This document describes a farming mini-game involving rolling dice to determine various events and outcomes over the course of a harvest season on a farm. Players roll dice to complete sentences about weather events and crop conditions, then must decide how to handle the situation before rolling again to determine if the solution succeeds or fails and ends the season. Rolling additional dice continues the story, with outcomes like strange sounds in the soil, a visit from ancestors, or a bountiful harvest that must be sold or stored. The number rolls are totaled and an even or odd result determines if the season continues with another dice roll and further storyline developments.
This document describes a farming mini-game involving rolling dice to determine various events and outcomes over the course of a harvest season on a farm. Players roll dice to complete sentences about weather events and crop conditions, then must decide how to handle the situation before rolling again to determine if the solution succeeds or fails and ends the season. Rolling additional dice continues the story, with outcomes like strange sounds in the soil, a visit from ancestors, or a bountiful harvest that must be sold or stored. The number rolls are totaled and an even or odd result determines if the season continues with another dice roll and further storyline developments.
This document describes a farming mini-game involving rolling dice to determine various events and outcomes over the course of a harvest season on a farm. Players roll dice to complete sentences about weather events and crop conditions, then must decide how to handle the situation before rolling again to determine if the solution succeeds or fails and ends the season. Rolling additional dice continues the story, with outcomes like strange sounds in the soil, a visit from ancestors, or a bountiful harvest that must be sold or stored. The number rolls are totaled and an even or odd result determines if the season continues with another dice roll and further storyline developments.
This document describes a farming mini-game involving rolling dice to determine various events and outcomes over the course of a harvest season on a farm. Players roll dice to complete sentences about weather events and crop conditions, then must decide how to handle the situation before rolling again to determine if the solution succeeds or fails and ends the season. Rolling additional dice continues the story, with outcomes like strange sounds in the soil, a visit from ancestors, or a bountiful harvest that must be sold or stored. The number rolls are totaled and an even or odd result determines if the season continues with another dice roll and further storyline developments.
You own a farm, and it’s almost time to harvest. to complete the sentence below How will the crops fare this season? 1. There’s been very odd weather, and... 2. All the crops have lost their color, and... 3. Some of the seeds seem magical, but... 4. The harvest appears bountiful, but... Roll 1d4 below to complete the BONUS: Roll 1d4 only if instructed to do so. sentence, then discuss a solution 1. An inspired painter makes the farm famous 1. ... one plant is intelligent enough to speak! 2. Rays of healing light infuse into the harvest 2. ... all the plants appear to be vibrating? 3. The plants suddenly grow a golden coating 3. ... the crops are giving off a foul aroma, ew. 4. A new species of rare, magical crops sprout 4. ... a swarm of fire beetles flocked the crops! Next, add all previous dice roll results After deciding how to handle the together. If the sum of the rolls is an even situation, throw this card into the air; if it number, the season ends. Decide to lands title side up, the solution fails and either stash or sell the remaining harvest. the season ends. If the card lands on this side, the solution is a great success! If the sum is an odd number, roll 1d6 for the last day of the season Roll 1d6 below to continue the 1. Famine starts, but your farm can survive season, then discuss the outcome 2. A starving group of exiles offers true loyalty 1. The sun refuses to rise again - adapt? 3. An iffy salesman offers x2 coin for the crop 2. Odd sounds beneath the soil - investigate? 4. An old druid wishes to enchant the harvest 3. Your ancestors appear in the fields - speak? 5. The local baron offers to purchase the farm 4. The crops start overgrowing - intervene? 6. This season’s harvest is blessed (roll Bonus) 5. There are looters on the horizon - attack? 6. A star falls (roll Bonus) - celebrate? Discuss the outcome and end the season.