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Name: Virtue: Profession:

Player: Vice: Craft Name:


Chronicle: Concept: Coven/Cabal:

ATTRIBUTES
Intelligence ●
OOOOO Strength ●
OOOOO Presence ●
OOOOO
Wits ●
OOOOO Dexterity ●
OOOOO Manipulation ●
OOOOO
Resolve ●
OOOOO Stamina ●
OOOOO Composure ●
OOOOO

SKILLS OTHER TRAITS


MENTAL MERITS HEALTH
(-3 unskilled) ________________ OOOOO OOOOOOOOOOOO
¨ Academics _______OOOOO ________________ OOOOO ¨¨¨¨¨¨¨¨¨¨¨¨
¨ Computer________ OOOOO ________________ OOOOO
¨ Crafts__________OOOOO ________________ OOOOO WILLPOWER
¨ Investigation_____OOOOO ________________ OOOOO OOOOOOOOOO
¨¨¨¨¨¨¨¨¨¨
¨ Medicine________ OOOOO ________________ OOOOO Risked:¨
¨ Occult__________OOOOO ________________ OOOOO
¨ Politics________ OOOOO ________________ OOOOO SOURCE
¨ Science_________ OOOOO ________________ OOOOO ¨¨¨¨¨¨¨¨¨¨
________________ OOOOO
PHYSICAL MYSTERIES MORALITY
OOOOOOOOOO
(-1 unskilled) ________________ OOOOO Derangements
¨ Athletics_______ OOOOO ________________ OOOOO ________________
¨ Brawl___________OOOOO ________________ OOOOO ________________
¨ Drive___________OOOOO ________________ OOOOO ________________
¨ Firearms________ OOOOO ________________ OOOOO
¨ Larceny_________ OOOOO ________________ OOOOO Size:______ Speed:____
¨ Stealth_________ OOOOO ________________ OOOOO Defense:____ Armor:____
¨ Survival________ OOOOO ________________ OOOOO Initiative Mod:________
¨ Weaponry________ OOOOO ________________ OOOOO Experience:_________
________________ OOOOO Practical Experience:____

SOCIAL Weapon/Attack Dice Mod. Range Clip Size


(-1 unskilled)
¨ Animal Ken______ OOOOO ___________________ _______ ______ _____ _____
¨ Empathy_________ OOOOO ___________________ _______ ______ _____ _____
¨ Expression______ OOOOO ___________________ _______ ______ _____ _____
¨ Intimidation_____OOOOO
Equipment Durability Structure Size Cost
¨ Persuasion______ OOOOO
¨ Socialize_______ OOOOO ___________________ _______ ______ _____ _____
¨ Streetwise______ OOOOO ___________________ _______ ______ _____ _____
¨ Subterfuge______ OOOOO ___________________ _______ ______ _____ _____
Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Merits 7 • (Buying the fifth dot in any area costs two points) • Health = Stamina + Size • Willpower = Resolve + Composure
Size = 5 for adult humans • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity +5 • Starting Morality = 7
Copyright 2008 White Wolf Publishing http://www.white-wolf.com

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