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Module 3 - FORCE AND NEWTON'S LAWS
Module 3 - FORCE AND NEWTON'S LAWS
OF MOTION
Physics for Engineers
Second Semester, S.Y. 2020-2021
MODULE III
Course Code : Phys 123/121L
Course Title : Physics for Engineers (Lec/Lab)
Pre-requisite : Math 113, Math 123
Co-requisite : Math 113; Phys 121L
Credits Units : 4 units
Time Allotment : 6 hrs./week; 108 hours/semester
For this module : 1 week only
This module covers basic concepts, principles, and history of physics. Course topic will
include topics in Vectors; kinematics; dynamics; work, energy, and power; impulse and
momentum; rotation; dynamics of rotation; elasticity; and oscillation. Fluids; thermal
expansion, thermal stress; heat transfer; calorimetry; waves; electrostatics; electricity;
magnetism; optics; image formation by plane and curved mirrors; and image formation by
thin lenses.
Students must submit their Answers to Pre-Test before the module release & submit their
answers to Post Assessment Test & of Culminating Activity on the date indicated at the
Google Classroom.
Acceleration – is a vector quantity that is defined as the rate at which an object changes
its velocity.
Dynamics – the study of the causes of motion and changes in motion.
Elasticity - is the ability of a body to resist a distorting influence and to return to its original
size and shape when that influence or force is removed.
Electricity - a form of energy resulting from the existence of charged particles (such as
electrons or protons), either statically as an accumulation of charge or dynamically as a
current.
Energy - is the capacity to do work.
Fluids - is a substance that continually deforms (flows) under an applied shear stress, or
external force.
Force - is a push or pull upon an object resulting from the object's interaction with another
object.
Impulse - is a quantity that describes the effect of a net force acting on an object (a kind
of "moving force").
Inertia - is the resistance of any physical object to any change in its velocity.
Kinematics – branch of classical mechanics that describes the motion of points, bodies
(objects) and systems of bodies (groups of objects) without consideration of the causes
of motion.
Magnetism – the study of physical phenomena that are mediated by magnetic field.
Momentum - is a quantity that describes an object's resistance to stopping (a kind of
"moving inertia").
Optics – the branch of physics which involves the behavior and properties of light,
including its interactions with matter and the construction of instruments that use or detect
it.
Oscillation - is defined as the process of repeating variations of any quantity or measure
about its equilibrium value in time.
Power - is the rate, per unit time, at which electrical energy is transferred by an electric
circuit.
Resistance - is a measure of the opposition to current flow in an electrical circuit.
Rotation - is a circular movement of an object around a center (or point) of rotation.
Scalar - is a quantity that can be completely described by a number (called its magnitude)
and a unit.
Vector - is a quantity that requires both magnitude (size) and direction to be completely
described.
Voltage - is the potential difference in charge between two points in an electrical field.
Wave - is a disturbance in a medium that carries energy without a net movement of
particles.
Work - measure of energy transfer that occurs when an object is moved over a distance
by an external force at least part of which is applied in the direction of the displacement.
Speed represents how fast something is moving, yet it does not indicate the direction
in which it is traveling.
Distance travelled must be distinguished from displacement. Whereas distance
travelled may follow a path that is not straight, displacement is the net change of
position of an object. It is represented by a straight line from the initial position to
the final position and is a vector because it has both magnitude and direction (Fig.
4.2).
This equation is used to find either average speed (a scalar quantity) or the
magnitude of the velocity (a vector quantity). Remember that if indicating velocity,
the direction must be included with the speed. Therefore, a speed of 50 mi/h would
be written 50 mi/h northeast, 50 mi/h up, or 50 mi/h 30o east of south as a velocity.
Figure 4.3 shows an illustration of a car traveling at a constant velocity of 10 m/s to
the right. Note that its displacement is 10 m to the right during each second of travel.
Example 2:
Acceleration is the change in velocity per unit time. In other words, acceleration
measures how quickly velocity changes. That is,
Example 2:
Example 1:
Example 3:
Consider the example of a ball being rolled across a table at a constant 2.00 m/s.
The ball moves 2.00 m for every second that it travels. Assuming no friction, the
ball would continue to roll at that same speed (Fig. 4.19). As the ball approaches
and rolls off the edge of the table, the ball continues to move horizontally at 2.00
m/s until it strikes the floor. Horizontally, there is nothing causing the ball to speed
up or slow down, so it continues with that same horizontal motion.
If an automobile is stopped (at rest) on level ground, it resists being moved. That is,
a person is required to exert a tremendous push to get it moving. Similarly, if an
automobile is moving—even slowly—it takes a large force to stop it. This property of
resisting a change in motion is called inertia.
The engine of a train makes use of the concept of inertia in incrementally starting a
train that has far too much inertia to start moving all at once. The train is set in
motion one car at a time. The couplers are loosely connected, which allows each car
to start moving separately from the others. Then the inertia of each moving car aids
in getting the rest of the cars moving. With use of this technique trains up to 1 mi
long can be set in motion.
Some objects more than others tend to resist changes in their motion. It is much
easier to push a small automobile than to push a large truck into motion ( Fig. 5.4).
Mass is a measure of the inertia of a body, that is, a measure of the resistance a
body has to changing its motion. The common units of mass are the kilogram (kg)
in the metric system and the slug in the U.S. system. The conversion factor is 1 kg
= 0.0685 slug
In SI units, the mass unit is the kilogram (kg) and the acceleration unit is metre/second/
second (m/s2). The force required to accelerate 1 kg of mass at a rate of 1 m/s2 is:
F = ma
= (1 kg) (1 m/s2)
= 1 kg m/s2
The SI force unit is the newton (N), named in honor of Isaac Newton, and is defined as
1 N = 1 kg m/s2
1. A boy pushes forward a cart of groceries with a total mass of 40.0 kg. What
is the acceleration of the cart if the net force on the cart is 60.0 N?
Solution:
a = F/m
= (60.0 N) / (40.0 kg)
= 1.50 m/s2
a = F/m
= (10,000 N) / (5,000 kg)
= 2 m/s2
F = ma
= (1200 kg) (3.0 m/s2)
= 3600 N
4. A 25-N force accelerates a boy in a wheelchair at 0.5 m/s2 What is the mass
of the boy and the wheelchair? (Hint: Solve Newton's second law for mass.)
Solution:
m = F/a
= (25 N) / (0.50 m/s2)
= 50 kg
5. During a test crash, an air bag inflates to stop a dummy's forward motion.
The dummy's mass is 75 kg. If the net force on the dummy is 825 N toward
the rear of the car, what is the dummy's deceleration?
Solution:
a = F/m
= (825 N) / (75 kg)
= 11 m/s2
Example :
1. Find the weight of 5.00 kg.
Data: m = 5.00 kg
g = 9.81 m/ s2
Fw = ?
Solution:
Fw = mg
= (5.00kg)(9.81 m/ s2)
= 49.0 kg. m/ s2
= 49.0 N
2. Find the weight of 12.0 slugs.
Data: m = 12.0 slugs
g = 32.2 ft/ s2
Fw = ?
Solution:
Fw = mg
= (12 slugs)(32.2 ft/ s2)
= 386 slug ft/ s2
= 386 lb (1 lb = 1 slug. ft/ s2)
Do not confuse mass and volume. The volume of an object is the measure of the
space it occupies. Volume is measured in cubic units such as cm3, ft3, or L. The mass
of an object is the amount of inertia or the amount of material it contains. The more
mass contained in an object, the greater its inertia and the more force it takes to
move it or change its motion. Compare the masses of two boxes of identical size,
one filled with books and one empty. The box filled with books has more mass and
requires more force to move it.
As an astronaut goes from the earth to the moon, his or her weight changes but
mass and volume remain the same. Weight and mass are directly proportional in a
given place, as we saw earlier.
Example:
4 Types of Friction
a. Static friction
• Force that acts on objects that are not moving.
• Always acts in the direction opposite to that of the applied force.
b. Sliding friction
c. Rolling friction
d. Fluid friction
2. Static friction is greater than kinetic friction. When you push a large
box across the floor, you probably notice that it takes more force to start it
moving than to keep it moving. This is due to inertia. A box at rest tends to
remain at rest, whereas a moving box tends to continue moving. Pushing
someone on a sled is a good way to experience the difference between static
and kinetic friction.
FN = coefficient of friction
Example:
A force of 170 N is needed to keep a 530-N wooden box sliding on a wooden
floor. What is the coefficient of kinetic friction?
Sketch:
Data: Ff = 170 N
FN= 530 N
μ= 530 N
Basic Equation:
Ff = μFN
Working Equation:
μ= Ff / FN
Substitution:
μ= (170N)/ (530N)
= 0.32
Formulas:
➢ Applied Physics - 10th Edition by Ewen, D., Schurter, N., & Gundersen, P.
E. (2012)
➢ College Physics – 9th Edition by Raymond A. Serway and Chris Vuille