Professional Documents
Culture Documents
The Great Blockage: An Introduction Variants
The Great Blockage: An Introduction Variants
T
he mud under the walkway is thick and black,
with each step you risk losing a boot. The city docks
loom above you, mostly grimy wooden warehouses
with the odd workshop and rough-looking tavern.
Checking the scribbled map the city official provid-
ed, you trudge along the shoreline towards the dark
opening of a storm drain. The wide brick and mortar arch is stained with
years of filth and grime, only partially washed clean by the high tide. A
stream flows out of the entrance, bits of detritus floating on its surface.
Your eyes begin to water, the smell coming from the sewer is so
strong you can almost taste it in the air. Behind you someone retch-
es, you know without turning it’s the Bard. “I’m good…” he gasps.
“Probably shouldn’t have eaten such a big breakfast”. For once you
can’t blame him, you are having trouble too.
The walls of the storm drain are caked in layers of filth, this place
is in desperate need of repair. The blockages only get worse as you
move further into the storm drain. Soon the accumulated mud, fat-
bergs, and waste are piled so high you have no choice but to climb
over sections to reach more solid ground. Moving deeper into the
storm drain you arrive at a pool of murky green water, fed by two
dark channels leading deeper into the sewer network. A rusty metal
walkway hangs above it, leading across to the far side. The Bard,
being the lightest in your party is volunteered to go first. Grum-
bling, he tentatively steps out onto the walkway. Halfway across he
turns to look back and gives you a weak thumbs up, just as a huge
alligator launches itself from the water. It bites down on his leg and
drags him screaming into the pool. Cursing, you draw your dagger,
take a deep breath and jump in after him.