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Talents

Talents

4 6 8✘
8

AT T R I B U T E S
MENTAL

DISTINCTIONS
R O L E - P L AY I N G G A M E Ship’s Captain
PHYSICAL 4 6 8✘ Use this as a D to earn 1 PP.
Protect the Crew: When a
NAME
4 6 8✘
P E R S O N A L D E TA I L S

SOCIAL Crewmember in the same scene as


Clarence Younger, Hard you acquires a Complication, spend
Luck Smuggler 1 PP to take it away and step it back.
Craft 4✘ 6 8

SKILLS
DESCRIPTION
Male Drive 4✘ 6 8 ✘ Lead the Crew: When one of
your crew directly follows one of
Fight 4 6 8✘ your orders, spend 1 PP and
Fix 4 6 8✘ give that Crewmember an Asset
Fly 4 6 8✘ equal to your Influence die
rating.
BACKGROUND 4 6✘ 8
8
Focus
Red Sun System Decorated
Influence Leadership 4 6 8 ✘ Use this as a D to earn 1 PP.
Know 4✘ 6 8 You’re a Gorramn Hero: Spend
Labor 4✘ 6 8 1 PP to double your Social

SIGNATURE ASSETS
Move 4 6✘ 8 when dealing with anyone who
served on your side.
The Ship (d8) Notice 4✘ 6 8
Guilt: Create a Guilt d8
Six Shooter (d6) Operate 4✘ 6 8 Complication when details of the
Perform 4✘ 6 8 event that got you your medal
Shoot Pistol 4 6 8✘ come back to haunt you. Gain 1
PP.
Sneak 4 6 8✘
4 6✘ 8
8
Survive
Hard Luck Case
Throw 4✘ 6 8 Use this as a D to earn 1 PP.
Treat 4✘ 6 8 ✘ Nose for Trouble: Gain 1 PP when
you stumble into a situation you
Trick 4✘ 6 8 shouldn’t be in or overhear
something you shouldn’t.
PP BIG DAMN HERO DICE
Trouble on Your Heels: When you
are being chased or followed out of a
scene, you may step up Sneak or
Trick when you roll to slip away.
4 6 8

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