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An International Literature Review of 1:1 Computing in Schools
An International Literature Review of 1:1 Computing in Schools
DOI 10.1007/s10833-016-9271-y
Introduction
Although the inception of 1:1 implementation can be traced back to 1990, until now
there are only a few systematic literature reviews (Table 1). The discussions and
findings of most of these reviews lean towards the various implementation outcomes
for students and teachers and are mostly situated within the developed world
context. Given this research status, the present study aims both to provide an update
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tablets, and handhelds. Our definition of 1:1 computing is quite broad and extends
earlier definitions, which are often tied to specific technologies. For example,
Penuel (2006) specifies that the device used should be a ‘portable laptop computer’
having access to a wireless network. Fleischer (2011) adds that ‘‘one person must
have access to the same computer at all times, with the same settings, programs and
folder structure’’ (p. 2).
The genesis of 1:1 initiatives was much influenced by the ‘constructionist
learning’ thinking of Papert (1970). The constructionist perspective sees learning as
a process of ‘‘reconstruction rather than as a transmission of knowledge’’ (Papert
1986, n.p.). Papert thought that ‘‘learning is most effective when part of an activity
the learner experiences as constructing a meaningful product’’ (n.p). He suggested
schools should address learning by ‘‘creating an environment in which the child will
become highly involved in experience of a kind to provide rich soil for the growth in
intuitions and concepts for dealing with thinking, learning, playing, and so on’’
(Papert 1970, p. 4). This approach, in combination with the fast evolution of
information and communication technologies (ICTs) and growing needs for
integrating those technologies within and outside of the classroom suggests a
‘student centered’ pedagogy which has recently provided challenges to traditional
‘lecture-and-test’ (or teacher centered) modes of learning. Student-centered thinking
has produced a variety of different active learning methods, such as collaborative
learning, experiential learning, and problem-based learning (Mascolo 2009). In this
regard, the potential roles of contemporary communication technologies are thought
to be enormous. However, as the nature of instructional intervention in one-to-one-
programs is yet tentative and under development (Sauers and McLeod 2012), we are
at an early stage when it comes to figuring out how to best integrate technologies in
the learning process given the certain socio-technical learning context.
1:1 programs in education are becoming popular worldwide for three main
reasons—easy availability and affordable information and communication tech-
nologies, increasing demands for adaptation to a networked and shared learning
environment that allows access to information from anywhere at any time, and
inclusion of ICT in the educational development policy agenda of countries and
states. Many countries, and indeed supranational organizations such as the European
Union, have widespread access to computers as an important policy item—schools
being one arena among others. While policy and priorities may differ across
countries, common motivations for increased computer use in schools include
national economy (all citizens must learn to handle new technology to become a
more productive workforce), equality, efficiency, and process change (Hylén 2010;
Peck and Sprenger 2008).
In the developed world there are a huge number of 1:1 implementations. While
the exact number is elusive, Peck and Sprenger (2008) estimated the number of
public 1:1 schools in the USA to over 14,000. Overall it seems the number is
increasing more rapidly in recent years, following the general increase of computer
use in the home. In Sweden, for example, over 200 out of 290 municipalities have
1:1 programs encompassing all schools (DiU 2012). A lot of literature on the 1:1
programs is of a practical nature, such as handbooks and descriptions of successful
cases, but overall there is not much research into causal relations between
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interventions and effects. As Hattie (2009) points out, almost any intervention can
lead to positive results locally. In a similar vein, a US 2010 review of 997 1:1
schools found that the way projects were implemented mattered most. According to
the findings of the review ‘‘1:1 schools employing key implementation factors
outperform all schools and all other 1:1 schools’’ (Project Red 2007, p. 14).
However, not all implementations are sustained. Some schools have abandoned the
1:1 programs due to high costs, technical problems, and difficulties in finding
measurable positive effects (Fried 2008; Hu 2007; Warschauer 2006). Warschauer
(2006) suggests that technology does not itself lead to positive effects but is rather
an ‘intellectual and social amplifier’ which can help make good schools better but
increases problems at less successful schools. The finding that good work processes
are more important than ICT echoes earlier findings in other businesses;
Brynjolfsson (1993) showed that positive effects of ICT in businesses came from
reorganization, not from the amount of ICT used. Regarding the school sector, a
2009 US review of 1:1 research showed that there specific technologies yielded no
measurable effects but work methods including formative evaluation, student
reflection and ‘self-explanation’ did (Means et al. 2009). However, many authors
point out that because most studies are small, far-reaching conclusions cannot be
drawn (Dunleavy et al. 2007; Lemke and Martin 2003; Penuel 2005). In another
study, Rosso (2010) finds that the overall implication of existing research is that 1:1
requires fundamental change in the view of learning and education. This includes
the relation between teaching/work and tests, teachers’ work methods and role in the
learning process, and students’ view of schoolwork. Such change also leads to new
tensions, such as conflicts between new learning models and old policy models, and
between new outcomes and old assessments (Bielefeldt 2006).
Methods
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Academic journals 59
Reports (evaluation, research, and technical), 38
working papers and policy briefs
Conference proceedings 18
News, web articles and video presentations 14
Graduate dissertations 10
Books and handbooks 6
This search process initially yielded 297 publications which were summarized in
a metadata and concept matrix for further screening in view of a set of exclusion
criteria, including research objectives, relevance, time, and publication venues. This
screening and quality appraisal resulted in retaining 145 publications, most of which
were published during the last 10 years (Table 2). Our literature review is concept
centric (Webster and Watson 2002). We sorted out several themes and grouped
them together under several units of analysis (Tables 3, 4, 5, 6, 7, 8, through 9).
During the analysis, we avoided repeating the work of previous literature reviews,
but the findings of these are of course taken into account.
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Students Engagement and Bebell (2005), Bebell and Kay (2010), Burgad (2008), Great Maine
motivation Schools Project (2004), Gulek and Demirtas (2005), Hourcade
et al. (2008), Ingram et al. (2008), Keengwe et al. (2012), Kong
(2011), Lowther et al. (2007), Martino (2010), Mouza (2008),
Oliver et al. (2009), Rockman (2004), Silvernail and Lane (2004),
Suhr et al. (2010), Swan et al. (2005a, b), Trimmel and Bachmann
(2004), Warschauer et al. (2004), Zucker (2005) and Zucker and
Hug (2007)
Quality of work and Bebell (2005), Bebell and Kay (2010), Burgad (2008), Dunleavy
achievements et al. (2007), eMINTS (2007), Ferrer et al. (2011), Grimes and
Warschauer (2008), Great Maine Schools Project (2004), Gulek
and Demirtas (2005), Kerr et al. (2003), Light et al. (2002),
Lowther et al. (2007), Shapley et al. (2009), Silvernail and
Buffington (2009), Silvernail and Lane (2004), Warschauer
(2009), Warschauer et al. (2004) and Zucker and Hug (2007)
Self-directed/ Ardito (2011), Dunleavy et al. (2007), Gulek and Demirtas (2005),
independent Great Maine Schools Project (2004), Harris (2010b), Keengwe
learning et al. (2012), Lowther et al. (2003), Rockman (2004), Silvernail
and Lane (2004), Warschauer et al. (2004), Zucker and Hug
(2007) and Zucker and McGhee (2005)
Research and writing Burgad (2008), Cervantes et al. (2011), Gulek and Demirtas (2005),
skills Kerr et al. (2003), Lowther et al. (2003), Lowther et al. (2007),
Rockman (2004), Silvernail and Gritte (2005), Suhr et al. (2010),
Warschauer (2009) and Warschauer et al. (2004)
Computing skills Great Maine Schools Project (2004), Gulek and Demirtas (2005),
Harris (2010b), Lei (2010), Lei and Zhao (2008), Lowther et al.
(2007), Saçkes et al. (2011) and Warschauer (2007)
Access to online Dunleavy et al. (2007), Great Maine Schools Project (2004), Ingram
contents et al. (2008), Lowther et al. (2003), Lowther et al. (2007) and
Zucker (2005)
Attendance and Great Maine Schools Project (2004), Kerr et al. (2003), Light et al.
enrollment (2002), Silvernail and Lane (2004) and Zucker and Hug (2007)
Homework Gulek and Demirtas (2005), Great Maine Schools Project (2004)
and Sclater et al. (2006)
Help special-need Corn et al. (2011), Gulek and Demirtas (2005), Harris and Smith
students (2004), Russell et al. (2004) and Warschauer (2009)
Cognitive skills Cristia et al. (2012), Gulek and Demirtas (2005), Hansen et al.
(2012) and Mabry and Snow (2006)
substantial in terms of the actual student usage as the average daily use of each
netbook was 22.5 % of the daily available time. According to other studies, the most
common uses are developing instructional materials, conducting research relating to
instruction, record keeping and communicating with colleagues, students and their
parents (Katz and Kratcoski 2005; Silvernail and Lane 2004).
There are several impact studies but not many conclusive and generalizable
results. There are many reasons for that. Most studies are from the developed world
and mainly the USA. The data material is often uncertain as there are project
factors, undefined measures (e.g. ‘student and staff morale’), and research is often
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Teachers and Constructivist and Apiola et al. (2011), Beaudry (2004), Gulek and Demirtas
teaching flexible teaching (2005), Ingram et al. (2008), Katz and Kratcoski (2005),
Maninger and Holden (2009), Rockman et al. (2000) and
Zucker and McGhee (2005)
Collaboration Beaudry (2004), Chandrasekhar (2009), Oliver et al. (2009) and
Zucker and McGhee (2005)
Professional Chandrasekhar (2009), Klieger et al. (2010) and Rockman
development (2004)
Access to online Corn et al. (2011), Dunleavy et al. (2007) and Ingram et al.
contents (2008)
Gaining computing Chandrasekhar (2009) and Great Maine Schools Project (2004)
skills
Classroom Teacher-students interaction/ Ardito (2011), Bebell (2005), Dunleavy et al. (2007),
improved Fairman (2004), Gulek and Demirtas (2005), Harris
communication/collaborations (2010b), Ingram et al. (2008), Katz and Kratcoski
(2005), Larkin and Finger (2011), Lei and Zhao
(2008), Light et al. (2002), Mouza (2008),
Silvernail and Lane (2004) and Zucker and McGhee
(2005)
Use of technology in meeting Bebell (2005), Fairman (2004), Ingram et al. (2008),
curriculum goals Keengwe et al. (2012), Oliver and Corn (2008),
Rockman et al. (2000), Russell et al. (2004) and
Silvernail and Lane (2004)
Classroom dynamism Fairman (2004), Garthwait and Weller (2005), Katz
and Kratcoski (2005), Kerr et al. (2003), Klieger
et al. (2010), Lowther et al. (2007), Martino (2010),
Silvernail and Buffington (2009) and Swan et al.
(2005a, b)
Discipline/behavior problems Great Maine Schools Project (2004) and Silvernail
and Lane (2004)
Community Social: reduces socio-educational Ferrer et al. (2011), Harris (2010a, b), Martino
inequalities (2010) and Mouza (2008)
Parents: increases parental Bate et al. (2012), Lemke and Martin (2004),
involvement in school and Rockman (2003) and Zucker and McGhee
technology literacy (2005)
Industry: increases innovations and Charbax (2009), Harris (2010a), Kraemer et al.
sales, reduce prices (2009), Patel et al. (2012) and Rawsthorn (2011)
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Leads to additional distraction and hinders Bate et al. (2012), Donovan et al. (2010), Great Maine
learning environment Schools Project (2004), Harris and Smith (2004), Hatakka
et al. (2013), Hu (2007) and Lei and Zhao (2008)
Insignificant to academic achievement Bielefeldt (2005), Constant (2011), Garner (2008), Grimes
and Warschauer (2008), MacDonald (2004) and Ogden
(2009)
No-effect or negative on math score
Angrist and Lavy (2002), Barrera-Osorio and Linden
(2009), Bielefeldt (2005), Cristia et al. (2012), Constant
(2011), Dunleavy and Heinecke (2008) and Grimes and
Warschauer (2008)
Causes psychological as well as physical Eder (1998), Harris and Smith (2004), Harris and Straker
strains (1999), Pekovics (2003) and Trimmel and Bachmann
(2004)
Over-dependency on information Great Maine Schools Project (2004), Lei and Zhao (2008)
technology can hurt the ‘art of thinking’ and MacDonald (2004)
based on small test groups (one or two classes). In addition the projects as well as
the research on them are often sponsored by computer manufacturers and pursued
by teachers in their own classes. A large research review by the US Ministry of
Education showed that technology itself does not entail positive effects but work
methods that include student self-reflection, self-assessment, and self-explanation
do (Means et al. 2009). This finding is in accordance with research on effectiveness
of technology use in general; information technology only yields productivity gains
in combination with improved work processes (Brynjolfsson 1993). The most
important ingredient in ‘positive change’ is the interaction between teacher and
student. Many investigations confirm the difficulty in measuring objective changes.
For example, an evaluation of a project in Falkenberg, Sweden, exhibited positive
experiences as stated by staff and students but there was no way to measure whether
grades had been affected in any way (Hallerström and Tallvid 2008).
Our findings in terms of the impact resulting from using laptops can be
summarized by four categories—students, teachers and teaching, classroom
environment, and community. Tables 3, 4, 5 and 6 summarize the evidence found
in the study corresponding to these categories.
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Table 8 continued
Rigorous (systematic, comprehensive, Barrera-Osorio and Linden (2009), Bielefeldt (2006), Holcomb
independent) evaluation (2009), Ingram et al. (2008), Kraemer et al. (2009), Penuel
(2006), Schaumburg (2001), Suhr et al. (2010) and Tedre et al.
(2011)
Impact/effectiveness evaluation Cristia et al. (2012), Harris (2010b), Kraemer et al. (2009),
Penuel (2006) and Severin and Capota (2011)
Longitudinal studies Hansen et al. (2012), Kong (2011), Swan et al. (2005a, b) and
Yu (2011)
Empirical evidence Ferrer et al. (2011)
Experimental and quasi-experimental Penuel (2006)
studies
Focusing in the context of developing Barrera-Osorio and Linden (2009)
countries
evidence for laptop programs is so far highly dominated by studies conducted in the
context of developed world, mainly the USA. This means there is a potential bias in
the available knowledge within the field as a whole, including of course this review.
Increased ‘engagement and motivation’, ‘quality of work and achievement’, and
‘independent learning’ are the three most frequently cited findings on positive
impacts. The following discussion briefly presents each of the categories on impact
as shown in Table 3.
There are several empirical findings indicating that the use of laptops both at
schools and at home stimulates the students to engage more in their learning and
increases their motivation to learn (Silvernail and Lane 2004). Keengwe et al.’s
(2012) study impact of the 1:1 laptop program on traditional student achievement
and learning at a rural Midwestern high school in the USA and found that 83 % of
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the teachers perceived that the program improved students’ engagement for and
interest of learning, while the rest did not see any impact. Likewise, an evaluation
report (Ingram et al. 2008) on the Stillwater Area Public Schools laptop initiative
describes that ‘‘student engagement was higher when students had access to
computers or laptops’’ and ‘‘students’ physical engagement in the lesson was high at
both 15 and 30 min into the class period’’ (p. v). Similarly, Martino’s (2010) study
on OLPC for Uruguay’s Plan Ceibal (Basic Computer Educational Connectivity for
Online Learning) found that enhanced motivation for learning was one of the most
significant outcomes.
Some evidence suggests that effective implementation of 1:1 laptop programs may
contribute towards improving students’ self-efficacy which helps them to work
independently (Iman 2011). The 1:1 program helps students achieve greater reliance
on active learning strategies, motivate independent reading, develop more
responsibilities and become better organized in learning activities (Gulek and
Demirtas 2005; Harris 2010b; Silvernail and Lane 2004; Warschauer et al. 2004;
Zucker and Hug 2007; Zucker and McGhee 2005). According to the Great Maine
Schools Project study (2004), 76 % of the surveyed teachers perceived that the
‘ability to work independently’ among low-achieving students improved, while
14 % did not find any such effect.
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Burgad’s (2008) study on the effect of a 1:1 laptop program on students’ academic
performance in a small rural North Dakota school found that laptops improved
research analysis, writing and editing skills. Improving research skills seems
consistent with the improvement of writing skills. Warschauer (2009), investigating
writing and pedagogical aspects of laptop initiatives in 10 elementary, middle, and
high schools in California and Maine, found that the use of laptops led to not only
more writing but also higher quality writing and substantial positive changes at
several stages of writing. According to Rockman (2004), laptops bring more
positive attitudes towards writing as the students enjoy writing more on the laptops
than on paper.
All the empirical studies that report positive findings from laptop programs indicate
students’ enhanced abilities in handling computing technologies. However, there are
few that explicitly acknowledge the presence of such skills. Warschauer (2007)
found that students in all the laptop schools knew how to access and manage
information and incorporate it into their written and multimedia products. Over
time, the use of computing technology among the students is gradually maturing
(Lei 2010), positively contributing to their development of computer skills (Saçkes
et al. 2011). The Great Maine Schools Project (2004) reported that the children had
consistently exhibited more advanced and flexible uses of computing technology.
Many report that laptops in the classroom motivate even reluctant students to learn,
and that there are lower detention and dropout rates. This also encourages high-
performing students to remain in the public school (Light et al. 2002) and improves
attendance among the at-risk or low-achieving students (Great Maine Schools
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Project 2004). The Zucker and Hug (2007) survey at the Denver School of Science
and Technology found that presence of laptops in the classrooms led to a very
positive impact on the student attendance as they found school more interesting than
before.
The Great Maine Schools Project (2004) reported that nearly 50 % of the surveyed
parents opined that laptops motivated their children for doing schoolwork at home.
Sclater et al. (2006) study of Canadian public schools found that more than 80 % of
the students that had used a computer found that helpful for their schoolwork. They
also found that ‘‘almost all students, elementary and secondary, reported having a
computer at home that they could use for schoolwork’’ (Sclater et al. 2006, n.p.).
Laptops can provide many advantages for students with physical disabilities or
learning or behavior difficulties by way of facilitating better communication,
organization, and confidence in reading and assessment. According to the Corn et al.
(2011) exploration of the role of students with special needs among 18 North
Carolina 1:1 Learning Technology Initiative (NCLTI) pilot schools, ‘‘Teachers
reported many advantages that a laptop can provide for a student with disabilities.
One teacher suggested, ‘There are a lot of ways that computers can mask a
disability, or help you compensate for one.’ This sentiment was represented within
multiple facets of learning, such as communication, organization, confidence,
reading ability, and assessment’’ (p. 6). Some studies also report that laptops offer
students with special needs additional visual representation of learning material,
easier ways of writing, increased engagement in active learning, and retention of
educational materials (Goldberg et al. 2003; Gulek and Demirtas 2005; Harris and
Smith 2004).
Cognitive skills reflect one’s abilities derived through a group of mental processes
including level and quality of attention, focus and inhibition, memory (working,
auditory, contextual, long-term, short-term, non-verbal, visual etc.), producing and
understanding language, processing speed and solving problems, adaptability, and
making decisions. Evidence suggests that use of laptops in the learning environment
engages students’ cognitive efforts and may lead to reduced cognitive load (Cristia
et al. 2012; Mabry and Snow 2006; Warschauer 2009). The Hansen et al. (2012)
field experiment at some schools in Ethiopia found that children with laptops
achieved significantly higher scores on abstract reasoning in comparison to the
children in a control group. According to the study, this positive effect was
relatively strong compared to the findings from similar studies in developed
countries.
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There are reports that 1:1 programs have had concrete effects on factors relating to
social inequality for students with low socio-economic status in the areas of
developing technological skills, career advancement, and broadening their world-
views through use of computers provided by their schools (Harris 2010b). In regard
to families with less technological and cultural resources, the Ferrer et al. (2011)
study in Aragón (Spain) found that use of computers in primary school was ‘‘a
strategy that evidently contributes to the reduction of socioeducational inequalities
amongst pupils, in terms of gender as well as birthplace and the mother’s level of
education’’ (p. 287).
Some studies (e.g. Rockman 2003) indicate that integration of laptop programs in
education may impact parents as concerns both their involvement in school and
their gaining technology literacy. Furthermore, Zucker and McGhee (2005)
suggested that laptop programs may eliminate the digital divide for entire
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households who had no computers before. The study found that parents affiliated
with Henrico County Public Schools in the USA could get Internet access at a
discounted rate and receive training, perhaps for the first time, sponsored by the
schools to use computers and the internet. This helped parents to increasingly
become involved in communicating with teachers and take an active role in their
children’s learning processes, and stay up-to-date about their grades and attendance
(Rockman 2003; Zucker and McGhee 2005).
One effect that does not directly have to do with education but may have a great
effect on it is the fact that in developing countries 1:1 laptop programs apparently
influence competition in the computer industry—both for software and devices. For
example, the price of Windows XP decreased from $60 to $3 per device for third
world countries, according to Charbax (2009) ‘‘thanks to the pressure from Linux
OS in netbooks which was kick-started by the OLPC project’’ (n.p.). Rawsthorn
(2011) also suggests that the worldwide praise for the design of OLPC’s laptop
influenced the computer industry to develop a new profitable global market for
small computers. It has been noticed that the netbook market exploded in 2008 with
sales of 10 million units worldwide, most of them running Intel’s low-cost Atom
processor and Windows operating systems (Kraemer et al. 2009). Although below
the expectation, OLPC had until 2009 deployed 2.5 million XO laptops. Such a
huge deployment especially in developing regions stimulates innovation in low-cost
computing technology (Kraemer et al. 2009). It also influences by way of
introducing new ways of providing education for the children in the developing
world and by decreasing differences in technology distribution (Harris 2010a; Patel
et al. 2012).
Negative or no effects
One-to-one computing has also met resistance. Many districts in the USA have
dropped laptop programs due to resistance from teachers, logistic and technical
problems, and growing maintenance costs (Hu 2007). In developing countries such
as Colombia, Barrera-Osorio and Linden (2009) found that students’ use of
computers for their intended purpose was limited as the computers are predom-
inantly used to teach the students skills in computer use. In lack of solid research
findings there are on-going debates on the rationale as well as the effectiveness of
the 1:1 model in conventional educational settings, especially in the context of the
developing world. There are both cynical and romantic/passionate debaters, and
discussions have been particularly intense around the OLPC program. Although
most of the debates take place on social networking sites (e.g. blogs), newspaper
articles, and open discussion forums and quite few (e.g. Cristia et al. 2012 on Peru,
Barrera-Osorio and Linden 2009 on Colombia) are based on thorough scientific
research (e.g. rigorous and large-scale randomized evaluations) focusing on the
developing world. They indicate that (1) there is indeed a problem of clashes
between different pedagogical views, as endorsed also by some of the research
presented above, (2) there is a tendency to hide such problems behind the 1:1 field
as this is mainly about making computers available; (3) because of this, the debates
on necessary pedagogy and policy reforms can be kept out of the forums where they
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sooner or later must end up, namely in the debates on national curriculums and
school organization, and (4) for such debates to become effective there is a need to
base them on research. While much research still needs to be done there is also
existing research concerning education in general that is applicable also to 1:1
programs, including, for example, Hattie’s (2009) influential meta-study of how
various factors affect successful education.
Based on our literature search, the list of negative and no impacts regarding
adopting laptop programs in K-12 education can broadly be categorized into the
following ways: distraction, insignificance to academic achievement, psychological
as well as physical strains, and over-dependency on computers. Table 7 lists the
categories along with the respective studies.
Distraction is a major concern that can hinder the development of a conducive
learning environment, which in turn can decrease students’ academic engagement
and increase disciplinary problems. For example, Hu (2007) found that ‘‘the
students at Liverpool High [in NY, USA] have used their school-issued laptops to
exchange answers on tests, download pornography and hack into local businesses’’
(n.p.). The Great Maine Schools Project (2004) also found that laptops provided
additional distraction for some students in the classrooms as they used online
resources unrelated to class work. The Bate et al. (2012) longitudinal study
(2010–2012) of 196 students, their families and associated teachers in a school in
Western Australia found that 1:1 laptop programs could be a double-edged sword;
providing an enhanced opportunity for student-centered learning on one edge and
created obstacles to the learning process and environment on the other. Students can
spend too much time on wasteful and even anti-social activities. Some types of
students, who are highly distractible, anxious with low tolerance for frustration, and
even blind or partially sighted are of course particularly vulnerable to such
distraction (Harris and Smith 2004). Hollow’s (2009) work on the laptop program in
Ethiopia found that teachers sometimes with frustrations even forbade the students
from bringing laptops into the classroom as they did not listen to the lectures of their
teachers and kept themselves more focused on using laptops for non-academic
purposes during the class hours. Lei and Zhao (2008), however, observed such
distraction in the laptop project from an angle of ‘‘innovation in its experimental
stage’’ (p. 116). According to their year-long study in a Midwestern middle school
in the USA, while around 40 % of the teachers opined that the laptop program had
made it harder for their students to concentrate in class as they were distracted by
several digital resources, interestingly, around 84 % of the students disagreed. Lei
and Zhao (2008) in this regard asserted that ‘‘students were able to recognize the
potential distractions that laptops could pose, and they were learning to deal with
these problems’’ (p. 116).
Bielefeldt (2005) reports a study conducted by Fuchs and Woessmann (2004)
investigating the relationship between technology and student achievement based on
the data of year 2000 from 15-year old students living in 31 OECD countries. The
study concludes that (1) the use of technology is not by itself related to student
achievement; and (2) depending on the nature of the use, technology may help or
hinder students’ academic learning. Since distraction decreases academic engage-
ment due to a range of off-task behaviors (Donovan et al. 2010), this altogether
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Leadership includes establishing a clear vision and expectation, setting the vision in
the policy process and procedures, encouraging integration, and involving staff in
making decisions about instructional technology (Danielsen 2009; Shapley et al.
2009). Leadership should function as a team that ‘‘looks at things through three
different lenses: the lens of curriculum and content; the lens of the culture of the
building; and the lens of technical needs’’ (Bonifaz and Zucker 2004, p. 3).
The above discussions indicate that the stated problems of implementation of
one-to-one computing programs are quite common in most cases, but ‘solvable’
(Bielefeldt 2006). Technological interventions should be seen in a ‘soft’ perspective
that considers not just the technology itself but also, and in particular, how
technology can be integrated in work processes. This requires acknowledging the
importance of contextual (social, economic, cultural) heterogeneity and finding
ways to meet this. Therefore, one-to-one programs need a ‘comprehensive and
systemic approach’ (Bonifaz and Zucker 2004) with contextually embedded
adequate resources and should be managed through strong leadership with sincere
commitments and actions from the key stakeholders.
Previous research shows that teachers’ roles change and they need to cooperate,
but there are limits to how much can be done without the intervention of school
management. For example, how can the local, increasingly complex, technical
environment be economically and technically procured and managed without
intervention of school management? How can local electronic library resources be
developed, maintained and quality controlled in a uniform way without intervention
of school management? How can ‘‘twenty-first century’’ skills be defined and
measured in a uniform, workable, and credible way across schools and the school
systems without the involvement of school management?
The study finds that 1:1 programs in schools are generally motivated on the ground
of constructivist learning theory (in contrast to traditional instructionism) that
advocates the use of computing technology in education and strives for enhancing
learning processes by doing and playing and helping to prepare students for life and
work in the highly connected digital environment of the twenty-first century. There
are several impacts reported in this paper which are broadly categorized as
‘positive’, ‘negative’ or ‘no-effect’. The positive effects, which are considerably
more frequent in the literature than the negative or no-effects ones, are described
here in terms of four categories—students, teachers and teaching, classrooms, and
community. Much evidence suggests that 1:1 initiatives enhance students’ academic
engagement and motivation, quality of academic work, independent learning,
computing skills and collaboration. Teachers are reported to benefit from engaging
with flexible teaching, collaboration, and professional development. Classroom
environments improve due to ICT facilitating improved teacher–student interactions
and reducing disciplinary problems. The community as a whole benefits as
technology contributes to reducing socio-educational inequalities, increasing
parental involvement in school and technology literacy, and, as a tertiary effect,
increasing innovations in low-cost computing technology and sales.
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On the negative side, examples show that 1:1 programs may suffer from logistic,
technical, and financial problems, but also resistance from teachers. There are some
contrasting results that bring into debate the issue of to what extent 1:1 programs
help improve students’ academic achievements (generally measured in terms of
GPA). Some evidence suggests that computer use by children in their learning
process may provoke distraction, psychological as well as physical strains, and
over-dependency on technology which can disrupt the ‘art of thinking’.
The most important implementation challenges found in this study are, (1)
efficient management by a strong leadership, (2) having adequate contextual
knowledge or understanding about local environment for effective implementation
of ICT-supported work processes, (3) shifting educational paradigm, (4) teachers’
professional development, (5) stakeholders’ commitment and uninterrupted support,
to ensure program sustainability, (6) monitoring and evaluation, and (7) a robust
infrastructure that includes localized creative contents, adaptive technology;
sufficient Internet connectivity, and power supply.
Local implementation emerges as the most difficult factor as similar interven-
tions yield different results in different schools. This means that local leadership, in
particular the skill in change management, is a factor that should be further studied.
In this change, the 1:1 concept cannot be the leading star for school development,
for two reasons. First, there is a need for a vision related to the core task of
schools—students’ learning—rather than the number of computers. Second, the
multitude of devices coming into use and the increased role of networked resources
make the sole focus on the laptop obsolete.
Conclusions
This paper investigated the existing literature focusing on the many aspects of 1:1
computing initiatives in schools worldwide. The findings are presented in terms of
four broad areas of understanding; a historical background, implementation of goals
and uses in reality, impacts, and implementation challenges and factors. The study
has presented a large number of papers evidencing that research is indeed going on
regarding a number of factors. However, there are also obvious gaps. Table 9
summarizes the most cited and important issues that are still not adequately
addressed in contemporary research. One frequently quoted gap is the lack of
research rigor. Much research is self-reported and lacks in rigor as concerns focus
and methods for collecting data, and indeed in the size of the tests. There is a
potential risk that self-reported investigations could end up with praising the
concerned initiatives and overlook potentially unpleasant realities on the ground. In
addition, impact or effectiveness evaluation is still scarce. Barrera-Osorio and
Linden (2009) in this regard assert that ‘‘unfortunately, while ICT programs are one
of the most studied interventions in the education literature, robust evaluations of
ICT programs are still too scarce to provide general conclusions regarding their
effectiveness’’ (p. 2). Similar to our review, Barrera-Osorio and Linden also find
that the overwhelming share of the evaluation literature is from developed countries,
and mostly from the USA. As concerns developing countries, they are
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example, which was not sustained, was the ‘‘digital reading’’ measure used in the
latest PISA study. We can indeed see that more of this is in the making—the next
PISA measurement will for example include a measure of the ability to take part in
collaborative work. But such changes will require considerable time to be tested,
evaluated, and accepted. We also know that changes in school take time, for many
reasons including long lead times in updating national curricula, teachers’ ingrown
habits, cultural issues, and more. This means that 1:1 implementation is not a quick
fix. It is a multi-year challenge of change management in every school, in every city,
and in every country as so many established work patterns and thought models need
to be gradually changed in a bottom-up manner as there is no top-down model ready
for use.
Erstad (2009) points out that this is a systemic change process. The educational
system in any country is complex and involves actors at different levels in a usually
complex hierarchy, ranging from the political level (often both local and national
politics) over several administrative levels and audit and control agencies to the
individual schools and teachers. No major change, such as 1:1, can be achieved
without actors at all these levels taking concerted actions. So far, under the 1:1 field,
focus has been on the technology. Technology is a factor that comparatively easily
can be delegated to one of the levels. When it comes to improving education not just
in some schools but across the country, as we have seen above, there needs to be
national arrangements¸ local arrangements, institutional arrangements (at the
individual school), and work methods improvements. Each of these areas of change
is complex, and the complexity is increased by the fact that many of the necessary
changes require actions at several levels in concert. For example, teachers
increasingly require changes in national tests to reflect new work methods.
We can by now see that the early focus of the 1:1 discussion—the computer—is
no longer the only or even the major focus. Today, advanced schools are
increasingly using the network; cloud services are increasingly interesting as they
provide solutions to many problems that 1:1 has created such as computers breaking
down or being forgotten at home. There has been an increased use of other types of
devices in recent time. Students often use their (own) mobile phones in school, e.g.
when they Google for a term. Schools buy tablets instead of PCs as they are much
cheaper, break down less, and are easier to use for many tasks and by younger
students. All these developments in practice, and other ones such as the bring your
own device (BYOD) movement, point to the need for a shifting research focus. One
might hope that this shift would be towards something that is not tied up to specific
technical tools, like one computer per student, and is more about learning. Therefore
the overall implication from this literature review at the policy level can be
described as follows:
• ‘‘1:1’’ cannot be the leading concept for school development; there is a need for
a change to something related to the core task of school—students’ learning.
• The multitude of devices coming into use and the increased role of networked
resources make ubiquitous computer use in schools increasingly an issue of
leadership. This includes two huge tasks, such as (1) managing an increasingly
complex set of resources, physical as well as educational and/or informational,
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Using technology in the classroom can go either way; student results can improve or
deteriorate. Only good pedagogy guarantees improvements. In order to make sure
technology use improves schools on a large scale there is a need for leadership;
good examples must be promoted and disseminated, bad examples must be detected
and stopped. Collegial learning must be organized so as to organize local
implementations of research-inspired methods and evaluate trials. School leaders
must contribute by making arrangements to sustain and disseminate methods found
to produce improved results so as to make all classes and schools benefit. Finally the
overly heavy focus on specific technologies found both in research and political talk
must change into a focus on methods. There is clear evidence that ICT use does not
by itself lead to progress. Future research should therefore focus not only on
pedagogical methods but also school organization and leadership and their
contribution to improving and disseminating good pedagogy and dismantling bad
habits. The large-scale success of ICT use in schools does not emerge from small-
scale experimentation. While this is of course necessary, there is urgent need for the
next step, change management. In this case, leadership in improvement of the
quality of methods can make a difference.
Finally, we would like to acknowledge that although we aimed to include as
many papers as possible there is of course the chance of missing some interesting
literature in the review process due to our specific search criteria or research focus.
Nevertheless, in order to contribute to the broader understanding in the research area
of 1:1 computing in school we have not only investigated available academic papers
but also scholarly non-academic articles and reports. It is therefore our expectation
that future researchers will keep their efforts on investigating more thoroughly the
many aspects of this research field and thereby help to strengthen the implemen-
tation of technology in school education in the agenda of education policy reforms.
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