Professional Documents
Culture Documents
Mixing On Headphones - Sonarworks
Mixing On Headphones - Sonarworks
1
Mixing on
stnetnoC fo elbaT
Headphones
__
Headphones?
Mixing on headphones
2
How to Get a
Spacious Mix
Using
Headphones
__ Learn how to create a 3-dimensional mix with
reverb and delay and the advantages of doing it
with headphones.
With headphones, the "space," as some of your parents might have told
you, exists solely between your ears. By eliminating room reflections and
variations in your listening position relative to the speakers, headphones
make it easier to hear and control the spatial aspects of a mix.
To quote Dr. Richard Heyser, "The effect that modern sound reproduction
strives to achieve is the creation of an acceptable illusion in the mind of
the listener."
With headphones, since it's much easier to hear and control the three-
dimensional qualities of a mix, it follows that headphone mixing is the key
to creating an engaging and satisfying illusion of sound moving in reality
space.
Beyond creating the illusion of space, reverb has a few uses, which include
blending instruments; thickening; creating size; making tonal changes; and
adding sustain to an instrument or voice. Reverb can also be used to create
rhythmic effects as well.
If you don't have the ability to select notes as delay values, though nearly
all delay plug-ins do, you can either find delay calculators online, or use
the formula, 60,000 / BPM = delay (in milliseconds). Keep in mind that this
formula will give you the delay time for a quarter note in 4/4 time. Sixty
thousand is the number of milliseconds in one minute, and a quarter note
equals one beat in 4/4. Therefore, at 120 BPM, a quarter note is 500 ms and
an eighth note would be half that, or 250ms. When setting pre-delays for
reverb, it's best to use shorter settings, say between 20-25 ms. If you don't
have a pre-delay setting on your reverb, just put a delay in front of it, et
voila, instant pre-delay.
Mixing on headphones
3
Referencing
Reverb On
Headphones
__ How to make proper decisions regarding type
and amount of reverb when mixing on
headphones.
Another thing to consider is that long, smooth reverb tails require more
volume to hear, which in turn takes up more space in the mix, plus, they
have a masking effect on all surrounding sounds. Since we have limited
space in a mix, anything that isn't heard is just wasting resources—and
that provides a clue for determining the length of reverb tails. Once a
reverb tail is no longer heard in the mix, there's no reason for it to continue
beyond that point.
When deciding the length of a reverb tail, make sure you end it in a musical
fashion. For example, if a reverb tail continues for two measures, but is
only heard for one, end the tail on or slightly after the downbeat of the
second measure. Ending it before the downbeat will create an unmusical
empty space with the uneasy feeling of stopping short, but extending it to
the downbeat will have the effect of a wave pushing the rhythm to the next
measure.
The important thing to listen for is how the cuts to low and high
frequencies make you feel. For example, as you cut lows, apart from
increased clarity, pay attention to the emotional impact and feel. You may
find the vocal sounding not only bigger, more intimate and nuanced as you
increase the center frequency. With high-frequency cuts, remember that
4k-5kHz is just a ballpark number. You might want to leave frequencies up
to 6kHz for the sake of bringing out air in an instrument or breathiness in a
female vocal. Again, each sound is different and requires some
experimentation.
Mixing on headphones
4
How to Make
Panning
Decisions in
Headphone
Mixing How differences in stereo perception between
__ studio monitors and headphones affect panning
decisions ... or do they?
In 1958, jazz musician John C Koss invented the first stereo headphones so
that home listeners could get the most out a newly burgeoning technology
called, "LPs." As music grew in the '60s to become the most dominant
force of expression for a generation, the use of headphones grew along
with it – particularly when it was discovered that headphones and certain
natural substances provided a most unique and immersive listening
experience. Today, headphones and ear buds have taken over as the
primary listening medium, which alone makes a good argument for mixing
on headphones.
Mixing on headphones
5
What to look
out for when
mixing on
headphones
__ Make your mixing time on headphones worth
your while!
Take breaks!
There is no reason for you to work more than ~1 hour without taking a
break where you let your ears reset. Some might say that this is losing you
time, but it will actually save it. Why? When we're using our ears, they get
tired, like any normal muscle would and our brains are less sensitive to
what we're hearing. This is why taking frequent 10-15minute breaks can
help you spend less time hunting for ghosts and stay objective to the
decisions you make during the mixing process.
If you follow the guidelines presented in this eBook and the two, I'd even
say, golden rules, there shouldn't be much to worry about when it's time to
mix on headphones. Specially, with Reference 4 Headphone calibration
applied, you can be sure that every decision you make, will be the right one.