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American International University- Bangladesh (AIUB)

Faculty of Engineering (EEE)

Course Name: Introduction to Engineering Study Course Code: EEE 3107


Semester: Summer 2018 Sec: C4
Faculty: DR.M.Tanseer Ali

Assignment No: 1
Assignment Title: Plagiarism Checking

Student Name: Iftekhar Hasan Student ID: 19-40002-1

Submission Date: 10th March, 2019 Due Date: 6th March, 2019

Marking Rubrics (to be filled by Faculty)


Proficient Good Acceptable Unacceptable Secured
Category
[4] [3] [2] [1] Marks
All Plagiarized Plagiarized Contents to Almost half of the Very few of the
Contents to be be considered are Plagiarized Contents to Plagiarized Contents to
Identification of
considered are clearly clearly identified, but be considered are be considered are
Plagiarized
identified, delivering not stated the relevant clearly identified. clearly identified.
Contents
relevant cause or type cause or type of
of plagiarism. plagiarism.
Specific position Specific position Specific position Specific position
(perspective, (perspective, (perspective, (perspective,
hypothesis) is thesis/hypothesis) hypothesis) hypothesis) is stated,
imaginative, considers the acknowledges different but is simplistic and
considering the complexities of an sides of an issue. obvious.
complexities of an issue. Others’ points of
issue. Limits of view and assumptions
Student’s
position (perspective, are acknowledged
position
hypothesis) are within position
acknowledged. Others’ (perspective,
points of view and hypothesis).
assumptions are
synthesized within
position (perspective,
hypothesis).
Conclusions and Conclusion is logically Conclusion is logically Conclusion is
related outcomes tied to a range of tied to information inconsistently tied to
(consequences and information, including (because information some of the
Conclusions and
implications) are opposing viewpoints; is chosen to fit the information discussed;
related outcomes
logical and reflect related outcomes desired conclusion); related outcomes
(implications and
student’s informed (consequences and some related outcomes (consequences and
consequences)
evaluation and ability implications) are (consequences and implications) are
to place evidence. identified clearly. implications) are not oversimplified.
clear.
No Apparent NA NA NA
Plagiarism
Plagiarism
Assignment is Assignment is Assignment is Assignment is
Timeliness submitted in due time. submitted within a submitted after a week submitted after two
week of due time. of due time. weeks of due time.
Total Marks
Comments:
(Out of 20):
Introduction to Engineering Study

Item 1
In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism, explain
the why considered as plagiarism and how it can be fixed?
Original Source Material Student Version

Learning is a complex set of processes that may vary A learning theory is made up of "a set of constructs
according to the developmental level of the learner, the linking observed changes in performance with what is
nature of the task, and the context in which the learning is thought to bring about those changes". Because learning
to occur. As already indicated, no one theory can capture processes vary based on the readiness of learners, the
all the variables involved in learning. nature of tasks, and the learning contexts, one sole
Reference 1 learning theory cannot explain all phenomenon involved
Gredler, M. E. (2001). Learning and instruction: Theory in learning.
into practice (4th Ed.). Upper Saddle, NJ: Prentice-Hall.
Original Source Material 2
A learning theory, therefore, comprises a set of constructs
linking observed changes in performance with what is
thought to bring about those changes.
Reference 2
Driscoll, M. P. (2000). Psychology of learning for
instruction (2nd Ed.). Needham Heights, MA: Allyn &
Bacon.

Item 2
In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism, explain
the why considered as plagiarism and how it can be fixed?
Original Source Material Student Version

The study demonstrated that the DGBL (Digital Game- Papastergiou in [1] revealed that “DGBL (Digital Game-
Based Learning) approach was both more effective in Based Learning) approach was both more effective in
promoting students’ knowledge of computer memory promoting students’ knowledge of computer memory
concepts and more motivational for students than the non- concepts and more motivational for students than the non-
gaming approach. gaming approach”.  However to make an effective
Reference 1 educational game, one needs to maintain balance between
Papastergiou, M. (2009). Digital game-based learning in pedagogical requirements and fun-factors embedded in
high school computer science education: Impact on games.
educational effectiveness and student motivation.
Computers & Education, 52(1), 1-12. Reference
Original Source Material 2 [1] Papastergiou, M., “Digital game-based learning in high
Place learning activities and academic content within the school computer science education”.
video game’s fictional and entertainment context,
maintaining a balance between fun and learning.
Reference 2
Featherstone, G., Aston, H., & Houghton, E.
(2013). Game-based learning: latest evidence and future
directions. Slough: NFER.
Introduction to Engineering Study
Item 3
In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism error,
explain the why considered as plagiarism and how it can be fixed?
Original Source Material Student Version

The study demonstrated that the DGBL (Digital Game- Papastergiou in [1] revealed that “DGBL (Digital Game-
Based Learning) approach was both more effective in Based Learning) approach was both more effective in
promoting students’ knowledge of computer memory promoting students’ knowledge of computer memory
concepts and more motivational for students than the non- concepts”.  The DGBL approach is superior to the non-
gaming approach. gaming approach in terms of motivating students.
Reference 1 However the game designs need to balance pedagogical
Papastergiou, M. (2009). Digital game-based learning in requirements with an elusive fun-factor, with the second
high school computer science education: Impact on aspect being an issue even in the high-profile
educational effectiveness and student motivation. entertainment industry.
Computers & Education, 52(1), 1-12. Reference
Original Source Material 2 [1] Papastergiou, M. (2009). Digital game-based learning
... the designs need to balance pedagogical requirements in high school computer science education: Impact on
with an elusive fun-factor, with the second aspect being an educational effectiveness and student motivation.
issue even in the high-profile entertainment industry. Computers & Education, 52(1), 1-12.
Reference 2
Moreno-Ger, P., Burgos, D., Martínez-Ortiz, I., Sierra, J.
L., & Fernández-Manjón, B. (2008). Educational game
design for online education. Computers in Human
Behavior, 24(6), 2530-2540.

Item 4
In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism error,
explain the why considered as plagiarism and how it can be fixed?
Original Source Material Student Version

The term instructional design refers to the systematic and Instructional design theories are design oriented and
reflective process of translating principles of learning and describe what instructional methods should be used in
instruction into plans for instructional materials, activities, what situation to best achieve desired goals. Instructional
information resources, and evaluation. An instructional design implies a reflective process of translating principles
designer is somewhat like an engineer. of learning and instruction into plans. For instance, Merrill
Reference 1 identified the First Principles of Instruction by analyzing a
Smith, P.L, & Ragan, T.J.(1999).Instructional design 2nd variety of design theories and models and claims   learning
ed. Columbus,OH:Merrill from a given program will be promoted in direct
Original Source Material 2 proportion to its implementation of first principles. [1]
First, learning from a given program will be promoted in References
direct proportion to its implementation of first principles. [1] Merrill, M. D. (2002). First principles of instruction.
Second, first principles of instruction can be implemented Educational Technology Research and Development,
in any delivery system or using any instructional 50(3), 43 - 59.
architecture. [2] Smith, P.L, & Ragan, T.J.(1999).Instructional design
Reference 2 2nd ed. Columbus,OH:Merrill
Merrill, M. D. (2002). First principles of instruction.
Educational Technology Research and Development,
50(3), 43 - 59.
Introduction to Engineering Study
Item 5
In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism error,
explain the why considered as plagiarism and how it can be fixed?
Original Source Material Student Version

No deep learning takes place unless learners make an Gee[2] claims that “no deep learning takes place unless
extended commitment of self. Learning a new domain, learners make an extended commitment of self”.
whether it be physics or furniture-making, requires the According to Gee[2], deep learning comes along through
learner to take on a new identity: to make a commitment taking on new identities, which makes learners more
to see and value work and the world in the ways in which motivated to value their work.  In addition to taking on
good physicists or good furniture makers do. new identities, the knowledge construction occurs well
Reference 1 when children build and create artifacts of social relevance
Gee, J. P. (2005). Semiotic social spaces and affinity with interacting others. [1]
spaces. Beyond communities of practice language power References
and social context, 214-232. [1] Papert, S., & Harel, I., “Situating constructionism”,
Original Source Material 2 Constructionism, 36, 1-11, 1991.
Constructionism --the N word as opposed to the V word-- [2] Gee, J. P., “Semiotic social spaces and affinity
shares constructivism's connotation of learning as spaces”. Beyond communities of practice language power
"building knowledge structures" irrespective of the and social context, 214-232, 2005.
circumstances of the learning. It then adds the idea that
this happens especially felicitously in a context where the
learner is consciously engaged in constructing a public
entity, whether it's a sand castle on the beach or a theory
of the universe.
Reference 2
Papert, S., & Harel, I. (1991). Situating constructionism.
Constructionism, 36, 1-11.
 

SOLUTIONS
Q.1)
In the above text there is usage of paraphrasing plagiarism. Because, even if the
student does include a summary of the source he doesn’t include any citations of the
original text, neither does he include any of the two references,resulting in not even
having a list of references. A possible rendition is given below:-

A learning theory is made up of "a set of constructs linking observed changes in


performance with what is thought to bring about those changes” [1]. Because learning
processes vary based on the readiness of learners, the nature of tasks, and the learning
contexts, one sole learning theory cannot explain all phenomenon involved in learning
[2].
References”
[1] Driscoll, M. P. (2000). Psychology of learning for instruction (2nd Ed.). Needham
Heights, MA: Allyn & Bacon.
[2] Gredler, M. E. (2001). Learning and instruction: Theory into practice (4th Ed.).
Upper Saddle, NJ: Prentice-Hall

Q.2)
The above text includes word-for-word and paraphrasing plagiarism. The student did
provide a reference for his first sentence used from the original text, but did fail to
mention his given reference fully in the list of references, omitting the locator. He has
successfully paraphrased the second original material, he has still failed to use any
Introduction to Engineering Study
citations, nor has he given a reference for it under the list of references. A corrected
version is given below: -

Papastergiou in [1] revealed that “DGBL (Digital Game-Based Learning) approach was
both more effective in promoting students’ knowledge of computer memory concepts
and more motivational for students than the non-gaming approach". However, to make
an effective educational game, one needs to maintain balance between pedagogical
requirements and fun-factors embedded in games [2].

References
[1] Papastergiou, M. (2009). Digital game-based learning in high school computer
science education: Impact on educational effectiveness and student motivation.
Computers & Education, 52(1), 1-12.
[2] Featherstone, G., Aston, H., & Houghton, E. (2013). Game-based learning: latest
evidence and future directions. Slough: NFER.

Q.3)
The student version in the above text involves usage of word-for-word plagiarism.
The first original source has been quoted, referenced and paraphrased properly. But for
the second original source the student failed to provide quotation marks around the
words, and fully list the reference for the second original source. Below I have listed a
version that would fix this problem:-

Papastergiou in [1] revealed that “DGBL (Digital Game-Based Learning) approach was
both more effective in promoting students’ knowledge of computer memory concepts".
The DGBL approach is superior to the non-gaming approach in terms of motivating
students [1]. However, the game designs "need to balance pedagogical requirements
with an elusive fun-factor, with the second aspect being an issue even in the high-profile
entertainment industry" [2].
References
[1] Papastergiou, M. (2009). Digital game-based learning in high school computer
science education: Impact on educational effectiveness and student motivation.
Computers & Education, 52(1), 1-12.
[2] Moreno-Ger, P., Burgos, D., Martínez-Ortiz, I., Sierra, J. L., & Fernández-Manjón, B.
(2008). Educational game design for online education. Computers in Human Behavior,
24(6), 2530-2540.

Q.4)
The student version commits word-for-word plagiarism. The student’s version fails to
provide quotations as indicators of the words extracted from the original sources in both
the second and third sentences. He also didn’t include a citation for the usage of words
in the first sentence from the second original source. An improved version is stated
below: -
Introduction to Engineering Study
Instructional design theories are design oriented and describe what instructional
methods should be used in what situation in order to best achieve desired goals.
Instructional design implies a "reflective process of translating principles of learning and
instruction into plans" [2]. For instance, Merrill identified the First Principles of
Instruction by analyzing a variety of design theories and models and claims that
"learning from a given program will be promoted in direct proportion to its
implementation of first principles" [1].
References:
[1] Merrill. Merrill, M. D. (2002). First principles of instruction Educational Technology
Research and Development, 50(3), 43 – 59
[2] Smith, P.L, & Ragan, T.J.(1999).Instructional design 2nd ed. Columbus, OH:Merrill

Q.5)
The student version doesn’t use any forms of plagiarism. He has correct use of
quotations to indicate beginning and ending of extracted texts from their respective
sources. He also uses citations properly and mentions references fully in the list of
references given.

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