RF11 - Copperneck Artillery

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RF11 Copperneck Artillery

Requirements: Ration
Goal: Kill all Ancient Artillery Author: Steve Rodrigue

Introduction:
us to death are not blocking the road. and kneels before her and starts to talk
The artillery that used to protect our with some of the children. These poor
Trond appears close to you and he feels region from the invaders has now been children look frail.
comforted: "We are close, we are turned against us. As soon we start to
getting closer. We feel it. My friends, move forward, they aim at us and fire As you investigate the area, you find a
you faced all challenges, you killed foes warning shots. We can't afford to lose back entrance to the compound. Let's
and survived great dangers." more people or any of our carts. And get rid of this menace.
we are not strong enough to fight them.
As you're about the reach the Gate, you At night, they send their hounds to
run across a Caravan of people hiding keep us still. Can you help us Aesther? 1
on the sides of the road behind rocks Can you and your mercenaries turn the
and trees. They look afraid. tide? Let our children see there are still
You break through the door and you
good people in this world." immediately hear "Aim!" You see the
Trond gets close to whom looks like the cannons are now pointing at you, those
matriarch of the group: "What is going The Aesther smiles to the matriarch Inox Mountaineers are really not liking
on?" and turns to you. "I'll stay with them being disturbed while they oppress
while you go to fight these Inox. people.
"The Inox Mountaineers, this evil tribe Anyway, we have to go through here
that destroyed our village and starved too." Trond returns to the matriarch

Maps:
E1a
G1b
H1a
Ancient Hound Inox Inox Guard Inox Bear Trap Stone Wall Section (x4) Treasure
I1b Artillery Archer Shaman (x2) Pillar (x6) Tile (x1)

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Created with Silent Bridge — https://silent-bridge.chantry-games.com
Special Rules:
Any Elite Ancient Artillery has
unlimited range as a scenario effect.

Conclusion:
Silencing the cannons gave no more
reason for the remaining Inox to fight,
they drop their weapons and run! You
did not know that Inox could run this
fast. You come back to the caravan and
tell them it is now a safe passage. They
can continue their journey. The all
contributed to generously offer you a
bag of rations and some gold. You can't
take it all, you have to choose.

New Location:
War and Incarnation (RF12)

Party Achievement:
Silenced Cannons

Reward:
1 Ration OR 15 collective gold

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Created with Silent Bridge — https://silent-bridge.chantry-games.com

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