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Social behavior and brand devotion


among iPhone innovators
Julianne Cabusas

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International Journal of Information Management 30 (2010) 475–480

Contents lists available at ScienceDirect

International Journal of Information Management


journal homepage: www.elsevier.com/locate/ijinfomgt

Social behavior and brand devotion among iPhone innovators


Emílio J.M. Arruda-Filho a,∗ , Julianne A. Cabusas b , Nikhilesh Dholakia b
a
Social Economy Research Center, University of Amazon, Av. Alcindo Cacela 287, Belém, PA 66060-902, Brazil
b
College of Business Administration, University of Rhode Island, 7 Lippitt Road, Kingston, RI 02881, USA

a r t i c l e i n f o a b s t r a c t

Keywords: Convergence of communication technologies and innovative product features are expanding the markets
Technology convergence for technological products and services. Prior literature on technology acceptance and use has focused on
Netnography utilitarian belief factors as predictors of rational adoption decisions and subsequent user behavior. This
Consumer behavior
presupposes that consumers’ intentions to use technology are based on functional or utilitarian needs.
Hedonism
Using netnographic evidence on iPhone usage, this study suggests that innovative consumers adopt
Utilitarian and social presence
and use new technology for not just utilitarian but also for experiential outcomes. The study presents an
interpretive analysis of the consumption behavior of very early iPhone users. Apple introduced iPhone as a
revolutionary mobile handset offering integrated features and converged services—a handheld computer-
cum-phone with a touch-screen web browser, a music player, an organizer, a note-taker, and a camera.
This revolutionary product opened up new possibilities to meld functional tasks, hedonism, and social
signaling. The study suggests that even utilitarian users have hedonic and social factors present in their
consumption patterns.
© 2010 Elsevier Ltd. All rights reserved.

1. Introduction
Consumers use their hands to explore and evaluate products in
In terms of technology adoption and usage, consumers con- terms of material properties before ultimately making a purchase
sider both hedonic and utilitarian product attributes. Interactions (Peck & Childers, 2003). The haptic aspects of the iPhone were pro-
of these attributes not only provide functional benefits but may moted heavily – in seductive and hedonic terms – in the American
also enhance enjoyment, and often provide ways to signal social television commercials preceding the launch of the iPhone.
status (Katz & Sugiyama, 2006). As Katz and Sugiyama (2006) con- As an innovative technological product, the iPhone utilized all
clude from their studies of mobile technology in USA and Japan, these factors to trigger consumer frenzy in the launch period—with
such technologies are increasingly serving multiple functions, rang- long lines snaking outside the stores through the night prior to the
ing from enhancing individual functional utility to making fashion launch date. In the very early phase, the iPhone reached two general
statements to relevant social groups. kinds of consumers: (1) devoted consumers (the Apple acolytes),
Designers of innovative technological products, such as the whose loyalty to the brand is so intense that it survives poor prod-
iPhone, are well aware of the multiple benefits their products could uct performance, scandal, bad publicity, high prices, and absence
provide to various user segments. For example, some of the design of promotional efforts (Pimentel & Reynolds, 2004) and (2) social
elements may be performance enhancing, resulting in greater pro- users who use mobile technologies as tools to create relationships
ductivity, increased profitability, rising sales turnover, and lower among technology, body, and social roles (Katz & Sugiyama, 2006)
production costs for the users; while other design elements may and engage in rhetoric and “meaning-making” that occur via social
reduce support and service costs, offer a higher degree of customer interaction among innovative early users (as well as late users and
satisfaction, and create loyal customers (Gemser, Jacobs, & Cate, non-users).
2006). In the case of iPhone, integration of utilitarian and hedonic fac-
An important and emergent design factor – very evident in tors facilitated the seamless delivery of convergent services in ways
iPhone and the imitative products that followed it – pertains to that had not been possible in the pre-iPhone era. Heath and Soll
haptic information, or information gained through touch by hands. (1996) found that when a given expense could be assigned to mul-
tiple categories, people might have some leeway for assignment
of some of their expenditures to hedonic categories. This permits
consumption of such items in ways that satisfies short-term hedo-
∗ Corresponding author. Tel.: +55 91 81354606; fax: +55 91 40093115.
nic interests and skirts the budget constraints that would generally
E-mail addresses: emilio.arruda@unama.br (E.J.M. Arruda-Filho),
cabusasj@gmail.com (J.A. Cabusas), nik@uri.edu (N. Dholakia). apply to major purchases.

0268-4012/$ – see front matter © 2010 Elsevier Ltd. All rights reserved.
doi:10.1016/j.ijinfomgt.2010.03.003
476 E.J.M. Arruda-Filho et al. / International Journal of Information Management 30 (2010) 475–480

Table 1
Primary data for the netnographic research.

Name of website EverythingiCafe (Apple’s web forum about their products)

URL http://www.everythingiphone.com, changed later to http://www.everythingicafe.com/


Dates during which the website was monitored From September 08 to September 15, 2007
Total threads checked 5 threads about satisfaction, beauty, fashion and related discussions about the iPhone
Keywords searched Awesome, fashion, useful, beautiful, pretty, quality

Using the context of Apple’s iPhone, this paper focuses on the among consumers, which contain “sufficient descriptive richness”
influence of hedonic versus utilitarian attributes on consumer’s (Kozinets, 2002).
choices and brand justification. There are three sections that fol- Indirect member checks – off-the-forum communication with
low this introduction. First, the method used in this study is some members and perusing of their available profiles – provided
described briefly. Next, the ten key themes are extracted from some indicators of the type of posters at this forum. Posters to
qualitative interpretation of the netnographic data and are pre- these threads were estimated to be approximately 70% men and
sented to explain consumer devotion towards the iPhone and 30% women, with ages from 16 to 50, and were very likely to be
social aspects of iPhone usage. The paper ends with Section 4 students or business people that like technology in their daily life.
on the relevance of social factors in the marketing of techno- Three researches made their contributions by analyzing the
logically innovative, multifunctional, and symbolically powerful dataset individually, coding each important behavior presented
products. in the text and creating a first categorization of technological
consumer behavior by group to this specific technological prod-
2. Method uct (Kozinets, 2002). After this first analysis the categorizations
were compared and the main interpretations were separated to
Using the Bass (1969) framework for analyzing adoption of be defined by researches which different groups it had – like group
new products in the technology sector, the iPhone was selected themes – and how these groups were justifying their preferences
in this study because of its unique combination of innovative for the product with different features but with same bundled need
attributes and characteristics: a highly sought mobile technology (Harris & Blair, 2006).
device, new and cutting-edge technology, high degree of pre-
launch anticipation, the great success in the market immediately 3. Key emergent themes
after introduction, the high initial price point that signaled unique
and high techno-social status of early adopters, and the intense While the 30 pages of textual data offered multiple interpreta-
media buzz around this technological innovation. The second half of tive possibilities, for the purpose of this writing it was decided to
2007 offered a rare opportunity to track some of the post-adoption extract from the dataset ten key themes based on their represen-
processes of this major multifunctional and symbolically powerful tative and repetitive response for different discussions. Using the
technological innovation. entire text, no matter the threads, ten key themes were created ana-
The data for this study consisted of selected user postings from lyzing which representative behavior was presented, and each one
the web forum titled Everythingicafe.com, a website that offers was inserted – along with the associated evidence – in a “Top-10
iPhone/iPod fans a platform to communicate with others con- List” format. The idea behind such an approach was to blend con-
sumers who are passionate about such products (see Table 1). The sumer behavior insights with managerially relevant learning avail-
researchers found that this forum was the central web for discus- able from the early iPhone usage experience captured in the unique
sions for iPhone users, as confirmed by discussions with technology 2007 post-launch and still-euphoric setting. While the themes pre-
enthusiasts and the nearly 60,000 postings about the iPhone in less sented in this section are specific to the iPhone context, and even
than three months after the product hit the market. About 30 pages more narrowly to the forum and the threads studied, in later con-
of written postings about the iPhone – containing consumers’ deci- ceptual discussions connections and extensions are offered to the
sions, sentiments, expressions of satisfaction and dissatisfaction, larger issues relating to the adoption processes for technologically
and other expressions – formed the basis for the interpretations. innovative, multifunctional, and symbolically powerful products.
The data for this study came from five threads that contained The article proposes that the influence of use increases with the
keywords such as awesome, fashion, useful, beautiful, pretty and hedonism and social aspect of usage from each new technology
quality. The 155 comments were downloaded between Septem- launched in the market. How much hedonic or social can be the
ber 8 and September 15, 2007. As shown in Table 2, the threads product more used will be, because it will receive a new consumer
were chosen for their relevant content and unique postings of var- target and it will excite users with multiple hedonic features. Fig. 1
iously ranked members. Using social and hedonic literature (Katz shows the proposition based on hedonism and social user.
& Sugiyama, 2006; Okada, 2005) the relevant threads chosen were The identified themes present different iPhone usage experi-
based on preferences connected with consumers’ desire. ences. The above matrix shows the behavior exhibited by the new
Non-participant netnography was employed because it allows iPhone users based on hedonistic appeal and devotion. Utilitarian
the researchers to capture the spontaneous flow of communication users switched from other brands of mobile phones due to little

Table 2
Details of discussion threads about iPhone.

Serial number Name of thread Subject line No. of unique posters Total of postings Word count

1 Fashion statement So it’s a great phone, but is it a ‘fashion’ phone? 4 4 242


2 Evaluating the iPhone What’s makin’ you keep your iPhone? 27 38 3721
3 Bored with the features A month and a half later. Anyone else bored of the iPhone? 48 64 4755
4 Utility vs. beautifulness The iPhone is just a mediocre phone, albeit a pretty one 19 37 4707
5 Surprised with this device This phone is friggin’ awesome!!!!! 10 12 339

Total 108 155 13764


E.J.M. Arruda-Filho et al. / International Journal of Information Management 30 (2010) 475–480 477

Fig. 1. Matrix of social behavior to new technologies launched. A comparison with the iPhone usage and an approach to the new technologies usage.

devotion for any particular brand and low hedonism. Research has 3.2. All-in-one bundling (9)
shown that consumer’s decision between hedonic and utilitarian
attributes of goods is affected by the nature of decision task and All-in-one bundling is when many features are integrated into
situational factors. If unsatisfied with the iPhone, these consumers, the same device. The market shows a presence of need for these
who have high utilitarian values, are likely to abandon the iPhone kinds of products and services (Nunes, Wilson, & Kambil, 2000;
and seek alternative smartphones. Cieslak, & Winkle, 2004)
The following narrative elaborates on the key “Top-10” themes,
“Great phone (sound, call quality, responsiveness, ease of use. . .I
with supporting consumers’ quotes identified using page and line
know the speaker phone sound level makes it useless but I rarely
numbers from the data transcript explaining the social behavior
use speaker phone.” P6, L52–56
matrix (Fig. 1) and technologic preferences.
“For a long time, I wondered, “Why can’t I have one device
for listening to mp3s, making phone calls, and taking decent
3.1. Pioneering justification (10) pictures. . .That lack of an all-in-one device is what kept
me out of the blackberry and ipod camps for so long.” P9,
Some of the earliest iPhone adopters seemed to derive satis- L5–9
faction from the mere act of pioneering—being the first on the “I’m keeping track of calendar items, lists (in notes), weather,
block to own this expensive and iconic technology. For them, getting on the web from time to time, and using text messaging
brand devotion and very early adoption went hand in hand. They and AIM nearly every day. Oh yeah, and I get the occasional
regarded those waiting for price cuts as somehow inferior—brand- phone call too” P14, L44–48
switchers who did not value the Apple brand enough to pay the “No other phone on the market comes to offering the features. . .
full introductory price in one package” P3, L 53–54
“So me personally I knew what I was getting into before I bought “I don’t need to carry my phone and ipod anymore.” P7, L24
mine. Being a person who builds their own computers, I tend Harris and Blair (2006) describe the proportion of consumers
to wait and read reviews/comments from the everyday people choosing a bundle over separate components as being higher for
before buying the next great piece of electronic or part that may consumers with high knowledge uncertainty than consumers with
cost you 600 bucks. I personally have been extremely satisfied low knowledge uncertainty. Consistent with this, we find that
with my iPhone and love it”. P8, L33–40. iPhone users in the forum have sparse prior knowledge about the
“Anyone else have the same thoughts? If Apple doesn’t come device. Even devoted Apple consumers were not prepared for this
out with an update soon (and none of the security update bs), revolutionary and innovative product.
then I’m going to switch back to the Blackberry”. P9, L38–40.
“Did you come here to gloat about the price cut? I am sure there
are web sites that cater to MS folks, maybe even Zune fans. Try 3.3. Next generation of smart phones (8)
them out, why don’t you”. P27, L4–6.
Unlike other mobile phones in the market, the iPhone com-
Okada (2005) explains that the hedonic enjoyment of expensive
bines three products in one—a phone, an iPod, and an internet
items often creates a sense of guilt because of the high price paid,
device (Funk, 2004) with HTML email and a desktop-class web-
and the consumer has to justify his/her consumption to prove that
browser (Apple website). Integration of voice, data, and image make
the purchase was necessary. Brucks, Zeithaml, and Naylor (2000)
it easy to use the product based on prior knowledge and experience,
found that premium prices and premium brand image are closely
thus, a new kind of use of multimedia technology was developed
related indicators of quality, and consumers use both to justify their
(Mukherjee, & Hoyer, 2001)
choice of high-priced products. Among the earliest iPhone users,
brand iconicity and pioneering ownership trumped everything else, “Love the Maps application. . ., Love the full blown HTML. . .” P2,
and discount seekers were lower down on the techno-social status L28–31
ladder. “Google maps. It is great and very easy to use.” P7, L1
478 E.J.M. Arruda-Filho et al. / International Journal of Information Management 30 (2010) 475–480

“and right now what is keeping me is that phone is cool, does an “The technology of the touch screen far surpasses anything thing
OK job in the SLC, Utah area at being a phone, the videos were out there on any phone on the market” P28, L58–60
great on my last trip, and maps is very nice” P3, L19–22
Kim et al. (2005) consider the touch screen as a more probable
“I finally get email and internet on my phone!! Plus I’ve never
type of input equipment for the future. Peck and Childers (2003)
had video iPod before.” P8, L18–19
present the importance of the haptic experience testing a product
“The iPhone is stable and does everything it’s supposed to do
before to purchase it. The difference made by Apple is primar-
flawlessly. It will do a lot more eventually. Safari is great. Except
ily based on innovativeness. Even with some of its problems and
for my car, I’m always on wifi, so speed isn’t a factor. I love the
new features, they launched several innovations before their com-
fact it will pick up on any wifi network available.” P6, L32–35
petitors (e.g. the touch screen for example), so strategically they
“Having used virtually all of the smartphone products in various
had enough time to correct their problems as well as still being
iterations available over the past six years, I can say that, at least
considered the first to market.
for my needs, the iPhone is inferior to nothing. Indeed it does
what it does better and more intuitively than any device I’ve
used to date.” P13, L40–44 3.6. Category ambivalence (5)

Kim, Lee, and Koh (2005) point out that convergence represents Is it a phone or is it a new device? Most of the postings in
an important trend in information technology (IT), so all the fea- this study discussed the features and almost nobody talked about
tures that have been integrated have generated an expansive group the phone call quality, coverage, etc. Enhanced new product gen-
of users with different needs. Consumers are impressed with their erations are introduced to the market regularly that consumers,
usage and the diffusion of innovation behind the product (Danaher, including technology savvy user, find it difficult to stay in the
Hardie, & Putsis, 2001). know. As a company, Apple positions it as a mobile communica-
tions device (Neelamegham & Chintagunta, 2004), but the users
3.4. Enhanced aesthetics (7) do not seem to be certain about the category to which this device
belongs. Thus, the choice is largely based on enjoyment (Nowlis,
The contemporary design, and aesthetic appeal of the product Mandel, & McCabe, 2004)
are the key points because visual appeal has become an important
aspect of purchase decision to satisfy social needs. The quality and “Me? I like my iPhone. It’s a nice device (that marginally passes
value of the product are evaluated based on the image of the prod- as a phone) that needs to have some issues addressed (especially
uct even if this product has some perceived risk (Snoj, Korda, & that whole phone part.) It has the potential to be something
Mumel, 2004) much more than it is right now if the messiah, er. I mean Steve
Jobs. will allow some 3rd party tinkering. As I’ve said before, it’s
“This phone has already changed my life and I’ve only scratched a phone and a piece of technology. It serves me.” P19, L20–26
the surface. I LOVE IT.” P29, L53–54 “The best IPod I’ve owned. . .; It’s just damn sexy” P2, L50–53
“I’m keeping my iPhone because it’s sexy and a great conversa- “The best iPod ever. . . it is more beautiful than any phone/iPod
tion starter!” P8, L12–13 I’ve ever seen.” P6, L42–46
“iPhone is more of a ‘hip’ than a fashion phone. If Marc Jacobs “I still have a great phone/ipod/email/Safari, etc. that fit my
for LV or Miucca Prada starts designing cases for iPhone, it will needs very nicely” P7, L53–54
become a fashion phone” P1, L30–32 “Great phone (sound, call quality, responsiveness, ease of
“On the basis of the OS and the tech that binds all the nuances use. . .except for AT&T’s dropped calls.” P6, L52–53
of this phone together as a package. I get it, it really is amazing
and groundbreaking in its execution and design.” P21, L57–59 As Gemser et al. (2006) noted, Apple invested considerably
in design, following the trend it had already set with the stylish
Gemser et al. (2006), present the importance of design in tech- iMac computer. As further evidence of the Vrdoljak and Vrdoljak
nology products, and it is clear in the data collected that there was a (2000) views on the ongoing strategic convergence in informa-
connection through the design and social presence because of how tion and communication technology markets, the iPhone market
the device was used. is much more than merely a mobile phone market. The iPhone
device and the associated services entail hedonic, social, as well
3.5. Haptic experience (6) as utilitarian benefits; and offer an ambivalent but enjoyable and
exciting device category to people who are fascinated by innovative
The innovation of the touch screen and the possibility of use of technology.
the iPhone in the stores made the difference in consumer product
evaluation. Once a consumer gains familiarity with the product in
3.7. Portable entertainment player (4)
the store, this experience can be translated as prior knowledge
“Plus, admit it, that commercial where the guy is watching The iPhone’s albums and video designs are connected directly
Pirates of the Caribbean, looks up a sushi restaurant, and touches from the internet and updated to the user—way more than what
the number to make reservations is just cool!” P9, L23–26 iPod offers, Apple’s primary entertainment player
“Dude, you were using a demo! My iPhone works way better in
“Play movies and music (music onboard or by stream)” P28, L26
the real world than the demo did in the store. . . . Once again it
“Gorgeous Huge Screen – There’s nothing bigger or clearer out
sounds like user error rather than device failure.” P23, L34–42
there on the market. Built in iPod – Need I mention Cover flow,
“I really miss my blackberry 8800. The keyboard on the iPhone
video and music. I’d trade ringers and games for the ability to
just flat out sucks compared to a keyboard u can feel with ur
watch an episode of Entourage or the full movie 300 on my
hands and type much easier”. P17, L1–3
phone.” P12, L58–63
“The iPhone doesn’t even have basic features that were available
5 years ago. A phone that is touch screen and has visual vmail The sequence of use from the iPod to the iPhone is clear in
will come out shortly and it will have mms and everything else the research realized because many consumers previously owned
the iPhone can’t do. The iPhone is the most over-hyped product an iPod and substituted newly launched devices. Adelaar, Chang,
in 20 years.” P17, L37–41 Lancendorf, Lee, and Morimoto (2003) presented how consumers
E.J.M. Arruda-Filho et al. / International Journal of Information Management 30 (2010) 475–480 479

using the broadband internet were listening to music, watch- 3.10. Hedonic social contagion (1)
ing the music video, and then instantly purchasing the featured
music, which actually had been made possible through the use of For the early iPhone adopters, not only is the use experi-
mobile phones, and in particular, the iPhone. The market involved ence enjoyable, it allows them to signal the hedonic pleasure to
is not about the product but about the convergent services (Fuerst, others—in other words, to share the fun. Unlike products that
Ragusa, & Turban, 1994/1995) as the music store planted itself in a arouse negative emotions of jealously and envy, the iPhone seems
little mobile device. to represents an enjoyable and fun device that creates positive
hedonic contagion. As evident in the postings, this device is pri-
marily considered a social or enjoyment tool
3.8. Apple stuff (3)
“It’s fashion only because every celebrity will have one soon.”
Apple’s deep integration across its own products leads to a select P1, L26–27
group of users with the introduction of iPhone; it is a desirable “This is the most enjoyable smart phone I ever used.” P7, L1
product not only for Apple acolytes, but also for the latest social “This baby can do so many things. I impress the hell out of people
technology users all the time with it. We went on vacation and thanks to my
iPhone we found restaurants, shopping, etc.” P16, L5–8
“. . .this is the most enjoyable smartphone I ever used. Using
Apple products (like Mac PCs) is work with lots of fun compared Based on interpretation of the transcripts, the early iPhone users
to Windows products.” P7, L19–22 engage with this technology for utilitarian as well as experiential
“I look at my iPhone the same as my iMac. When I first got it, outcomes—with primacy often afforded to the latter. Even when
even checking mail on my 20” screen was fun. Playing WoW the functionality sometimes falls below expectations, the hedonic
was awesome. Now it is still a great experience, but I’m used to aspects allow consumers to justify the usefulness of the product
it. I appreciate it for its design and ease of use. I wouldn’t trade (Okada, 2005). Mobile devices in general have been recognized as
my Mac for a Dell (any PC) and I wouldn’t trade my iPhone for social devices (Katz & Sugiyama, 2006), and the iPhone represents
any other cellphone.” P13, L22–27 in epitome in terms of the positive social contagion it seems capable
“One factor that makes it unique is the seamless way that it of creating.
interoperates with the Mac. . . . It is the best cell phone that I
have ever owned, and among the best small computers that I
have ever had. And it’s a cool device.” P21, L4–9 4. Discussion and conclusions
“If apple keeps making phones. . .I’ll . . .never own another
phone. . .” P4, L30–31 Prior literature on technology acceptance and use has focused
on utilitarian belief factors to predict rational user behavior. Using
Cowley and Mitchell (2003) find that experienced consumers
some netnographic evidence on iPhone usage, this article suggests
are more likely to organize information by product subcate-
that innovative consumers adopt and use new technology for not
gories and store information about product alternatives in a
just utilitarian but also for experiential outcomes. Consumer choice
way that increased flexibility when retrieving different bands
involve factors unrelated to functional outcomes, such as enjoy-
for different usage occasions. These consumers who already
ment, social acceptance, social status and playfulness. As shown in
own a particular brand are more likely to accept brand exten-
this study, this hedonic use of technology is salient in the iPhone
sions. Therefore, many consumers used Apple because they
context. The users cited the device’s features and services, such
had an experience before with the brand and other products
as internet access, synchronization (SYNC), fames, Google maps,
creating some familiarity, prior knowledge or even devotion
digital camera, and MP3, emphasizing convergence and hedonic
capable of supporting and inciting the use of the new device
usage. The key features made salient in acquiring an iPhone are
(Coupey, Irwin, & Payne, 1998; Hoch, 2002; Pimentel & Reynolds,
the device’s design, display, and multi-touch interface (an innova-
2004).
tive feature introduced at the launch of the product) (Thompson,
Hamilton, and Rust, 2005).
3.9. Innovative users (2) Although Apple primarily marketed the iPhone as a mobile
phone, this study shows some netnographic evidence that con-
It is not enough for the latest users to own a product, but they sumers may perceived it as a different device. This has managerial
have to be the first. The users purchased the device just for hedonic implication as Firat and Dholakia (1998) note that consumers
use and not for need or utilitarian use, and assumed that the product take an active role in appropriating usage and meanings to
will be used in its entirety (Nunes, 2000) brand/product. Consumers are more concerned with enjoyment
experience than with the existent communication features. Some
“For some that did do the homework the answers were not
consumers complain about dropped calls or failed coverage, but still
always presented in an obvious manner, which as an early
have no dissatisfaction. The hedonic orientation of consumption
adopter can hurt. A person buying now can make a far more
represents a powerful motivation for using technology.
educated purchase then us first day’ers”, P5, L23–26.
With regard to new product development, the different nature
“I didn’t buy mine on iDay, . . . I personally have been extremely
of hedonic versus utilitarian consumption of technology has two
satisfied with my iPhone and love it”, Page 8, Line 27–40.
implications for favorable technology use: (1) quantity of integra-
Based on the postings used, it is evident that technological peo- tions have to be preferential to hedonic features (Okada, 2005),
ple’s primary concern is owning the best equipment ever launched. as consumers will likely exhibit more positive attitudes towards a
These users are not concerned with the risks on successive prod- product when the hedonic features are more salient; (2) an empha-
uct generations based on consequences or losses (Sääkjärvi & sis to converged services in new products may create innovative
Lampinen, 2005), but just owning and showing the device (Belk, devotion from loyal consumers.
1988). These psychological needs are consistent with the con- As this study is confined to website postings of consumers’ expe-
sumption behavior presented by Brunner (1996) which shows as rience of a really new product (RNP) during the launch period,
example the use of a life style created around a specific mode of further research is needed to explore social or hedonic technol-
consumption. ogy use. RNPs undergo several iterations and developments; thus,
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Mukherjee, A., & Hoyer, W. D. (2001). The effect of novel attributes on product
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the iPhone, which are not necessarily hedonistic values. Neelamegham, R., & Chintagunta, P. K. (2004). Modeling and forecasting the sales of
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Acknowledgement Nowlis, S. M., Mandel, N., & McCabe, D. B. (2004). The effect of a delay between choice
and consumption on consumption enjoyment. Journal of Consumer Research,
The authors thank the Editor and Reviewers of this journal 31(December (3)), 502–510.
Nunes, J. C. (2000). A cognitive model of people’s usage estimation. Journal of Mar-
for their detailed and insightful comments on previous versions. keting Research, 37(4), 397–409.
The authors also thank the Research Institute for Telecommunica- Nunes, P., Wilson, D., & Kambil, A. (2000). The all-in-one market. Harvard Business
tions and Information Marketing (RITIM) at the University of Rhode Review. Boston, 78(May/June (3)), 19, 2 pp.
Okada, E. M. (2005). Justification effects on consumer choice of hedonic and utili-
Island (URI) for supporting collaborative work of an international
tarian goods. Journal of Marketing Research, 42(1), 43.
team of researchers. Peck, J., & Childers, T. L. (2003). Individual differences in haptic information pro-
cessing: The “need for touch” scale. Journal of Consumer Research, 30(December
(3)).
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