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Psifelids[edit]

It is said that psifelids were not actually a natural occurrence, but the result of psionic tampering
with a yet unknown and long lost base race, whose latent psychic powers were unleashed. This
dabbling proved fatal for the creators, and soon their altered race escaped into the world. From
the First came others, hiding within nature and seeking out the mysteries of their birth.
Personality[edit]
Psifelids as a rule are dour and moody. Part of this stems from the pessimistic outlook on life
their society tends to impose, and part seems to stem from their feline habits and moods.
Psifelids hold a grudge against psionic organizations who would perform experiments on others.
Due to their nomadic lifestyles, they often find similarities with druids, and sometimes dedicate
themselves as protectors of their chosen terrain. And in that respect, psifelids are always
territorial, a habit which has caused more than one conflict.
Physical Description[edit]
Psifelids were born from some unknown feline race, their bodies humanoid in design but covered
in a thin layer of fur with pointed ears, feline face, slit eyes, and a long tail with slightly bulbous
tip. Their legs are digigrade, and hands possessing of only two fingers and a thumb. In spite of
the lack of fingers it does not seriously hamper their abilities, apparently supplementing the
remaining fingers with a subtle, extraordinary, and low-key form of far hand. Their fur tends to
be gray, with muted colors sometimes present, and a more vibrant purple or blue underbelly and
tail. The eyes of a psifelid glow constantly with psionic presence.
Relations[edit]
The story of the psifelid is one born in bondage, slaves to other psionic races. This is a grudge
they hold with their hearts, and they are suspicious of other psions, and of magic users who
would dabble in controlling or changing others. The original offenders are unknown. Some seek
out their name, while others blame all of humanoidkind for their creation.
Alignment[edit]
Not particularly good or evil, psifelids are moody and wild. Living in the forests away from
civilization tend to push them to true neutral or chaotic neutral alignments.
Lands[edit]
When psifelids became free they fled to the wild, finding home in the caves and forests of the
world. While they can be found in any temperate climate, they prefer places of solitude, hard to
find or hard to reach. There, they know they can be safe.
Religion[edit]
Psifelids were not born of the gods and the concept of religion is foreign to them. They have no
gods. However, the concept is strange, and the more curious among them try to understand the
concept of the divine and the afterlife.
Language[edit]
In their own, psifelids forgo speaking altogether and use telepathy. Rarely do they speak, but
they can vocalize and know the Common tongue.
Names[edit]
Psifelids, much to their chagrin, have only a budding society and so much of their life comes
from knowing the surrounding races. Thus psifelid names vary often and often reflect their
homeland and its own cultures and people.
Racial Traits[edit]
• -2 Constitution, (+4 Intelligence, +2 Charisma or +2 Intelligence, +4 Charisma): Psifelids
are cunning schemers with a strong ego, but their massive psionics tends to overshadow
their physical needs, draining energy from their bodies. Due to mutations in the psyche,
there are two forms of psifelids, those who are intellectuals and those who have strong
force of will.
• Monstrous Humanoid (Anthro, Psionic): Psifelids are feline humanoids with long tails
and paw-like hands.
• Medium: As medium-sized creatures, psifelids have no special bonuses or penalties due
to their size.
• Psifelid base land speed is 30 feet.
• Naturally Psionic: Psifelids gain 3 bonus power points at 1st level. This benefit does not
grant them the ability to manifest powers unless they gain that ability through another
source, such as levels in a psionic class.
• Improved Manifestation: Given a powerful mind brimming with potential, a psifelid has a
+1 bonus to their manifester level for all psionic classes they possess, as well as their psi-
like abilities. For example a level 2 psion psifelid has a manifester level of 3.
• Hover (Su): Psifelid's natural aura cause them to be able to hover with ease at a speed of
30 ft. They start off with clumsy maneuverability, and increase by one step at 3 HD and
every 3 hit die after, to a maximum of (perfect) at 12 HD.
• Telepathy (Su): Psifelids possess telepathy with any creature which is not immune to
mind effecting affects. Its range extends out to 5 ft. for every HD you possess. They may
attempt to speak with creatures with intelligence less than 3, but they only receive vague
images and empathic replies.
• Psifelids gain a +2 racial bonus on Autohypnosis and Psicraft checks.
• Psi-Like Ability: A psifelid gains several psi-like abilities that increase with character
level. At 1 HD- 2/day— Far Hand. At 5 HD- 2/day— Psychic Orb. At 9 HD- 1/day—
Psionic Teleport. At 13 HD- 1/day— Ultrablast. At 17 HD- 1/day— Recall Death.
Manifester level is equal to character level (but see improved manifestation). The save
DC is either Intelligence or Charisma-based, chosen on creation, and cannot be changed.
• Automatic Languages: Common.
• Bonus Languages: Draconic, Gnoll, Sylvan, Undercommon, Qualeth (Illithid).
• Favored Class: Psion
• Level Adjustment: +1
• Effective Character Level: 2
Lesser Psifelids[edit]
This variant of psifelid is weaker, used primarly for low-level games. Make the following
changes.
• -2 Constitution, (+2 Intelligence or +2 Charisma).
• A lesser psifelid does not have Improved Manifestation.
• A lesser psifelid does not gain telepathy until 5 HD, and his telepathy's range is based on
your HD -4.
• A lesser psifelid gains Far Hand 2/day at 1 HD, Read Thoughts 2/day at 5 HD, Psychic
Orb 2/day at 9 HD, Mindwipe 1/day at 13 HD, and Psionic Teleport 1/day at 17 HD.
• Level Adjustment: +0
• Effective Character Level: 1
Vital Statistics[edit]
Table: Psifelid Random Starting Ages
Adulthood Simple Moderate Complex
14 years +1d4 +1d6 +2d4

Table: Psifelid Aging Effects


Middle Age1 Old2 Venerable3 Maximum Age
40 years 60 years 80 years +2d20 years
1. At middle
age, −1 to
Str, Dex,
and Con;
+1 to Int,
Wis, and
Cha.
2. At old age,
−2 to Str,
Dex, and
Con; +1 to
Int, Wis,
and Cha.
3. At
venerable
age, −3 to
Str, Dex,
and Con;
+1 to Int,
Wis, and
Cha.

Table: Psifelid Random Height and Weight


Gender Base Height Height Modifier Base Weight Weight Modifier
Male 6' 0" +2d6 230 lb. × (1d6) lb.
Female 5' 8" +2d6 200 lb. × (1d6) lb.

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