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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>a83e9c5ac8d74269616497a6</sessionid><type>de
sync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-10-11
17:27:23</createtime><buildsignature>Local.Unknown.Unknown.1.66.139.1020-
1.200.000.464.Release</buildsignature><categoryid>asm.py:1064</categoryid><desyncid
>a83e9c5ac8d74269616497a6</desyncid><systemconfig/><screenshot/><desyncdata>Excepti
on in Sim Timeline: Exception resuming Element (RuntimeError: ASM ::
Bed_Sleep_Posture (HANDLE :: 8768)&gt;: Attempt to traverse between two states
(get_in -&gt; exit) where no valid path exists! Actors {'x': (&lt;weakref at
0x00007FF5E3E33AF8; to 'object_sim' at 0x00007FF59ED8BF50&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'bed': (&lt;weakref at
0x00007FF5C05B7668; to 'object_bedDoubleSC_01' at 0x00007FF5C05835D0&gt;, None,
&lt;AnimationParticipant.CONTAINER = 102&gt;)}&#13;&#10;source_interaction =
running generic_Bed_Sleep:5960 on object_bedDoubleSC_01:0x095e0de43e964dcc[1]
(guaranteed)&#13;&#10;running interaction = running bed_sleep:5954 on
object_bedDoubleSC_01:0x095e0de43e964dcc[1] (guaranteed))&#13;&#10;Traceback (most
recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py",
line 417, in do_transition_animation&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 2346, in
append_exit_to_arb&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1064, in
request&#13;&#10;RuntimeError: ASM :: Bed_Sleep_Posture (HANDLE :: 8768)&gt;:
Attempt to traverse between two states (get_in -&gt; exit) where no valid path
exists! Actors {'x': (&lt;weakref at 0x00007FF5E3E33AF8; to 'object_sim' at
0x00007FF59ED8BF50&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'bed':
(&lt;weakref at 0x00007FF5C05B7668; to 'object_bedDoubleSC_01' at
0x00007FF5C05835D0&gt;, None, &lt;AnimationParticipant.CONTAINER =
102&gt;)}&#13;&#10;source_interaction = running generic_Bed_Sleep:5960 on
object_bedDoubleSC_01:0x095e0de43e964dcc[1] (guaranteed)running interaction =
running bed_sleep:5954 on object_bedDoubleSC_01:0x095e0de43e964dcc[1]
(guaranteed)rtim=0&#13;&#10;Client Session Time: 253.58&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0xdd4141d5&#13;
&#10;Origin Version: 10,5,8,17910&#13; &#10;Modded: False&#13; &#10;SystemInfo:
Windows 8.1 6.3.9600 GPU: Intel(R) HD Graphics 4000 igdumdim64.dll 10.18.10.3368,
GUID: D7B78E66-4226-11CF-D57A-3CE7B4C2C735&#13; &#10;</desyncdata></report>
</root>

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