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TE CE THEME (d8)

TRAP ROOM
GOBLIN PASHA’S STOREROOM LL GOBLIN FAIR STABLES OR PEN
LY

BARRICADED HALLWAY
THIEVES O S
ORGY dreamwine, rotten or new stuff AC fairy jokes, pigs, wargs, horses, camels, rats
GUILD 1. forgotten knowledge
dancer gangs, intimacy CHURCH magical kittens,
2. evil or undeath
mage OF LAW surface slaves
CRYPT 3. law or justice

DRAFTY CORRIDORS: guarded, inhabited, or empty?


sacred supplicants, PLANAR GUARD POST 4. planar elements
RENTED ROOMS BEGGARS ROOM got the password?
texts, old warrior nuns, 5. social injustice
ROW
DEFENDED HALL: deathray turrets 3d6

1. adventurers bones magic incenses RICH HOUSE 6. war or strife


lairs

LABYRINTHINE
2. local workers 1. astral quay 7. chaos and entropy
1. empty / ruined 2. teleporter 8. revelry and joy
3. doppelgangers RIDDLE ROOM

mushroom folk
jelly monsters,
HIGH CLASS CABARET 3. orrery

more traps
4. prostitutes 2. museum / zoo

DAMP CAVE
sphynx or trap VISITORS (d10)

traps
5. drug dealers dress code, fine wines, 3. crime boss 4. reality rift
6. prisoners / slaves entertainers, criminal owner 4. cultists HQ 5. pentagram 1. d20 norse gnoll raiders
FAKE TOMB 5. wizard 6. portal 2. d6 amazon diplomats
DEEP WELL

dealers, gamblers, muggers


6. nobility 3. d10 British explorers
baths, pool, steam room

TRAP ROOM 1. trapped MONEYLENDER HALLWAYS 4. d6 thoul riders


1. poison gas 2. cursed traps, ogre security 5. d12 pilgrims
WATER ROOM

2. spikes/darts 3. defended 6. d4 planar travelers

hazards
3. crush/fall 4. pillaged FISH MARKET MUSHROOM FARM 7. d6 lost orphans

pests
SHADY TRADES CORNER cheap meals, rumours

DEEP SHAFT: stairs, lift, ladders, or nothing


4. runes 8. gnome digger ship
slave labour, 9. hunter-killer robot
CACHE ELD OUTPOST ART DISPLAY TAVERN white gorillas 10. roll on surface table
arms, military decor, maps, music, dance, vases, INHABITANTS (d12)
gold, advanced weapons paintings, sculptures, 1. Deserted
DWARF SMUGGLERS DEN
gear demonic torture 2. Horrible dive 1. d3 starhead lampmen
SLUMS access to the surface,
3. Cutthroats 2. d10 factory workers
illegal goods for sale
4. Workers 3. d8 diaphanous goblins
Valuable cargo
crashed or landed,

FORTUNE TELLER RUBBISH DUMP EVERSIGELORNDISKA

hard drinking
5. Scholars

hardworking,
4. d6 wasp riders

craftspeople
long answers, good METAMUNICIPAL COUNCIL ARMOURY

underpaid
6. Nobles 5. d10 street thugs
contacts and bad omens 1. martian
CRAFTSMAN'S SHOP awesome architecture, 6. d6 trog traders
2. elven
fallen angel guards, red tape 7. d12 urban ghouls
goods and food for sale, 3. powder
SHIP

CONFUSING ROOM CHAOS TEMPLE 8. d8 boar-orcs


local knowledge and gossip

GREMLIN
4. rusty

WARREN
living shadows, 9. d6 city musketeers
1. rotates on axis cursed treasure 10. d4 guild recruiters
2. teleports away BONEYARD UNDERGROUND RIVER OR CANAL 11. d8 underdark pirates
3. doors vanish haunted? aggressive fauna, dangerous currents JAIL 12. crawler dragon
WIZARD’S
HERMIT 4. prophetic pool
OR WITCH
LABORATORY 1. empty PECULIARITIES (d20)
5. evil doubles THRONE ROOM
salves

GREENHOUSE OR GARDEN
patrols KITCHENS 2. political
6. odd gravity spellbooks, 1. magical fountain
poisons, in artificial light or using sun tunnels 1. ruined 3. torturers
sandestins, 1. rotting 2. area under renovation
crazy advice, 2. long dead kings 2. feast 4. unguarded 3. unguarded treasure
healing honey PHYSICIAN scrolls and
MEDUSA’S CHAMBER DISPUTED CORNER 3. queen’s court 3. butchers 5. monsters 4. recent murder here
surgery secrets
factions skirmishes 4. alien rulers 4. cannibal 6. temporal 5. fungus infested

ARCHERY RANGE: hiring targets


luxury furniture, 6. doors have magic locks
WAREHOUSE pretty statues, 7. demonic activity
food, tools, stolen goods, rare stuff, eunuch guards, HAZARDOUS AREA 8. ghosts of lost citizens
PIT:
STEEP HALLWAY: slippery

lost artefacts MECHANICAL HALL


daughters probably bottomless automatons, traps, platforms, steam 9. valuable plants
1. noxious fumes 10. altar to eldritch gods
2. flooded 11. built for giants
THEATRE PAUPER’S HOUSE POND OR LAKE MINE
3. tremors 12. occult graffiti
dirt, drugs, dissent,

SPIDER LAIR
ARTIST’S STUDIO
and rich patrons

1. full of ghosts 4. lightning opportunities to help fishermen, weeds, islands 13. new management
astral silk, 1. coal
2. gladiator fights 14. statues alive at night
wrapped victims 2. gold
3. concert hall 15. plagued by crowblins
BARRACKS FACTORY SECRET PUBLIC LIBRARY 3. iron 16. condemned exit
4. adult shows 4. darkgem
1. invading orc tribe 1. clone slaves 17. secret cult meets here
5. political poetry VOLCANIC ROOM maze like aisles, scribes, guard
2. eld peace corps 2. tacky pop art 18. dead magic zone
6. popular plays scalding geysers, monks, old maps, rare tomes, deeds and 19. extradimensional
3. red unicorn faction 3. dangerous drug
lava pools
TR

4. interplanar militia 4. tinned fish contracts, portals into fiction works 20. exit to surface
AS
H

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