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Enterpreneurship Lesson
Enterpreneurship Lesson
ENTREPRENEURSHIP
VI. ACTIVITY:
VII. DISCUSSION:
Step 1. Document It
This is the first step to patenting the idea and keeping it from being stolen. Write the idea down in an inventor's journal and
have it signed by a witness.
Step 2. Research It
The company will need to research the idea from a legal and business standpoint. Before to file a patent, one should:
Complete an initial patent search. Visit the website to ensure the requirement for patenting, complete a rudimentary search for
free at to make sure no one else has patented the idea. One should also complete a non-patent "prior art" search.
Research your market. Do some preliminary research of the target market. Is this something people will actually buy? One can
determine these costs by comparing those of similar products currently on the market. This will also help size up the
competition.
Advantages of Prototype
1. It tests and refines the functionality of the design.
2. It makes it possible to test the performance of various materials.
3. It will help you describe your product more effectively.
4. It will encourage others to take it more seriously.
Brainstorm Ideas
1. Try making a list of all the things that are interesting. These could be hobbies, jobs, or products that are used on a regular
basis.
2. For each activity or item of interest, make a list of possible improvements that could be made in the form of an invention.
This could include variations of the product or activity or useful add-ons.
3. Make a hefty list. It is better to have too many ideas than too few, so continue listing until nothing else to add.
4. Keep a journal at all times, to constantly add new items to possible-invention list. Keeping ideas all organized in one place,
a journal, will also help to remain mentally clutter-free and allow reviewing ideas.
5. Do not rush the brainstorming process. Inspiration may not hit one like lightning, and could require a few weeks or months
of listing ideas before epiphany strikes.
Patenting
Create a thorough record of the invention.
1.Record the process of inventing the product.
List all the things that need to create it, all the possible parts and materials for the invention.
2. Keep records of the research showing that no similar patented product at the same market. Prove that invention is unique in
order to qualify for a patent.
3. Consider the commercial sales value of the invention. Make sure you have recorded the commercial value and potential income
based on sales of you the invention. This way, one will know that the earning potential of the product outweighs the amount paid.
4. Create an informal drawing of the invention. An accurate drawing of invention may be required in patent application.
Testing of Product Prototype Testing a prototype is a vital or necessary part of the design and manufacturing process. Testing
and evaluation, determine that the product will function as it is supposed to, or if it needs sufficient analysis. It allows the producer and
client to assess the viability of a design. This will help identify potential so that the producer will make improvements.
Importance of Testing
1. Testing and evaluation, allows the client and customer to determine the prototype and to give its views. Changes and
improvements are done to finish it.
2. A focus group can conduct test to the prototype and give their views and opinions. Criticisms and problems are often
identified at this stage. Suggestions for improvement are often discussed at this stage.
3. Evaluating a prototype allows the production costs to be assessed and finalized. It can be scrutinized for potential costs.
Alterations of design or manufacturing processes may have to be made for future production.
4. New design or redesign can take place during this part. A component or part of a product, will be tested separately and not
the entire product. This allows more and direct tests to be carried out.
5. The manufacturer allows the designer to plan an efficient and cost-effective production line.
6. This may lead to improvements and become highly competitive.
7. It can guarantee customer satisfaction; consumer can use the product efficiently and safely. Testing ensures that any user
instruction included in the packaging will provide pre cautions and warnings.
8. Testing and the design specification should be done separately to ensure a full and relevant evaluation of a prototype which
is carried out in the entire development process. It allows fellow designers, knowledgeable in the specialist area to offer
opinions and suggests critical improvements that may lead to a more successful design.
Evaluation of Prototype
Participative users based their evaluation of a paper or machines prototype on their expectation and problems to identify
usability problems. Its benefits help potential usability problems can be detected at an early stage before development is complete. It
helps to have a deeper understanding of the users' expectations and impressions of the system.
METHOD OF EVALUATION
A. Planning
Select the most important tasks and user group(s) to be tested (e.g. the most frequent or the most critical).
Select users who are representative of the user group(s). 3-5 users are sufficient to identify the main issues.
Consider using user-defined tasks, where users are asked to define their own goals prior to the evaluation session.
Produce task scenarios and input data and write instructions for the user (tell the user what to achieve, not how to do
it).
Plan sessions allowing time for giving instructions, running the test, and a post-test interview.
Invite developers to observe the sessions if possible. An alternative is to videotape the sessions, and show
developers edited clips of the main issues.
For a paper prototype a designer is needed to play the role of "computer".
B. Running Sessions
C. Output
Produce a list of usability problems, categorized by importance (use sticky notes to sort the problems), and an
overview of the types of problems encountered.
Arrange a meeting with the designers to discuss whether and how each problem can be fixed.
Variant: Co-discovery learning - use semi-knowledgeable "coach" and naive subject together-use the interface in
making naive subject.
Results in- naive subject asking questions- semi-knowledgeable coach responding-provides insights into thinking
process of both beginner and intermediate users.
How do we record user actions during observation for later analysis? If no record is kept, evaluator may forget, miss, or misinterpret
events.
Paper and Pencil - primitive but cheap - evaluators record events interpretations, and extraneous observations.
Audio recording - good for recording talk produced by thinking aloud constructive interaction-hard to tie into user actions (i.e.
what they doing on the screen) hard to search through.
Video recording - can see and hear what a user is doing- one camera for screen, another for subject (picture in picture)-can be
intrusive during initial period of use-generates too much data.
2. Typical survey: random sample of between 50 and 1000 users of the product
ii. Closed questions - restricts the respondent's responses by supplying alterative answers and makes questionnaires a
chore for respondent to fill in. It can be easily analyzed but watch out for hard to interpret responses. Alternative
answers should be very specific. Ask user to judge a specific statement on a numerical scale, which of scale usually
corresponds with agreement or disagreement with a statement.
1. Strongly disagree
2. Disagree
3. Neutral
4. Agree
5. Strongly Agree
iii. Multiple choice (possibly multiple responses) - respondent offered a choice of explicit responses.
v. Combining open-ended and closed questions - gets specific response, but allows room for user's opinion It is easy to
recover from mistakes: disagree agree comment.
vi. Qualitative observational tests - are quick and easy to do several methods that reveal what is in a person's head as
they are doing the test Particular methods include Conceptual model extraction.
Noted By:
LAARNI L. TOLENTINO, LPT
School Principal
Achieve Great Things, Initiate Changes, Transform from Better to Best, Excel and Remain
ENTREPRENEURSHIP
WORKSHEET 11 and 12
PRACTICE/APPLICATION/SYNTHESIS
Direction: Create a prototype for the following products:
1. Non- food
2. Food
3. Apparel
ASSESSMENT
Direction: Choose one product from the activity above, give a sample test of a product prototype.
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