KILL TEAM Orks (HTML)

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KILL TEAM Orks (Warhammer 40,000: Kill Team (2018)) [99pts]

Kill Team List (Orks) [99pts]


Configuration

List Configuration
Selections: Matched Play: Kill Team
Categories: C ,S :M ,L :K T ,L :B -F K T

Leader [31pts]

Boss Nob (Nobs) [31pts]


Selections: Big Choppa [3pts], Cybork body [5pts], Goffs, Kombi-weapon with Skorcha [7pts], Stikkbombs
Categories: F :O ,I ,N ,M ,L ,G
Ability: 'Ere We Go, Keepin' Order, Model: Boss Nob, Wargear: Cybork body, Weapon: Big Choppa, Kombi-weapon, Kombi-weapon with
Skorcha (Shoota), Kombi-weapon with Skorcha (Skorcha), Stikkbombs

Leader
Selections: Level 1: Resourceful
Categories: L 1
Ability: Resourceful

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Keepin' When you make an unmodified roll of 6 for a Nerve test taken for a model within 3" of a friendly
Order model with this ability, that Nerve test is passed.

Core
As long as this model is on the battlefield and not shaken, you gain an additional Command Point
Resourceful Manual
at the beginning of the battle round.
p68

Model M WS BS S T W A Ld Sv Max Ref

Boss Nob 5" 3+ 5+ 5 4 2 3 7 4+ -

Wargear Ability Ref

Cybork body Each time a model with a Cybork body loses a wound, roll a D6. On a 6 that wound is not lost.

Weapon Range Type S AP D Abilities Ref

Big Choppa Melee Melee +2 -1 2 -

When attacking with this weapon, choose one or more of the


Kombi-weapon - - - - - profiles. If you choose both, subtract 1 from all hit rolls made for
this weapon.

Kombi-weapon with Assault


18" 4 0 1 -
Skorcha (Shoota) 2

Kombi-weapon with Assault


8" 5 -1 1 This weapon automatically hits its target.
Skorcha (Skorcha) D6

Grenade
Stikkbombs 6" 3 0 1 -
D6

Specialists [26pts]
Burna Boy [12pts]
Selections: Burna, Goffs, Stikkbombs
Categories: B B ,F :O ,I ,M ,S ,G
Rules: Burna
Ability: 'Ere We Go, Model: Burna Boy, Weapon: Burna (Melee), Burna (Ranged), Stikkbombs

Veteran
Selections: Level 1: Grizzled
Categories: L 1
Ability: Grizzled

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Grizzled This model ignores penalties to its Leadership characteristic and Nerve tests. Core Manual p76

Model M WS BS S T W A Ld Sv Max Ref

Burna Boy 5" 3+ 5+ 4 4 1 2 6 6+ -

Weapon Range Type S AP D Abilities Ref

Burna (Melee) Melee Melee User -2 1 -

Burna (Ranged) 8" Assault D3 4 0 1 This weapon automatically hits its target.

Stikkbombs 6" Grenade D6 3 0 1 -

Ork Boy Gunner [7pts]


Selections: Bad Moons, Big Shoota, Stikkbombs
Categories: F :O ,I ,O B ,M ,S ,B M
Ability: 'Ere We Go, Model: Ork Boy Gunner, Weapon: Big Shoota, Stikkbombs

Heavy
Selections: Level 1: Relentless
Categories: L 1
Ability: Relentless

Ability Description Ref

'Ere We
Re-roll failed charge rolls for a unit with this ability.
Go

Core
This model does not suffer the -1 penalty for shooting with a Heavy weapon after moving in the
Relentless Manual
preceding Movement phase, or for shooting an Assault weapon after Advancing.
p72

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy Gunner 5" 3+ 5+ 4 4 1 2 6 6+ 2

Weapon Range Type S AP D Abilities Ref

Big Shoota 36" Assault 3 5 0 1 -

Stikkbombs 6" Grenade D6 3 0 1 -


Ork Boy Gunner [7pts]
Selections: Bad Moons, Big Shoota, Stikkbombs
Categories: F :O ,I ,O B ,M ,S ,B M
Ability: 'Ere We Go, Model: Ork Boy Gunner, Weapon: Big Shoota, Stikkbombs

Heavy
Selections: Level 1: Relentless
Categories: L 1
Ability: Relentless

Ability Description Ref

'Ere We
Re-roll failed charge rolls for a unit with this ability.
Go

Core
This model does not suffer the -1 penalty for shooting with a Heavy weapon after moving in the
Relentless Manual
preceding Movement phase, or for shooting an Assault weapon after Advancing.
p72

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy Gunner 5" 3+ 5+ 4 4 1 2 6 6+ 2

Weapon Range Type S AP D Abilities Ref

Big Shoota 36" Assault 3 5 0 1 -

Stikkbombs 6" Grenade D6 3 0 1 -

Non-specialists [42pts]

Ork Boy [6pts]


Selections: Goffs, Stikkbombs
Categories: F :O ,I ,O B ,M ,N - ,G
Ability: 'Ere We Go, Model: Ork Boy, Weapon: Stikkbombs

Slugga and Choppa


Selections: Choppa, Slugga
Weapon: Choppa, Slugga

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy 5" 3+ 5+ 4 4 1 2 6 6+ -

Weapon Range Type S AP D Abilities Ref

Each time the bearer fights, it can make 1 additional attack with this
Choppa Melee Melee User 0 1
weapon.

Slugga 12" Pistol 1 4 0 1 -

Grenade
Stikkbombs 6" 3 0 1 -
D6
Ork Boy [6pts]
Selections: Goffs, Stikkbombs
Categories: F :O ,I ,O B ,M ,N - ,G
Ability: 'Ere We Go, Model: Ork Boy, Weapon: Stikkbombs

Slugga and Choppa


Selections: Choppa, Slugga
Weapon: Choppa, Slugga

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy 5" 3+ 5+ 4 4 1 2 6 6+ -

Weapon Range Type S AP D Abilities Ref

Each time the bearer fights, it can make 1 additional attack with this
Choppa Melee Melee User 0 1
weapon.

Slugga 12" Pistol 1 4 0 1 -

Grenade
Stikkbombs 6" 3 0 1 -
D6

Ork Boy [6pts]


Selections: Goffs, Stikkbombs
Categories: F :O ,I ,O B ,M ,N - ,G
Ability: 'Ere We Go, Model: Ork Boy, Weapon: Stikkbombs

Slugga and Choppa


Selections: Choppa, Slugga
Weapon: Choppa, Slugga

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy 5" 3+ 5+ 4 4 1 2 6 6+ -

Weapon Range Type S AP D Abilities Ref

Each time the bearer fights, it can make 1 additional attack with this
Choppa Melee Melee User 0 1
weapon.

Slugga 12" Pistol 1 4 0 1 -

Grenade
Stikkbombs 6" 3 0 1 -
D6
Ork Boy [6pts]
Selections: Goffs, Stikkbombs
Categories: F :O ,I ,O B ,M ,N - ,G
Ability: 'Ere We Go, Model: Ork Boy, Weapon: Stikkbombs

Slugga and Choppa


Selections: Choppa, Slugga
Weapon: Choppa, Slugga

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy 5" 3+ 5+ 4 4 1 2 6 6+ -

Weapon Range Type S AP D Abilities Ref

Each time the bearer fights, it can make 1 additional attack with this
Choppa Melee Melee User 0 1
weapon.

Slugga 12" Pistol 1 4 0 1 -

Grenade
Stikkbombs 6" 3 0 1 -
D6

Ork Boy [6pts]


Selections: Goffs, Stikkbombs
Categories: F :O ,I ,O B ,M ,N - ,G
Ability: 'Ere We Go, Model: Ork Boy, Weapon: Stikkbombs

Slugga and Choppa


Selections: Choppa, Slugga
Weapon: Choppa, Slugga

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy 5" 3+ 5+ 4 4 1 2 6 6+ -

Weapon Range Type S AP D Abilities Ref

Each time the bearer fights, it can make 1 additional attack with this
Choppa Melee Melee User 0 1
weapon.

Slugga 12" Pistol 1 4 0 1 -

Grenade
Stikkbombs 6" 3 0 1 -
D6
Ork Boy [6pts]
Selections: Goffs, Stikkbombs
Categories: F :O ,I ,O B ,M ,N - ,G
Ability: 'Ere We Go, Model: Ork Boy, Weapon: Stikkbombs

Slugga and Choppa


Selections: Choppa, Slugga
Weapon: Choppa, Slugga

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy 5" 3+ 5+ 4 4 1 2 6 6+ -

Weapon Range Type S AP D Abilities Ref

Each time the bearer fights, it can make 1 additional attack with this
Choppa Melee Melee User 0 1
weapon.

Slugga 12" Pistol 1 4 0 1 -

Grenade
Stikkbombs 6" 3 0 1 -
D6

Ork Boy [6pts]


Selections: Goffs, Stikkbombs
Categories: F :O ,I ,O B ,M ,N - ,G
Ability: 'Ere We Go, Model: Ork Boy, Weapon: Stikkbombs

Slugga and Choppa


Selections: Choppa, Slugga
Weapon: Choppa, Slugga

Ability Description Ref

'Ere We Go Re-roll failed charge rolls for a unit with this ability.

Model M WS BS S T W A Ld Sv Max Ref

Ork Boy 5" 3+ 5+ 4 4 1 2 6 6+ -

Weapon Range Type S AP D Abilities Ref

Each time the bearer fights, it can make 1 additional attack with this
Choppa Melee Melee User 0 1
weapon.

Slugga 12" Pistol 1 4 0 1 -

Grenade
Stikkbombs 6" 3 0 1 -
D6

Selection Rules
Burna: This weapon can be used as a ranged weapon and a melee weapon. When making shooting attacks or firing Overwatch with this weapon, use
the ranged profile; when making close combat attacks, use the melee profile.
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