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FIND

TRAIN
PLAY
EARN
MetaSoccer is the rst soccer metaverse where
users can manage their own club and generate
income while playing

Pitch Deck v1.2

© 2021 Champion Games S.L. All rights reserved


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SUMMARY

1. Introduction 8. Roadmap

2. Market Size 9. The $MSU Token

3. Game Assets 10. $MSU Allocation

4. Gameplay Overview 11. $MSU Release Schedule

5. Earning with MetaSoccer 12. Team

6. Business Model 13. Investors & Partners

7. Go-To Market Strategy

© 2021 Champion Games S.L. All rights reserved


INTRODUCTION 01
ME TAS OCCE R

MetaSoccer is the rst blockchain-based soccer metaverse.


Powered by a soccer manager Play-to-Earn game, every user can
actively participate in different ways and earn rewards by their
contributions to the ecosystem.

As owners, users will be able to found their own club and take
care of the nancial management, players & staff purchases/sales,
facilities and commercial agreements...
ME TAS OCCE R

As managers, users will immerse themselves in


the role of a soccer coach by managing a
team, training players to reach their fullest
potential and preparing the squad strategy…

The entire ecosystem is governed by a DAO


where $MSU token holders will take part in
future decisions.

© 2021 Champion Games S.L. All rights reserved


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MARKET SIZE 02
MetaSoccer is a combination of 3 multibillion dollar markets
with global impact: video games, soccer and sports betting; all
merged by blockchain & NFT technologies, another multibillion
dollar market that just started to take off.
Video Soccer
Games
Video games: 3.1 billion people out of the 8 billion

ES
BL
inhabitants worldwide play video games (40% world

M
OC
Sports

GA
population).

KC

N
Betting

HA

AR
IN

E
Soccer: 3.5 billion people watch soccer at least once a

2-
&

-
AY
NF
year (45% world population). Also it’s played in over

PL
Ts
200 countries.

Sports Betting: 1.6 billion people around the world


$400B
bet on sports (26% world population). 4.2 billion do so
MARKET
at least once a year.

© 2021 Champion Games S.L. All rights reserved


GAME ASSETS 03
All MetaSoccer assets are procedurally generated and exist on the
blockchain (based on the ERC-721 standard). Users truly own their
assets and are able to trade them freely on our dedicated marketplace.

Youth Scouts introduce (mint) new players to the


ecosystem. Each Youth Scout has a speci c attributes set,
which determine the type of players they are able to nd
(some are better in attack, others in defense…). Youth Scouts
also improve their skills and age over time.

Players practice and compete to improve their skills on


the pitch. It’s up to the user to reach their full potential. To
bring more reality into the ecosystem and not create a
universe of super-players, all characters age and eventually
retire. There is a 5% chance that they will become scouts.

© 2021 Champion Games S.L. All rights reserved


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GAMEPLAY OVERVIEW 04
Users participate in the MetaSoccer universe through different roles. Early on, users will pursue both roles in the game. In the
future, they will be able to collaborate and share responsibilities with other users.

CLUB OWNER ACTIONS


1) Trade players & scouts in the marketplace
2) Find new promising players (scouting)
3 )Mentor new Youth Scouts (mentoring)
4) Collect Sponsorships & Merchandising income
5) Buy and manage a stadium

TEAM MANAGER ACTIONS


1) Strategize & compete in PvP matches to win
Players the league and climb divisions MSU & sec. token
Youth Scouts 2) Play friendly PvE matches New assets (NFTs)
REINVEST EARN
Stadiums 3) Train players to reach their max. potential Skills (meta)
Betting 4) Manage players morale, condition & injures Training XP (meta)

© 2021 Champion Games S.L. All rights reserved

EARNING WITH METASOCCER 05


There are multiple ways to earn $MSU tokens within the ecosystem.

Selling players or scouts who have


been generated by your club

3
Finishing the season in the top Getting sponsorship &
positions of the league or cup (in
the career mode)
2 4 merchandising income as your
players gain popularity

Winning matches against other Renting the stadium or


users in career mode, or against
AI in friendly mode
1 5 generating income from tickets
sales

© 2021 Champion Games S.L. All rights reserved


BUSINESS MODEL 06
With the growth of the ecosystem, there will be multiple revenue stream opportunities that we can take from real-life soccer
and bring to the MetaSoccer universe. We will start with the most basic ones:

NFT ASSET DROPS TRANSACTION


S FEES SPONSORSHIPS

Selling new assets such as stadiums, Taking fees from different transactions Closing agreements with brands to
limited edition characters & crossovers, across the ecosystem: marketplace advertise their products and services in
clothes & wearables, club facilities & sales, scouting & mentoring, betting, the MetaSoccer universe
customizations... token swap…

© 2021 Champion Games S.L. All rights reserved


GO-TO MARKET STRATEGY 07

INITIAL PHASE S
DEVELOPMENT PHASE EXPANSION PHASE

• Launch ERC-20 & NFT assets


• Launch game • List on exchanges
• Raise awareness in the soccer and
MAIN • Continue to grow the community • Expand player base to mainstream
crypto communities
OBJECTIVES across players and other network users and new markets
• Build MetaSoccer core community
participants • Reach runaway user growth
• Grow social media following

• Raise the stakes for in-game rewards


• Establish partnerships • Cross-promote BeManager (CG
• Introduce partnerships with tier 1
• Create media and in uencer awareness Fantasy)
exchanges and other crypto products &
(crypto) • Organize community events
STRATEGY platforms
• Utilize airdrop and bounty programs • Publish weekly reviews on Youtube
• Introduce sports partnerships with top
• Reward early adopters • Expand media and in uencer
teams, leagues and brands
• Organize AMA events awareness (sports & crypto)
• Launch sports betting integrations

• EMEA • EMEA • EMEA & EE


CORE
• LATAM • LATAM • LATAM & NA
REGIONS
• NEA • NEA & SEA • NEA & SEA

© 2021 Champion Games S.L. All rights reserved

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ROADMAP 08

Q4 21 Q1-Q2 22 S Q3-Q4 22 TO VOTE (DAO)

$MSU private & TBC presale Youth Scouts gameplay: Multi-team: multiple teams per Stadiums
knowledge improving club
Youth Scouts private presale Stadium tickets income
Players gameplay: training + Owner & Manager roles split
Youth Scouts public presale in skills improving Renting stadiums
own marketplace 2D match simulation
Players & scouts aging activation Betting platform
Youth Scout gameplay: Career mode tournaments
scouting mechanic Friendly matches (beta - match Stream matches
comments) Pending vote (DAO)
Asset purchases / sales
Player loans

Youth Scouts gameplay:


mentoring new scouts

Career mode (beta - matches


comments)

* Initially, users will be able to manage all the ecosystem features through the responsive web version

© 2021 Champion Games S.L. All rights reserved



THE $MSU TOKEN 09


The MetaSoccer Universe ($MSU) token is used to perform the main actions within the MetaSoccer universe: assets purchases/sales,
minting new assets... It will be accompanied by a secondary token, which is used to perform minor actions in the game.

Additionally, the $MSU holders will be able to participate in key governance votes, such as the development roadmap and how much
funds from the DAO the developers can use each month.

To create a sustainable metaverse which allows a long term users $0.20


adoption, we have decided to implement a Token Bonding Curve
(TBC) that has control over the token supply, and continuously $0.15
mints and burns tokens alongside a mathematical function.
$0.10
Initially, a supply of 360M $MSU will be minted with the purpose
of nancing the early development & expansion of the game, and $0.05 TBC listing price
$0.035
rewarding the initial batch of users & the team. 18M out of the
360M will be presold to add liquidity to the TBC and the DAO.
After this presale we will open the bonding curve for trading. 0 16 32 48 63 79 95 111
Supply (Millions)

© 2021 Champion Games S.L. All rights reserved


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$MSU ALLOCATION 10

ALLOCATION S TOKENS %
Team
15%

Playing & Staking rewards 126000000 35% Playing & Staking rewards Advisors
35% 5%

Team 54000000 15%

Ecosystem
Advisors 18,000,000 5% 20%

Public Sale
Ecosystem 72,000,000 20% 5%
Private Sale
20%
Private sale 72000000 20%

Public sale (Token Bonding


18,000,000 5%
Curve liquidity) Total Supply at TBC opening

Token Bonding Curve Unlimited


360,000,000 $MSU

© 2021 Champion Games S.L. All rights reserved


$MSU RELEASE SCHEDULE 11

ALLOCATION U
PRICE TGE & VESTING
360M

0% TGE
P&S rewards 240M
5% each month

Team & Advisors


0% TGE 120M
25% each 6 months

4% TGE
Ecosystem
4% each month
1 4 7 10 13 16 19 22 25

10% TGE Team Advisors Ecosystem


Private sale $0.025
2 mo. cliff, then 5% each month Private Sale Public Sale Playing & Staking rewards

Public sale (Token 20% TGE


$0.03
Bonding Curve liquidity) 20% each month
Initial Market Cap.
Listing (Token Bonding
$0.035 100% TGE $478,000
Curve opening)

© 2021 Champion Games S.L. All rights reserved

TEAM 12
We are Champion Games, a 6 year old game studio based in Barcelona, backed by top tier international VCs, and with a
Fantasy Soccer game (BeManager) in the market, played by almost 1M active users.

Marc Cercós Alex Fiestas Patxi Barrios Diego Milla Juan Luis Soriano Pedro Carnerero
CEO CTO COO Blockchain Lead Product Manager Developer

Asier Paz Gustavo Sabino Andrés Rodríguez Alex Puig Jordi Puig

Developer Growth Lead Community Mgr. Blockchain Advisor Data Advisor

© 2021 Champion Games S.L. All rights reserved

INVESTORS & PARTNERS 13

playventures.vc encomenda.com ath21.com

polygon.technology caelumlabs.com

© 2021 Champion Games S.L. All rights reserved


THANK YOU!

metasoccer.com @MetaSoccer_EN

contact@metasoccer.com discord.gg/xZcw8syF

@MetaSoccerOf cial / @MetaSoccerOf cialNews @metasoccer

For investment and partnership opportunities:

@mcercos @patxi_ba

marc@metasoccer.com patxi@metasoccer.com

© 2021 Champion Games S.L. All rights reserved


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