Kickstarter Preview
'At The Shrine of Othrys' Kickstarter Preview
Email: pdfs@skirmisher.com
Website: http://www.skirmisher.com
d-Infinity Online: http://www.d-Infinity.net
Portions of this book are published under Open Game Li- Product Identity in accordance with section 1(e) of Open
cense version 1.0a. “Wizards of the Coast” is a registered Game License version 1.0a: Skirmisher Publishing and any
trademark of Wizards of the Coast Inc. and is used with and all associated logos and identifying marks, including
permission. all Skirmisher Publishing LLC products and product line
Designation of Open Game Content: Open Game Con- names, campaign settings and any elements of those set-
tent may only be used in accordance with the terms of Open tings; any and all artwork, designs, depictions, illustra-
Game License version 1.0a, which is found on page 12. tions, maps, likenesses, symbols, and graphic designs pre-
Open Game License version 1.0a allows you to use Open sented in the context of this book; and any and all dialogue,
Game Content in your own works as long as you follow the incidents, plots, stories, storylines, thematic elements, and
terms of the d20 System Trademark License. Anyone hav- concepts contained herein.
ing questions or concerns about reproducing Open Game This book is Copyright 2021 by Skirmisher Publishing.
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contact Skirmisher Publishing in writing at the snail mail tent contained in this work by any means without written
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“At the Shrine of Othrys” are designated as Open Game cept for purposes of review. This book is protected under
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Game License version 1.0a: All game-terms text and tables States of America. Mention or reference to any company,
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nective material). Skirmisher Publishing LLC would appre- no way constitutes a challenge to the respective copyright
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Designation of Product Identity: Product Identity is not tions, places, or events is purely coincidental.
Open Game Content. The following is hereby designated as First publication: August 2021.
t the Shrine of Othrys” begins in the rugged foothills surrounding ominous Mount Othrys,
located in a desolate wilderness on the Greek mainland and the legendary headquarters
of the Titans during their war with the Olympian Gods. Characters have learned about
the presence of an ancient shrine that has lain untouched and hidden beneath the hills
for a century and, even as cultists respond to a call-to-arms and converge on it, set out
to explore it. Lost knowledge, treasure, and a chance to strike a blow against chaos and
evil await those brave and canny enough to breach the cyclopean portals that guard it …
“At the Shrine of Othrys” is a fun, detailed, and com- ● Descriptions and stats for two-dozen new monsters,
pelling 5th Edition D&D adventure designed to take a including six basic Mephits; 12 advanced Mephits,
party of four or five characters from 1st to 4th level. It including the Lightning Mephit Stormrider, Smoke
is also intended to both lay the groundwork for and pro- Mephit Deceiver, and Vacuum Mephit Annihilator; an
vide a storyteller with the resources needed to continue alchemical Proto-Lich; an undead hatchling Dragon; a
the campaign into upper levels. mini Bronze Golem; and more.
This adventure has been designed so that it can be used ● A map and detailed set of encounter tables for the
in conjunction with Skirmisher Publishing’s bestselling area around Mount Othrys that reveal more information
Swords of Kos Fantasy Campaign Setting, highlighting about the setting and which storytellers can use to cre-
some of the themes and tensions associated with it, or as ate side quests and to allow sandbox adventures.
part of any other “traditional fantasy campaign” setting
a storyteller chooses. ● A fun, lively, and detailed novella-length campaign
report that describes what one party experienced in this
This project will include: adventure, suggests innovative ways that storytellers
might make use of it, and which is intended to in addi-
● A complete dungeon that is divided into five general tion to anything else to be a fun and compelling read.
areas and contains more than two-dozen encounter ar- A complete character party that includes detailed write-
eas, and which includes thorough descriptions, detailed ups and stats for all the characters used in the playtest
maps by cartographer Wilhelmina T. Thrasher, and cus- for this adventure and featured in the campaign report
tom illustrations by fantasy artist Bob Greyvenstein. for it.
Rewards then back us at this level to receive a softbound print
Following are the backer levels associated with “At copy of the fun and detailed campaign report for “At
the Shrine of Othrys,” all of which also include the the Shrine of Othrys”! Backers will also receive a
option of several add-ons. PDF copy of the publication. Shipping costs are sep-
arate and based on backer location.
Pledge $1 or more: Moral Support ESTIMATED DELIVERY: Feb 2022
If you aren’t sure what this is all about or can’t use
it yourself but still want to show your support for us Pledge $10 or more: PDF Adventure
then please do so by contributing just $1 or some oth- Backers at this level will receive a fully-illustrated
er nominal amount to this campaign! PDF copy of “At the Shrine of Othrys,” to include all
ESTIMATED DELIVERY Sep 2021 the monsters, characters, and encounter tables associ-
ated with it and the detailed campaign report!
Pledge $4 or more: PDF Campaign Report ESTIMATED DELIVERY: Feb 2022
If you are not into D&D but enjoy fantasy fiction and
would like to read a great account of an adventure Pledge $20 or more: Print Adventure Early Bird
then back us at this level to receive a PDF copy of the Backers at this level will receive a fully-illustrated
fun and detailed campaign report for “At the Shrine softbound print copy of “At the Shrine of Othrys,”
of Othrys”! to include all the monsters, characters, and encounter
ESTIMATED DELIVERY: Jan 2022 tables associated with it and the detailed campaign re-
port (as well as a PDF copy of the publication). Ship-
Pledge $5 or more: PDF Adventure Early Bird ping costs are separate and based on backer location.
Backers at this level will receive a fully-illustrated ESTIMATED DELIVERY: Mar 2022
PDF copy of “At the Shrine of Othrys,” to include all
the monsters, characters, and encounter tables associ- Pledge $30 or more: Print Adventure
ated with it and the detailed campaign report! Backers at this level will receive a fully-illustrated
ESTIMATED DELIVERY: Feb 2022 softbound print copy of “At the Shrine of Othrys,”
to include all the monsters, characters, and encounter
Pledge $8 or more: Print Campaign Report tables associated with it and the detailed campaign
If you are not into D&D but enjoy fantasy fiction and report (as well as a PDF copy of the book). Shipping
would like to read a great account of an adventure costs are separate and based on backer location.
ESTIMATED DELIVERY: Mar 2022
Pledge$35ormore:PDFAdventure&CampaignSetting
Backers at this level will receive a PDF copy of “At
the Shrine of Othrys” and everything associated with
it, along with a PDF copy of the complete 360-page
“Swords of Kos Fantasy Campaign Setting” (which
normally sells for $29.99 by itself as a PDF).
ESTIMATED DELIVERY: Feb 2022
STR DEX CON INT WIS CHA Levitate (1/day). A Lightning Mephit Stormrider can in-
7 (-2) 16 (+3) 11 (+0) 11 (+0) 10 (+0) 12 (+1) nately cast Levitate. It requires no material components
and its spellcasting ability is Charisma.
Skills Perception +2
Damage Vulnerabilities Necrotic Summon Mephits (1/Day). A Lightning Mephit Stormrid-
Damage Immunities Thunder, Poison, Radiance er has a 25 percent chance of summoning 1d4 normal
Condition Immunities Poisoned Lightning Mephits. A summoned mephit appears in an
Senses Darkvision 60 ft., passive Perception 12 unoccupied space within 60 feet of its summoner, acts
Languages Auran, Quidan as an ally of its summoner, and cannot summon other
Challenge 1/2 (100 XP) Mephits. It remains for 1 minute, until it or its summoner
dies, or until its summoner dismisses it as an action.
Death Burst. When a Lightning Mephit dies, it explodes
in a burst of electricity. Each creature within 5 feet of Witch Bolt (1/day). A Lightning Mephit Stormrider can
it must make a DC 10 Dexterity saving throw, taking 7 innately cast Witch Bolt. It requires no material compo-
(2d6) lightning damage on a failed save, or half as much nents and its spellcasting ability is Charisma.
damage on a successful one.
Actions
Innate Spellcasting (1/day). A Lightning Mephit can Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one
innately cast Witch Bolt. It requires no material compo- target. Hit: 6 (1d6+3) slashing damage.
nents and its spellcasting ability is Charisma.
Shocking Grasp. Melee Weapon Attack: +5 to hit, reach
Actions 5 ft., one target. Hit: 9 (2d8) lightning damage. A Light-
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one ning Mephit Stormrider has advantage on the attack roll
target. Hit: 6 (1d6+3) slashing damage. if the target is wearing armor made of metal.
Lightning Breath (Recharge 6). A Lightning Mephit can Lightning Breath (Recharge 6). A Lightning Mephit
exhale a 30-foot long, 1-foot-wide line of lightning. Each Stormrider can exhale a 40-foot long, 1-foot-wide line of
creature in that area must make a DC 13 Dexterity sav- lightning. Each creature in that area must make a DC 13
ing throw, taking 10 (3d6) lightning damage on a failed Dexterity saving throw, taking 14 (4d6) lightning damage
save, or no damage on a successful one. on a failed save, or no damage on a successful one.
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Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney
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