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TVET 2018 Syaeful Malik
TVET 2018 Syaeful Malik
ABSTRACT : The rapid advances in technology and the increasing number of professions that rely on
computational approaches lead to mastery of the computer into a new literacy (in addition to other literacy
such as reading, writing, and arithmetic). While it is, interesting to understand that learning in vocational
school still hampered by the poor quality of learning. It means, there is a considerable gap in between the
user's needs for trained personnel with school readiness in providing it. This paper present how to use the
framework of technological pedagogical content knowledge (TPACK) in designing computational learning
object and its influence on the increase in computational learning skill. The Research method that used in this
research is quantitative with a quasi-experimental design. Data collection is done on several computers
vocational school in Bandung. The Research sample is class 10 vocational students in Bandung. The
technology tools used in the development of learning objects is Blockly. The result of this study are 1)
Improvement computational thinking skills students by using interactive multimedia based on TPCK model
obtained the value of the average gain of computational thinking, in decomposition is 0,6, recognizing the
pattern is 0,6 and thinking algorithmic is 0,7. The paper concludes with a discussion of the potential
implications of this approach.
1. Computational Thinking As A New order to boost the use of computers quality of life [2]. Why is it
Literacy important? Because we live in a digital age, where almost
everything is computerized and programmed.
No exaggeration to say that life today has a high dependency by Although it can not be denied that there are differences of
the presence of the computing system. The computing system opinion on 'whether students need to develop expertise in
(which is embedded in a technology) has brought a sense of programming?' [3], but studies in this regard continues to grow
comfort and safe in every aspect of life. Utilization of at a point which states that students should be impacted section
technology to tracking the shortest path for ease of transport is of ideas and ways of thinking that leads to the way of thinking
one of them. Identification of gaps offshore oil distribution of computing, because such knowledge may change how science
channel by leveraging machine learning is another example. and engineering practiced [4].
It can be said that the ability of computing is a new literacy
(reading and writing as ever) whose ownership will provide 1.1 The Challenge of Computational Thinking
significant impact in achieving success [1]. Ideally, students are
Almost from the beginning, computer science hampered by the
taught about the basic understanding with regard to computer perception that computer science exclusively only focuses on
science that is not just going to put the students as users of a programming. This has resulted in the learning associated with
technology but also able to take part of the innovation efforts in computing becomes very limited and minimal taught to students.
On the other hand, computer science is taught impressed can be made the artifact, procedures, and systems can be better
solitary, disconnected from the relationship and relevance in understood [11].
solving everyday problems [5]. Research regarding the
Computer Literacy and Competency revealed that teachers in In the implementation, computational thinking skills include
Indonesia generally have basic computing skills are quite high, [11]:
but the frequency of utilization of these capabilities are limited
only to a few applications only (one quite dominant is a word - Ability to think algorithmically - the ability to define clearly
processing application). It is obviously an impact on students' the steps in order to get solutions to problems
computer skills [6]. - The ability to decompose the problem - the ability to parse
the problem into components simpler
Computer science teaches students about how to reason
- The ability to generalize, identify and exploit patterns
logically, and structured algorithmic thinking in solving
problems [2]. Computer science also provides awareness of the - The ability to think in abstractions, choosing a good
existence of the necessary resources to be able to build and representation, and
implement a solution in dealing with the problems in the real - The ability to evaluated
world [2] [5]. Thus, in order to raise awareness the existence of
the necessary resources to build a solution in addressing these
problems, requires the process of thinking that includes the 2. Strategic Role Of Technological
ability to define problems and develop solutions so that the Pedagogical Content Knowledge (Tpack)
chosen solution is the most effective form that can be done by
computer. Such a capability is then understood as computational In understanding technology as an integral partner for education,
thinking [7]. a conceptual framework called Technological Pedagogical
Content Knowledge (TPACK) deserves to become the
In relation with vocational learning, observations in the field, as
reference. It was built upon Shulman's (1986) Pedagogical
stated in Document of Vocational Curriculum 2006, in a part of
a Rational curriculum, indicating, mostly graduates of Content Knowledge (PCK), was Introduced to the educational
vocational less able to adjust to the changes/developments in research community [12]. The TPACK was first proposed by
science and technology that are not easily trained back up the Mishra and Koehler [13] to describe an integrated connection
shortfall. The findings seem to indicate that learning in SMK has between content knowledge, pedagogical knowledge, and
not appeared touching on self-development in the adaptability of technological knowledge. Content knowledge generally refers
learners. The study also noted that most graduates obtain
to the facts, concepts, theories, and principles that are taught and
vocational school cannot be absorbed in the workforce because
their capacity is not in accordance with the demands of the learned in specific academic courses, rather than to related
working world. The condition was also mapped in the document skills—such as reading, writing, or researching—that students
released by the World Bank in 2011 [8]. The document put the also learn in school. Pedagogical knowledge refers to the
quality of facilities as the main problems of learning in specialized knowledge of teachers for creating effective
vocational (by 29%), followed by the quality of teaching (by teaching and learning environments for all students. It is a type
23%), then a row is a problem with regard to general skills of knowledge that is unique to teachers and is based on the
(13%), curriculum and cycle length (9%), relevance (8%),
manner in which teachers relate what they know about teaching.
teacher skills and specific skills (4%). The information seems to
be the answer to the data revealed by the National Development Technological knowledge refers to an understanding of the way
Planning Agency (BAPENAS) in 2013. Which stated that the that technologies are used in a specific content domain. The
vocational school graduates accounted for 11.9% (as reported by framework illustrates essential knowledge of how teachers could
BPS in 2013) of the Unemployment Rate (OUR) young age integrate technological tools into their teaching of specific
between 15-29 years in Indonesia reached 5.3 million people, or content in their school practice [14]. Figure 1 shows a complex
about 19.9%, which is quite high among countries in Asia- interaction among three bodies of knowledge: content,
Pacific.
pedagogy, and technology.
Obviously, these conditions will make the Indonesian people is
eroded by the influx of the international community in
welcoming MEA especially for areas that require computational
thinking skills.
5. Conclusion
There are various models of the framework of the integration of
multimedia-based ICT in learning, one of which is the TPCK
Fig 3. Learning Media Interface framework. The development of this framework is based on
three essential components of the knowledge that is held by an
Instructional media developed with the final target student
educator such that mastery of the subject material is in
mastery of the programming language C. The main obstacles are
accordance with qualifications and competencies in the
discovered when the research was conducted is that students
curriculum, pedagogy, and technology. In TPCK, multimedia-
tended to difficulties in abstracting the problem, algorithmic
based ICT will interact with pedagogy and can increase high-
mindset which has not been formed (as a result of the process of
level thinking skills or computational thinking. multimedia-
abstraction problems that tend to be weak). Therefore learning
based ICT in learning can be used as a tool to engage students
scenarios developed is to make Blockly as a bridge of
in thinking.
understanding. The first scenario is that students are taught to
translate the problems given in the form of visual programming,
then students are asked to evaluate the errors and successes that
occur. The second scenario is to make the process of translation References
of visual programming into a C programming and vice versa.
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