Interacting With Computers: Editorial

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Interacting with Computers 23 (2011) iii–iv

Contents lists available at ScienceDirect

Interacting with Computers


journal homepage: www.elsevier.com/locate/intcom

Editorial

Cognitive Ergonomics for Situated Human–Automation Collaboration

The ever-increasing involvement of computer technology in Salo, Savioja and Norros (Karvonen et al., 2011) studied the cur-
work and living environments—for training and actual task per- rent task of the train drivers. They conclude that if the identified
formances—sets continuously new challenges for cognitive ergo- critical roles of the drivers are not accounted for in a future fully
nomics in diverse domains like transport, crisis management and automated system, the quality of the service, but also safety
healthcare (Brinkman, 2011). A major challenge is to harmonize could be affected. Norros et al.’s, (2011) contribution to this spe-
the technology development to the dynamics and complexity of cial issue is a method for evaluating new technology and to
the social, cognitive and affective processes in these environ- anticipate future activity and changes in work demands. They
ments, taking into account of the diversity and multiplicity of examine the proposed method in a case study on emergency re-
human needs (cf. Klein et al., 2004). Such a harmonization com- sponse activity. The method includes a realistic test situation in
prises effective and efficient human-automation collaboration which two, the current and the new emergency response activ-
that proves (1) to be resilient for critical situations and (2) to ities, run in parallel. The third paper focuses on the creation of
facilitate creative problem solving in such situations. Current re- a situation map for a disaster response. Gunawan et al. (2011)
search focuses on collaborative artefacts that help to establish report on a study in which participants on different locations
these two effects by enhancing work team’s conditions, knowl- collaborate in creating a situation map of an incident. The study
edge and capabilities for acting in a safe and healthy way. For shows that an additional stage with increased collaboration
example, studies on flying, driving, and sailing provide require- channels could improve the quality of the map, and that the
ments for pilot-automation collaboration that brings about ade- map making process could be positively supported by allowing
quate recover piloting behaviour after a ‘‘failure’’ (cf. Woods partners to explicitly state their confidence in the observed
and Hollnagel, 2006; Lenior et al., 2006). As a second example, objects and events.
recent research on shared situation awareness of distributed Collaboration in a shared task was also a key element of the
teams in crisis management provide support that may improve work reported by Chellali et al. (2011). They created a collabora-
team coordination and corresponding performance (van der Kleij tive virtual environment in which pairs could train a medical
et al., 2009). For the development of such human-automation needle insertion task. Based on their experiment, they conclude
collaboration, cognitive ergonomics methods are needed for that compared to conventional training methods, their training
deriving and testing of the ‘‘situational’’ requirements systemat- environment improve the individuals’ collaborative performance.
ically (cf. Neerincx and Lindenberg, 2008). For example, game- Here training is a strategy to prepare individuals to cope with
based evaluations with Virtual-Reality tools can help to train complexity. Likewise serious gaming is therefore also receiving
for new situations or to test specific artefacts (Smets et al., more research attention. Its challenge is to combine learning
2011). Furthermore, a combination of scenario-based investiga- with entertainment. To do this Wouters et al. (2011) suggest
tion and controlled lab experiments can, for example, help to using foreshadowing and back story technique. To support
study automated assistant functions to support therapists in high designers with this, they put forward game discourse analysis.
demand situations when treating multiple patients simulta- Although they did not find a direct effect on learning, the
neously over the internet (Paping et al., 2011). As a final exam- authors found in their study that this technique resulted in more
ple, user experience sampling methods that apply advanced curiosity among players.
interaction events analysis (Brinkman et al., 2005; Brinkman Information technology can also change the nature of the com-
et al., 2007) or sensor technology can improve the insight into plexity, the work activities, and the resulting outcome. This was
situated activities over time (such as heart-rate, eye tracking), the focus of Wojtczuk and Bonnardel’s (2011) contribution. They
but it might prove to be difficult to apply in high-demand envi- studied the activities of professional designers and their design
ronments (e.g. Grootjen et al., 2007). when using manual design methods or computer-aided design
This special issue provides studies on new artefacts and anal- (CAD) systems. They also asked judges from different backgrounds
ysis methods that contribute to the development of the envi- (designers, teachers, retailers, and users) to assess the designs.
sioned collaboration as described above. It is a selection of the They found that the judges had a preference for design created
25 papers presented at the European Conference on Cognitive with CAD systems.
Ergonomics 2010 that was held in Delft, the Netherlands. Thir- Complex tasks are often also studied by using computational
teen extended versions of these papers were submitted to the models. For example Cole et al. (2011) made a contribution to-
special issue, of which seven were selected to be included in wards modelling information search behaviour. They study eye
the special issue after an additional review round. Three papers movement patterns of journalists and genomics when they per-
in the special issue address collaboration and complexity in the formed an information search task. The authors conclude that task
safety, and emergency response domain. As plans are to fully features can be inferred from transitions between scanning and
automate the Helsinki Metro, Karvonen, Aaltonen, Wahlström, reading behaviour, and the amount of text processed.

doi:10.1016/S0953-5438(11)00060-9
iv Editorial / Interacting with Computers 23 (2011) iii–iv

Besides the authors that submitted to this special issue, we also Chellali, A., Dumas, C., Milleville-Pennel, I., 2011. Influences of haptic
communication on a shared manual task. Interacting with Computers 23,
like to acknowledge and express our appreciation for the time and
317–328.
effort invested by the following reviewers: Cole, M., Gwizdka, J., Liu, C., Bierig, R., Belkin, N.J., Zhang, X., 2011. Task and user
effects on reading patterns in information search. Interacting with Computers
 Gordon Baxter 23, 346–362.
Grootjen, M., Neerincx, M.A., van Weert, J.C.M., Truong, K.P., 2007. Measuring
 Martin Beer cognitive task load on a naval ship: implications of a real world environment.
 Mathilde Bekker In: Proceedings of the 3rd International Conference on Foundations of
 Joost Broekens Augmented Cognition. Springer-Verlag, Beijing, China.
Gunawan, L., Alers, H., Brinkman, W.P., Neerincx, M.A., 2011. Distributed
 Keith Arnold Butler collaborative situation-map making for disaster response. Interacting with
 Darryl Charles Computers 23, 308–316.
 Ling Chen Karvonen, H., Aaltonen, I., Wahlström, M., Salo, L., Savioja, P., Norros, L., 2011.
Hidden roles of the train driver: a challenge for metro automation. Interacting
 Anita Cremers with Computers 23, 289–298.
 Joan De Boeck Klein, G., Woods, D.D., Bradshaw, J.M., Hoffman, R.R., Feltovich, P.J., 2004. Ten
 Kine Dorum challenges for making automation a ‘‘team player’’ in joint human-agent
activity. IEEE Intelligent Systems 19, 91–95.
 Stefano Filippi Lenior, D., Janssen, W., Neerincx, M.A., Schreibers, K., 2006. Human-factors
 Dong-Han Ham engineering for smart transport: decision support for car drivers and train
 Austin Henderson traffic controllers. Applied Ergonomics 37, 479–490.
Neerincx, M.A., Lindenberg, J., 2008. Situated cognitive engineering for complex task
 Dirk Heylen
environments. In: Schraagen, J.M.C., Militello, L., Ormerod, T., Lipshitz, R. (Eds.),
 Runa Jesmin Naturalistic Decision Making and Macrocognition. Ashagte, Aldershot, UK, pp.
 Tom Kontogiannis 373–390.
 Ludovic Le Bigot Norros, L., Liinasuo, M., Hutton, R., 2011. Evaluating the potential of new
technological tools for safety-critical work. Interacting with Computers 23,
 Jonas Lundberg 299–307.
 Thomas Mandl Paping, C., Brinkman, W.P., van der Mast, C., 2011. An explorative study into tele-
 Nicolas Marmaras delivered multi-patient virtual reality exposure therapy system. In: Coping with
Posttraumatic Stress Disorder in Returning Troops: Wounds of War II. IOS Press,
 John McCarthy Amsterdam, pp. 203–219.
 Thierry Morineau Smets, N., te Brake, G., Buurman, T., Neerincx, M.A., van Oostendorp, H., 2011.
 Sofie Pilemalm Effects of mobile support on situation awareness and navigation in a field and
game environment. Entertainment Computing 2, 39–46.
 Jean Adelle Pratt van der Kleij, R., de Jong, A., te Brake, G., de Greef, T., 2009. Network-aware support
 Aristidis Protopsaltis for mobile distributed teams. Computers in Human Behavior 25, 940–948.
 Chris Riley Wojtczuk, A., Bonnardel, N., 2011. Designing and assessing everyday objects:
impact of externalisation tools and judges’ background. Interacting with
 Ben Salem Computers 23, 337–345.
 Ladislao Salmerón Woods, D.D., Hollnagel, E., 2006. Joint Cognitive Systems: Patterns in Cognitive
 Karin Slegers Systems Engineering. CRC/Taylor & Francis, London; Boca Raton.
Wouters, P., van Oosterdorp, H., van der Spek, E.D., Boonekamp, R., 2011. The role of
 Stephanie D Swindler
game discourse analysis and curiosity in creating engaging and effective serious
 Sharon Y. Tettegah games by implementing a back story and foreshadowing. Interacting with
 Cathy Treadaway Computers 23, 329–336.
 Michael Twidale
 Hartmut Wandke Willem-Paul Brinkman
 Pieter Wouters Delft University of Technology,
 Wan Chul Yoon The Netherlands
Mark A. Neerincx
Delft University of Technology,
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Brinkman, W.P., Haakma, R., Bouwhuis, D.G., 2007. Towards an empirical method of
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