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Krikzz / JonesAlmighty

EverDrive64
USER MANUAL

OS version 2.12.x

VERSION 1.0
Supported Cartridge Revisions
• Rev 1.0
• Rev 2.0
• Rev 2.5
• Rev 3.0
• Rev X7

Getting Started
The ED64 is a cartridge designed to aid development of homebrew applications. It
imitates a real cartridge for this purpose.

REGION SWITCH
Note: the X7 manages this automatically and does not contain a switch.

Note: Older devices may not contain a switch if they do not contain an UltraCIC as the
region is set based on the inserted CIC.

The ED64 needs to be set to the same region as the N64 Console hardware in order to
work, this can be achieved by setting the switch located inside the edge of the SD card
port

SETTING UP AN SD CARD
SD Card Requirements
The ED64 only supports FAT32 formatted SD cards

Adding the OS
Download the latest OS revision

Extract its contents

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Insert an SD card into your computer

Copy the ED64 folder to the root of the SD card

Adding ROMs
Copy any ROMs to the root or a different subdirectory of the SD card

Finishing up
Remove the SD card from your computer

Insert it into your everdrive64

Insert the everdrive64 into your console

Power the N64 on

BASIC CONTROLS
- D-Pad or Control Stick
o Up/Down: Navigate Menu
o Left/Right: Switch Page
- A Button: Game Menu/Open Folder
- B Button: Go Back
- Z Button: Open/Close Main Menu
- Start Button: Automatically start the last ROM you played
- C-Button Left/Right: For going back/forward when entering GameShark Codes

SAVING A GAME
Cartridge Revisions 2.0 and 2.5 require the “RESET” button pressing allowing the system
to return to the main menu before powering off the console so that save data is
transferred to a file. Later revisions use a battery backup so this step is not required apart
from when 64DD cartridge conversions are used.

MENU STRUCTURE
Main Menu
Allows you to select a ROM

Sub Menu `Z` Options


Save Type : OFF (Default) | SRAM | SRAM96K | EEP4K | EEP16K | FLASH

Game Mode : Default | PAL | NTSC | M-PAL

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SD Speed : 50Mhz | 25Mhz

Menu Size (rename to resolution?) : 640x480i | 640x240p | 320x240p

GameShark : OFF | ON

IPS/APS : OFF | ON

Auto IPS : OFF | ON

Auto Cheat : OFF | ON

CRC Check OFF | ON

Recently Played

CPak Manager

Cheats (should be hidden when no ROM is selected!)

Device info – system information (possibly needs renaming)

Self Test

RTC Setup (hidden on non V3 devices)

Date format DD.MM.YYYY

About

File Menu
File Menu is accessed when pressing ‘A’ on a valid file type, it allows you to

Start ROM
Starts a ROM

Select ROM
Used when you need to change ROM options before starting it (Cheats, Region or Save
Type)

ROM Info
Shows the currently set ROM options

Hex View
Shows a Hexadecimal view if the ROM contents

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Menu Resolution
• 320x240p
• 640x480i
• 640x240p

Hex Viewer

ROM Region
• PAL
• NTSC
• M-PAL
• Default

ROM FORMATS
The following N64 ROM formats can be added to the SD card:

• N64
• Z64
• V64
• ROM
• BIN

64DD and Aleck64 games converted to cartridge format are also compatible when use in
conjunction with an Expansion Pak.

If the appropriate emulator is installed, the following ROM formats are also supported:

• nes
• gb
• gbc
• smc
• gen
• smd

Using GameShark / Action Replay codes


https://macrox.gshi.org/The%20Hacking%20Text.htm#learn_your_shark

Note: Expansion Pak required?

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Upto 24 codes per game are currently supported.

The following GameShark / Action Replay codes are currently supported:

• 0x80
• 0x81
• 0xA0
• 0xA1
• 0xCC
• 0xD0
• 0xD1
• 0xD2
• 0xD3
• 0xDD
• 0xDE
• 0xEE
• 0xF0
• 0xF1
• 0xFF

Manual entry Menu

Manual selection Using a text file


NameOfRom.txt

8006328F 0001 Have Blue Key


80063293 0001 Have Yellow Key

Auto Selection using a text file

Patching a ROM
Note: Expansion Pak required?

• Aps
• Ips

Manual Patching

Add the IPS/APS file in the same folder as your ROM.

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Auto Patching

Name the IPS/APS file to the checksum or the name of the ROM you wish to patch

(You can use Real N64 CRC Tool or the N64 menu to get the checksum.)

Add the IPS/APS file into the SD:\ED64\AUTO directory

Save Database
SRAM
SRAM96K
EEP4K
EEP16K
FLASH

Real Time Clock


Note this is only supported with the Rev 3.0 and Rev X7 cartridge

Background Picture

Advanced

USB

Known Incompatibilities
Cartridge Revisions 2.0 and 2.5 are unable to Pokemon Stadium 2 due to insufficient RAM
and Dōbutsu no Mori (Animal Forest) due to lack of RTC.

Some homebrew and patches for ROM’s that were not tested on real hardware.

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FAQ
Where can I download ROM’s from?

There are many homebrew ROM’s available

If you want to play released ROM’s, use a backup tool to obtain them.

Can I use BPS or xDelta Patches

Not currently, although support may be added in a future revision.

I have an ED64 Plus, can I use it?

This is not supported as it is a clone product with inferior build quality.

The menu selection is constantly scrolling

Please plug in a known working controller into port 1

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