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Electronic (e-) and Mobile

(m-) Commerce
E-BUSINESS
E-business process
Involves the use of electronic or digital technologies, often based on the Internet or World
Wide Web, to accomplish some business task
A company advertises job openings on its web site to recruit new employees

E-business
A company where a significant or substantial part of its business is based on the utilization
of e-business processes
Companies vary in their use of e-business processes

E-commerce
The use of e-business process for the specific purpose of buying or selling goods and
services → e-commerce is a form of e-business
Adoption of e-business practices increases productivity and efficiency
B2C
Managing channel conflict Managing order fulfillment and logistics
A conflict between an online selling channel and Need to design systems to accept and process a
physical selling channels huge volume of small orders, physically pick
Sellers that are click-and-mortar companies face items from warehouse shelves and put them
a conflict with their regular distributors when into boxes, be sure that the correct labels are
they circumvent those distributors by selling applied, and the need to accept returns
online directly to customers
Return process: referred to as reverse logistics
Resolving conflicts within click-and-mortar
organizations Determining viability and risk of online
Conflicts may arise in areas such as pricing of retailers
products and services, allocation of resources Low entry barriers intensify competition in an
(e.g., advertising budget), and logistics services industry → need to determine how long to
provided by the offline activities to the online
activities (e.g., handling of returns of items operate while still losing money and how to
bought online) finance the losses

ISSUES IN ONLINE RETAILING


B2C
Identifying appropriate revenue (business) models
Revenue from advertising to keep the business afloat until the
customer base reached appropriate volume
This model did not always work → too many sites competing for too few
advertising dollars, which went mainly to a small number of well-known sites
Chicken-and-egg problem: sites could not get advertisers to come if
they did not have enough visitors
To succeed in e-commerce, it is necessary to identify appropriate
revenue models and modify those models as the market changes

ISSUES IN ONLINE RETAILING


B2B
Sell-side marketplace model
Organizations sell their products or services to other organizations from
their own private e-marketplace or from a third-party site → similar to the
B2C model in which the buyer is expected to come to the seller’s site, view
catalogs, and place an order, except that the buyer is an organization
Seller can be either a manufacturer, a distributor, or a retailer → seller uses e-commerce
to increase sales, reduce selling and advertising expenditures, increase delivery speed,
and reduce administrative costs
Model is especially suitable to customization → self-configuration of orders results in
fewer misunderstandings about what customers want and much faster order fulfillment
B2B
E-Sourcing
Refers to many procurement methods: auctions, RFQ processing, and
private exchanges
Also applies to all other secondary activities, which have added to the
cycle time and cost of procurement transactions: trading partner
collaboration, contract negotiation, and supplier selections
B2B
E - P R O CUREMENT P U B L I C A ND P R I VAT E E XCHA NGES

Refers to the re-engineered Exchanges: sites where many buyers


procurement process using e-business and sellers conduct business
technologies and strategies transactions
Corporate procurement, also called corporate May be public or private, depending on
purchasing, deals with the buying of products whether or not they are open to the public
and services by an organization for its Vertical exchange: serves one industry along
operational and functional needs the entire supply chain
Horizontal exchange: serves many industries
that use the same products or services
E-GOVERNMENT
E-Government
Use of Internet technology to deliver information and public services
to citizens, business partners and suppliers of government entities,
and people who work in the public sector
Improves the efficiency and effectiveness of the functions of government,
including the delivery of public services
Enables governments to be more transparent to citizens and businesses by
giving access to more of the information generated by government
Offers greater opportunities for citizens to provide feedback to government
agencies and to participate in democratic institutions and processes
E-GOVERNMENT
Categories
G2C: government agencies using the Internet to provide services to citizens →
electronic benefits transfer (EBT), in which governments transfer benefits, such as
Social Security and pension payments, directly to recipients’ bank accounts or to
smart cards
G2G: includes intra-government e-commerce (transactions between different
governments) as well as services among different governmental agencies
G2B or B2G: governments use the Internet to sell to or buy from businesses →
electronic tendering systems, using reverse auctions, are often mandatory to
ensure the best price and quality for government procurement of goods and
services
DIGITAL MARKETING
Market Research
Includes gathering information about topics such as the economy,
industry, firms, products, pricing, distribution, competition,
promotion, and consumer purchasing behavior
Goal is to find information and knowledge that describes the
relationships among consumers, products, marketing methods, and
marketers
Used to discover marketing opportunities, establish marketing plans, better
understand the purchasing process, and evaluate marketing performance
Objective is to turn browsers into buyers
DIGITAL MARKETING
Web/Online Advertising
Two major business models for advertising online are (1) using the Web as a
channel to advertise a firm’s own products and services and (2) making a
firm’s site a public portal site and using captive audiences to advertise
products offered by other firms
Interactive marketing
A consumer can click an ad to obtain more information or send an e-mail to ask a
question → enabled marketers and advertisers to interact directly with customers
Vendors also can target specific groups and individuals on which they want to spend
their advertising dollars
DIGITAL MARKETING
S E A R CH E NG INE O P T I MIZ ATIO N
PAY P E R CL I CK ( P P C)
(S E O)
A set of practices designed to increase Involves paying search engines to
the chances that a company’s website display PPC listings alongside organic
will appear in organic search results search results in areas designated for
Organic search results come from a company paid or sponsored ads
designing or optimizing its web site to appeal
to the various algorithms used by search Most search engines clearly identify organic
engines to determine the order of listings in vs. PPC search listings through shading,
search results labels, or other identifiers
Google uses a patented PageRank™ Google uses a program called Adwords to
algorithm (among other factors) to determine manage its PPC business
organic search results

TYPES OF SEARCH ENGINE MARKETING


DIGITAL MARKETING
Web Advertising Payment Scheme
Cost Per Impression
Advertiser pays for the number of users exposed to the ad, typically expressed as cost
per mille (CPM) or cost per thousand (CPT)
Both terms base the ad charge on how many thousands of users are exposed to the ad
Cost per click (or pay per click, PPC)
Advertiser pays based on how many people take actions by clicking on the ad which
often services as a hyperlink to the advertiser’s web site or a page promoting the
advertiser’s brand
Cost per Action (CPA)
Similar to cost per click, but here the qualifying action might be to watch a video, fill out
a lead form, purchase a product, visit a web site, make a donation, and so on
mCOMMERCE
Mobile eCommerce
Emphasizes the use of mobile app and mobile websites for carrying out transactions and
does not necessarily involve interaction with a traditional retail store
Mobile Retailing
The use of mobile technology to promote, enhance, and add to value to the in-store
shopping experience, but could include situations where the customer ultimately orders
from a web site or mobile app
Mobile Marketing
A variety of activities used by organizations to engage, communicate, and interact over
Wi-Fi and telecommunications networks with consumers using wireless, handheld
devices, and describes promotional strategies and tactics that encourage both Mobile
eCommerce and Mobile Retail
mCOMMERCE
Reasons for Slow Adoption
Relatively primitive mobile devices (compared to modern
smartphones and tablets)
Concerns about privacy and security
Slow network connection speeds
Limited market size
Limited and inconvenient mobile payment options
Lack of technological standardization (devices, OSs, browsers, etc.)
mCOMMERCE
Spark a customer’s interest using mobile Product returns could be handled through
advertising or direct mail catalogs the mail or returned to the store
Customer visits a brick-and-mortar store to depending on what is most convenient for
examine the product firsthand and speak to a the customer
sales person → in-store purchases might be
made using one of several mobile payment Customer service reps in a call center
methods would have a record of the customer’s
purchase regardless of which channel the
If the store doesn’t have the particular size transaction had been completed through
or color of the product desired, the
customer can order thru eCommerce site Need to consider impact of social media
with a smartphone using a QR code Customers interact with the brand on sites like
Product would be delivered through the mail Facebook or Twitter and share brand
experiences with others in their social network

OMNI-CHANNEL IDEAL SCENARIO


mCOMMERCE
In-Store tracking
Tracking how a customer moves through a store, noting what displays the
customer looks at or what departments the customer spends the most time in can
be extremely helpful for understanding individual consumer preferences as well as
creating optimal store layout
While the goal of in-store tracking is to provide an enhanced shopping experience for the
consumer, most people are likely to find this kind of monitoring a violation of privacy

Quick Response (QR) code


An easier alternative to typing a URL address into a mobile browser to access
product information from a mobile device
Marketers have used them in print advertising and direct mail ads with some success
MOBILE ELECTRONIC PAYMENT SYSTEMS

Wireless payment systems transform mobile phones into


secure, self-contained purchasing tools capable of instantly
authorizing payments over the cellular network
One advantage of many mobile payment systems over traditional
credit card systems is the ability to handle micropayments, or
transactions involving relatively small sums of money
MOBILE ELECTRONIC PAYMENT SYSTEMS
CHA R G E TO PHO NE B I L L WI T H S MS NE A R F I E L D CO MMUNI CAT IONS
CO NFIR MAT IO N ( NF C)
Requires users to set up an account with a Designed for payments in traditional retail
payment company stores
User will receive an SMS text message At check out, mobile users simply pass or
with a secure PIN number that he must tap their phone on a merchant terminal
enter on the eCommerce web site to and payment is transferred; users receive
complete the transaction an SMS text message confirmation
Amount of the charge is then added to the Only a small number of phones have the
payer’s phone bill, and the telecom carrier required NFC feature
remits this amount to the payee Additionally, the program is only available to
Telecom companies may deduct a service people with Citi MasterCard with PayPass or
charge from the amount paid Google’s Pre-Paid credit card
MOBILE ELECTRONIC PAYMENT SYSTEMS
P HO NE DISPLAYS B A R CO D E T HAT
CR E D I T CA R D & WE B F O R M
R E TA IL ER SCA NS
Mobile payment systems that generate Using a mobile web browser, buyers
a QR code on the user’s phone, which is make online purchases by entering
then scanned by the retailer their credit card number and other
Starbucks uses this approach with its mobile identifying information just the way
payment system: transfer money to a pre- they would if they were using a
paid account → upon check out, users personal computer
activate the Starbucks app, which creates a Process can be cumbersome given the smaller
bar code that can be scanned at check out → screen and key boards on mobile devices
funds are deducted from the user’s account
MOBILE ELECTRONIC PAYMENT SYSTEMS
T R A NSFE R FUNDS F R O M PAY ME NT
MO B I L E P HO NE CA R D R E A D E R
ACCO UNT USING S MS
User creates an account at a company Requires mobile phone users to insert a
and transfers money into it from a small card reader in the audio jack of
bank or credit card account their mobile device
Using a mobile phone and SMS, the user can Card reader allows those with accounts at
then transfer money to anyone else with a Square or PayPal to make or receive credit
mobile phone number card payments without a merchant account
Receiver must create an account at the
payment company in order to retrieve the
funds
End of Presentation

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