Pe 003 Module Week 8

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MODULE 8: CHAPTER V: INDIVIDUAL & DUAL SPORTS (Continuation)

A. Table Tennis
 Facilities and Equipment
 Terminologies
 Basic Rules in Playing Table Tennis

WEEK: 8
TIME ALLOTMENT: 2 Hours

OBJECTIVES/LEARNING OUTCOMES:
At the end of this module, the students shall be able to:
1. Identify the facilities, equipment and terminologies in the game; and
2. Explain the basic rules of Table Tennis.

LEARNING CONTENT:

INDIVIDUAL & DUAL SPORTS (Continuation)


Introduction

Table Tennis can be played with just a paddle, table and ball, there are several
accessories that can be acquired to improve one’s play. Different accessories help enhance
different aspects of the sports.

Discussion

A. Table Tennis

 Facilities and Equipment

1. Table
 The upper surface of the table, known as the
playing surface, shall be rectangular 9 feet
(2.74m) in length and 5 feet (1.52m) in
with. The playing surface shall be in a
horizontal plane 2 ft. 6 inches (76cm.) above
the floor.
 Shall be in surface rectangular, 2.74m. In
length and 1,52m in with; it shall be
supported so that it upper surface termed
the surface, shall lie in a horizontal plane
760mm. above the floor.
 The playing surface shall be dark-colored,
preferably dark green and matt, with a white
line of 20mm. Broad along each edge.
 The lines at the 1.525m, shall be termed as Fig. 1: The standard size of a table,
side lines.
tennis.
 For Doubles, the playing surface shall be termed center line, divided into halves by a
white line 3mm, broad, running parallel to the side lines. The center line may, for
convenience, be permanently marked in full length on the table and this in no way
invalidates the table for singles play.
2. Net

 Shall be suspended by a cord attached at each


end to an upright post 15.25cm high, the outside
limits of the post being 15.25cm outside the side
line.
 The top of the net along its whole length shall be
15.25cm above the playing surface and the
bottom of the net shall be as close as possible to
the playing surface along its whole length and the
ends of the net shall be as close as possible to Fig. 2: Table tennis net serves an
the supporting posts. important role in a game of ping
pong.
3. Ball

 Shall be spherical, with a diameter of 38mm. It


shall be made of celluloid or similar plastic, white,
yellow, and orange. It weight 2.5 grams.

Fig. 3: Ping pong balls are spherical


polymer balls fabricated specifically
4. Racket
for the sport.
 May be any size, shape or weight. Its blade shall
be flat and rigid. At least 85% of the blade by
thickness shall be of natural wood. An adhesive
layer, within the blade may be reinforced with
fibrous material such as carbon fiber, glass fiber
or compressed paper but shall not ticker than
7.5% of the total thickness or 0.35mm whichever
is the smaller.
 Ordinary Pimpled Rubber is a single layer of no
cellular rubber, natural synthetic with pimples
evenly distributed over its surface at a density of
not less than 10/sq.cm. And not more than
50/sq.cm.
 Sandwich Rubber is a single layer of cellular
rubber covered with a single outer layer of the
pimpled rubber not being more than 2 mm.

Fig. 4: A racket is a sports


 Terminologies implement consisting a handled
frame.
1. Rally The time during which the ball is in play. The two players will continue to
alternate hits until a point is scored. There is no time limit on how long a rally can last,
but as soon as the ball goes out of play or hits the net, the rally comes to an end. The
period during which the ball is in play.
2. Let Is called on points that don't count. When you serve a ball that bounces on your
side, then hits the net, but continues over and bounces on the opponent's side of the
table that is a 'let' and does not counted. A rally the result of which is not scored.

3. Point A point is won by a player when the opponent cannot hit the ball with a racket
over the net and onto the other side of the table. A game is won by being the first player
to win 11 points, and be at least 2 points ahead of his or her opponent’s. A rally the result
of which is scored.

4. Racket hand your hand is only your racket hand if it's holding your table tennis racket.
This means that you can't drop your racket and then hit the ball with your hand. The
hand carrying the racket.

5. Free hand Player A puts his free hand on the table to steady himself. Player A must
wait until the point is over before putting his free hand on the table. In this case, this
means he must wait until the ball has touched anything other than the net assembly
or his opponent's racket after hitting the opponent's court. The hand carrying of the
racket.

6. Strikes the ball as the ball bounces off the table, swing your body back forward. You
should strike the ball when it is at the top of the bounce or at shoulder height.
Alternatively, you could hit the ball before it bounces too high, for example when it rises
just above the height of the net.by touching it with his racket, held in hand, or with his
racket-hand below the wrist.

7. Volleys the ball if he strikes it in play when has not touched court since last being
struck by his opponent.

8. Obstructs the ball if he, or anything he wears or carries, touches it in play when it
was not passed over the table or an imaginary extension of his end line, not having
touched his court since last being struck by his opponent.

9. Passing over the net if it passes under or outside the projection of the net assembly
outside the table or it. In a return, it is struck after it has bounced over the net.

10. Server The server must hit the ball so that it hits his own court first (the table on
his side of the net), and then the ball can go over or around the net before hitting the
table on his opponent's side of the net. The player due to strike the ball first in the
rally.

11. Receiver In doubles, at each change of service the previous receiver shall become
the server and the partner of the previous server shall become the receiver". This means
that to abide by the table tennis doubles rules, you must follow the correct sequence
throughout each game. The player due to catch the ball first in the rally.

12. Umpire For every table tennis competition, a referee is appointed with a deputy who
can act on their behalf. During a table tennis match, an umpire is appointed to decide on
the result of each point or rally. The umpire is required to use their judgment when
applying the laws and regulations of the ITTF. The person appointed to decide on the
result of each rally.

13. Assistant umpire the person appointed to assist the umpire with certain duties.
Anything the player wears or carries includes anything that he was wearing or carrying
at the start of rally.

 Basic Rules in Playing Table Tennis

1. Scoring
• The game is 21 points.
• A game must be won by two points.
• Serves are alternated every five points, except at deuce (when they are alternated
every point).
• The game does not end at 7-0 or any other score except 21 or deuce.
2. Serving
• The ball must be held in an uncupped hand, with the thumb free.
• The ball must be tossed up at least six inches.
• The net is six inches high and can be used for comparison.
• The ball must be struck while it is dropping.
• Contact must be above the table level and behind the end line or its imaginary
extension.
• Let serves (serves that nick the net but hit the other side of the table) are taken
over. You can serve any number of let serves without losing a point.
3. Rallying
• You may not volley the ball (hit it before it bounces on your side of the table).
• The rally continues until someone fails to return the ball.
• You may not move the table or touch it with your nonplaying hand.
• To start a game, one player hides the ball in one hand under the table and the other
tries to guess what hand it is in. Winner gets the choice of serving or receiving first
(or choice of sides).
4. Starting a game

According to ITTF rule 2.13.1, the first service is decided by lot, normally a
coin toss. It is also common for one player (or the umpire/scorer) to hide the ball
in one or the other hand (usually hidden under the table), allowing the other player
to guess which hand the ball is in. The correct or incorrect guess gives the "winner"
the option to choose to serve, receive, or to choose which side of the table to use.
(A common but non sanctioned method is for the players to play the ball back and
forth four times and then play out the point. This is commonly referred to as "play
to serve" or "rally to serve".)

5. Service and return

 In game play, the player serving the ball commences a play


 The server first stands with the ball held on the open palm of the hand not carrying
the racket, called the freehand, and tosses the ball directly upward without spin, at
least 16 centimeters (approximately 6 inches) high.
 The server strikes the ball with the racket on the ball's descent so that it touches
first his court and then touches directly the receiver's court without touching the
net assembly.
 The ball must remain behind the end line and above the upper surface of the table,
known as the playing surface, at all times during the service.

6. The order of play

 In singles, the server shall first make a good service; the receiver shall then make
a good return and thereafter, server and receiver alternatively shall each a good
return.

Summary

The aim of the game is simple; hit the ball over the net onto your opponent’s side. A
point is won by you if your opponent is unable to return the ball to your side of the table.
(e.g. they miss the ball, they hit the ball but it misses your side of the table, or ball hits the
net).

REFERENCE:

1. Tulio, D. D., Ph.D. (2004). Individual, Dual Sports, Aglipay St., Mandaluyong City.

Online Reference:
1. https://www.youtube.com/watch?v=xPzj0mwl1eM

LEARNING TASK/ACTIVITY
Week 8
General Directions:

1. Answer the learning task given by the instructor.


2. Answers must be written in a 1 whole sheet of paper/ bond paper with the FULL NAME
and Program/ Yr. or send a clear image of your answer thru chat tab in MS Teams
(private message to the instructor). Save your document with this format (your last
name, initial name, course number and week number).

Example: DAGAN, M BSED 105 WEEK 8

LEARNING TASK 1: ASSIGNMENT: Research and make a timeline of significant events


for the history of badminton. (10 points).
Prepare a racket and shuttle cock to be used in Week 9’s learning tasks.

Rubric for Assignment


Answers show mastery of content and deeper analysis/ understanding of the
10 points
content.
Answers show some analysis. Student’s answer show master and
8 points
understanding of the content.
Answer show some understanding of the essential content, facts, but it is
6 points
lacking in greater analysis and evidence.
Answers do not show understanding of basic content. Answers are incomplete
4 points
or inaccurate. Answers show mastery of the general content is missing.
Product does not address the assignment or is off topic. Answers are not
2 points
prompt or tract.
Congratulations for finishing the Module 8! Keep up the good work.

Prepared by:

MAY D. BUISEL
Instructor

Reviewed/Approved:

AIZA P. RUMAUAC, CPA MICHAEL D. ALMAZAN, LPT, MBM


Program Head, Accountancy Program Head, Business Administration

LILY MAE M. KIMAYONG, MBA JADE A. BUISEL, ECE, REE


Program Head, Hospitality Management Program Head, Engineering

ANGELO K. LAHINA, LPT, MAT ABRAHAM G. UCOL


Program Head, Teacher Education Program Head, Industrial Technology

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