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Davao Vision Colleges

Stone rock Village, Catalunan Grande, Davao City


Tel no. (082) 227-8337/ 09521649654
dvisioncollege@dvci-edu.com
A.Y. 2021 - 2022
COLLEGE DEPARTMENT

MODULE 2:
INTRODUCTION TO LIVING IN THE IT ERA
MODULE OVERVIEW:
This module provides an overview about evolution of webs, different online systems, functions and platform. It also
discusses the latest trends in technology. After successfully completing this module you should be able to discuss the
evolution of Webs; identify different online systems, functions and platforms; Research latest trends in Technology.

I. INTRODUCTION
Week 1 – 4 COURSE INTRODUCTION, OBJECTIVES and GRADING POLICY
INTRODUCTION TO THE INFORMATION TECHNOLOGY
 History of ICT
 Uses of ICT in Daily Lives
 Impact of ICT in the Society
Time Frame September 21 – October 21, 2021
Printed References  StuDocu.com
Module 1 Living with IT Era
Polytechnic University of the Philippines
(Uploaded by Lorielyn Mae Salcedo – A.Y. 2020 - 2021)
Online Resources Links:
 https://www.google.com/search?
q=technology&source=lmns&hl=en&sa=X&ved=2ahUKEwjEjviB-
pjyAhXEzIsBHbVyBxUQ_AUoAHoECAEQAA

Online Apps:  Pre-recorded Video Discussion



Teacher’s Account  blugas@dvci-edu.com
(for online consultation/follow-up)  Google Classroom Code : 6qsrqh3 or click the link
https://classroom.google.com/c/Mzc5NTcxMTU5NjQz?cjc=6qsrqh3
 https://meet.google.com/lookup/a6gsh7jqvh
 Bjane Aryat (FB&messenger)

Note: Use only the official online classroom given. If you do have queries, you may send message to your instructor directly
through social media or cellular phone. Please be updated on social media accounts for announcements and instructions.

II. LEARNING ACTIVITIES

THE CURRENT STATE OF ICT TECHNOLOGIES

Information means many things to people. Depending on the context. Scientifically, information is a
processed data. Information can also be loosely defined as that which aids decision making.
Information, though abstract, could also be visualized as a commodity, which could be or solid. Any
potentially useful fact, quantity or value that can be expressed uniquely with exactness. Information is
whatever is capable of causing a human mid to change its opinion about the current state of the world.

Communication - refers to the transfer or exchange of information from person to person or from one
place to another. When action produce a reaction, whether positive or negative, communication has

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taken place. Other writers in the field of communication studies have defined communication as:
process: a transfer of information, ideas, thoughts and messages. It involves a sender, a receiver, a
code and a language that is understood by both the sender and receiver.

Technology - refers to the use of scientific knowledge to invent tools that assist human beings in their
efforts to overcome environmental hazards and impediments to comfort. In this regard, technology
refers to the things like computer, telephone, cell phone, GSM handsets, television, radio, etc.

Put together, therefore, ICT has been defined as:


The acquisition, analysis, manipulation, storage and distribution of information; and the design and
provision of equipment and software.

BASIC TERMINOLOGIES IN ICT

BROWSER is also known as Web browser. A client software program that runs against a Web server
or other Internet server and enables a user to navigate the World Wide Web (WWW) to access and
display data.

ARTIFICIAL INTELLIGENCE is the development of computer systems able to perform tasks that
normally require human intelligence, such as visual perception, speech recognition, decision-making,
and translation between languages.

SERVER COMPUTER is a computer program that provides service to other computer programs in the
same or rather computers.

INTERFACE is a boundary across which two independent systems meet and act on or communicate
with each other.

CLIENT in the SAP landscape, a client is an entity with independent information and data. The SAP
client concept is based on the fact that an application service provider (ASP) must provide and
administer all resources at a minimal cost, which is quite challenging in a multiple customer client
environment.

WEB 2.0
Web 2.0 describes World Wide Web sites that emphasize user-generated content, usability, and
interoperability. The term was popularized by Tim O’Reilly and Dale Dougherty at the O’Reilly Media

Web 2.0 Conference in late 2004, though it was coined by Darcy DiNucci in 1999.eb 2.0 changes us
from passive to active information consumers, allowing our online voice to be part of the conversation.

Web 2.0 and higher education: changing approaches to learning and teaching Web2.0 trends in
distance education, globalization, digital literacy skills, and collective intelligence are now driving the
restructuring of academic programs
 It is a platform that give users the possibility to control their data.
 This is about user – generated content and the read-write web.
 Everyone can be content producer.

FEATURES OF WEB 2.0

1. Folksonomy – allows users to categorize and classify/arrange information using freely chosen
keywords (e.g. tagging). Popular networking sites such as Twitter, Instagram, Facebook, etc. use tags
that start with the pound sign (#). This is also referred to as hashtag.

2. Rich User Experience – content is dynamic and is responsive to user’s input. An example would be
a website that shows local content. In the case of social networking sites, when logged on, your
account is used to modify what you see in their website.

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3. User Participation – the owner of the website is not the only one who is able to put content. Others
are able to place a content of their own by means of comments, reviews, and evaluation. Some
websites allow readers to comment on an article, participate in a poll, or review a specific product (e.g.
Amazon.com, online stores).

4. Long Tail – services that are offered on demand rather than a one-time purchase. In certain cases,
time-based pricing is better than file-size pricing or vice-versa. This is synonymous to subscribing to a
data plan that charges you for the amount of time you spent in the Internet, or a data plan that charges
you for the amount of bandwidth you used.

5. Software as a Service – users will subscribe to a software only when needed rather than
purchasing them. This is a cheaper option if you do not always need to use a software. For instance,
Google Docs is a free web-based application that allows the user to create an edit word processing and
spreadsheet documents online. When you need a software, like a Word Processor, you can purchase it
for a one-time huge amount and install it in your computer and it is yours forever. Software as a service
allows you to “rent” a software for a minimal fee. Mass Participation – diverse information sharing
through universal web access. Since most users can use the internet, Web 2.0’s content is based on
people from various cultures. Example of Web 2.0 – Blog / wikis, Social network, Yahoo, YouTube.

WEB 3.0

The internet, Web 1.0, is so incredibly powerful that even now, almost 20 years later, we have only
begun to explore its potential. Web 2.0, with its YouTube, Facebook, Flickr and blogs galore is even
younger and shows even more potential. Web 3.0, offers a more interesting and appropriate theoretical
grounding for understanding its particularities.

Example, you want to watch a movie and grab something to eat then you turned on your laptop and
open a web Browser. You go to the Google page and perform a search for movie theatres, movies, and
restaurants then find out which are good action movies to watch also which movie theatre playing those
movies. Next you spend time reviewing descriptions of the films before deciding your choice; also you
research on which Italian restaurants are there near the movie theatres then you also check the
reviews of the places. You may have visit about 20 sites before you are ready to head out and you
have spent half an hour doing the planning. This is how things work today in a Web 2.0 world.

Experts believed that the next generation of the Web will change how things work. Web 3.0 will make
search task faster and easier and on top of that it will make searches more personalized. In a Web 3.0
world instead of performing multiple searches you would simply type a complex sentence or two and
the Web 3.0 browser will do the rest. For example you could enter “I want to watch an action movie and
want to have dinner at an Italian Restaurant” The web 3.0 browsers will display results for you and it will
act as a personal assistant. As you use the browser to perform searches it learns your interests and the
more you use it the more it learns about you. With time you can be less specific with your questions
and eventually you can ask open questions, for example; “where should I go for the evening?’ the
browser will analyze the database, consider your current location, and provide its suggestions.

Basically in Web 2.0 browser, the user is the one who produces the content; it is a two way
communication, you as the user and the one who posted the content while in Web 3.0 browser the
browser itself is the one who produces information based on the previews actions of yours; it is a 3 way
communication, the person who is producing the content, the server who is monitoring your actions for
it to provide accurate suggestions, and you who is receiving the content or suggestions.

https://www.google.com/search?
q=web+2.0+and+web+3.0+differences&sxsrf=ALeKk00JXkq0H7Ye_5Rhxbm33dhFwS3rg:
1595732369031&source=lnms&tbm=isch&sa=X&ved=2ahUKEwiHwYyo9unqAhW3wosBHSZKAFwQ_
AUoAXoE
CA4QAw&biw=1242&bih=597#imgrc=VgUkGm06VCJKBM

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Suggested name by John Mark off of the New York Times for the third-generation of the web.
 In this generation, all the application on web or mobile will be upgraded with more features.
 It apply same principle as WEB 2.0 : two way interaction
 Web 3.0 will be more connected, open, and intelligent, with semantic Web technologies,
distributed databases, natural language processing, machine learning, machine reasoning, and
autonomous agents.

CONVERGENT TECHNOLOGIES

Technological convergence is a theory which refers to the tendency for technologies that were originally
unrelated to become more closely integrated and even unified as they develop and advance. An
example of technology convergence is smartphones, which combine the functionality of a telephone, a
camera, a music player, and a digital personal assistant (among other things) into one device. A tablet
computer is another example of technology convergence.

SOCIAL MEDIA
Websites and applications that enable users to create and share content or to participate in social
networking.

MOBILE
Mobility and portability of media, or as Paul Levinson calls it in his book Cellphone, “the mediain-
motion business” has been a process in the works ever since the “first time someone thought to write
on a tablet that could be lifted and hauled – rather than on a cave wall, a cliff face, a monument that
usually was stuck in place, more or less forever”. For a time, mobile media devices such as mobile
phones and PDA’s were the primary source of portable media from which we could obtain information
and communicate with one another.

ASSISTIVE MEDIA
An internet delivered audio reading service for people with visual or perceptual reading impairments.

ONLINE SYSTEMS
Online versions of information systems, which is “the process of and tools for storing, managing, using,
and gathering of data and communications in an organization. An example of information systems are
tools for sending out communications and storing files in a business.”

WEB PAGE
A document commonly written in HyperText Markup Language (HTML) that is accessible through the
Internet or other network using an Internet browser. A web page is accessed by entering a URL
address and may contain text, graphics, and hyperlinks to other web pages and files. The page you are
reading now is an example of a web page.

PLATFORMS
If you can program it, then it’s a platform. If you can’t, then it’s not (Marc Andreessen). It makes it easier
for users to interact, to collect and use the data from the user’s interactions for their own particular
needs.

CATEGORIES OF ONLINE PLATFORM

1. Social Media – websites and applications that enable users to create and share content or to
participate in social networking.

The Seven (7) Biggest Social Media Sites in 2020

a. Facebook - This OG social media network is tried and true, and no matter your industry, there’s a
space for you on Facebook. Some of the leading industries on Facebook include financial services,
ecommerce, retail, gaming, entertainment, media, telecom, technology, consumer goods, and

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automotive businesses. While the News Feed increasingly suppresses business posts, there are still
ways to bolster engagement without investing in ads. Consider joining (or creating) groups, using a
Facebook Messenger chatbot, or using live video to up your engagement.
Founded – 2004 Active Monthly Users – 2.45 billion

b. Twitter – Fast and sometimes furious, certain businesses really thrive on Twitter. If your business is
related to entertainment, sports, politics, or marketing, you stand to earn tremendous engagement on
Twitter.On Twitter, brands have an opportunity to craft and hone their voice – there’s room to be clever
and personable in addition to informative and helpful. Jump into threads, provide value, share your own
content as well as others, and join the nonstop conversation.
Founded – 2006 Active Monthly Users – 330 million

c. Linkedln – Within its massive network of professionals, you’ll find more than 61 million users in senior
positions on LinkedIn.If you’re looking for decision makers who have the power to hire your company,
stock your product, or partner with you, LinkedIn is the place to be.Did you know that 44% of LinkedIn
users have an income above the national median? Or that more than 50% of Americans with a college
degree use LinkedIn? It might not be the
flashiest social media network, but there’s unlimited potential for connecting with an elite group of
professionals who can make a difference for your business.
Founded – 2003 Active Monthly Users – 310 million

d. Instagram - is a smorgasbord of eye-catching visuals and inspiring creativity. It’s also a social
network where product-based businesses, influencers, and coaches can thrive. Since introducing
shoppable posts in 2018, the potential ROI for product-based businesses is higher than ever – not only
can B2B’s connect with a massive audience, they can link the product information and sales straight
from the ‘gram. If your target demographic is under 35, Instagram is a gold mine: 63% of users are
between the ages of 18 to 34, with virtually even split between male and female users.
Launched – 2010 Active users – 1 billion

e. Snapchat - If your target demographic is young, you definitely want to get in on Snapchat. The most
active users are Snapchat are 13-year-olds, and they’re spending upwards of 30 minutes a day on the
app. Snapchat is a haven for user-generated content, behind-the-scenes videos, exclusive offers, and
influencer takeovers.
Founded – 2011 Active Monthly Users – 360 million

f. Pinterest - Some of the most popular content on Pinterest includes fashion, food, decor, wedding,
workout and DIY-related pins. In addition, anything with rich visual can thrive on Pinterest. Notably, 81%
of Pinterest users are female – if you have a predominantly female audience, that’s a compelling reason
to invest time in social media marketing on Pinterest. That’s not to say that men aren’t on Pinterest. In
fact, 40% of new Pinterest signups are male.
Founded – 2010 Active Monthly Users – 322 million

Reddit – heralds itself as “the front page of the internet.” According to Alexa rankings, Reddit is one of
the top 20 most-visited sites. Reddit has a unique blend of content and community, with more than
150,000 communities dedicated to every topic imaginable. With so many niches, there’s a place for
every brand and business – it’s a matter of finding the niches where your potential customers are active
and diving in.
Founded – 2005 Active Monthly Users – 430 million

2. Search Engine – a software system that is designated to carry out web search (Internet Search) which
means to search the World Wide Web. Top 8 Best Search Engine as of 2020

a. Google - Besides being the most popular search engine covering over 90% of the worldwide market,
Google boasts outstanding features that make it the best search engine in the market. It boasts cutting-
edge algorithms, easy-to-use interface, and personalized user experience. The platform is renowned for
continually updating its search engine results and features to give users the best experience.

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b. Bing - Microsoft’s Bing is the second-most renowned search engine in the world. And although it
trails Google by a broad margin in terms of market share, it boasts some unique features that may excite
users. For starters, the search engine filters result in different tabs such as ads, images, maps, videos,
and news. It also gives users the chance to accumulate points, which they can later redeem on
Microsoft and Windows stores. It also performs flawlessly on all browsers.

c. Yahoo – l thought it was once popular than and even went neck-to-neck with Google during its early
days, Yahoo has dropped to the third spot in terms of market share. Its web portal is still popular, and it
is said to be the eleventh most visited site according to Alexa. Yahoo features an impressive interface,
clean results and an impressive catalog of websites.

d. Baidu - Founded in 2000, Baidu is a top-tier search engine that enjoys dominance in China. The
platform has been experiencing a steady increase in the number of users over the years. And although it
is mainly used in China, it still boasts an intuitive interface, plenty of search options, and premium-quality
search results.

e. Yandex - was established in 1997, and it boasts of being the most utilized search engine in Russia.
Yandex’s parent company presents itself as a technology company that specializes in the creation of
intelligence products and services powered by machine learning. However, it powers one of the most
extensive search engines in Russia, accounting for over 65% of the market share. You can search for
anything with Yandex including images, maps, and even videos.

f. Duckduckgo - another outstanding search engine is Duckduckgo. Unlike the other search engines,
Duckduckgo values the privacy of users as they don’t track or store personal search information. The
search engine allows you to look up for everything ranging from images, maps, and videos. It boasts
outstanding features such as the zero-click information where all answers appear on the first page. The
disambiguation prompts clarify what you are searching for more accurate results.

g. Contextual Web Search - is a robust API that provides users access to billions of webpages, news,
and images with a single API call. The API links you to a search engine that mimics how the human
brain indexes memories for more insightful search results.
This API uses a combination of user information and their behavior to create a context for personalized
searches. It helps you customize your experience and get accurate and relevant search results.

h. Yippy Search - is a state-of-the-art deep web engine that helps users to explore what other search
engines won’t find. Since deep web pages are harder to unearth in typical searches, Yippy Search helps
you to locate these webpages. It enables you to search for hard-to-locate information such as
government-related feeds, hobby interest blogs, academic researches, or offbeat news.

3. Communication Services
These are outsourced enterprise communications solutions that can be leased from a single vendor or
provider. A Communication Service Provider (CSP) is a provider that transports information
electronically and can encompass public and private companies in telecom, internet, cable, satellite and
managed service business.

4. Payment Systems - is a mechanism composed of rules, institutions, people, markets and


organizations that make exchanges of payments possible. It facilitates the transfer of money from a payor
to a payee in order to effect a payment transaction.

5. Advertising Platforms
With applications and functionality that constantly searches for and provides a social media stream that
identifies new customers and facilitates media inquiries, distributes customer generated news releases,
and includes an email newsletter service that enhances brand awareness, advertising effectiveness, and
customer loyalty and sales.

6. Creative Content - is an umbrella term that's used to describe the various forms of enriched

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multimedia that should form a core part of your online presence and marketing.

ONLINE SAFETY, SECURITY, ETHICS AND ETIQUETTE

Online Safety – it refers to the practices and precautions that should be observed when using the
internet to ensure that the users as well as their computers personal information are safe from using
associated with using the internet.

Common misconduct online can be:


 Harassment
 Stalking
 Identity Theft
 Privacy Violations

Online Threats

1. Phishing – the scammers disguise as a reliable source citing to attain private information like
password and credit cards into through internet.

2. Internet scam – misleads the user in ways attempting to take leads of them.

3. Malware - spyware or adware, a malicious software disguise as real software often secretly installed.

4. Viruses and Worms – a program designed to replicate by attaching itself into the computers
programs, data or the boot set up of the hard drive.

Safety Measures while Online


1. Never give your personal information to people over internet or social media.
2. Do not give your passwords or pin to anyone online.
3. Never open messages or attachment from someone you don’t know.
4. Think before you post online.
5. Always change your password every month. Avoid repetition of passwords in emails and other
accounts.
6. Make sure to log out your accounts and emails.
7. Review privacy settings in your online accounts.
8. Delete your browsing data before leaving
9. Keep your software updated.
10. Do not download software that is unknown to you.

Online Ethics and Etiquette


1. Apply the same values online such as respect, courtesy and kindness.
2. Recognizing the existing laws like Cyber Law and other laws applies online.
3. Respects the rights of privacy.
4. Always be friendly but know your limits.

CONTEXTUALIZED ONLINE SEARCH AND RESEARCH SKILLS

Indigenous knowledge – a local knowledge, it is unique to a given culture or society. Indigenous


knowledge contrasts with the international knowledge system, universities , research institutions and
private firms (Warren)

Characteristics
 Oral tradition of Communication
 Store information in memories
 Information exchange is face to face

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 Information are contain within the border of the community

Types of Library

Library are often classified in four groups (these libraries may be either digital or physical in
form):
 Academic
 Public
 School
 Special

Characteristics of libraries in terms of reliability accuracy and value:


 Libraries of published books are often considered highly reliable accurate, and valuable.
 Books and documents from dominant sources are often peer reviewed.
 ISSN or ISBN registration ensures that standards were followed in producing these materials.

Information from the Internet


 Information from the Internet may be quiet varied in form and content.
 It is more difficult to determine its reliability and accuracy.
 Accessing information on the Internet is easy but requires more discipline to check and validate.
 Factual and fictitious are often merge.
 Information should be always validated.

Online Search and Research


 Also known as Internet Research
 More than just googling (typing a word in Google and the clicking the search button)
 A skill needed to be improve to get factual information.

Evaluating Information
1. Accuracy – content is grammatically correct, verifitable and citen when necessary

2. Author – defines who created the content, the individual or group’s credential / expertise and provides
contact information.

3. Domain types – used to further evaluate a website


 .com(commercial)
 .org (organization)
 .edu(education)
 .gov(government)
 .net(network)
 .mil(military)
 .ph (country domain)

4. Currency – information is current and updated.

5. Fairness – content is balanced , presenting all slides of an issue and multiple points of view.

6. Relevance – content is relevant to your topic or research.


Safe Search - helps you block inappropriate or explicit image from your Google Search results.
It isn’t filter 100% accurate but it helps you avoid most adult content.

Google Scholar

Provides simple way to broadly search for scholarly literature. From one place, you can search across
many disciplines and sources: articles, thesis, books, abstract and court opinions, from academic
publishers, professional societies, online repositories, universities and other web sites.

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Advantages of using Google Scholar:

1. Google Scholar is familiar and relatively simple to use, much like Google.
2. Google Scholar allows users to search for a find a wide variety of materials including articles, books,
"grey literature" like conference proceedings on a vast number of topics.
3. Google Scholar allows for you to see articles related to the one that might interest you, how many
times an article has been cited and by whom, and provides citations for articles in a number of styles.
4. Google Scholar can display links to articles and books held through ECU Libraries.
5. Google Scholar allows you to save both citations and articles to read later.

Disadvantages of using Google Scholar:

1. Google Scholar's coverage is is wide-ranging but not comprehensive. It can be a


research source, but should not be the only source you use.
2. Google Scholar does not provide the criteria for what makes its results "scholarly".
Results are often vary in quality and it is up to the researcher to determine which of the
results are suitable for their purposes.
3. Google Scholar does not allow users to limit results to either peer reviewed or full text
materials or by discipline.
4. Google Scholar does not provide notice of when its materials are updated.
5. Google Scholar's citation tracker can be difficult to use and inaccurate.

VIDEOS TO WATCH:

1.1. Viewing of videos showing about Introduction to the Information Communication


Technology
a. Current State of ICT Technologies
https://www.youtube.com/watch?v=7UeX59pBWA4
https://www.youtube.com/watch?v=cyzBaa8cj7I

b. Online Systems, Functions and Platforms


https://www.youtube.com/watch?v=I21r4gzymdo

c. Online Safety, Security, Ethics and Etiquette


https://www.youtube.com/watch?v=0-9X110ln_I

d. Contextualized Online Search and Research Skills


https://www.youtube.com/watch?v=399HV5EdQGQ

1.2 Read :
a. CyberCrime Law Republic Act No. 10175
https://www.officialgazette.gov.ph/2012/09/12/republic-act-no-10175/

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DAVAO VISION COLLEGES
Stone Rock Village, Catalunan Grande, Davao City
Score
A.Y. 2021 - 2022
COLLEGE DEPARTMENT

MODULE ACTIVITIES

Name : ______________________________________ Course & Year : ______________


Professor : BABY JANE J. LUGAS Date Accomplished : ______________

MODULE 1

ACTIVITY 1: ACTIVITIES (50pts)


Instructions: Do the following:

Activities / Assessment:
1. Writing term papers on the following topics:
1.1 Differences of Web 2.0 and Web 3.0
1.2 One Online Platform

EXPERIENCE ACTIVITY

ACTIVITY 2: WEB (50pts)


Instructions: Define the following terms and give its function.

1.3 Make 10 Rules in Staying Safe online,, and 10 Rules for Online Ethics and Etiquette
1.4 How to used Google Scholars

2. Make a spoken video about Online Security (maximum of 3 minutes)

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 SELF CHECK:

Let us check if we have met our objectives for this module.

Remarks :

Answered by:

Students Name : ______________________________


Course & Yr. : ______________________________
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Signature : ______________________________

12 | P a g e LIVING IN THE IT ERA

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