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Process Scheduling in NT
Process Scheduling in NT
operating systems. In some uncommon situations when SQL Server is running a compute-bound operation,
the interactive console responsiveness of Windows NT may be diminished. This article discusses
characteristics of the Windows NT process scheduler (often called thread scheduler or thread dispatcher)
MORE INFORMATION
Windows NT and Windows NT Advanced Server (NTAS) use the same system of scheduling Win32 processes
and threads. In other operating systems, this is usually called process scheduling. With Windows NT, the
unit of scheduling is the thread; hence, the term thread scheduling or dispatching. However, the term
process will be used in this discussion, where appropriate. The unit of scheduling time is called the time slice
or quantum.
Windows NT uses 32 numerical thread priorities, ranging from one (the lowest) to 31 (the highest) with zero
Threads 1 through 15 are variable priority in that the scheduler adjusts the priority based on thread
behavior. The base priority of a thread is the base level from which these upward adjustments are made.
The current priority of a thread is called its dynamic priority. Interactive threads that yield before their time
slice is up will tend to be adjusted upward in priority from their base priority. Compute-bound threads that
do not yield, consuming their entire time slice, will tend to have their priority decreased, but not below the
base level. This arrangement is often called heuristic scheduling. It provides better interactive performance
Windows NT also uses additional priority adjustments based on other events, such as momentarily boosting
thread priority when it returns from an I/O call, when returning from a user-mode subsystem call, and when
Priority threads 16 through 31 are termed real-time, and do not vary in priority based on behavior. This
Although there is a numerical priority for each thread, these are usually referred to within a Win32 program
by their process priority flag or thread priority flag. There is a mapping of these flags to numerical thread
priorities, which is detailed in the Win32 SDK, Windows NT Resource Kit Volume 3, and Knowledge Base
In this article we primarily refer to these by their numerical equivalent to reduce confusion.
The key to understanding Windows NT thread scheduling and resultant application behavior is knowing the
central algorithm used. This algorithm is very simple, and is the same one a number of other operating
systems use. It is "highest priority ready thread gets run." A list of ready threads or processes exist which is
often called the "dispatch queue" or "eligible queue." The queue entries are in order based on their
individual priority. A hardware-driven real-time clock or interval timer will periodically interrupt, passing
control to a device driver that calls the process or thread scheduler. The thread scheduler will take the
Thus, a hardware event drives the regular examination of thread states, and the evaluation of which thread
will run next. The frequency of this operation is quite rapid, often from 10 to 32 milliseconds on most
systems.
Neither Windows NT nor many other operating systems use CPU quotas. The scheduling algorithm merely
selects the highest priority ready-to-run thread and allows it to run uninterrupted until the next clock tick, at
which time the scheduler gets control and reevaluates which thread is the highest priority and ready to run.
However, if the previously running thread is still highest priority, and still ready to run (has not blocked on
Also there is essentially no gradual or proportional control over the amount of CPU time a compute-bound
thread receives. Often the misconception exists that by lowering the priority of a compute bound thread a
certain amount, this will result in a proportional decrease in the CPU time it receives. In actuality, it will
receive just as much time as before, as long as it is higher in priority than other threads. For example, a
compute bound thread could be diminished from priority 31 to 16, and as long as all other threads are at 15
or below, it will receive just as much time at 16 as at 31, and its system impact will be just as great.
The scheduler attempts to minimize this situation for threads in the variable class, which ranges from 1 to
15. However, highly compute-bound threads can still degrade overall system responsiveness in some
circumstances. You can usually investigate these situations by using Performance Monitor to identify which
threads are consuming CPU time. Then inspect the dynamic thread priority of the compute-bound thread
with respect to that of other slowly-responding threads. You will usually see the compute-bound thread is
Schedulers of this type work remarkably well over a wide variety of situations, are well understood, and
have low overhead. However, especially with compute-bound processes, they have limitations that are
difficult to overcome. In these situations, the compute-bound process tends to either get all the available
CPU time, or little to none. It is very hard to throttle a compute-bound process so that it runs at a decent
An item that controls thread priority is the "tasking" option of the Control Panel System application. This
allows you to control the degree of foreground priority boost that normal priority class applications receive.
A foreground application is one that is made active by selecting it on the Windows NT desktop, thus,
bringing it to the foreground. All other applications running are then termed background applications with
The Windows NT default is "Best Foreground Application Response Time," which results in a foreground
Neither foreground boost nor the heuristic priority adjustment will cause an application to change classes
from normal to realtime, or vice versa. The priority adjustment from these sources is bounded by the
process class.
The intermediate Control Panel tasking option is "foreground application more responsive than background,"
The last Control Panel tasking option is "foreground and background applications equally responsive," which
deactivates any foreground boost. The SQL Server for Windows NT setup program selects this setting during
installation. This is mainly to prevent the database server from being CPU- starved by foreground
The SQL Server setup program offers two options that affect the priority at which SQL runs, hence, system
behavior. These two options are listed under the "Set server options" option of setup and are called
On SQL Server 6.0 the "Dedicated Multiprocessor Performance" setup option has been replaced by the
sp_configure advanced option called "SMP concurrency". See the version 6.0 documentation for more
the scalability improvement that multiple CPUs have on SQL Server's performance. Selecting this option is
not necessary for SQL Server to benefit from multiple CPUs, but it does increase the amount of
improvement. A side effect of selecting the option is that it causes SQL Server to run at a priority of 15. This
helps minimize scheduling overhead and obtain maximum benefit from SMP.
Selecting "Boost SQL Server Priority" is possible on either a uniprocessor or SMP computer. When selected
on a uniprocessor, SQL Server runs at priority 15, which is high but within the variable class of priorities that
range from 1 through 15. When selected on a SMP computer, SQL Server runs at priority 24, which is
midway into the realtime class of priorities that range from 16 through 31.
This chart displays the priority at which SQL Server for Windows NT runs depending on configuration:
scheduler are more understandable. One of these concerns when SQL Server for Windows NT is performing
a CPU-intensive operation, such as some types of joins. Depending on the exact operation and the amount
of memory available, the operation could be done entirely in cache--effectively becoming CPU-bound. During
this period SQL Server, even when running at the default priority of 7, could degrade interactive
performance. The conditions necessary for this behavior to occur are relatively narrow and do not happen
frequently.
Another situation where this might occur is if a large single transaction or a large number of smaller
transactions needed processing during start up recovery, as would be the case if the server was abruptly
shut down while these transactions were in progress. Depending on the amount of SQL cache buffer
memory and the exact disk subsystem used, a lengthy recovery can take place mostly or entirely in cache.
Because of this it would be CPU bound and could degrade interactive performance during this interval.
On a computer dedicated mainly as a database server, interactive console performance is usually not a
priority. However, if necessary, as a workaround SQL Server can be started from the command line in the
Another example is when SQL Server does a large disk init. In this case, the operation is extremely I/O
bound, and the lack of any scheduler I/O quotas causes similar behavior to a CPU bound operation.
Using the Dedicated MultiProcessor Support option when on an SMP computer dedicated to SQL Server can
improve performance. This will also result in SQL Server running at priority 15. In some CPU-intensive
operations, this can cause logins to be slower (or the Windows NT console responsiveness to be sluggish) as
SQL Server may allow less CPU time for other system processes.
Using the Boost SQL Server Priority on a SMP computer dedicated to SQL Server can also improve
performance, although often not as much as the MP support option. Boost Priority results in SQL Server
running at priority 24, which is in the realtime class, and consequently can have similar or more pronounced
If the SQL Server computer is used for purposes other than a pure OLTP environment (for example ad-hoc
or decision support queries, or use as a file server, non-SQL application server, or interactive use from the
console), for optimal overall responsiveness it is generally best to reserve the version 4.2 "Dedicated
Multiprocessor Support" option for computers with three and more processors, and to not use "Boost
Priority," nor the version 6.0 "SMP concurrency" setting of -1. Version 6.0 will automatically use "Dedicated
Multiprocessor Support" on computers with three or more processors. Using either Boost Priority, 4.2
"Dedicated Multiprocessor Support" on greater than three processor computers, or 6.0 "SMP Concurrency" of
anything other than 0 (auto-configure) can significantly impact Windows NT console responsiveness and
overall system behavior in a non-OLTP environment. Hence, Microsoft does not recommend these options be
used outside of a pure OLTP environment characterized by strictly controlled short transactions, no decision
support, or ad-hoc queries, and no interactive use of the Windows NT console. The default settings on
version 6.0 provide the best overall behavior across the widest variety of circumstances and should be used