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D 50
D 50
2 new
3 pn-d50-01 roland extra bank programmed for the original d-50
4 pn-d50-02 roland extra bank programmed for the original d-50
5 pn-d50-03 roland extra bank programmed for the original d-50
6 pn-d50-04 roland extra bank programmed for the original d-50
reset ctrl
fine shift
mw is supported
unipolar values range from 0 to 255, bipolar values range from -128 to 127
mod wheel modulates pitch and filter via lfo; the amount of pitch modulation is controlled by vco/dco slider, the amount of filter
modulation is controlled by vcf slider
condition controls ageing/analogue drift; turn it clockwise to increase the effect, turn it counter-clockwise to decrease it
patch
portamento
chase
rvb
output mode
tone
structure
3 lfo (lfo 1 > pitch mod)
pitch env
eq
chorus
partial
waveform/pcm
tvf + tvf env
tva + tva env
when using a synthetizer sound generator use wg waveform/wf slider to choose between square and saw waveform
use common select/lower (or upper) to select structure; structure slider defines partials wg type and interaction
patch
key mode whole upper tone alone
dual layer
split split
tone
lfo d control pitch mod amount from lfo 1
move joystick up/dn to control tone balance; the same control is available as a fader in patch edit
move joystick left/right to control part balance; the same control is available as a fader in tone edit
linear arithmetic (la) synthesis uses a combination of analogue-type controls coupled with a replay-only sampler
linear processes retain or reduce the basic frequency content of an input sound, whereas non-linear processes generate extra
frequencies (eg. ring mod, phase mod and fm)
linear arithmetic synthesis is a linear method, and so should be closer to analogue in its sound and principles
16-note polyphony
pcm samples are actual digital recordings of real sounds (128 in all)
roland give you up to 4 sounds to play with simultaneously - that is 4 (virtual) analogue synths, or 4 pcm samples, or any
combination
each partial is a software simulation of an analogue synthesizer or a stored (digitally sampled) pcm sound
each partial is a complete synthesizer, and by combining partials in different ways you can create structures
each patch is made up of 2 tone (lower and upper); each tone is made up of 2 partial; each partial can be one of two sound
generators: a synthesizer simulation or a pcm sample
the two tones are called the upper and lower tones
the ways of connecting the sound sources together are called structures
the outputs from the sound generators - either synth or pcm sample - can be ring modulated
each rvb/dly can be internally connected into the output in four different output modes
time varying filter (vcf), tvf envelope, time varying amplifier (vca), and tva envelope
you can change any d-50 parameter with velocity or aftertouch
there is some shelving low pass filtering as well to remove any higher frequency noise