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TWENTY QUESTIONS WORKSHEET – PAGE 1 OF 4

You can use this sheet to fill in your answers to


The Game of Twenty Questions, and to take notes for later!
(L5R RPG Core Rulebook, Chapter 2: Creating a Character p. 41–95)

PART I: CORE IDENTITY (CLAN & FAMILY)

1. What clan does


your character belong to? RING INCREASE (1) SKILL INCREASES (1)
(p. 41) 30
Fire Meditation
Status
Dragon

2. What family does


your character belong to? RING INCREASE (1) SKILL INCREASES (2)
(p. 49) 20
Smithing
Earth
Melee Glory
Mawaru
STARTING WEALTH: 3 Koku
PART II: ROLE & SCHOOL

3. What is your character’s


school, and what roles does RING INCREASE (2) SKILL INCREASES (3–5)
that school fall into?
(p. 56) Earth Melee Fitness
Fire Composition Honor

Mirumoto Two-Heavens Adept School Theology Tactics


TECHNIQUE TYPES AVAILABLE
Bushi
KATA  KIHŌ  INVOCATIONS  RITUALS  SHŪJI 

MAHŌ  NINJUTSU 

STARTING TECHNIQUES (2–5)


Dazzling Performance
Striking as Earth

SCHOOL ABILITY

Way of the Dragon

STARTING OUTFIT Wakazashi, Masakari, Tetsubo

Traveling clothes, ceremonial clothes, ashigaru armour, traveling pack

4. How does your character


stand out within their school? RING INCREASE (1)
(p. 88)
Void
Insight

PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE ONLY. © FFG. CHARACTER SHEET ALSO AVAILABLE FOR DOWNLOAD AT WWW.FANTASYFLIGHTGAMES.COM
TWENTY QUESTIONS WORKSHEET – PAGE 2 OF 4

PART III: HONOR & GLORY

5. Who is your lord and what is your character’s duty to them? (Select Giri)
(p. 88)

Find former, dead Lord's heir


6. What does your character long for, and how might this impede their duty? (Select Ninjō)
(p. 90)

Overcoming heritage's negative aspects


7. What is your character’s
relationship with their clan? SKILL INCREASE (1) GLORY INCREASE (+5)
(p. 91)
OR
Glory +5

Positive
8. What does your character
think of Bushidō? SKILL INCREASE (1) HONOR INCREASE (+10)
(p. 91)
OR
Survival

PART IV: STRENGTHS & WEAKNESSES

9. What is your character’s greatest accomplishment so far?


(p. 92) Fire
DISTINCTION (1)
The character's raw strength far exceeds that of the average person.
Allows usage of 2 Handed Weapons with a 1 handed stance, with a
penalty of 2 to deadliness. Monstrous Strength
When performing a check for which a great feat of strength is required, such as Physical
a Fitness [Fire] check to push a heavy object, or a Smithing [Fire] check to fold iron,
you may reroll up to 2 dice.
10. What holds your character back the most in life? Void
(p. 92)
The character is prone to fits of rage in dire circumstances. When ADVERSITY (1)
the character gains the Compromised condition, they also gain the
Enraged condition, and gain 1 Strife for every attack action they do.
Monstrous Instinct
When you make a check to find balance for the conflict within, such as a
Meditation [Void] check to introspect about it, or a Theology [Void] check to Mental, Spiritual
seek answers in the divine, you must choose 2 dice containing Success or Opportunity. After resolving
the check, if you failed, you gain 1 Void point.
11. What activity most makes your character feel at peace? Earth
(p. 92) PASSION (1)
Unless the peice comes from outside of Rokugan, you knowthe name of
any weapon or piece of armour you encounter, are aware of its function,
and have a rudimentary understanding of how to equip and wield it. Armament
After performing a check to make or study arms or armour, such as a Smithing
[Earth] check to polish a suit of armour, or a Tactics [Earth] check to know how Mental
to properly arrange a spear formation, you remove 3 strife.

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TWENTY QUESTIONS WORKSHEET – PAGE 3 OF 4

12. What concern, fear, or foible troubles your character the most? Fire
(p. 93) ADVERSITY (1)
You fear being overtaken by the beast within. The idea of ending a life,
even a despicable one, repulses you. When you become aware of a
killing, your disdain is apparent to those who closely observe you. Beast Within

After performing a check to intentionally kill a target, such as a Melee [Fire] check to end a life,
or a Tactics [Fire] check to plan a murder, you receive 3 strife. If this is the first time this has
occurred this scene, gain 1 Void point.
13. Who has your character learned
the most from during their life? SKILL INCREASE (1) ADVANTAGE (1)
(p. 93)
OR Paragon of a
Bushido Tenet
Former Lord
Chugi
DISADVANTAGE (1)

PART V: PERSONALITY & BEHAVIOR

14. What do people notice first upon encountering your character?


(p. 93) PERSONAL ACCOUTREMENT
Half Mask

15. How does your character react to stressful situations?


(p. 94)
Focus on objectives; meditation; remove source of stress; remove source of stress with extreme
prejudice

16. What are your character’s preexisting relationships with


other clans, families, organizations, and traditions? ITEM
(p. 94) (RARITY 7 OR LOWER)
Bottomless Sake
Gourd

PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE ONLY. © FFG. CHARACTER SHEET ALSO AVAILABLE FOR DOWNLOAD AT WWW.FANTASYFLIGHTGAMES.COM
TWENTY QUESTIONS WORKSHEET – PAGE 4 OF 4

PART VI: ANCESTRY & FAMILY

17. How would your character’s parents describe them?


(p. 95) SKILL INCREASE (1)
One parent believes that he's hiding from who & what he is
Both appreciate his loyalty as a Samurai Courtesy

18. Who was your character named to honor?


(p. 95)

D10 RESULT (1/2) D10 RESULT (2/2)

Famous Deed Stolen Knowledge


1 8

SAMURAI HERITAGE (RESULT)


Stolen Knowledge, Biting Steel Invocation

Mawaru Megumi

19. What is your character’s personal name?


(p. 95)

Mawaru Keidou

PART VII: DEATH

20. How should your character die?


(p. 95)

PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE ONLY. © FFG. CHARACTER SHEET ALSO AVAILABLE FOR DOWNLOAD AT WWW.FANTASYFLIGHTGAMES.COM

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