Professional Documents
Culture Documents
Audio Software Lesson Report
Audio Software Lesson Report
MSD 06102
Date: 08/11/2021.
RECORDING.
- Meaning.
- Types.
- Place.
- Accessories.
- Techniques.
- Processes.
- Routing.
- Tracks.
- Why do we record.
EDITING
- Tools.
- Colors.
- Manipulation.
- Convention of MIDI to WAV.
- Why do we edit.
PRE-PRODUCTION
Mixing
-Balancing /leveling
-EQ
- Dynamics {compression, Gate, Expander}
- Effects {Reverb, delay, Flagger, Chorus}
POST- PRODUCTION
Mastering.
- Imaging {stereo}
- Ventage control
-Maximization {Boosting}
- Bouncing
1. RECORDING.
The process of capturing acoustic sound using microphone that converts the recorded
acoustic sound to electric wave so that may be stored in a computer within a specific DAW
for other more processes.
TYPES OF RECORDING
1. STUDIO RECORDING
2. LIVE PERFORMANCE RECORDING
PLACE OF RECORDING
We have a main place of recording named Studio but one can use any place according to their
needs or the accessibility, for us let us look the types of studio.
1. PORTABLE.
2. PROJECT.
3. PROFFESSIONAL.
RECORDING ACCESSORIES
-Computer
- Monitor
- Sound card
- Microphone and it accessories
- Cable and acoustic devices
RECORDING TECHNIQUES.
In recording techniques, we look much on microphone setting and gain balancing at sound card.
1. Microphone
Is a device used to convert acoustic sound to electric signal.
TYPES OF MICROPHONE
POLAR PATTERN
i. Omni Direction
ii. Bio Direction
iii. Cardioid Direction
RECORDING PROCESS
1. INITIAL PROCESS
2. MIDDLE PROCESS
3. FINAL PROCESS
INITIAL PROCESS
- Placement of speaker, microphone
- Cabling
- Suppling of the electricity
MIDDLE PROCESS
- Preparation of DAW
- Connecting soundcard interface [sound card]
- -link sound card and monitor speaker
FINAL PROCESS
-Finally we record and store data in a given folder for further more process.
ROUTING.
SOURCE >> MICROPHONE >> SOUND CARD >> DAW >> SOUND CARD >> MONITOR.
TRACKS.
i. Audio tracks
ii. MIDI tracks
iii. Auxilliary tracks
iv. Group tracks
v. Master tracks
WHY DO WE RECORD.
i. To store information.
ii. In order to get chance to edit and manipulate data.
iii. To get a favorable format while exporting.
3. EDITING.
Is the process of correcting a recorded Data according to the need.
TOOLS.
i. Glue tool
ii. Fade tool
iii. Pencil tool
iv. Eraser tool
v. Marquee tool
vi. Pointer tool
COLORS.
We used colors to differentiation tracks and regions.
MANIPULATION
To change data from one form to another form.
WHY DO WE EDIT.
i. To clean
ii. To create environment
iii. Emotional
iv. Time [day or years] day or night
v. Weather
c) Bass guitar
Bass guitar is hard to play at a constant volume. Applying compression
helps to ensure that the bass doesn’t keep wandering in and out of the mix.
d) Prevent distortion
Often a heavy kick drum or loud bass guitar will cause large peaks in the
signals that causes distortion. Using a limiter can help prevent distortion.
POST PRODUCTION.
Mastering.
At this part we deal with a whole exported audio in balancing the dynamics, frequency, imaging,
maximizing and many other.