The Roleplayer's Guide To Heists

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THE ROLEPLAYER’S GUIDE

TO
HEISTS

A Collection of 35 Capers For Any Tabletop RPG


A San Jenaro Co-Op Production
1
HEISTS
The Train Job ...4 Luna Larceny ...108
Words: Liam Ginty Words: J.R. Zambrano
Art: Dyer Rose, Donald Kirby, Daniel Walthall Art: Galen Evans, Dyer Rose, Daniel Walthall

Down Where It’s Wetter ...10 Stealing Hope ...114


Words: Liam Ginty Words: Jay Henningsen
Art: Dyer Rose, Hector Rodriguez Art: Donald Kirby, Hector Rodriguez

In the House ...16 Get in the Robot ...120


Words: Olivia Hill Words: Liam Ginty
Art: Dyer Rose, Brian York Art: Dyer Rose, Daniel Walthall

Something Borrowed... ...22 Into the Beaches of The Twilight Sea ...128
Words: Liam Ginty Words: Liam Ginty
Art: Dyer Rose, Daniel Walthall Art: Donald Kirby, Daniel Walthall

The Crime to Prove Innocence ...28 Pure as the Driven ...134


Words: Olivia Hill Words: Liam Ginty
Art: Dyer Rose, Brian York Art: Dyer Rose, Hector Rodriguez

Paper Trail ...34 Marquis Deroux’s Compulsory Party ...142


Words: Liam Ginty Words: K. Roundtree
Art: Dyer Rose, Daniel Walthall Art: Dyer Rose, Federico Sohns

Austria In Flames ...40 Stealing Fire from The Gods’ Own Hearth ...152
Words: Kate Jeanne Words: JW van Heerden
Art: Donald Kirby, Hector Rodriguez Art: Dyer Rose, Federico Sohns

A Wizard Did It ...46 The Dead Man’s Party Job ...160


Words: J.R. Zambrano Words: Olivia Hill
Art: Donald Kirby, Daniel Walthall Art: Dyer Rose, Brian York

Caper in the Clouds ...52 The Grand Duchess ...168


Words: Kate Jeanne Words: J.R. Zambrano
Art: Galen Evans, Hector Rodriguez Art: Dyer Rose, Hector Rodriguez

Best In Show ...56 The Shuttle Game ...178


Words: Ren Ginty Words: Liam Ginty
Art: Dyer Rose, Hector Rodriguez Art: Dyer Rose, Hector Rodriguez

All That Glimmers ...62 Tell No Tales ...184


Words: Liam Ginty Words: Keith Evans
Art: Donald Kirby, Daniel Walthall Art: Dyer Rose, Daniel Walthall

The Main Branch ...68 The Third Loop-In Job ...190


Words: Heather Rusk Words: Olivia Hill
Art: Dyer Rose, Hector Rodriguez Art: Dyer Rose, Brian York

Exit the Dragon ...76 Three God Monte ...196


Words: Liam Ginty Words: JW van Heerden
Art: Dyer Rose, Daniel Walthall Art: Dyer Rose, Hector Rodriguez

One More Time ...84 TrueID2082 ...202


Words: Liam Ginty Words: Olivia Hill
Art: Dyer Rose, Daniel Walthall Art: Dyer Rose, Brian York

The Longest Trail ...90 Woosle’s Wonderlock ...208


Words: Kate Jeanne Words: J.R. Zambrano
Art: Galen Evans, Dyer Rose, Hector Rodriguez Art: Hector Rodriguez

Stealing Destiny ...96 Cult of Much More Than Personality ...216


Words: Kate Jeanne Words: Chris Falco
Art: Donald Kirby, Daniel Walthall Art: Dyer Rose, Hector Rodriguez

Lights, Camera, Action! ...102 The End ...222


Words: Liam Ginty Words: J.R. Zambrano
Art: Dyer Rose, Daniel Walthall Art: Hector Rodriguez, Donald Kirby

Steal This Book! ...228


Words: Chris Falco
Art: Dyer Rose, Daniel Walthall

2
TABLES CREDITS
Special Safes ...9 Writers
Liam Ginty

Fantasy Loot ...67 Liam Ginty, Olivia Hill, Kate Jeanne, J.R. Zambrano,
Liam Ginty
Keith Evans, Ren Ginty, JW van Heerden, Chris Falco,
Modern Day Heist Loot ...75 Heather Rusk, Amanda Allen, Alvhild Sand,
Amanda Allen
Jon Garrad , K. Rountree, Jay Henningsen,
Safes, Lockboxes, and Vaults ...107 Heather Rusk
Chris Biller

Sci Fi Security Systems


Amanda Allen
...126 Editors
Sci Fi Loot ...127 Ash Walter, JW van Heerden, Jay Henningsen
Liam Ginty

Modern Security Systems ...140


Heather Rusk Artists
Security Companies ...167 Dyer Rose, Hector Rodriguez, Daniel Walthall,
Liam Ginty
Brian York, Donald Kirby, Galen Evans,
Mooks, Patsies, and Dramatis Personae ...175 Federico Sohns
Liam Ginty

Troublesome Locks ...195


Liam Ginty Layout & Design
Fantastic Security Systems ...214 Francita Soto & Keith Evans
Alvhild Sand

ESSAYS Special Thanks


Eva Long ...82
Freyja Katra Erlingsdó�r, Sarah Reher,
Liam Ginty Jacob Woosley, Piotr Piasecki
When It All Goes South:
The Heist-As-Farce Story ...148
Jon Garrad

Isabel & Fiona ...176


Liam Ginty

Making Your Macguffin Matter ...234


J.R. Zambrano

ONLINE SUPPORT
For high resolution versions of the images in this
book free for personal use* at your gaming
table, scan the QR-Code to the right with a
smartphone, or enter the following link into
your web browser of choice
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*Usage of the art in this book is subject to the San Jenaro Co-Op Art Reuse License detailed at the
following URL: h�ps://www.basiliskonline.net/sjc-lic01/
3
Words: Liam Ginty
The Train Job Art: Dyer Rose, Donald Kirby,
Daniel Walthall

The Building
The train itself is a six-car locomotive pulled by the repeaters, on either side of each door. Rumors that
JacksonDXengine.TheRoyaleCaboose,despiteits these guards have had their eyes and tongues cut
name, is actually the second car from the rear. The out are unsubstantiated. The doors are locked and
actual caboose is primarily storage, baggage, and secured at all times, except during a changing of
the like, but based on the manifest, they’re also the guard – usually every few hours; more often if
keeping some serious firepower in here – an there's snow, to ensure the guards don’t freeze to
honest-to-god Gatling gun. You can expect at least death. The third option is an emergency escape
three, maybe four people back here too, if only to hatch in the bottom of the car. This trapdoor is
man the gun when the time comes. What else is linked to an ingenious system that can detect if the
back here, if anything, probably depends on the train has flipped over, at which point it
passengers that day; anything from TNT to automatically bursts open to allow rapid egress
petticoats, based on the records we were able to from the car.
acquire.
The two cars ahead of the Caboose are passenger
The Royale Caboose itself is easily the most cars. Nothing special. In addition to the regular
ostentatious railroad car in the country, maybe passengers and the Royale’s dozen or so
the world. Double the length of a standard cab, custodians, the legendary bounty hunter Sally
and almost one and a half times the height, the Ride will be in one of these cars, transporting their
Caboose was built for Winklebright by his private latest catch – a necromancer and bootlegger by
engineering corps, aided by several summoned the name of Frank Coe. Sally will likely have their
servants (courtesy of Prospero). The Caboose Regulation crew with them, and it’s hard to say
contains a small private kitchen, a bed, a parlour, which is more dangerous – the Regulation or Coe.
and an armored panic room. Op�mally, you don’t have to worry about either.

Inside the Caboose is an utterly absurd display of Finally you have the crew car. This is where the
wealth. Velvet covers every surface that gold train engineers and staff spend most of their time
doesn’t; it is, to our knowledge, the only railroad during the journey. Not much more than some
car with a chandelier. The car requires an army of tools and rough seating, maybe a workbench. This
mechanics, engineers, and attendants to keep it iswherealltheuniformsarekept,though,andkeys
polished and intact during the ride. These for the other cars.
custodians are usually kept in the car ahead of the
Caboose, allowed in only if something breaks. So that’s the train; let's talk about the route.

The entire car is covered in a layer of hardened The Colorado Midland Railway runs from
steel, but it's also ensorceled by runes of Colorado Springs up to Salt Lake City. Along the
protection. During the infamous Battle of Boyer way it passes through some of the most difficult
Creek, the car withstood several direct hits from terrain in the Rockies – mountain gorges, sharp
an improvised mortar as well as, reportedly, a shot bends, icy cliffs, and snowy peaks. It’s a dangerous
from a stolen army cannon. route even by train, but it’s the quickest way from
Leadville to civilization, especially as winter rolls in.
There’s only three ways in or out of the car. First All of this is to say, this isn’t going to be easy.
and second are the doors to the front and back.
These are guarded by two people, armed with Two major points of interest come to mind – first is
6
Ebenezer Winklebright and his wife Myra are the richest people this
side of The Rockies and are currently transporting the previous year's
back-owed wages from the heart of their mining empire in Leadville to
their personal bank in Salt Lake City. Ostensibly they intend to pay
the workers, but we have it on good authority their plan is to abscond
with the cash and leave the miners to rot. That don’t sit well with us.

Alexandrian Prospero
The famed sorcerer of Brix-
wood and holder of the Last
Bullet.
We have no idea what he is
capable of. Be very, very
careful.

Hagerman Pass
The deadliest part of the trip
– steep cliffs, constant
avalanches, and �ght turns
makes this a dangerous spot
but poten�ally great for us.

5
California coast until he fell overboard during a transporting, is supposed to be a relatively minor
Location
storm. Presumed dead, Prospero made himself power,capableofforcingoneortwocorpsestodo Year
known at his own funeral, declaring his mastery his bidding, and producing a miasma at will. He is
over the Keys of Solomon – which were now most likely bound by the hands and gagged Time
to

Heist Title Goes Here


etched into his skin in an unsettling purple-red ink
that seems to shi� as you look at him.
stop him from cas�ng any spells, though.

The Getaway
What his actual powers are is not entirely clear.
He’s been observed binding demons, crafting Your escape is going to depend a lot on where you
powerful runes of protection, and summoning hit the train. The route passes over several large
hellfire. It’s rumored he’s able to resurrect the rivers, through several mountains, and makes a
dead and force spirits to do his bidding, and the few stops in a couple larger towns between
events of Brixwood show he has some limited Leadville and Salt Lake City – all of which present
powers of prediction. He has also acquired the some pretty opportune chances to get away
Last Bullet, a relic of mysterious origins that without a chase. If you hit the train during one of
imbues any gun it’s loaded into with the ability to the many stretches of open ground, you’ll
firewiththeforceofa16-poundcannonshot.He’s probably want horses and a carriage at the ready;
a pretty bad shot, but I wager that won’t matter if speak to Maria about that. She’ll fix you up.
he draws on you with that thing.
The initial getaway is probably going to be the
The car itself is coated in an advanced steel easiest part of this. The hard part is going to be
protective frame, and covered in protective runes staying alive and out of jail in a part of the country
that make punching your way in nearly impossible. that’s almost entirely in the Winklebrights’ pocket.
The same protection is applied to the safe we’re Even if you kill them during the heist, their money
fairly sure the money is kept in. Not to say you can’t goes far, and the authorities are unlikely to give you
figure something out, but you’ll need more than a a moment’s rest. You could go to ground in the
s�ck of dynamite. Colorado mountains, but it’s hard living up there.
Finally, this isn’t strictly speaking security, but Sally Of course, eventually, you’ll have to get this money
Ride and her Regulation crew are almost certainly backtoitsrightfulowners.Howyoudothisisupto
going to be on the Winklebrights’ side more than you, but your return to Leadville is likely to cause a
they are yours – what you’re doing is illegal, after stir unless you can figure out a way to give away
all. She’s the best gun on the train, and her gang $100,000 without anyone seeing you. Expect the
are all experts at their chosen professions. Frank town to be occupied by any authorities you care to
Coe, the name – Pinkertons, the Winklebrights’ private
n e c ro m a n c e r security, and the sheriff’s men will not let you give
they’re that money back without a fight.

Influences
Movies: "3:10 to Yuma" (2007), "The Assassination
ofJesseJamesbytheCowardRobertFord"(2013),
"Butch Cassady and the Sundance Kid" (1969)

Comics: "The Sixth Gun"

Games: "Red Dead Redemp�on"

TV: "Deadwood"

8
Your stuff is missing. Several months ago you went on a bit of an
online shopping binge. Your goods never showed up, and no one is
answering your emails. We’ve just received word that the cargo ship
carrying your order went missing near The Cove, a local shallow, and
that an enormous beast matching the description of the seller (Mr. K.R.
Akken) has been spotted in the area. Investigate these strange
sightings, and try to get your stuff back.

The Cove
Local hangout for rogue
knife wielding sea turtle
gangs. Your first port of call.

Container Wreckage
Just visible from the shore, a
sunken labyrinth of steel
containers.

11
California coast until he fell overboard during a transporting, is supposed to be a relatively minor
Location
storm. Presumed dead, Prospero made himself power,capableofforcingoneortwocorpsestodo Year
known at his own funeral, declaring his mastery his bidding, and producing a miasma at will. He is
over the Keys of Solomon – which were now most likely bound by the hands and gagged Time
to

Heist Title Goes Here


etched into his skin in an unsettling purple-red ink
that seems to shi� as you look at him.
stop him from cas�ng any spells, though.

The Getaway
What his actual powers are is not entirely clear.
He’s been observed binding demons, crafting Your escape is going to depend a lot on where you
powerful runes of protection, and summoning hit the train. The route passes over several large
hellfire. It’s rumored he’s able to resurrect the rivers, through several mountains, and makes a
dead and force spirits to do his bidding, and the few stops in a couple larger towns between
events of Brixwood show he has some limited Leadville and Salt Lake City – all of which present
powers of prediction. He has also acquired the some pretty opportune chances to get away
Last Bullet, a relic of mysterious origins that without a chase. If you hit the train during one of
imbues any gun it’s loaded into with the ability to the many stretches of open ground, you’ll
firewiththeforceofa16-poundcannonshot.He’s probably want horses and a carriage at the ready;
a pretty bad shot, but I wager that won’t matter if speak to Maria about that. She’ll fix you up.
he draws on you with that thing.
The initial getaway is probably going to be the
The car itself is coated in an advanced steel easiest part of this. The hard part is going to be
protective frame, and covered in protective runes staying alive and out of jail in a part of the country
that make punching your way in nearly impossible. that’s almost entirely in the Winklebrights’ pocket.
The same protection is applied to the safe we’re Even if you kill them during the heist, their money
fairly sure the money is kept in. Not to say you can’t goes far, and the authorities are unlikely to give you
figure something out, but you’ll need more than a a moment’s rest. You could go to ground in the
s�ck of dynamite. Colorado mountains, but it’s hard living up there.
Finally, this isn’t strictly speaking security, but Sally Of course, eventually, you’ll have to get this money
Ride and her Regulation crew are almost certainly backtoitsrightfulowners.Howyoudothisisupto
going to be on the Winklebrights’ side more than you, but your return to Leadville is likely to cause a
they are yours – what you’re doing is illegal, after stir unless you can figure out a way to give away
all. She’s the best gun on the train, and her gang $100,000 without anyone seeing you. Expect the
are all experts at their chosen professions. Frank town to be occupied by any authorities you care to
Coe, the name – Pinkertons, the Winklebrights’ private
n e c ro m a n c e r security, and the sheriff’s men will not let you give
they’re that money back without a fight.

Influences
Movies: "3:10 to Yuma" (2007), "The Assassination
ofJesseJamesbytheCowardRobertFord"(2013),
"Butch Cassady and the Sundance Kid" (1969)

Comics: "The Sixth Gun"

Games: "Red Dead Redemp�on"

TV: "Deadwood"

8
Special Safes
Liam Ginty
1 A box full of ghosts, cursed when they abandoned their duty

2 An immovable safe, u�erly incapable of being shi�ed by anyone but its owner

3 A safe that can run at speeds of over 45MPH

4 A lockbox locked by 10 incredibly valuable gems, each held by one of its owners’ demonic pets

5 A trunk that contains a shrunken universe, within which is another safe containing the loot

6 A safe with no door. In reality it has a thin metal shell hiding its door and lock mechanism

Adepositboxthatcontainsdozensofothersmallerlockboxes,eachonecontainingmoresmaller
7
lock boxes
A safe which opens to an enormous room containing the loot and a dangerous foe awaiting the
8
crew
9 A box, the contents of which are �meshi�ed, exis�ng 10 hours in our past

A trunk treated with special light bending paint, which causes its contents to be completely invis-
10
ible
11 A vault fi�ed with flame jets hot enough to melt the gold stored within

12 A case which immediately emits a rapid ac�ng psilocybin based gas upon opening
A safe the size of a building, the tumblers require human beings to manipulate them within its
13
maze-like internal structure
A vault which, when opened, begins transforming into an enormous mechanical golem, giving
14
the looters limited �me to get the stuff and get out
Asafewhichemitsahypersoundwhenunlockedwhichbeginstodissolvethebuildingarounditif
15
le� too long
16 A box that will only open on a specific date and �me

17 A sen�ent lockbox which dies when opened and is capable of begging for its life

18 An enruned safe which teleports away as soon as it’s opened, taking the opener with it

19 A safe that has been encased in molten rock, which has solidified around it
Three safes, one of which opens to an elemental plane of water, one opens to an elemental plane
20
of fire, one opens to the loot

9
San Diego, California
August 4th, 2024
7PM
Down Where It’s Wetter
Kelp Forest
Near The Cove, rumored to
be extensively
boobytrapped.
Verify before heading in?

The IPC Lagoon


The boat with your stuff on
it. Beached just on the edge
of the con�nental shelf.
Suspicious amounts of EM
radia�on.

10
Your stuff is missing. Several months ago you went on a bit of an
online shopping binge. Your goods never showed up, and no one is
answering your emails. We’ve just received word that the cargo ship
carrying your order went missing near The Cove, a local shallow, and
that an enormous beast matching the description of the seller (Mr. K.R.
Akken) has been spotted in the area. Investigate these strange
sightings, and try to get your stuff back.

The Cove
Local hangout for rogue
knife wielding sea turtle
gangs. Your first port of call.

Container Wreckage
Just visible from the shore, a
sunken labyrinth of steel
containers.

11
Clearly, Tyrone will have more important things to hunting forums where he’s praised Marcus Lords
pay a�en�on to than us. for his safari hunt trophies. Deep down, he
admires Marcus, even if he’d never admit it
The breakers are all on the upper floor, and since because most of his peers hate “that gangster rap
Marcus doesn’t trust corporate security firms or music.”
the police, he has all his security systems wired to
themainbreakers.That’sthedouble-edgedsword They’ve also got New Agent Trainee Pat North.
of not trusting anyone—you have to rely on your They’ve got a promising career ahead of them --
own people’s skills, and if they don’t know security, they’re ridiculously eager, with a solid record so far.
your security is a joke. To New Agent Trainee North, this is the kind of case
they can build an entire career on. This means
This is to say, security is a joke. they’ll go above and beyond the call of duty and
will likely stop at nothing to get the prize.
The security is the least of our concerns. You see
that van parked outside? The one that says They’re watching the house inside and out, with
“Genaro’s Plumbing and Electrical?” That’s Marcus hidden cameras and microphones feeding into
Lords’ personal FBI tail. They’re this close to their van. They’ve got an array of monitors inside
finding evidence to tie him to a RICO case, and the and at least one agent listening actively with
second they do, they’re going to storm his headphones at any given time. Most of the time,
property from all sides. they have one or two agents in plainclothes
wandering the neighborhood, pretending to be
Fortunately, the FBI in this case isn’t some random joggers or maintenance people. We have
monolithic entity. It’s Supervisory Special Agent the details on their rounds, but we can expect
Jack North, who spends too much money on some variance thanks to the party. They’re going
online video game loot boxes and who doesn’t get to be on high alert, since if Marcus was going to say
to see his kids anymore—not since he was or do something incriminating, tonight would be
relocated to California and his wife left him for a the �me for that.
more stable option back in Virginia. He’s good at
his job but just above average for his rank. Lately, The Getaway
his reviews have slipped as his family life took a
dive. He wants to get back in the saddle. He wants In a perfect world, we all get jobs catering and
to show the FBI that he’s just as good as the day he managing the party. We do the job. We get the
joined twenty years ago, fresh outta high school. evidence to exonerate Kat. Then we walk out with
He just doesn’t have the spark anymore, though. smiles on our faces and a little paycheck for an
evening’s hard work.
He’s leading a team that includes Field Agent Dana
Boole, who is flirting with the idea of leaving her But you all know as well as I do that that’s just not
job and doing YouTube debunking videos full-time. going to happen. So let’s talk about alterna�ves.
She’s a passionate member of online skeptic
communities, and she feels like the FBI is The upper floor balconies are an easy way out, if
squandering her talents. She thinks she’s currently you can handle a twenty foot drop. If you’re not
just a glorified private investigator, spying on afraidtogodramatic,youcanalwaysjumpintothe
private citizens, looking for meaningless fraud pool. Just remember the north side is the deep
causes. We can use that. end. The last thing you want to deal with is a
broken leg during the getaway.
His team also features Field Agent Lucas Jones,
who is this close to retiring, and has fought being If you need to blow the place fast, Marcus’s car
put behind a desk tooth and nail. He’s said he collection is your ticket out. Not only can you leave
wants to retire doing what he signed up to do, not in style, but you can nab a car so fast, there’s not a
pushing paperwork for Washington. He likes cop in San Jenaro that can catch you. Of course,
fishing and hunting, and uses a pseudonym on that’s a last resort, since the moment you flee the
20
some rogue and hostile elements within the kelp The boat’s layout is traditional for a cargo ship -
that will likely impede your investigation. Perhaps largely focused around maximizing space for more
spending some time gathering intel from the containers, a large central cavity dominates most
turtle gangs may be beneficial here. Stay close to of its design, with a 4 story tower to the stern
the seabed, and make sure you keep orientated at where the crew sleeps, eats, and commands the
all times. Kelp can also clog up the fans and ports ship. Below decks is largely made up of a series of
on the submarine, so be aware that you may need maintenance levels and service tunnels.
to perform maintenance as you move through this Relatively simple, but infrared satellite images
area. seem to suggest extensive renovation work being
done on the ship. Notably, visible from even the
At the center of this forest is the IPC Lagoon, the coast line, a large sign has been erected declaring
cargo ship carrying your stuff, in addition to around the site to be “KRAKKEN INC. HQ.”
$100,000,000 worth of consumer goods, vehicles,
medicine, and food. Much of the cargo the ship Once inside the boat, you’ll want to make your way
was carrying has spilled across the seabed, to the bridge, where the emergency black box is
creating an intricate maze of containers stored. This will contain an extensive manifest that
surrounding the ship. We’ve spotted movement should point you and your team toward the
around this area, and several of the containers containerwithyourstuffinit.Beincrediblycareful-
have disappeared since we began surveillance. - Mr. Akken is almost certainly roaming this part of
What this means, we’re not entirely sure, but it the ship and may have already converted it into an
seems fair to assume someone or something is office space for his nefarious deeds.
either cleaning or scavenging the wreck. Whether
this is Mr. K.R. Akken or a third party exploiting the The Score
situation remains to be seen, but if it's the latter,
this presents several opportunities for your team Your stuff, over $50 worth of assorted goods
to exploit. ordered during a particularly depressing episode
three weeks ago. The shipment contains several
Take care when navigating the container maze. pieces of “nerd” banded clothing, some RPG dice,
The tides here are unpredictable, and the and a novelty keychain. You also recall ordering
containers are liable to shift or fall as you move several badges and buttons, but the evidence of
through them. Do not get crushed by a container this seems to have disappeared from the
of wet anime body pillows. It is not a good look for eAmababa-Mart orders page -- a common issue
a team of international super-thieves, just ask the with the site, but suspicious given the surrounding
Belgian Burglars. circumstances.
Sitting directly on the continental shelf are the Complicating matters further is the issue of the
wrecked remains of the IPC Lagoon. Stolen reports customsbillyoureceivedinthemaillastweek.The
fromtheSanDiegoaquaticretrievalsquadindicate bill holds you and your team entirely responsible
the ship has suffered several catastrophic wounds for the entire cargo of the IPC Lagoon, resulting in
to its bow but not enough to sink it. The retrieval an import bill of over $350,000. The bill itself is
squad is stumped as to why the ship sailed so close suspiciously wet and has dabs of diluted ink over
to the coastline in the first place, but the damages the letterhead, which misspells “Borders And
on the ship’s deck and siding are consistent with Customs Protection” as “Boarders And Customers
several other similar wrecks reported in the last 5 Predic�on”.
years -- large, wide lashes, crumpling that indicates
crushing damage, and the tell-tale oil slick all point We believe Mr. Akken is involved in another of his
to Mr. K.R. Akken. The enormous, unseasonable world famous scams and that the shipwreck and
iceberg sighted just above the ship is evidence customs bill is bogus. It’s also assumed that Mr.
enough, should you be familiar with Mr. Akken’s Akken is involved in an extensive insurance scam,
methods. given that he appears to be the owner of the IPC
Lagoon in the first place. How he intends to collect
13
the insurance while being visibly involved in them, it’s likely they feed back live to a central
remodeling the wrecked ship is a mystery at the location, presumably on the sunken ship. A signal
moment. powerful enough to penetrate that far underwater
is liable to have some unforeseen issues, so there
The Security may be some way to turn these egrets to your
advantage.
Despite being a 75-foot-tall ancient squid
monster, Mr. Akken has shown himself to be The kelp forest, in addition to being a visual
uncannily adept at technological security design. nightmare and possibly being inhabited by
Based on previous encounters with the enigmatic dangerous otter gangs, is rigged to the nines with
CEO, you can expect extensive security covering extensive traps. It appears that this was originally
every inch of the cove, the forest, and the ship local fishermen laying lobster and crab traps in the
itself. While he doesn’t often rely on flesh-and- kelp, but that’s expanded to nets of fishing line,
bloodsecurity,hehasbeenknowntoemploylocal deadly coral, and a host of weaponized wildlife
gangs to work as muscle and rapid response including electric eels. Presumably the traps are
forces, overwhelming targets with numbers rather the responsibility of the Otter gang briefly
than complicated tactics. In many ways, this is wise encounteredbyourreconsub,thoughwhythey’re
-- tight-knit, well-trained security is often so inherently hostile toward outsiders is still a
predictable and able to be subverted, whereas a mystery. Take great care navigating this area. You
violent mob of knife wielding otters is less may wish to consider recruiting the help of the
vulnerable to clever hacking and undercover turtles on the shore, or even the otter gang
work. themselves, to make your lives a li�le easier here.

Along the beach are an inordinate number of The ship itself, even before renovation, was
egrets. During an altercation with one of these designed to be a fortress against pirates. With
egrets, one of our advance agents discovered they hardened bulkheads, heavy physical locks, and an
are in fact robotic spy devices developed by intentionally confusing floorplan on every level,
“Security Egret Surveillance Systems Inc.”. We simply getting into the bridge will require some
highly suspect this is simply another shell company clever lock work as the door is designed to only
controlled by Mr. Akken, but the main takeaway is open from the inside. The alarm system installed
that the cove is littered with robotic camera drones on most IPC ships are heat based, triggering
disguised as egrets. Given the sheer number of whenever it detects a warm body moving inside

14
the ship. Given that the ship is currently sitting at
the bottom of a very cold sea, you may be able to
devise a way to hide from these sensors somehow.

The Getaway
Several difficulties stand in the way of a smooth
getaway, and planning for it is further complicated
by the relative lack of information we have going
into this operation. Once you have the manifest, in
a perfect world you’d simply make your way to the
correct container, collect your stuff, then make
your way back to the shore.

The first issue with this simple extraction plan is the


presence of Mr. Akken. He is almost certainly
inside the ship somewhere, and whatever his
plans are, he will likely oppose your retrieval of the
manifest and/or your stuff. As a 75-foot-tall
ancient sea monster, in terms of raw muscle mass,
he’s incredibly strong. Obviously capable of
dragging a cargo ship to the sea floor, his ability to
crush with his many tentacles is also terrifying, not
to mention the reach he commands. Getting into a
head-on fight with the beast would be unwise,
especially given you’ll be underwater at the time.
Mr. Akken has been known to be susceptible to
basic flattery and bribes in the form of scotch and
cuban cigars. If you manage to get a hold of some,
perhapsfromtheshipitself,youmaybeabletouse
this to your advantage. Failing that, there’s always
the option to drive the ship over the continental
shelf. Just don’t expect to get your stuff back.

Depending on how you proceed, bear in mind that


the entire site is incredibly precarious, and
dumping the ship may have some catastrophic
results -- landslides, whirlpools, and a thousand
loose cargo containers may make escape more
difficult than expected.

Otherwise, your main barrier to escape is the kelp


forest and its population. A prudent gang may
ensure that their route through the forest makes
their escape back an easier prospect, either by
deactivating traps and mapping a secure route or
by bartering for passage from the Otter gang.
Either way, you do not want to be stuck in the
forest while being pursued by Mr. Akken.

Inspired by - Sarah Reher


15
1469 Rodeo Grove
San Jenaro, CA
23:00
In the House
Trophy Room
Marcus likes hun�ng big
game and moun�ng their
heads.
The trophy room is where
he holds business mee�ngs.
Perfect place to install hid-
den cameras and mics.

FBI Detail
This is the big risk.
We could do this job in our
sleep if it weren’t for this
crew watching every square
foot of the joint
16
Marcus Lords is the newest big name in the San Jenaro hip-hop scene.
His career’s about to be abruptly ended but Marcus has evidence that
could exonerate one of your crew’s old friends, the world-class jewel
fence Kat. When he goes down-- which will happen soon courtesy of a
group of FBI agents surveilling his home from the street-- Kat will be
staring down the barrel of life without parole, unless that folder is
in your hands.

The Garage Music Studio

Marcus Lords collects cars. This is where Marcus makes


Luxury cars. Muscle cars. his magic.
Classic hot rods. re
He keeps his masters in heds
Great place to hide, and a for his two pla�num recor
good source of an escape and three gold singles.
vehicle in a pinch.
Leverage if we need it, or if
you want to make some
easy cash.

17
Words: Olivia Hill
In the House Art: Dyer Rose, Brian York

The Building
Marcus Lords flexed his monetary muscles when Main entrances are on the front and back of the
purchasing “The Lords’ Estate” as he likes to call it. main floor. The front’s a tight foyer, the back’s an
His yard is massive and open, with a swimming enormous picture window to Marcus’s master
pool, basketball court, and open air concert stage bedroom--whichhedoesn’tuseexcepttoimpress
where he premiers new acts on his record label. lovers. Since he’s having a house party and that
This is bad for sneaking but good for infiltration. His door’s gonna be wide open to the cool ocean
property has a fairly massive staff, with breeze, it’s probably the safest way in and out. If
groundskeepers, trainers, technicians, and a you need, the upper floor has plenty of wide open
security detail all visible from the street. balcony space that’s not tough to climb. Getting in
Fortunately for us, he doesn’t trust cops, so he and out of the lower floor means going through a
doesn’t run background checks on new hires. tight staircase, so know that going in. Try not to get
Theydohavetoundergoabitofinterrogation,but cornered down there.
what thief worth their paycheck can’t handle a
li�le interroga�on? Speaking of downstairs, that’s where the real work

18
Words: Olivia Hill
The Crime to Prove Innocence Art: Dyer Rose, Brian York

The Building
The Agency’s San Jenaro Field Office is a massive course, the cell in the basement is through the
two-story concrete building with a basement security system, so maybe that’s what you want….
meant to survive a nuclear explosion. Every
window’s barred. There’s a camera in every hall One problem with security is that it’s not Agency
and every office. Every office has tiered security security. Security is all handled through Ironsides
clearance keycard entry. It’s the modern Incorporated. Ironsides isn’t really a security
equivalent of a castle, and it’s designed specifically company--it’sactuallyaprivatemilitarycontractor
to resist intrusion. Every foreign power in the that sometimes hires out its “agents” (read:
world would kill (and probably has) for just a peek mercenaries) as security officers for high-profile
inside this office. There are agents whose entire clients like the Agency. Ironsides is notorious for
career is based on trying to get inside that building, their work in the Middle East war on terror, where
and we’re going to succeed where they’ve all theygunneddownnumerouscivilians.TheirCEOis
failed. mostly known for viral photos where he slaughters
endangered species on safari vacations. Needless
The drive itself is in Assistant Director Walter to say, these security guards aren’t hired for their
Kerns’ office. He keeps the flash drive taped under merciful demeanors or balanced, ethical positions
his desk. His office is full to the brim with his on the power authority wields against citizens.
collection of degrees, diplomas, and certificates Most of them are itching to shoot someone, and
from every security conference you can imagine this hairtriggercan easilybeexploited. What it also
and then some, along with assorted fishing means is that security has a high turnover rate and
trophies. If he didn’t make a career surveilling the a low bar for background checks. After all, if they
American people and crushing political dissent, he excluded people with domestic violence charges,
could make quite the living in the fishing they’d have to get rid of most of their workforce.
tournament circuit. So,gettingajobwithIronsidescouldbeagoodway
in.
Fortunatelyforus,he’s onlyrarelyinhis office. Our
research suggests he spends about two hours a The main security office is on the second floor. If
day inside, and that’s when he’s even there. He we can secure it, the job’s easy. This is where the
likes working the field. However, since he’s the “get a job with Ironsides” plan might come into
ranking agent in the office, he has two cameras in factor. Otherwise, it’ll mean stolen or counterfeit
that very small space, along with a motion credentials. During the daytime, there’s always
detector. someone in the security office. At night, there are
ten to fifteen minute gaps for security patrols
The main entrance has a tight security where the office is temporarily empty. Ironically
checkpoint. We’re talking metal detectors. We’re because of the place’s general approach to
talking motion detectors. We’re talking infrared intrusion, it makes for a good place to ambush a
sensors. We’re talking six very big guards with very hapless security guard after their patrol. Just
big guns. We’re talking no-nonsense, take-no- remember, these security guards are not
prisoners policies that have resulted in a couple of pushovers. Some of them have innocent blood on
civilians vanishing to never be seen again. If you their hands, and they’re ready, willing, and more
don’t have passable credentials, if you try to walk than capable of shedding more.
in with a gun, if you even sneeze the wrong way,
you could end up in a cell in the basement. Of The security office gives a full lay of the land, with
comprehensive camera systems and even a
30
Clearly, Tyrone will have more important things to hunting forums where he’s praised Marcus Lords
pay a�en�on to than us. for his safari hunt trophies. Deep down, he
admires Marcus, even if he’d never admit it
The breakers are all on the upper floor, and since because most of his peers hate “that gangster rap
Marcus doesn’t trust corporate security firms or music.”
the police, he has all his security systems wired to
themainbreakers.That’sthedouble-edgedsword They’ve also got New Agent Trainee Pat North.
of not trusting anyone—you have to rely on your They’ve got a promising career ahead of them --
own people’s skills, and if they don’t know security, they’re ridiculously eager, with a solid record so far.
your security is a joke. To New Agent Trainee North, this is the kind of case
they can build an entire career on. This means
This is to say, security is a joke. they’ll go above and beyond the call of duty and
will likely stop at nothing to get the prize.
The security is the least of our concerns. You see
that van parked outside? The one that says They’re watching the house inside and out, with
“Genaro’s Plumbing and Electrical?” That’s Marcus hidden cameras and microphones feeding into
Lords’ personal FBI tail. They’re this close to their van. They’ve got an array of monitors inside
finding evidence to tie him to a RICO case, and the and at least one agent listening actively with
second they do, they’re going to storm his headphones at any given time. Most of the time,
property from all sides. they have one or two agents in plainclothes
wandering the neighborhood, pretending to be
Fortunately, the FBI in this case isn’t some random joggers or maintenance people. We have
monolithic entity. It’s Supervisory Special Agent the details on their rounds, but we can expect
Jack North, who spends too much money on some variance thanks to the party. They’re going
online video game loot boxes and who doesn’t get to be on high alert, since if Marcus was going to say
to see his kids anymore—not since he was or do something incriminating, tonight would be
relocated to California and his wife left him for a the �me for that.
more stable option back in Virginia. He’s good at
his job but just above average for his rank. Lately, The Getaway
his reviews have slipped as his family life took a
dive. He wants to get back in the saddle. He wants In a perfect world, we all get jobs catering and
to show the FBI that he’s just as good as the day he managing the party. We do the job. We get the
joined twenty years ago, fresh outta high school. evidence to exonerate Kat. Then we walk out with
He just doesn’t have the spark anymore, though. smiles on our faces and a little paycheck for an
evening’s hard work.
He’s leading a team that includes Field Agent Dana
Boole, who is flirting with the idea of leaving her But you all know as well as I do that that’s just not
job and doing YouTube debunking videos full-time. going to happen. So let’s talk about alterna�ves.
She’s a passionate member of online skeptic
communities, and she feels like the FBI is The upper floor balconies are an easy way out, if
squandering her talents. She thinks she’s currently you can handle a twenty foot drop. If you’re not
just a glorified private investigator, spying on afraidtogodramatic,youcanalwaysjumpintothe
private citizens, looking for meaningless fraud pool. Just remember the north side is the deep
causes. We can use that. end. The last thing you want to deal with is a
broken leg during the getaway.
His team also features Field Agent Lucas Jones,
who is this close to retiring, and has fought being If you need to blow the place fast, Marcus’s car
put behind a desk tooth and nail. He’s said he collection is your ticket out. Not only can you leave
wants to retire doing what he signed up to do, not in style, but you can nab a car so fast, there’s not a
pushing paperwork for Washington. He likes cop in San Jenaro that can catch you. Of course,
fishing and hunting, and uses a pseudonym on that’s a last resort, since the moment you flee the
20
scene in a cherry red ‘67 Chevy Impala with bass panicking from the agents’ assault, so we can
boost and ground effects, the gig’s up. sneak out so long as we’re not also in cuffs.

Remember the biggest hurdle to a clean escape is Now on top of all this, we need to be mindful of
the property itself. If you’re running from the leaving evidence. The FBI has put wiretaps,
house out the back, you could pass out from cameras, and microphones in strategic locations
exhaustion before you reach the street. If you’re throughout the house. While we can rely on the
going out the front, it’s a shorter trip, but you’ve crowd for some cover, that’s not a foolproof
got to pass by an active FBI surveillance crew solution. Once we’re in the lower floor, all bets are
looking for anything even remotely suspicious. off. Under no circumstances can we leave an
Good luck with that. My advice is to take the east evidence trail back to us.
end. It’s the second shortest path out, no active FBI
eyes, and the nearest neighbors are in Cancun for Influences
the season.
Television: “Leverage,” The Wedding Job (2009).
While the FBI is our biggest barrier to entry and
also our biggest threat while we’re doing our job, Music: The Coup - “Everythang.”
they’re also a perfect diversion. If we can feed
them just enough information to upgrade their
surveillance detail to a full-blown raid, we can use
that as a smokescreen. Millionaires and
billionaires from all over the world will be

21
Forte Di Sicuro
November 21st, 2019
2 PM.
Something Borrowed...

The Floating Stage


Around 30 boats
permanently anchored in
the fort’s bay.
Likely the loca�on of the
ceremony itself.

22
World-renowned fashion designer Matthew DeMarcus and Oscar-winning
film heartthrob Zach Milgrave are finally tying the knot. The pair
have selected the beautiful island fortress, Forte Di Sicuro, situated
off the coast of Naples, as the venue of a lifetime. The lucky-in-loves
plan to wear One-Of-A-Kind Vincenzo Arefani Suits, rumored to be the
last ones ever designed by the greatest clothing designer of all time.
They would make a hell of a wedding gift, don’t you think?

The Keep
An overly com plicated mess
of hallways and massive,
empty rooms.
the suits.
Likely loca�on of

rtyard The Gatehouse


The Cou
n spa ce within r Accessible only by boat, the
pe t fo
A wides-tole walls, perfeca�er main entrance into the fort
the ca g and feas�ng will be guarded by a modern
dancinent. security.
the ev

23
Words: Liam Ginty
Something Borrowed... Art: Dyer Rose, Daniel Walthall

The Building
Constructed in 1602, Forte Di Sicuro was designed in mind. The whole event will take place on a sort
to further secure the Naplese harbor and provide of floating stage made up of around 30 large
an at-sea barracks for excess troops stationed in barges and fishing boats lashed together. In the
the area. There was some talk of the fortress being midst of this congregation, the grooms will say
used as a means to retake Naples in the event of an their vows at the head of an antique viking
invasion by sea, but historically the fort was never longboat decked in the shredded remains of
actually involved in any conflicts. At the time its DeMarcus’s entire fashion career and the woven
design was revolutionary, with many historians tatters of every script Milgrave has ever received.
believing it to be a prototype for the fort-building This flotilla will block much of the bay for several
techniques that would later lead to San Cristóbal in hours at around sunset before the party moves
Puerto Rico. back to the fort. The fort is liable to be relatively
empty during the ceremony, though, obviously,
The fort’s primary line of defense is, obviously, its the suits will be occupied.
walls. Tall and sloped to allow better lines of fire
from the ramparts, the walls are notably thicker Within its massive walls, the fort has a pretty
than most contemporary stonework -- nearly 30 simple layout that should be easy for your team to
feet thick in some places, which has led to a navigate -- a large central courtyard sits in the
number of local myths about hidden rooms and shadow of the keep, and in an event like this it’s
passages, with some more fanciful rumours most commonly used for the after-party. Lots of
stating that said passages are the headquarters of open space with a high visibility risk, but the
local gangs, secret government weapons stashes, crowds should provide some distraction, and the
or part of a covert laboratory deep under the fort. nature of the fort’s design ensures you’ll have to
It’s not known if any of these rumors hold any pass through here on your way around the
water, but it should be noted that several complex. Try to avoid getting caught in the middle
disappearances have occurred on the fort, and of the traditional wedding dance contest or
many visitors report hearing voices in the fort’s karaoke.
basement levels.
At the center of the courtyard is the keep. Once a
Situated in the middle of a large bay, the fort looks fairly barren and utilitarian building apart from its
beautiful in an Instagram photo but presents some reinforced, sloped walls, the keep has recently
frustrating problems for a prospective thief. Any been renovated to accomodate parties such as
approach by water is all but guaranteed to be this. Large stock rooms converted into
spotted long before you get to the walls. The ostentatious bedroom suites, complete with
wedding party has commissioned a special, modern bathrooms, cable and some of the finest
custom ferry, which will be running between the views of the Naplese coastline imaginable. The
mainland and the fort. Security staff on the two renovation retained the keep’s outer facade, and
docks are likely to check IDs and report the arrival so the bedrooms, ballrooms, and dining suites are
of guests, and there’s a lavish welcoming all adorned with windows designed to safely allow
ceremony awaiting any arrivals. There’s a dance, a the stationed defenders to return fire on any
secret handshake, and an incredibly convoluted attackers using muskets and cannons, which
gi�ing ritual, so, best of luck with that. means very small windows. This makes entering
or escaping via a window a soundly difficult
The sea itself is a fairly major consideration to keep prospect.

24
Once inside though, navigation should be simple. almost imperceptible hand-stitched pattern in
Each floor only has one or two incredibly large the lapels, while the other is an incredible dark,
rooms, except for the top floor, which doubled as almost black, red two-button suit with the same
officers’ quarters and troop barracks. So expect a stitching, even less perceptible outside of the
number of smaller rooms being used for only god- lapels. Both suits have a high, wider-than-normal
knows-what -- based on satellite images, we collar, and are designed to be worn with all their
suspect it’s where the security company has set bu�ons done up.
up shop. The roof looks to have a small helicopter
parked on it, presumably for rapid transport The suits are nearly 100 years old, and despite
between the fort and the mainland. looking incredibly modern, require fairly specific
storage techniques to preserve the artwork in
The Score every stitch. The Arefani Foundation mandates
that the suits be guarded at all times by one of
It is said there are only ten people in all of history their private security experts, who will have eyes
who have ever truly perfected their crafts. on the suits at all stages of the wedding. This guard
Vincenzo Arefani is one of them. A legend and will be armed. More interestingly, the guard will
enigma, in their time they crafted the finest also be linked to the suits through a revolutionary
clothes known to humanity, and bucked many of new kind of security tag -- if they are ever more
the fashion industry trends by making them than 50 feet away from the suits at a time, alarms
primarily for working-class people. will ring in both the local security nest and
Affordable even on minimum wage,
Arefani’s efforts led to a revolution in
clothing, with everyone scrambling to
copy their distinctive, flashy-yet-
workable styles. Before their
death, Arefani traveled to
their ancestral home in
Venice -- a modest stone
abode outside of the city
proper--anddesignedwhat
would be their final works.

The suits’ original intended


purposes have been lost to
time, but even a novice
can see the incredible
work that went into these
outfits. Vincenzo’s
supernatural command
of the simple materials;
the exquisite, detailed
and effortless lines; the
casual rejection of
classical styles and bold
recreation of a thousand
years of fashion
development -- the suits
are breathtaking.
Described in simplest
terms, one is a very dark blue
three-button suit with an
25
also at Arefani HQ. but don’t take this as an invitation to go in guns
blazing. The fencing half of the heist becomes
There are a million rumors about the suits; some suddenly much, much harder if you’ve massacred
may even be true. Some say they contain a map half a wedding party to get your hands on the loot.
leading to the Arefani fortune; some say the suits No casual�es here; no excep�ons.
have Arefani’s blood in every thread. The suits
have been said to be haunted, cursed, or blessed. As mentioned, the fort itself provides a clear line of
Some have said that they are bulletproof and sighttoalmostanygivenpointbetweenitandthe
refuse to burn; others say that they are fakes. One mainland, and the ways to get in are limited. The
particularly pervasive rumor suggests that the main entrance is a large gatehouse, secured by
suits are actually facades, that the true works of art some of the only openly armed members of
can only be revealed by destroying the suits via security for the whole event. They’re checking IDs
unknown means. Probably best if you don’t test and invitations (which are biometrically linked to
too many of these. each guest’s eye scan and ‘aura’, whatever that
means) whenever a guest enters or leaves the
The most pertinent thing about the suits is that we place -- plus the usual pat-downs and security
have no idea where they are being stored prior to scanners to ensure there’s no weapons coming in
the event or afterwards. They’re most likely in the or any the� occurring.
fort proper, but beyond that we just don’t know.
With the amount of surveillance the event will be The security company in charge of the wedding
employing, you can’t spend half the day has reportedly made a number of adjustments to
rummaging through every room on the fort, so the fort, although they are limited by local
make it a priority to figure out their location. preservation laws. The guard house has seen the
Luckily the guest list for the event is a veritable most modification, with a large-scale jammer
who’s who of the fashion and art world. Someone installed on the roof, what appears to be a directed
will know where the suits are. Ask some questions, sound weapon mounted to the dock-facing
but don’t make it too obvious. window, and a number of security checkpoints
installed leading up to the main fort.
The Security
Expect plain clothes security to be present, aided
You’ll be dealing with some of the best that the by a visible security presence at every stage of the
celebrity security industry can offer -- which is to event. Usual black suits with sunglasses affair.
say, decidedly fewer martial arts experts and Sheer numbers are their main tool -- there’s not a
heavily armed gunmen than you’re likely used to -- lot you can do if three or four of these guys want

26
you thrown out of the event. They’re all equipped the States within the week, but the club’s
with instant communication devices too, which president, Mrs Giorgia Moscatello, has apparently
means if one of them spots you, you’ll have scheduled a demonstration of the ancient vessel’s
seconds to deal with them before more start capabilities in open waters the day before the
showing up. wedding. We don’t encourage taking several jobs
in the same location, but the potential benefits
The security team has also placed something on here may outweigh the risks. Best of luck, team.
the roof of the fort, though we have no idea what
itis,andattemptstogetpicturesofthedevicehave
been stymied at every turn. It could simply be an
anti-paparazzi device designed to jam cameras
using directed lasers, but we don’t know for sure.

The Getaway
You’re spoilt for choice on this one. The
Mediterranean Sea is right there, and presents a
pretty obvious and attractive point of egress, but
bear in mind that you’ll need to go to ground
somewhere, and you’ll be relatively easy to track
from the sky. Having a safe house prepared
somewhere nearby, and a dock cleared, will help a
lot in this regard.

Alternatively, you could escape back to the


mainland with some ease; it’s only a 10-minute
boat ride away, less if you get a helicopter. They’ll
definitely see you, and you can expect local
authorities to be waiting, or at the very least on
their way, but you’ve dealt with worse. A
distraction may help, or a second team ready on
the getaway.

There’s also the option to escape via the air. They


have a helicopter, and I expect someone on your
team has experience. If you can get up there and
take off, they’ll have to rely on the mainland to
intercept you, and that’s a big head-start. Beware
of that mystery device, and make sure to sweep
the copter for bugs this time. We don’t want a
repeat of the Casablanca job.

Lastly, and this will require some minor footwork


before the main job -- Naples is home to a little-
known naval restoration hobbyists’ club that have
recently acquired and restored the H.L. Hunley,
the first “successful” combat submarine of its kind
in modern times. Developed by the confederacy
during the US Civil War, the thing is a deathtrap,
killing its entire crew and sinking four times in its
short life. The submarine is being shipped back to
27
The Agency, San Janero Field Office
2020
Now
The Crime to Prove Innocence

28
There are just some men at the top who want to see you take the fall.
No offense, they’ve told you. “Just business,” they say, knowing damn
well it’s your life and livelihood on the line.

But freedom’s in your grasp, and in this case, freedom looks like a USB
flash drive full of all the data
necessary to clear your name.
Just one catch -- it’s not really in your grasp.

Breaking into a clandestine intelligence


office can’t be that hard, right? Right?

29
Words: Olivia Hill
The Crime to Prove Innocence Art: Dyer Rose, Brian York

The Building
The Agency’s San Jenaro Field Office is a massive course, the cell in the basement is through the
two-story concrete building with a basement security system, so maybe that’s what you want….
meant to survive a nuclear explosion. Every
window’s barred. There’s a camera in every hall One problem with security is that it’s not Agency
and every office. Every office has tiered security security. Security is all handled through Ironsides
clearance keycard entry. It’s the modern Incorporated. Ironsides isn’t really a security
equivalent of a castle, and it’s designed specifically company--it’sactuallyaprivatemilitarycontractor
to resist intrusion. Every foreign power in the that sometimes hires out its “agents” (read:
world would kill (and probably has) for just a peek mercenaries) as security officers for high-profile
inside this office. There are agents whose entire clients like the Agency. Ironsides is notorious for
career is based on trying to get inside that building, their work in the Middle East war on terror, where
and we’re going to succeed where they’ve all theygunneddownnumerouscivilians.TheirCEOis
failed. mostly known for viral photos where he slaughters
endangered species on safari vacations. Needless
The drive itself is in Assistant Director Walter to say, these security guards aren’t hired for their
Kerns’ office. He keeps the flash drive taped under merciful demeanors or balanced, ethical positions
his desk. His office is full to the brim with his on the power authority wields against citizens.
collection of degrees, diplomas, and certificates Most of them are itching to shoot someone, and
from every security conference you can imagine this hairtriggercan easilybeexploited. What it also
and then some, along with assorted fishing means is that security has a high turnover rate and
trophies. If he didn’t make a career surveilling the a low bar for background checks. After all, if they
American people and crushing political dissent, he excluded people with domestic violence charges,
could make quite the living in the fishing they’d have to get rid of most of their workforce.
tournament circuit. So,gettingajobwithIronsidescouldbeagoodway
in.
Fortunatelyforus,he’s onlyrarelyinhis office. Our
research suggests he spends about two hours a The main security office is on the second floor. If
day inside, and that’s when he’s even there. He we can secure it, the job’s easy. This is where the
likes working the field. However, since he’s the “get a job with Ironsides” plan might come into
ranking agent in the office, he has two cameras in factor. Otherwise, it’ll mean stolen or counterfeit
that very small space, along with a motion credentials. During the daytime, there’s always
detector. someone in the security office. At night, there are
ten to fifteen minute gaps for security patrols
The main entrance has a tight security where the office is temporarily empty. Ironically
checkpoint. We’re talking metal detectors. We’re because of the place’s general approach to
talking motion detectors. We’re talking infrared intrusion, it makes for a good place to ambush a
sensors. We’re talking six very big guards with very hapless security guard after their patrol. Just
big guns. We’re talking no-nonsense, take-no- remember, these security guards are not
prisoners policies that have resulted in a couple of pushovers. Some of them have innocent blood on
civilians vanishing to never be seen again. If you their hands, and they’re ready, willing, and more
don’t have passable credentials, if you try to walk than capable of shedding more.
in with a gun, if you even sneeze the wrong way,
you could end up in a cell in the basement. Of The security office gives a full lay of the land, with
comprehensive camera systems and even a
30
number of hidden microphones. The Agency the drive. You can play close to your chest or put
knows surveillance, and they take a firm stance of your cards on the table. This is to say, you can
“if you don’t want it on record, don’t say it in the pocket the drive, get the hell out of the office, and
office.” There’s a running joke in the Agency about mount a strategy to strike back at the people who
a worn patch of concrete in the parking garage. burned you, or alternatively, you can put them on
They call it the “deepthroat wing,” because blast by duplicating and broadcasting the
numerous agents meet their informants in that informa�on.
specific spot due to it being one of the only places
in the building without camera coverage. If you play it careful, you can strategically topple
the jerks in the Agency who hurt you. You can
One interesting point about the security office is a pinpointeveryresponsibleactorandlinkindividual
privatetaperecorderthat’sbeenhookeduptothe acts of corruption to the individuals responsible.
audio systems. One of the security guards has This surgical strike option is all but guaranteed to
been recording conversations in one of the offices. get results. After all, the Agency will drop a few
As it would happen, one of the assistant directors individuals if it means sweeping this all under the
has been dealing with a foreign diplomat off the rug. Members will throw the guilty parties under a
books (and highly illegally.) bus so quickly the bus driver will just think it’s a
speed bump and keep on driving. Sure, you’ve
On the second floor is a half-assed retrofitted made some high profile enemies if you do this, but
restroom. They were trying to comply with the without Agency resources, you’re arguably better
Americans with Disabilities Act, they ripped out a off than you were before. The big difference is that
wall and dismissively threw the bathroom and its instead of using the Agency to go after you, they’ll
wheelchair ramp together in such a way that most probably send mercenaries. Nothing you’ve not
of the walls and ducts aren’t up to the same dealt with, right?
security standards as the rest of the building.

The Score
Freedom looks like a flash drive. To the rest of
the world, it’s a weathered little gray thing
with a tag that says “CASE # 4327009-B.” To
you, it’s a lease on life. For something so
important to your continued
existence, it’s treated with triviality.
It’s just taped to the bottom of AD
Kerns’ desk. It’s just your average,
run-of-the-mill Scotch tape. Hell,
the tape is actually reused -- he
took it off a file folder. That’s
how little your life means to
these people: They’ll destroy
everything you’ve ever known
or loved over a lie, and they
won’t even dignify you with a
new piece of tape. It almost
feels like they’re daring you,
challenging you, telling you that you don’t
have what it takes to walk in there and
take it.

There’s really two approaches to take with


31
Of course, this approach is tough. This means untrained eye. It’s definitely not prime time news.
getting a tiny piece of plastic and silicon outside a So actually making people care is its own issue. The
building full of agents, metal detectors, and coffee third issue here is that it’s hard to find anyone who
cups full of hot fluid that can destroy little flash will listen. Mass media is essentially state run
drives in a heartbeat. You might only get one propaganda at this point, so getting them to go
chance like this, so losing that drive is a career after the Agency would be tough at best. You could
ender -- period. If you lose that drive you might as find a source like MakoLeaks, but nobody trusts
well step outside that building and immediately them due to that scandal and their aid in the rise of
get on a cargo boat to a non-extradition country. western fascism a few years back. The fourth is,
Hope you’re mul�lingual. well, enemies. Even in the absolute best case
scenario, you could get the bad guys locked up, but
The other choice is to blast that information out don’t pretend for a second they can’t run an op to
“hack the planet” style. Email it to every journalist have you killed from within prison. While you’ve
who might listen. Post it on blogs and social media cleared your name, you’ve created a supervillain
accounts. Just get it out there the way you’d get a backstory.
napalm bomb out there. There are four huge
problems with this. If you publicly implicate the The Security
entire Agency, the entire Agency will run defense.
To put it bluntly, they have ridiculous resources at The security itself is fairly run-of-the-mill for a
their disposal, and there’s a good chance the story government intelligence office. Which is to say,
will get crushed before it makes the waves it fairly good but nothing to write home about if you
deserves. The second problem is that the public have experience as a professional spy. The systems
doesn’t really care unless it’s sexy. A are all under-funded and outdated. They were
repository of Agency data just looks top-of-the-line when they were new. But when
like spreadsheets and PDFs of they were new, The Simpsons was still a thing
redacted documents to the people talked about around the water cooler
every Monday morning.

They’re outdated, but they’re no joke.


Remember, this place is meant to
resist intrusion. It just presumes
intrusion means some schlub or
patsy or two-bit diplomat’s son
trying to earn his way into an
organized crime syndicate by
stealing a file folder. Take any
one of the systems, put it in a
plain white room, and you can
crack it with little issue. The
problem is the saturation. The
whole place is full to the brim
with systems and
contingencies, and you’ve got
to manage it in a building full of
trained opera�ves.

The real threat here isn’t


the systems themselves,
but the Agency’s
population. Everyone in
the building has at least
32
basic training in intelligence operations. While it’s concrete below or employing a helicopter. But if
sparse at night, it’s not exactly empty and every you can find a good way to get off a massive
single face in the halls gets more attention. So the building safely, the Agency will be too busy
security, really, runs one of two ways: scratching their heads and gawking at the
cleverness of your plan to actually pursue.
You can handle the job in the daytime when the
place is full to the brim with spooks. You can sneak Instead, they’ll send a spy. As soon as there’s a
around carefully and go through an alternate confirmed escape, the Agency will send one of its
entrance, or you can walk through the front door top operatives, Tanya Starling, to hunt you down
with stolen or counterfeit credentials and hope likeadog.She’sgood.Verygood.Maybeasgoodas
nobody recognizes your face. you. In fact, her whole thing is shockingly similar
to yours. She was a damn good operative, and had
You can handle the job at night where you’ve got a record like nobody else, up until the Agency
more breathing room, but the security team gets machinated this awful docket of false information
to pay extra special attention to every face on to burn her. Instead of facing life in a concrete cell,
every camera. she chose to accept an offer and work for the
Agency on more … clandestine operations. Who
Your choice. knows? This might be what the Agency is trying to
set up for you. The good news here is, before you
All the doors have keycards with specific access make a decision, you can find out all about the job
requirements. This could make getting into Kerns’ expectations while she’s chasing you down and
office a bit difficult. This could mean taking trying to erase your friends and loved ones.
advantage of security or janitor access, since the
hourly workers are for some reason trusted not to Influences
cause an international security incident with their
keycards. Television: “Burn No�ce,” Season 4 (2010)

The Getaway Movies: The Bourne Trilogy

The getaway could be just as easy as the entrance. Music: KMFDM, Professional Killer
If everything goes off without a hitch, it’s as easy as
going out the way you went in. But nothing ever
goes off without a hitch, does it?

While the Agency doesn’t have the most


impressive security systems, everyone inside
knows enough security protocols to execute a
good lockdown. The second anything goes awry in
the Agency, the second a false keycard is detected,
the moment an unknown person walks out of an
assistant director’s office when that assistant
director’s out in the field, alarms will sound and
immediate lockdown procedures begin. The
whole first floor becomes a deathtrap of agents
who are all armed and certified with thousands of
rounds fired on a government shoo�ng range.

Inthesecases,thebestescapeisprobablytogoup.
The roof isn’t without some security, but it’s the
last place anyone expects an intruder to go, since it
would mean jumping off a massive building to
33
United Cellulose Realities Building, Mega-York City
February 32nd, 2020
Midnight
Paper Trail
The Peak
247 stories high, topped with a statue of Her
Divinity Ĉefurbo, the roof of the tower presents
several interes�ng opportuni�es for entry and
escape. Just watch the lightning generators.

Libris Vault
The 154th floor has been converted
into the world's last remaining phys-
ical library.
Special air condi�oners keep the
place toxic to humans but perfect for
preserving the paper.

34
I’ve got good news and bad news. We have confirmation that the last
mission was a success -- the entirety of UCR’s citizen identification and
employment system is offline. As of tonight, every living being in
Mega-York City is off-grid. No one is going hungry, for once.

Bad news is they have a paper back-up. This is something corps used to
do decades ago; basically it’s a copy of the data but in an old, analog
book. Probably a lot of them. You have to get in and destroy them
before UCR has their drones restore the info and undo this liberation.

The Shutters
A MAX-TOR Emergency Plated
Shu�er System. A baffling ap-
proach to security you’re almost
certainly going to run into at some
point. ZenZen said they might
have a physical solu�on?

Entrance Floor
Typical of the UCR, their entrance is five stories
off the ground and accessible only by elevator.
S�ll, this is the easy way in -- mondo security
though.

35
Words: Liam Ginty
Paper Trail Art: Dyer Rose, Daniel Walthall

The Building
The United Cellulose Realities Building is the chains, fast food outlets, and luxe dispensaries.
world'slargestCorpocology,housingnearly60,000 These provide the uncitizenry with everything they
worker-citizens in 200 residential floors. could need -- at least that’s what the natal
Construction began immediately following UCR’s brochures say. In reality, most of the retail floors
victory in Mega-York War 3, and doubles as a sort are barren and the uncitizenry never earn enough
of memorial to the several million killed in the credit to buy anything but the basics, often directly
conflict. After UCR established its demesne in from their factory commissariat.
Mega-York and sunk its amygdala engines into the
local meta-lattice in 2014 they constructed the The Libris vault is on the 154th level, near the top
building to serve as a headquarters for their east- of the residen�al zones. More on that later.
coast branch and as an experiment in vertical
company township. The building is fairly The odd entertainment floors (every 20~ floors)
nondescript from the outside. Besides its sheer are similarly desolate. Advertised as being hubs of
scale, it resembles a classic Old States skyscraper, culture, movies, and music, with theme parks and
only twice as large, four times as wide, and on concert halls intertwining with theaters and art
s�lts. galleries, the reality is that these floors are
understaffed and unmaintained and have
The building is entirely self-sufficient, with farms become homes to local gangs, who use them as
growing food, atmospheric condensers and headquarters for their illicit activities. It’s hard to
aquifer miners providing ample water, and a dozen say what the gang situation is right now, especially
factorylevelsproducingeverythingfromincredibly after what you did, but expect these folx to get in
potent pharmaceuticals to games consoles. The your way eventually. And don’t expect them to
building’s goal is to create an environment you hate the corps, plenty of them wear corp branded
never have to leave -- partially because being gang uniforms. Be on your toes.
outside in Mega-York can be a deadly thing on the
best of days, but also because making an Thesefloors arelikelyto bein utter chaos sinceyou
environment to enforce corp-culture from scratch turned off UCR’s ID systems. Good luck.
turnsouttobesignificantlycheaperthanremaking
reality to enforce corp-culture. Spinal fuel is not Above the residential level are the factory floors.
cheap, though harvesting efforts within the 20 stories of filth, the blackened lungs of the
building were offsetting costs somewhat - at least building, coughing refuse on those below them.
un�l you sha�ered all that with the last job. UCR claims these to be highly efficient, modern
working environments, where cheerful workers
The first 200 floors of the building are the consensually produce all the goods needed for our
habitation or residential floors. Row upon row of society. According to them, it’s the most advanced
low-cost housing occupied (until recently) by facility of its kind in the world and a successful
SURF-Level uncitizens working in some facet for experiment in the Neo-Company Town project. All
UCR. Anyone under PARTITION-level is legally and these places produce is suffering. Hundreds die
meta-physically bound to these first 200 floors -- every year in avoidable accidents, their families
unauthorized leaving is punishable by immediate receiving a company fruit basket and an eviction
caloricization. The residential floors are notice. The sheer amount of agonite produced by
comfortable enough. Every tenth floor is a retail these 20 floors necessitates a dozen Ardorists to
floor, stocked with UCR subsidiary grocery store prevent the total collapse of the local meta-

36
Indra’s Sphere is an impossibly powerful magical artifact capable of
controlling the weather for 100 kilometers in any direction. It is
being kept aboard a colossal prototype war zeppelin belonging to
Reginald Percival: Military industrialist, art collector, and self-
righteous prick. Take his orb, and you take the Cape. With me so far?

Cargo bay/Ambass
ador’s
Quarters
Seems Mr. Percival
fi�ed his cargo bay has re-
most comfortable foto feel al-
new guest. r his

bassador
An Americanitahma military in-
cozying up w
dustrialist?
ck.
Imagine my sho
ld be leverage, could be
Cou an they’re
more trouble th
worth.

Automaton Hub and


Hangar
Prac�cally crawling with e
li�le complica�ons; som
with wings, some with als
leg
and guns, all ready to de ny.
with unexpected compa
A nasty start, pally, but I
have faith in you.

53
The security booths have access to an array of enormous class war-riot triggered by a total loss of
technological security solutions, robot security their ID systems), the entire building rapidly
guards, and a vast array of cameras and lockdown deploys a series of massive steel plates, encasing
systems (designed to create killzones in the the entire building in a near-impenetrable shell.
hallways and stairways), so if you find a locked This shell is capable of withstanding everything up
door or an army of gun toting tin cans, look for the to (but not including) a reality negation field, and it
nearest security booth. can keep people in just as well as it keeps people
out. There must be some method of getting
As mentioned, these floors are most likely in an supplies in and and execs out, if only to keep the
enormous upheaval after you destroyed UCR’s ID board members happy -- look for service
systems. Expect riots, a lot of anger, and a lot of entrances and workarounds.
fighting. Gangs already held a great deal of power
inside the towers, and you’re probably going to see The Score
them coming to blows with the much heavier
armed (but fewer in number) security forces, with You’re looking for a book. This is an antiquated
the regular people caught in the crossfire -- the information delivery mechanism where the data is
more things change, right? physically stored on paper and bound together.
Almost all books were lost in the Enlightenment
Above the residential spaces, security takes on a Wars when Grizar, the Unspoken One of
more ... white-collar character. A lot more Information force-uplifted our society, but the
roaming remote drones checking ID badges and technique to produce books was recently
attempting to walk you to the exits if you’re found recovered by UCR and used to construct the only
somewhere you shouldn’t be, only calling on the known library in the world.
deathsquad robots after you’ve been led out of
the nice, clean offices. You could perhaps try and The Libris Vault is on the 154th floor, within the
hack these drones to help you through the eldritch residential zone. It’s relatively easy to access,
office mazes? They should be running basic assuming the service elevators are still working,
OPTIUM OS, but expect some corp firewalls, and a and you can wire your way past their
failed attempt will probably trigger some more security (easier
immediate and harsh responses. said
There’s a handful of notable additional security
measures in the Gilded levels. Each mansion has
its own security team of around 6 highly trained
mercenaries, mostly ex-corp black ops in working
retirement. These people are bad news.
Enhanced, both cybernetically and meta-liminally,
they’llbeheavilyarmedandwillhaveaccesstothe
same security drones and robots as the rest of the
tower, almost certainly with heavily customization
(read: more guns).

They’re also going to be on high alert and on the


lookout for unfamiliar faces. Be very very careful as
you sweep through these levels.

Finally, the big one. UCR has just completed


development of their new MAX-TOR Emergency
Plated Shutter System, and they have a hell of a
hair trigger for deploying it. Whenever a full
lockdown is announced (such as during an
38
than done). The vault itself is a large, if mundane on the roof.
and quite sparse, floor, consisting mainly of a few
hundred rows of shelves and a disorganized mess After you’ve managed to destroy the book, escape
of books in desperate need of a filing system. It’s still presents several issues. You could try and lift
entirely locked down from the inside -- no the lockdown, though that will require you finding
windows, one airlock style door in and out, solid the central security office, and it’s not on any of our
steel walls reinforced with thick concrete. It’ll be stolen plans. You could try and escape through the
dark, as artificial light is known to attract Grizar, Boardroom if you have a Dreamwalker with you,
and everyone is still a little concerned about but that place presents its own nightmares. I can’t
what’ll happen if they discover UCR is making in good conscience recommend walking into The
books again. Board’s home turf. You all seem very nice -- it’d be a
shame to see you erased from reality. Maybe if you
Your main challenge here will be finding the book. can find an offering to buy passage, this route
There is presumably some kind of catalog you can could work.
find, be it digital, physical, or cerebrospinal, but we
have no idea. You’ll also be on a tight timer -- There’s always the hard way: Bring enough
unless you can find and overcome the system, an hardware, blast a hole in the side of the building,
emergency purge protocol will trigger if any axis and use that for your escape when you’re done.
mundian being is detected inside for more than 30 You’ll need to get your hands on a reality-
minutes. That means fire, lots and lots of fire. negation-field-generating missile, and the means
Don’t make the mistake of believing this will do to fire one. The remains of Camp Elysium haven’t
your job for you though -- the records are almost quite fallen into the river just yet; you might want
certainly stored in a fire-concept removed micro- to check that place out for leads.
la�ce. Flames simply cease to exist near it.
Oh, one last thing: the rioting citizens, the gangs,
The book itself is likely to be big, very big. It’s a hard the remaining mercs -- someone at the top of
copy of almost 300 million people’s names, ID these groups must have some plans on how to
numbers, and privilege levels. We estimate you’re escape. You may want to try and ingratiate into
looking for a book about 6 feet tall and with over their ranks and see if they have any intel for you.
50,000 pages. Or several volumes eventually
adding up to this. Either way, it’s going to be Good luck.
difficult getting it out of the building. We’re talking
about over 750 pounds of paper, so make sure you
have a plan for destroying this thing when you find Influences
it. Movies: Dredd (2012)

Getaway Books: A Colder War by Charles Stross


I won’t pretend this is going to be easy. It’s not.
Getting in the building is tough enough with the
MAX-TOR system in place, getting out while
carrying a car’s worth of paper with you,
potentially pursued by murderous mercenaries
and whatever other horrors you stir up in there
sounds almost impossible. Luckily, you don’t have
to get out with the book if you can find some way
of destroying it in the building itself. A good reality
weaver should be able to remove the book from its
micro-lattice, at which point fire should do a fine
job against it. Failing that, you could see if the rules
of it’s micro-lattice think lightning counts as fire up
39
Altaussee Salt Mines, Salzkammergut Mountains
Austria
May 1945
Austria In Flames
- - - INT
EL - - -
One of t
the trov he largest ite
treasuree, this incred ms in
panel se is two folda ible
gium. U ts stolen from ble
n f
about 1 olded it me Bel-
many 501 by 15 feet a asures
incredib 0 year-old thnd (like
ly fragile ings) is
.

Secret German
Missile Bunker
the Nazis
Hiding art isn’tinagllin the
have been do ut. They’ve es-
Salzkammergcret missile
tablished a searby Ebensee.
project in ne
forced
If word is correcat,re finally sta-
laborers there
ging a revolt.

40
3.5 billion dollars’ worth of looted art by master European artists,
plus the contents of Hitler’s personal library. Nazi high command
funneled these stolen treasures to the Altaussee Salt Mine after it all
nearly went up in flames due to Allied bombing in Berlin.

A week ago, Hitler offed himself (good riddance). Nonetheless, the


powerful and murderous Gauleiter August Eigruber is doing everything
in his power to blast the whole art hoard into smithereens as the Reich
is clearly teetering on the brink of defeat.

Eight US Airplane Bombs


When the Allies bombed
Linz, eight bombs landed
but didn’t explode.
Eigruber has crammed
them all into the mine in
crates labeled “Marble,
handle with care!”

When the miners dis- y in


covered what was reall
the crates, they wiselythat
planted decoy bombs lling
went off harmlessly, stauld
un�l the Resistance co
bring you in.
The problem is they forgot
to make a map or count eth
remaining decoys.

41
Words: Ren Ginty
Best In Show Art: Dyer Rose, Hector Rodriguez

The Building
The Qianmen Hotel is located in the heart of The cages are fitted with dog details, any ribbons
Beijing. Being just a few blocks from Tiananmen they’ve won thus far, and a combination lock. The
Square, it’s a bustling metropolis. Qianmen Hotel noise is overwhelming and chaotic; owners
beams over the city, nesting at the edge of the standing guard at their dog’s cages shout over it
residential sector. A relic of its age, many around but it settles when the judges take to the stage
the neighborhood find the glass exterior an every half an hour to start arranging the next
eyesore among the concrete jungle -- though you par�cipants.
will never hear these complaints said out loud. It
was built in 1996 by the Wang Family, still a Each dog section can work for and against your
powerful entity within the community that holds team. The Sporting Group is mostly quiet but
possible �es to the Triad. intense. All eyes will follow all that moves. Hounds
are vocal beasts and can blow an eardrum if
The inside consists of 42 floors and 554 provoked. If they sense something is wrong, they
guestrooms. Your party will need to worry about will sound an alarm or at least stun anyone in their
only a handful of floors. G (Ground Floor) has area. Terriers will be territorial of their cages,
access to a loading dock, a kitchen, laundry, and a especially in all the commotion. Jack Russels will be
service elevator. The minimum foot-traffic service the biggest offender in this group. If you have the
elevator is only accessible on G in the kitchen and score at this point, avoid this area; it will bring heat
floors 4-42. Above the lobby is where the Beijing on fast. Toy and Non-sporting sections are, besides
Dog Show Expo is held. adorable, always barking; this is a safe section to
hide in. Do avoid putting fingers in the cages --
The Great Hall is located on the third floor and is they’re cute but great defenders. Herders will get
made up of four smaller halls with the partitions overwhelmed in excitement when presented with
pulled out. There are six large entrances equally another dog. If a dog is spinning a lot in their cage,
distributed within the enclosure. On the north side turn around or it might knock its own cage off the
is the stage where three judges sporting red suits table. Working dogs are natural born guards, but
and a gold bow pin loom around: Brittany Lang, the right bribe might pursue them to look the
Huī yīn Zhao, and Yuàn bó Li. The hall is filled with other way.
rows of tables, each holding at least 1 to 4 cages
with various sized, bored dogs. The room is Always keep in mind: All of these are dogs, and
divided into seven sec�ons: many will drop whatever they’re invested in at the
moment to chase a single ball or a treat.
• Spor�ng Group (they run fast) The score will be located near the stage in the far
• Hound Dogs (don’t look like a squirrel) right corner, and the judges are scanning the scene
• Terrier Group (demanding and loving) in anticipation for the Bāo Bāo’s arrival. Bāo Bāo is
• Toy Group (small but fierce) scheduled to make an appearance at 10:30 a.m.
• Non-Sporting Group (both the best and the and will be arriving at the hotel by limo. He will be
strolling with Ms. Shū lán Wang across a red
worst dogs) carpet,showingoffhisstuddeddiamondleashand
• Herding Dogs (running circles around you) collar. The pair will pause a few times to turn
• Working Dogs (the score’s loca�on) toward cameras and smile. Once she reaches the
bare stairs to the hotel, staff will help pull out the
cart and cage and pull it up to the entrance. Once
58
Hitler. The Nazi Party has “purified” tens of
thousands of pieces of art from museums and themselves with the Reich out of cowardice, self-
confiscated untold treasuries’ worth of artistic preservation, or simple bigotry. By the way when
masterpieces from Jewish families under the we say the miners have mobilized … they’ve
direction of Alfred Rosenberg’s hellishly devious unfortunately had to work around one miner,
office, the Einsatzstab Reichsleiter Rosenberg. Niklas Pichler, who was found out to be on the
take from the Germans, taking their dirty cash to
The hoard in the mine is unimaginably precious. skulk around, eavesdrop, and report back on any
(The local Resistance leadership whisper they’ve “suspicious” ac�vity from the workers.
spotted the Mona Lisa in there.) It’s certainly
enough for a new would-be dictator to renew the No one can stand a scab, but the union hasn’t been
war and put a stop to the rumors of peace. able to get rid of Pichler without letting on that
Although if the zeitgeist is right, Theodore they know he’s the informant, so for now he stays,
Roosevelt’s elusive Arts and Monuments team hopefully in ignorance of the plot to save and
are racing to Altaussee as well. But there’s no liberate the art that could free all of Austria from
guarantee they’ll make it in time -- even if there the Reich’s thumb.
was a reason to trust the Americans to do things
right, which there isn’t. The most urgent risk is that Eigruber is absolutely
determined to detonate the 8 airplane bombs as
soon as possible, and the miners have run out of
The Security excuses to stall. Eigruber himself is a terrifying
Altaussee Mine is supposedly operating as fanatic who barely sleeps. As you may have heard,
normal, with both the Germans and the miners the unspeakable atrocities he carried out at the
playing out a façade of pretending there’s nothing Mauthausen concentration camp won him a
out of the ordinary going on, and all those crates promotion and the personal favor of the Führer
contain stone and tools instead of tons of bombs himself. Eigruber casts a sallow and looming figure,
and priceless art. However, what’s not normal is one who pops up unexpectedly to check on his
the rotating system of armed guards Commander troops at all hours of the day and night. If he has his
Eigurber has set up, both patrolling outside the way, it’s all over for you and the art, so above all,
entrance in shifts around the clock and guarding make sure the Germans don’t light those bombs.
the art stashes themselves on the lowest three And hurry.
levels in groups of 3-4 at a time. According to the
miners’ union, who mobilized to enlist help Keep in mind that the very nature of a salt mine is a
fromyouandtheResistanceandprotecttheart
at great risk to themselves, they’ve overheard
the Nazi guards using passwords in the dark
that change daily.

While the 100-some miners in the union


have solidly backed the Austrian
Resistance, united by the pressing
need to prevent more crimes
against all humankind, you
probably can’t count on all the
local townsfolk to be
sympathetic. Austria has
been under Nazi rule for a full
seven years as part of the
“Greater Germany,” and
most Austrians have at
least outwardly aligned
43
risk in and of itself. Being surrounded by pure salt Supposedly… as Hitler was handing out orders to
clears a head cold like nothing else, but can also his cronies from the Kehlsteinhaus (the Eagle’s
cause dehydration, dizziness, and other maladies. Nest, by Berchtesgaden) he ordered a new
Although the advent of the combustion engine personal guard be created by his scientists: a
made the mine much safer and palatable as a work griffin, a monstrous human-lion-golden eagle
environment, it’s still a dangerous business. Last hybrid, birthed to personally guard the Führer
year a cave-in crushed 4 men to death. The miners from enemies.
are used to working right next to swinging
pickaxes, heavy sledgehammers, overloaded Now, I’m not saying this guard exists, but if is does
carts hurtling through the gloomy tunnels, and then it’s been unchained by the death of its
blasting dynamite. If you aren’t, keep an eye out master. And Altaussee is a little uncomfortably
for all that going on during the 16 hours of the day close to the Kehlsteinhaus as the crow flies. Even
when shi�s are working at the mine. with the military checkpoints dug in since the
Soviets started marching this way, a person could
I’ve left this one for last because it doesn’t even probably drive it in 2-3 hours with a sturdy
qualify as rumor; it’s more like a whisper among Panzerwagen.
this miasma of paranoia permeating Austria right
now. During these past five months since the
Soviets marched on Berlin, a true madness has
swept the whole Nazi command. The cyanide and
pistol that did away with the Führer was only the
final incarnation of some deeply bizarre and
diabolical workings.

44
The Getaway
This is going to be daunting. As mentioned before,
there’s one elevator going straight up to the
surface of the mine, and while it’s quite large, it’s
also slow and creaky. Ascending with carts and
donkeys means trekking through sloping dark
tunnels for many kilometers in more or less single
file.

When you emerge from the mine with the


treasure, the surrounding mountains are steep
and treacherous with the spring snowmelt, and
the long-running occupation means that Nazi
forces are checking papers and vehicles on all the
main roads.

The only bright spot here is that you have a


powerful ally in the local resistance band, the
Salzkammergut Partisans. Their leader, an
ambitious 40-something socialist named Albrecht
Gaiswinkler, can probably find you weapons or
transportation to make good your escape.
Albrecht has also assembled a militia of 300 fierce
fighters and amassed a, frankly, quite impressive
cache of stolen German armaments.

This new Partisan militia has gamely embarked on


a campaign of guerilla harassment and sabotage
for several weeks now that is having some
moderate success, leaving the Nazi supply lines
disrupted, their vehicles prone to mysterious
mechanical problems, and their rank and file
stressed and underfed. Halle-freaking-lujah.

Influences
Movies: Woman in Gold, The Monuments Men,
Jojo Rabbit

Books & Comics: BERLIN, Stealing the Mystic Lamb

Music: Song of the Par�sans

45
The Unrepentant Tower of Zolvan the Imperiller
Third Confluence of the Spheres
Eventide
A Wizard Did It
The Upper Tower
Here's where th
being conductede. ritual is
It’s also where lva
tum is, which mZo
igh t
n’s Sanc-
b
easy way into the va e an
you can stay out of ult -- if
sight

r
The Lower Towe
ces have
Zolvan’s apprerna�nd wide to
come from faritual -- as well
conduct this urages of body-
as their ento ngs, and kit-
guards, hireli is is where A great place to blend in, but
chen staff. Th g. you can be sure Zolvan is
they’re stayin keeping an eye out for any-
one straying from the pack.

46
Words: Liam Ginty
All That Glimmers Art: Donald Kirby, Daniel
Walthall

The Building
intruders, but this is also their home, so tread with
Mount Gigaroth is one of the largest mountains in a degree of respect. They have lived in the
the Uragaant range, and has been the nesting mountain longer than humans have lived in its
place of Alfatrax the Great for at least the entirety shadow. They could make invaluable allies.
of the 5th Age. At its peak the summit used to be
nearly 30,000 feet high, but since the Last Great Running parallel to the caves (and often
Battle between Alfatrax and the arrayed armies of intersecting them) are thousands of tiny
Bolotarian, the mountain is topped with a plateau passageways, the largest of which are about as
at around 25,000 feet. It’s notoriously difficult to wide as your arm; the smallest are barely big
scale, known for its incredibly steep inclines and enough to see. These all connect to the Breath, an
razor sharp greystone outcroppings. Many would- incredible instrument carved into the mountain
be mountaineers have lost their lives on the itself by the dread lich Draxxus. Its purpose, if any,
ascent. is unknown, and the interface is currently under
heavy guard by the Bolotarian Tintinnabulation,
Within the mountain’s stone lies a labyrinth of the militant arm of the state religion. Why is, again,
tunnels carved out by nature and eons of unknown, but my sources believe the instrument
adventurers, civilizations, and monsters who have to be some means of communicating with Alfatrax
for some reason or another made Gigaroth their outside of the hours of tribute.
home. Many come simply to bask in Alfatrax’s
aura, some come in hopes of gaining the dragon’s The Great Tower of Communion coils around the
favour, and more to loot the tunnels themselves. outside of the mountain like a vast snake.
As such, several small villages dot the inside of the Essentially a fancy flight of stairs with a rail track,
mountain, connected by a ramshackle smattering this “tower” is constantlypacked with carts loaded
of caves populated by cave-dwelling monsters.
You’ll have to navigate these caverns if you wish to
make an approach from the caves. Expect heavy
resistance -- those that inhabit the caves
do not welcome strangers, and it is said
that the walls are dusted with the ground
bones of foolhardy adventurers.

It’s hard to say what you should expect in


the tunnels themselves, as they are
incredibly vast. Our limited scouting
efforts have revealed some small tidbits of
information, however; the tunnels are
primarily inhabited by demi-drakes, a species
of bipedal creatures halfway between a dragon
and a dog. They’re about four feet tall and seem
capable of constructing traps and basic weapons.
My advice would be to stay clear of them where
possible -- it’s unknown how many are in these
tunnels, or what kind of traps and secret tunnels
they may employ to surround and kill any
64
Fantasy Loot
Liam Ginty
1 An enormous chest of gold, too heavy to be carried

2 A magical staff that makes the holder view the world as they would wish it to be

3 Twenty golden jeweled house flies, very difficult to catch

4 Gems magically enchanted to be liquid at room temperature, and solid when heated
Three diamonds which appear to be glass until combined in a specific way, at which point they
5
become an incredibly valuable stone
Ten pieces of gold, each with incredible value, which can be used as two-way conversation
6
devices
A mirror which if broken will shatter into a little less than the value of any one item the breaker
7
needs at that �me
8 An incredibly rare (and vicious) breed of Dragon-Mu�, worth an enormous sum

9 The deed to an asteroid in the void-plane made en�rely of gemstone


A magnificent universe-fire opal, which contains one of the original flames of creation. Staring
10
too long causes the viewer to become eternally lost in its fractals
11 Millions of pieces of currency from a long dead civiliza�on
A gilded blade without a handle, forged by the greatest swordsmith of all time. Turns to dust
12
upon use, and has an inscrip�on which says as much
Three fairies, capable of repairing anything and everything, who owe their rescuers one favour
13
each
14 A �me jewel which holds an hour of �me

15 A pair of enchanted scissors capable of cu�ng anything its blades can close around

16 A pain�ng depic�ng the loca�on of the par�es greatest desires


AsignedcopyofTheMagicalusMalical,oneofthemostwellknownandlovedtombsonmagical
17
theory ever produced
The most beautiful dress in the entire universe, made of dream-silk and embroidered with
18
singing pearls
Themost beautiful suit in theentireuniverse,stitched with woven sunlight and pressed with the
19
visage of the true face of God
A healing potion which adds one year to the life of the drinker, even if they are mortally
20
wounded

67
and networked together to form the sentience of The Score
the tower. This room might not be where the
magic happens, but it’s where it’s directed. The Crown of Orom is a legendary work of art and
magic. It’s said to be all that remains of the fabled
The nexus is a planar gateway, currently shut AgeofOrnythrax--anagesoancienteventhegods
down so as not to disrupt the ritual. If activated don’t really remember it. This crown is priceless,
though, with the proper materials, you could butyou’reprobablymostinterestedinitbecauseit
attune this gate to anywhere in the multiverse. contains your souls.
Helpful news if you’re trying to escape.
Of course Zolvan’s Unredoubtable Vault also
Zolvan’s Unredoubtable Vault exists in its own contains the treasures of a thousand kingdoms.
pocket dimension whose main entrance is Some of it’s bound to be worth a few gold pieces.
through Zolvan’s planar nexus. What little we Y’know, here or there.
know about this comes from the souls of brave
adventurers who managed to escape Zolvan’s
sanctumandwereluckyenoughtobekilledbefore
Zolvan caught up to them. The treasure of a
thousand kingdoms is said to reside inside, but
the literal crown jewel of the collection is the
Crown of Orom, a priceless relic -- all that remains
of the Age of Ornythrax.

49
Ah, Main Branch. There’s a certain prestige to doing business here. Not
many people come here to manage their own money; this branch doesn’t
have time for you unless you have -- or owe -- six figures.

You’ve been casin’ the joint for months and tonight’s the night:
tonight, you pull the Bank Job.

Second Floor
No money here, but it’s a
real maze!
Second floor fire exit?

lt
Main Vau
L oc k typ e; needs a
Solace st
speciali
lly op e n during busi-
Usua urs
ness ho

69
where they can’t be unleashed upon an from the chaos.
unsuspec�ng tower.
One last thing to keep in mind: The Crown of Orom
The Observixion is all about seeing what is and holds your souls. Once you have the crown, we
isn’t there. It’s a nexus of information and don’t know how to guarantee you get the right
prophecy and has the spells to back it up. And soul back into the right body. And it goes without
overseeing the flow of information is the Tri-Mind, saying that when Zolvan discovers the heist, you’d
a magical construct forged from the souls of be�er be sure he doesn’t trace it back to you.
Zolvan’s three greatest rivals, bound and
enthralled by Zolvan’s terrible power. This vengeful The Getaway
construct governs each of the golems found in
Zolvan's tower and is itself housed in a nigh- You’ve got a couple of options here. If you can
indestructible and gaudy golden golem body. manage to keep the planar nexus active, that’s a
Zolvan, ever leery of an attempt to free the prideful pretty easy way out. Of course, if its energies do
spirits of his rivals, long ago removed the Golem’s disrupttheritual,youcanbetZolvan(ormorelikely
animating core. So they’re basically in a big fancy one of his apprentices) will come down to check it
motionless statue, powerless to do anything but out. So be careful trying to take the fastest way
govern Zolvan’s magical security network. out.
And thanks to its mastery of prophecy and You could also try to escape into the subterranean
divination, every intrusion into the Observixion is tunnels and labyrinth of caverns that’s accessible
already known to the Tri-Mind -- so unless you via elemental research. They say that Zolvan’s
have some way of tricking destiny or fate itself, most determined “experiments” escape via this
you’re not ge�ng in there unaware. route -- so it’s possible, if potentially a little
crowded.
As for the Nexus itself, it’s the most obvious way in
or out of Zolvan’s Vault. You better believe it’s Or you could try and time your exit with one of the
protected by Zolvan’s own personal spells. Rumor entourages. Once the ritual is done, Zolvan will
has it he has a permanent scrying spell set up here, doubtless have work for his apprentices to do. If
allowing him to view the room’s inhabitants you can sneak out with them, that might be a great
remotely. Also, sophisticated alarm spells are way to keep the arch-wizard from getting on your
woven over every entrance and exit to the room. tail. You might want to plan for that.
On the planar nexus itself you’ll find no less than 12
separate alarms and wards. One amplifies any
force applied to it a thousand fold back at the user. Influences
One electrocutes you. One transforms all the liquid
inyourbodytoice.It’sbadnews.Anyonehopingto Movies: The Sorcerer’s Apprentice, The Two
use the nexus undetected has got to figure out Towers, Cube
how to dispel or confuse the warding spells.
Books: Guards! Guards!
The vault itself is tucked away in an inaccessible
pocket dimension. Thanks to some posthumous Music: The Sorcerer’s Apprentice, Night on Bald
recon, we can tell you that the vault is protected by Mountain, In the Hall of the Mountain King
the bound spirits of a band of brave adventurers
who once tried to infiltrate this far in. The heart of
the vault is a strange plane all itself. It’s said to be a
realm where thought itself is given form -- so, you
know the drill, it turns your thoughts against you,
fight with a shadow version of yourself, yadda
yadda. The Crown of Orom is hidden inside. You’ll
have to think about it hard enough to retrieve it
51
The Skies Above Cape de San Jenaro
Santa Catarina, Brazil
May 6th 1937
Caper in the Clouds
Trophy Room/Cap
tain’s
Private Runway
Percival Indust
acquisi�ons, loriviens’g collected
rowed from foreignly bor-
Most of them, anywlands.
ay.
I think one of h pe
curates the sadisli� le
t robots
seum sky mu-

Captain’s Quarters and


Control Center
This is where you’ll find the
Orb.
If I had to tell you to expect
security, you wouldn’t be
worth hiring for this job.
But do expect security.

52
Our agents have secured several passes for you and your team to the
infamous Coiled Viper tournament, a once-in-a-generation martial arts
battle royale.

This time, it’s taking place on a private island about 200 miles off the
eastern coast of Cuba. The organizer of the tournament, Dr Viktor
Oduya, is suspected to hold the last known copy of The Confluence of
Power, almost certainly secured in his private suite atop his Tower of
Trials.

The Tower of Trials


An eight-floor obst acle
ch of
course with a pinta
deathmatch bru lity.
ted at the
Your score is locaffi .
top, in Oduya’s o ce

The Tunnels
Infrared imagingtu shows a
s
vast network of islannndel.
throughout the
They’re likely uselddbbeyuseful
security but cou s.
for your purpose

77
great deal. Your passes technically mark you as a least 100 days submerged. Where he would keep
spectator, but the tournament has long such a thing, how he’d crew it, and how he would
encouraged a blurring of the line between get to it in an emergency, we don’t know. If you can
observer and participant, and there’s nothing find it, and you can commandeer it, this would be a
fighters enjoy more than an unexpected challenge. useful way to get around the storms, but if it exists
Oduya is sure to have crewed it with his most
We’d be remiss not to mention here the rumor deadly guards.
going around that Oduya owns a pair of golden
man-eating tigers, trained from birth to protect all Influences
members of the Oduya family. We have no
evidence to support these rumors, and we’re not Movies: Mortal Kombat, Enter the Dragon,
entirely sure how they got started. Still, maybe Bloodsport
keep an eye out for that.
Books: Dr. No
Viktor himself is of course a world-class martial
artist in possession of the most deadly text on the Music: Nina Williams - Tekken 2
art of combat ever written. He has undoubtedly
read much of its contents and is reportedly Video Games: Tekken, Mortal Kombat
undefeated in battle. It would be wise to take all
precau�ons to avoid a direct confronta�on.

The Getaway
The island is fairly isolated, so escape will require
some planning. A handful of pleasure yachts and
one or two more useful vehicles are kept at the
island’s single dock, and Cuba is rela�vely closeby.

Theislanditselfalsohasitsownsmallairport.Ifany
of you are talented pilots, this is a good option.
Several planes should be there for the duration of
the tournament, and several pilots will be enjoying
the hospitality of the island while
their clients ba�le.

Be aware that weather reports


show a number of large storm
systems will begin circling the
island almost exactly when the
tournament begins, building in
intensity before breaking right after
the tournament ends. It’s clear this is an
intentional act on Oduya’s behalf to further
isolate the island from the outside world, but
we’re not sure exactly how. Whatever the case,
take caution when attempting to escape the
island.

Finally, it’s long been rumored that Oduya


maintains a personal escape submarine
with enough supplies and fuel to last at
80
Eva Long
Liam Ginty

REWARD: $49,000,000 WALLY BUCKS

82
Beijing
2010
10AM
Best In Show
Canine Fun House
Child-sized fun ho
dogs and their owuse for
ners.
It’s equipped with
distor�on mirrors giant
agility obstacles, a, dog
and a labyrinth of ball pit,
tunnels to get lost crawl
in.

Vendor Hall
great
A maze in itself but as an
loca�on for suppliel gues d
ts.
unsuspec�ng hote

56
It is the last day of the now-legendary “Party In The Sand” music
festival, and taking the main stage tonight is a surprise guest: Julia
Santiago, widely understood to be the greatest guitar player to ever
have lived. She has publicly stated that tonight will be her final
show, and she intends to play Crystal Blue, a mysterious and priceless
guitar rumored by many to be cursed.

Cursed or not, it’s worth more than the last 3


bank jobs you pulled combined.

Get it and get out. Simple, right?

The Red Stone Stage


Carved into the side of a
mesa, this ancient
auditorium is one of the
most beau�ful places in the
world.
Great acous�cs too!

Grigg’s Canyon
Just before the fes�
grounds, a�endee val
funneled through th s are
canyon before the is �ght
the event proper. y get to

85
Words: Ren Ginty
Best In Show Art: Dyer Rose, Hector Rodriguez

The Building
The Qianmen Hotel is located in the heart of The cages are fitted with dog details, any ribbons
Beijing. Being just a few blocks from Tiananmen they’ve won thus far, and a combination lock. The
Square, it’s a bustling metropolis. Qianmen Hotel noise is overwhelming and chaotic; owners
beams over the city, nesting at the edge of the standing guard at their dog’s cages shout over it
residential sector. A relic of its age, many around but it settles when the judges take to the stage
the neighborhood find the glass exterior an every half an hour to start arranging the next
eyesore among the concrete jungle -- though you par�cipants.
will never hear these complaints said out loud. It
was built in 1996 by the Wang Family, still a Each dog section can work for and against your
powerful entity within the community that holds team. The Sporting Group is mostly quiet but
possible �es to the Triad. intense. All eyes will follow all that moves. Hounds
are vocal beasts and can blow an eardrum if
The inside consists of 42 floors and 554 provoked. If they sense something is wrong, they
guestrooms. Your party will need to worry about will sound an alarm or at least stun anyone in their
only a handful of floors. G (Ground Floor) has area. Terriers will be territorial of their cages,
access to a loading dock, a kitchen, laundry, and a especially in all the commotion. Jack Russels will be
service elevator. The minimum foot-traffic service the biggest offender in this group. If you have the
elevator is only accessible on G in the kitchen and score at this point, avoid this area; it will bring heat
floors 4-42. Above the lobby is where the Beijing on fast. Toy and Non-sporting sections are, besides
Dog Show Expo is held. adorable, always barking; this is a safe section to
hide in. Do avoid putting fingers in the cages --
The Great Hall is located on the third floor and is they’re cute but great defenders. Herders will get
made up of four smaller halls with the partitions overwhelmed in excitement when presented with
pulled out. There are six large entrances equally another dog. If a dog is spinning a lot in their cage,
distributed within the enclosure. On the north side turn around or it might knock its own cage off the
is the stage where three judges sporting red suits table. Working dogs are natural born guards, but
and a gold bow pin loom around: Brittany Lang, the right bribe might pursue them to look the
Huī yīn Zhao, and Yuàn bó Li. The hall is filled with other way.
rows of tables, each holding at least 1 to 4 cages
with various sized, bored dogs. The room is Always keep in mind: All of these are dogs, and
divided into seven sec�ons: many will drop whatever they’re invested in at the
moment to chase a single ball or a treat.
• Spor�ng Group (they run fast) The score will be located near the stage in the far
• Hound Dogs (don’t look like a squirrel) right corner, and the judges are scanning the scene
• Terrier Group (demanding and loving) in anticipation for the Bāo Bāo’s arrival. Bāo Bāo is
• Toy Group (small but fierce) scheduled to make an appearance at 10:30 a.m.
• Non-Sporting Group (both the best and the and will be arriving at the hotel by limo. He will be
strolling with Ms. Shū lán Wang across a red
worst dogs) carpet,showingoffhisstuddeddiamondleashand
• Herding Dogs (running circles around you) collar. The pair will pause a few times to turn
• Working Dogs (the score’s loca�on) toward cameras and smile. Once she reaches the
bare stairs to the hotel, staff will help pull out the
cart and cage and pull it up to the entrance. Once
58
it’s set up, the staff will lift Bāo Bāo into the cage Wang Family, Shū lán Wang, will not be away from
and lock it. Then he’ll be escorted by six tattooed Bāo Bāo for too long. All hotel staff and judges
men in a cart to his designated table in the Great know Mrs Wang well, so unless your team can
Hall by 11 a.m. grow clones, don’t bother using her as a disguise.

The second floor holds the Canine Fun House The score is alive; it breathes, squirms, whines,
(which takes up two smaller halls itself) and a large barks, and possibly bites. Any of these factors can
vendor hall. The fun house is a vibrant vomit of give the game away. Be prepared and never ever
colors and saturated with overstimulated dogs and let the dog get hurt. Bāo Bāo might be less of a
a faint aroma of B.O. It is a massive scene of chaos nuisance if you attempt to earn his trust.
and the perfect eyesore to help lose someone Otherwise, if Bāo Bāo doesn’t want to go with you,
who is possibly tailing you. then he won’t budge; your team will need to carry
him or transport him by other means.
Nextdoor is the vendor hall. This is the hall your
team needs to scout out for Bāo Bāo’s medication. Sidenote: Bāo Bāo is a massive drooler. Bring a
Booths are lined in rows with large banners towel for the sake of his fur and your clothes.
hanging over every 20th booth with designated
lane numbers. Three particular vendors are
friends with Shū lán Wang and will be able to
recognize Bāo Bāo well. Maybe a map will have
details on their booth locations, but be on the
lookout for these vendors:

• Sonja Smirnov of Pet GPS


• Tony Li of Fur Be Gone
• Haru Tanaka of the Good Dog Bakery

The Score
Bāo Bāo (Bun Bun) is a 160 pound, red fur
Tibetan Mastiff and is currently worth $2
Million. He has accomplished a lot in his short
life time, by winning every Dog Show
Working Class Division since he was three.
Now, at eight years old, Bāo Bāo is still an all-
time champ and seen as a trophy himself. So
much so that many investors on the black
market have bid high dollars to own such a dog.

He is a lot of dog and in his older age has


developed arthritis and diabetes. As he is 160
pounds, you will not be able to just walk him out
if he’s tired, and he will get tired. Secondly, his
diabetes should not be taken lightly; make sure
you have insulin available to give him if he needs
it. There is a medical center set up on the
second floor in the Vendor Hall your team
should visit to get some extra before leaving.

The owner, the granddaughter within the


59
Mutsun tribes, in Southern California. Just a few other notable trail is the Condor Gulch trail, which
miles West of the San Andreas fault, the harsh and leads to the scenic High Ridge Overlook. This is a
unpredictable landscape was created by seismic very popular spot with birdwatchers, and many
activity, and it’s still normal to get mild to moderate bird enthusiasts travel to Pinnacles for sights of the
tremors in the area today. In a funny turn of majestic California Condors. It’s possible that
coincidence, Roosevelt’s old rifle has gone missing Grant E. Chapman headed there in order to kill a
on land that he himself named the Pinnacles condor or steal an egg out of the communal
National Monument back in 1908. For a hundred nesting grounds that the condors build on the cliff
years, the area was popular with outdoors sides, based on his track record of despicable acts
enthusiasts doing everything from climbing to towards rare animals.
camping to spelunking. In 2012, an enterprising
member of Congress from Fresno, California Security
named Representative Candice Smith passed
legislation naming Pinnacles as a National Park in For the first week that Chapman was missing,
an effort to improve conservation of the flora and Pinnacles was crawling with police who worked
fauna, as well as the spiraling rock peaks that give with park rangers to sweep on and around trails,
Pinnacles its name. looking for an injured billionaire or his body. Chief
Ranger Richard Randallson was in charge of
Pinnacles is a vast area of land with entrances on clearing the High Ridge trail during the search, and
the East and West ends of the park. The Eastern immediately afterwards he was spotted in the
entrance is more popular, and the road there ends middle of a public altercation with Ranger Yasmin
at the Visitor’s Center. The West side has a small Gutierrez. This could have been about some
ranger station which is functionally understaffed aspect of the search or the open secret that
and almost abandoned. This area is mainly used to Gutierrez is resentful about being stuck in a low
access the Balconies trail up to the caves. Beyond level position doing park communications despite
those entry roads, 90% of the park is only her experience in trail rescue and nursing before
accessible by foot or mule. Be careful if you joining the Park Service. It’s worth noting at this
venture off-trail into the backwoods: while a large juncture that Randallson isn’t usually an erratic or
part of the park is backwoods, it’s a combination angry person, but he has been under financial
of difficult terrain covered in brush and stress from heavy student loans he incurred
treacherous climbs up sometimes-unstable rock getting a PhD in art history which never led to an
formations. One important note: This weekend academic job.
the campgrounds are almost completely booked
by eager hikers and rock climbers, despite Officially, the police search has been called off, but
weather reports that call for rain. In hilly and unofficially a number of search and rescue
mountainous areas around here, where it is so dry enthusiasts have been coming out to comb over
much of the year, heavy rain causes deadly the park on their own, galvanized by Tom Hong, a
mudslides every year. collegestudentinthenearbytownofSoledad
who hosts a popular true-crime
Two of the most notable trails in the park are the podcast. You will have to contend
High Ridge trail, which begins near the West with the
entrance and leads to the Balconies overlook with
one turn and the Balconies Cave on the other side.
Although the Balconies Cave is often heavily
regulated to allow the sensitive local bat
population to live in peace, right now the entire
area is barricaded off due to seasonal flooding
within the caves. Anyone entering would have to
bring scuba gear and an expert knowledge of cave
diving. They would run a risk of irreparably
damaging the habitat of the bat colonies. The
93
The Getaway walk in the park. No, it will not be easy. Near the
Square is a pool of people. If your party managed
Congratulations! Your party is now in possession of to make friends with Bāo Bāo, he will walk calmly
a very heavy, loud dog. If you haven’t already, your alongside the party. Remember, he will need
team will need to make a mad dash down to the intermittent breaks due to his arthritis. If your
second floor and find the medical booth. If party did not gain Bāo Bāo’s trust, he will be unruly
someone is tailing you, you can lose them best on and loud, causing passersby to no�ce.
the second floor. Once insulin and dog are in hand
and any potential tail is averted, continue to the Influences
lobby. The front door is still filled with paparazzi
from earlier and should be avoided at all costs. To Movies: Seven Psychopaths, 101 Dalmatians, Okja,
get to the back door, you need to go down to floor Free Willy
G.
Books: How to Steal a Dog
Now the team is outside. Do you risk the city
crowds? Or risk your lives in the Underground Music: Who Let the Dogs Out
City? Rendezvous point will be at the park at the
north side of Tiananmen Square.

Option A: your team hire a driver to pick you up at


the hotel parking garage and race to the
rendezvous point.

Option B: The heat is on and your team is being


chased. Flee to the Underground city across the
street and down one block. During the Cold War,
Chairman Mao ordered the construction of the
Underground City. Its purpose was to provide
shelter and a bunker for food in case of nuclear
fallout. Built under Beijing’s city center, it is easily
accessed and was abandoned soon after the Cold
Warwascalledoff.However,therearerumorsthat
trapdoors into the tunnels were created in every
household near the city center. Due to its
temperate climate, the homeless took up
residenceuntilafewyearsagowhenagroupcalled
the Dragon Tribe usurped it. The Dragon Tribe are
Triad rejects and are, for the most part, drug
addicts who spend their days trying to make a
quick buck and get more. In other words, the Tribe
might overlook the dog but not wallets. Do not let
your guard down. Another issue with the tunnels is
although they are great for dodging angry Triad
members, they are a maze. A blog posted an
unfinished map someone once tried to create of
the Underground City, and that is the only one
known. It’s possible your team could get more lost
and pushed into a bad spot.

Option C: Walk through the park. This common


turn of phrase is as literal as it gets. Yes, it will be a
61
The Bureau of Destiny, Celestial Pyramid
18 PWW (Post-Wyvern Wars)
01:00
Stealing Destiny

The Celestial Pyramid Pattern Spiders


A rota�ng crystalline hub of These uncanny beas�es are
celes�al bureaucracy �reless weavers, some-
suspended in the sky, ove where between arachnid
marking the horizon ab and automaton.
the grey and miserable
Gorgon City. Fragile-looking but sharp
and extremely precise.

96
Alfatrax the Great’s roost has stood untouched for an age. It has seen
the rise and fall of empires; the nation it currently resides in didn’t
even exist when Alfatrax made its nest. It’s said that Alfatrax’s hoard
contains more riches than every ruler’s treasure trove combined. The
Lost Sphere of Elm, Tweik’s Eight Stones, the Unity Blade; all these
artifacts and more rest somewhere inside Mount Gigaroth, as well as an
estimated million tons of gold and gems.
You’re going to steal every single coin of it.

The Hoard
treasure
A million tons oafm agma
heaped uponAlfatrax some-
pocket, with .
where inside

The Breath
An enormous einm strument
ountain by
carved into thd lich, Draxxus.
the esteeme
mplete
Rumored to bael.co
and func�on
nown
Sealed off for unk
reasons.
The Caves of Cala
mity
A cave system at
the mountain, thfu ll o
riddles
traps and monsters f deadly
ted by Alfatrax’s po a�rac-
wer.
63
Words: Liam Ginty
All That Glimmers Art: Donald Kirby, Daniel
Walthall

The Building
intruders, but this is also their home, so tread with
Mount Gigaroth is one of the largest mountains in a degree of respect. They have lived in the
the Uragaant range, and has been the nesting mountain longer than humans have lived in its
place of Alfatrax the Great for at least the entirety shadow. They could make invaluable allies.
of the 5th Age. At its peak the summit used to be
nearly 30,000 feet high, but since the Last Great Running parallel to the caves (and often
Battle between Alfatrax and the arrayed armies of intersecting them) are thousands of tiny
Bolotarian, the mountain is topped with a plateau passageways, the largest of which are about as
at around 25,000 feet. It’s notoriously difficult to wide as your arm; the smallest are barely big
scale, known for its incredibly steep inclines and enough to see. These all connect to the Breath, an
razor sharp greystone outcroppings. Many would- incredible instrument carved into the mountain
be mountaineers have lost their lives on the itself by the dread lich Draxxus. Its purpose, if any,
ascent. is unknown, and the interface is currently under
heavy guard by the Bolotarian Tintinnabulation,
Within the mountain’s stone lies a labyrinth of the militant arm of the state religion. Why is, again,
tunnels carved out by nature and eons of unknown, but my sources believe the instrument
adventurers, civilizations, and monsters who have to be some means of communicating with Alfatrax
for some reason or another made Gigaroth their outside of the hours of tribute.
home. Many come simply to bask in Alfatrax’s
aura, some come in hopes of gaining the dragon’s The Great Tower of Communion coils around the
favour, and more to loot the tunnels themselves. outside of the mountain like a vast snake.
As such, several small villages dot the inside of the Essentially a fancy flight of stairs with a rail track,
mountain, connected by a ramshackle smattering this “tower” is constantlypacked with carts loaded
of caves populated by cave-dwelling monsters.
You’ll have to navigate these caverns if you wish to
make an approach from the caves. Expect heavy
resistance -- those that inhabit the caves
do not welcome strangers, and it is said
that the walls are dusted with the ground
bones of foolhardy adventurers.

It’s hard to say what you should expect in


the tunnels themselves, as they are
incredibly vast. Our limited scouting
efforts have revealed some small tidbits of
information, however; the tunnels are
primarily inhabited by demi-drakes, a species
of bipedal creatures halfway between a dragon
and a dog. They’re about four feet tall and seem
capable of constructing traps and basic weapons.
My advice would be to stay clear of them where
possible -- it’s unknown how many are in these
tunnels, or what kind of traps and secret tunnels
they may employ to surround and kill any
64
Alfatrax is the only surviving dragon (that we
to the brim with tribute for Alfatrax. Partially know of) and has been for most of Bolotarian’s
constructed by the dragon himself, the tower itself existence. It’s suspected the old ways may be a
is the fastest way to the top of the mountain, and spell or special language known only to the
very simple in its construction. Only a few, very Bolotarian royal family.
select members of the Bolotarian state religion are
allowed passage up the mountain and only the
most elite of those get to ride the train that ferries • No harm shall come to Alfatrax.
the bulk of the coins, gems, and other small • No portion of the hoard shall ever be taken
valuables alongside the marchers. They do make from the mountain.
for quite a sight, though, decked in their red and • Let the treasure bind this contract. For as long
purple regalia, a thousand unique oak masks as it lays within Mount Gigaroth, so this pact
hiding their faces and (supposedly) protecting
them from Alfatrax’s wrath. will remain.

The Score While all of these points are important for us, the
final two are of special importance. We believe
A million tons of gold, gems, and unimaginable that by taking the entire hoard all at once, we will
treasures from centuries of ceaseless hoarding. technically not be removing any “portion”, while
The sheer scale of hoarded wealth is staggering, also removing the binding from the concord.
and the religious elites speak of being frozen in
rapture upon seeing it in person. Bolotaria has This may seem like an impossible task. It may be an
been depositing the vast majority of its valuable impossible task, but the people of Bolotaria are
items into Mount Gigaroth for centuries now. It starving, and soon they will be unable to supply
began when Bolotaria I made a concord with the the dragon with its demands. You are their last
dragon. The exact terms of the deal are known hope.
only to the Bolotarian royal family and,
presumably, Alfatrax, but they were etched in an The Security
Edict and are enforced by powerful draconic blood
magic. We know a few details about the concord, Depending on your definition of security, you have
thanks to a declassified version given to us by the three main issues to deal with. First, the Caves of
Bolotarian spymaster: Calamity’s inhabitants do not, generally, do well
with strangers. There are reports of some people
• Each day, Alfatrax’s weight in treasure must be making allies with them, but they are inherently
given in tribute. distrustful of people -- especially humans. The
demi-drakes are especially dangerous, capable of
magic and advanced trapmaking. Tread carefully,
We know from records at the time that Alfatrax take a gift, but be ready to have to fight your way
was a mere half ton. It would appear no one at through them. Second is the Bolotarian Church.
the time knew how quickly a dragon grows in
the presence of gold. This is where things get complicated.
• Alfatrax will cause no harm to the people of While the Bolotarian royalty and high lords have
Bolotaria. signed off on the plan, several members of the
• Alfatrax will, if called upon in the old ways, church have been in open rebellion against the
decision since it was made. And given that they’re
defend the na�on against any rival Dragons. the ones actually transporting the gold, you’re
going to have some resistance. The Great Tower is
What the “old ways” refers to, and why packed with armed guards, as you might expect
Bolotaria was concerned about rival dragons, is for a road that carries an entire nation’s daily gold
a ques�on of some debate. output, so an open assault there is doomed to fail.
65
They concluded that if you were
able to drop one of our moons on
Alfatrax, that may buy you enough
time to escape, assuming the world
survived the impact.

Do not engage Alfatrax.

The Getaway
Yourprimaryconcernonthegetaway
will be how you shi� such an
enormous amount of treasure all at
once. Besides the obvious weight
issues, that much currency is bound
to make a racket, awakening Alfatrax
Several people have tried to rob the Great Tower’s and dooming us all.
Congregation in the past -- the most successful was
a thief named Cate Hu. They built a perfect replica We have some ideas -- the tunnels could probably
of the railcar that moves along the tower’s outer ferry that much gold fairly quickly if you were able
edge, bribed an engineer to disable the main car, to have them flow to capacity somehow. There’s
and then blackmailed a senior bishop to obtain also an enormous hole in the top of the mountain
genuine church robes. They even got halfway that more than one mage has attempted to use to
down the mountain before a Seer (that’s a church steal some of the pile. The mountain itself is quite
battle oracle, for reference) informed the guards steep, and would likely be a reasonably fast way to
about the scam. Bad news for Hu, but good for us -- remove the gold if you could somehow get it to
we know about the seers now. If you want to “pour” out by blasting a large enough hole in the
assail the tower, you’re gonna need some kind of side.
psychic protection, impeccable disguises, and a
whole lot of luck. The grand vizier wizard Car-Kefx has some ideas
about animating the gold itself, and using the
There’s also some church guards, clerics, and Breath to remotely remove the gold. He is quite
under-mages milling around the Breath; we don’t mad, but it's as good an idea as any at this point.
really know why they’re guarding it, but it’s gotta
be worth a look. Whatever you choose to do, the Church is likely to
try and stop you when they twig. If you can figure
Last, and more obviously, Alfatrax. The dragon out a way to steal a million tons of gold without
sleeps at the heart of the roost, only stirring to feed them noticing? Good on you. Otherwise, be ready
everyfewyears.Forthemostpart,wedon’texpect for a whole bunch of pissed off zealots throwing a
it to be an issue, but you should still take care when wrench into everything at the worst possible
removing the treasure itself to not disturb the moment.
dragon.

A hundred of the best strategists, tacticians, Influences


soldiers, and mages recently gathered for what
was supposed to be a mock-battle command Books: “Waterdeep: Dragon Heist”
exercise. The finest minds in warfare, magic, and
tactics from all across the world worked tirelessly Music: The Mountain Goats, “In League With
for three days trying to devise a way to outrun, slay, Dragons”
or otherwise escape Alfatrax should you be
discovered before the heist is complete.
66
Fantasy Loot
Liam Ginty
1 An enormous chest of gold, too heavy to be carried

2 A magical staff that makes the holder view the world as they would wish it to be

3 Twenty golden jeweled house flies, very difficult to catch

4 Gems magically enchanted to be liquid at room temperature, and solid when heated
Three diamonds which appear to be glass until combined in a specific way, at which point they
5
become an incredibly valuable stone
Ten pieces of gold, each with incredible value, which can be used as two-way conversation
6
devices
A mirror which if broken will shatter into a little less than the value of any one item the breaker
7
needs at that �me
8 An incredibly rare (and vicious) breed of Dragon-Mu�, worth an enormous sum

9 The deed to an asteroid in the void-plane made en�rely of gemstone


A magnificent universe-fire opal, which contains one of the original flames of creation. Staring
10
too long causes the viewer to become eternally lost in its fractals
11 Millions of pieces of currency from a long dead civiliza�on
A gilded blade without a handle, forged by the greatest swordsmith of all time. Turns to dust
12
upon use, and has an inscrip�on which says as much
Three fairies, capable of repairing anything and everything, who owe their rescuers one favour
13
each
14 A �me jewel which holds an hour of �me

15 A pair of enchanted scissors capable of cu�ng anything its blades can close around

16 A pain�ng depic�ng the loca�on of the par�es greatest desires


AsignedcopyofTheMagicalusMalical,oneofthemostwellknownandlovedtombsonmagical
17
theory ever produced
The most beautiful dress in the entire universe, made of dream-silk and embroidered with
18
singing pearls
Themost beautiful suit in theentireuniverse,stitched with woven sunlight and pressed with the
19
visage of the true face of God
A healing potion which adds one year to the life of the drinker, even if they are mortally
20
wounded

67
First City Bank
Present Day
Now
The Main Branch

Offices
Aux. Vault!
Possibly treasure
?!

68
Ah, Main Branch. There’s a certain prestige to doing business here. Not
many people come here to manage their own money; this branch doesn’t
have time for you unless you have -- or owe -- six figures.

You’ve been casin’ the joint for months and tonight’s the night:
tonight, you pull the Bank Job.

Second Floor
No money here, but it’s a
real maze!
Second floor fire exit?

lt
Main Vau
L oc k typ e; needs a
Solace st
speciali
lly op e n during busi-
Usua urs
ness ho

69
Words: Heather Rusk
The Main Branch Art: Dyer Rose, Hector Rodriguez

The Building
This branch is big: beyond all the general bank- door that has the bank logo on it in exceptionally
type stuff, there’s a whole upper floor dedicated fancy metal decor. The main vault is behind that
entirely to branch officers and commercial wall, across from the safe deposit box viewing
finance activities. The main floor is neatly divided rooms. This area is highly secured, with motion
intoacustomer-facingfrontandpersonalbanking sensors, vibration sensors, heat sensors,
advisors’ offices, with exits into the main lobby of everything available. Getting into the main vault
the tower and the street. needs a foolproof plan, possibly a set of keys, and
a lot of either luck or skill.
It’s important to remember, different areas have
different security, and different risks. The upstairs The back of the main floor contains bathrooms,
offices have none of the cash you came for, but the lunch room, various supply closets, the
may prove to be a great place to hide from anyone electrical/IT room, and the ATM room for the
who stumbles across your crew on the off hours. ATMs that face the inside of the office tower’s
The main lobby has the least aggressive electronic main floor. This hallway is relatively easy to
security,butmovingfromthelobbytoanyareasof navigate, but every door that comes off it is
interest will cause plenty of interest. ATM rooms, protected by a separate alarm.
vaults, and the IT/Electrical room are guaranteed
to be secured with the most aggressive alarms Finally, directly to the left of the front door is a pair
and sensors, and may even be under constant of ATMs and a night safe that face the street
surveillance. The lunchroom and the bathrooms outside. Behind them is a very small ATM room
may provide a good place to wait out a busy period built to look like a bulkhead. This room is easy to
in the day, but again, you’ll need a plan to get breach, but it relies on looking like nothing at all.
anywhere. This room is small, cramped, and very difficult to
manoeuvre in.
Areas All the windows that face the outside are
The main doors open into a fairly spacious lobby, equipped with ultrasonic glass-break sensors that
where the day-to-day tellers have their little will trip the alarm if the window is broken or cut.
counter on the right, and a long hallway to the left The business teller booth is protected by
that leads off to the mortgage and personal loan bulletproof glass. No cash is kept outside the teller
offices. There are two auxiliary vaults in the walls stations at any time. There are four fire exit doors
of designated offices. These are small and are on the main floor and one that leads out to the
never guaranteed to be in use. They are used second floor hallway of the tower. Every one of
when something unusual comes through and these doors is connected to a fire and police
usually only for a single night at a time. If they’re in alarm.
use tonight, they’ll be locked. If not, they won’t.
You can’t know if there’s something in either of It’s also important to look at the building lobby
them until you go look - so you need to plan outside the bank branch — it’s a typical office
whether you’ll bother. The potential rewards tower main floor, with the bank branch taking up
mightbereallygreat…buttheremightbenothing the northwest corner, a restaurant and
at all. convenience store along the northeast side, and
the elevators, security office, and information
There’s a solid wall directly in front of the main kiosk rounding out the south end. There are

70
escalators running up to a second floor atrium there to fix it within an hour, unless it’s after 10
with seating and public space, and a few smaller p.m. They don’t appear to move after 10. The
fast food stations. The bank has two fire exits to technicians have access to the ATM rooms, but it’s
the inside of the second floor, but they are impossible to tell if they’re able to open the
magnetically locked at all times, and only released machines themselves.
if there’s a fire or other emergency.
There are security guards throughout the tower,
The second floor of the branch is mostly taken up who conduct patrols at regular intervals around
by offices for the commercial banking agents. No the entirety of the building. They don’t seem to
cash or easy negotiables are stored on the second enter the branch itself unless there’s something
floor, but it does present a pretty good place to happening.
hide in — or to set up an ambush.
Finally, there is an armoured car that comes
There are two main hallways branching off from a nightly. The security guards go into the branch and
small private lobby with small hallways coming off have access to secure areas. Trying to observe
that. There are emergency exits leading from the them further than that got you in some hot water
ends of the hallways to points within the public once when they called the police.
second floor of the tower in case of fire.
The Score
In case of fire or other emergency, the entire
branch has predefined procedures for You’re looking for 48 kilos of corn seeds — no,
evacuation. The magnetic locks on all the dummy, it’s cash. Cold, hard lucre. There’s a
emergency exits release and every staff member is battery of ATMs, a night deposit box, the main
instructed to evacuate from the nearest available vault, two auxiliary vaults, and, depending on your
exit. A handful of staff, designated as “responsible timing, you might just be able to get yourself a
persons” close any high-security areas (like the truckload haul too. The auxiliary vaults may or may
vault) and then evacuate. The alarms are set to not be in use at any time; even the best casing job
automatically alert the police after a certain can’t really tell you.
threshold of alarm is reached, and they respond
fast. You could go in in the middle of the day, guns a-
blazing and a hostage situation. You could try to get
Routines in after hours and do it the sneaky way. You might
even want to try and ambush an armored car
There are a few predictable rhythms to the crew. The rest, as they say, is up to you.
branch. Every weekday, they open for business
promptly at 7:30 a.m. They remain open until 4
p.m., and they lock the vault in the last five
minutes of the day. Officers, personal banking The Security
agents, and commercial banking agents have
slightly different schedules based on their clients’ It turns out that banks do a fair amount of work
needs, but none work regularly before 7 a.m. or securing their assets. There’s a perimeter alarm
a�er 6 p.m. system, regular interior and exterior guard patrols,
a closed circuit TV system on constant record, and
Everyweekday,sometimebetween6and9p.m.,a if you happen to be there when the armored car
team of four cleaners enter the branch and clean it crew arrives, you’ll have to deal with their security
top to bottom. They are not allowed to open measures as well.
anything sensitive, but have complete access to
everyroom.Onaverage,theytakeabout2½hours
to finish once they’ve begun.

If an ATM is out of order, there will be a technician


71
The perimeter alarm includes: This is a dangerous route, and the quickest way to
move from a nice orderly bank robbery into a very
• Door and roof hatch sensors easily deadly gunfight. So if you do it, do it smart.
• Ultrasonic glass break sensors
• Seismic alarms on all vaults Security subsystems
• Mo�on sensors everywhere The vaults and ATM rooms all have some extra
• Tamper alarms security systems you'll have to deal with. These
• The guards systems are extremely tough to crack, but the
rewards are juicy. There are alarms and sensors
If you hire a good alarm specialist, they should be everywhere in these areas. These also appear to
able to get around most of the sensors, but the be monitored by CCTV 24 hours a day. You’ll need
CCTV and patrols need to be dealt with separately. some smarts to get these prizes.
You might be able to convince a night guard to
sleep through a few patrols. Of course, that guard The main vault
might already be sleeping through the patrols, but
will it be the same guard tonight? And what about The main vault has a manual and Solace Security
the CCTV? System electronic lock, plus a secondary inner
door. That door is easier to handle: it’s nominally
Speaking of guards, the tower has a small security blast-proof but it’s a thin door with a mechanical
force on duty 24 hours a day. These guards are a lock on a physical key. Once inside the main vault,
mixed bag: some of them are dedicated, skilled everything is kept in locked cabinets, but they’re
and engaged; others are just filling a spot and not super strong. If you can’t find the key ring, a
collecting a paycheck. The latter are probably easy hammer will do, eventually.
to persuade to look the other way, the former …
maybe less. It’s a crapshoot with guards. Your crew Unless you time your heist with the bank’s usual
might benefit from buttering one or two of them vault opening procedures, you’ll need to work for
up, but you’ve also seen plenty of turnover in their every cent you pull out of here.
crew as you’ve been on the case. Either way, you
know you’ll need to be in and out in under 20 The secondary vaults
minutes if you go in quiet at night. Otherwise you’ll
need to deal with a guard patrol. The secondary vaults are nearly identical to each
other. Each is inside a ground floor office behind a
The Armored Car Crew regular interior office door. One is equipped with a
Martin Locks lock and the other with two manual
Being inside the bank when the armored car locks. The electronically-locked vault has a small
shows up opens up the possibility of raiding the interior cavity and may contain nothing, or some
ATMs and night safes, but you have to deal with amount of foreign currency.
armed, trained people who can and will deal with
anyone they find out of place. How much mayhem The manually-locked vault is used mainly to store
is your crew willing to cause? Are they willing to high-value objects that will move through the
overpower the crew to get those assets? bank’s internal delivery system. There’s an even
chance that it will be empty or contain something
If you decide to take the armored car down, you’ll small and very valuable, but never cash. These
need a plan. These guys case this joint every night, things may be art objects, jewels, precious metals,
just like you do. In fact, before you got careful, they stock certificates, or negotiable paper (certificates
likely almost caught you at least once. You’ll need a of deposit or cashier’s cheques are most
solid plan to surprise these people, and an even common).
better one to convince them, one way or another,
to open things up for you.
72
The ATM rooms To access these machines and the money inside,
the crew will need to either bring safe-cracking
The ATM room is, in itself, actually less secure than equipment or ambush the armored car crew while
the vaults are, mainly because each machine has a they have a machine open. Each machine safe has
tiny safe in it. The room is behind a locked door, but a Solace Security Systems lock, which you need
the lock is a standard key lock, and the doors range special keys to open — and the armored car crew
from solid wood to metal-clad. The room itself is hold the only copies.
full of receipt rolls and boxes of envelopes, and is
generally a little bit messy because the cleaners The Getaway
are not allowed to enter without supervision.
How your crew approaches a getaway will depend
Inside the ATM rooms that face the outside, there entirely on how they approached the score in the
is also a night deposit safe. These hold night first place.
deposits in cash and cheques that local businesses
will drop in after hours. Some of the street toughs If you go in in full daylight with guns a-blazing,
you know swear up and down they figured out you’re going to need to get from the inside to a
how to fish deposits out of the safe back through getaway car and then out past some extremely
the drop drawer, but it never lasts for long, the angry cops. If you can be in and out in under 10
deposits aren’t very big on their own, and you’re minutes, you’ll be able to get out before they arrive
looking for the bigger fish. and, with a little fancy driving and a little luck,
evade the cops long enough to hide your haul. The

73
longer you take inside, the more backup they can Influences
bring in, and the harder it will be to get out.
Movies - The Italian Job, Armored, The Great Train
Do you sneak in in the dead of night, carefully Robbery,Hudson Hawk
avoiding alarms, locks, and guards? Then the
escape is largely the same as they way you came in Podcasts - Heist Podcast, Criminal, Swindled, Reply
— just sneak back out and try your damnedest to All
make it look like you were never there. Of course,
all bets are off if the armored car pulls up when you Songs- Alabama 3 - Woke Up This Morning
weren’t expec�ng it… Judas Priest - Breakin’ the Law, Cage the Elephant -
Ain’t No Rest for the Wicked, KMFDM - Go To Hell,
Either way, you’ll want to have a car. Whether you NOFX - Seeing Double at the Triple Rock, Rancid -
put it in the loading zone out the back of the Cash, Culture, and Violence, Rammstein - Benzin,
building, or park it nice and normal-like, that’s up KMFDM - Money, Stromae - Ta Fête
to you. Just make sure everyone knows where
they’re going when it all goes south.

Once you’ve made the great escape, you’ll need to


go to ground for a while. No amount of
preparation will save your crew if you’re suddenly
living it up on mysterious money. Keep your head
down, your crew quiet, and your faces out of the
news, and you might just be able to spend your
haul from… the Bank Job.

74
Modern Day Heist Loot
Amanda Allen
1 A cancelled video game. A few copies were made, but never distributed.

2 High grade superfuel for the cancelled F9-B fighter jet

3 The lost arms of the Venus Di Milo

4 A concoc�on that causes invisibility when drunk

5 Names and Addresses of high profile donors to a far right paramilitary mili�a

6 Prime blackmail material for a wealthy world leader

7 A data key detailing a corpora�on's off-book ac�vi�es

8 1.7 Billion Euros in cash

9 A collec�on of prin�ng plates for several major global currencies

10 The last remaining Ganatura plant, known to many as “Super Weed”

11 A large supply of untraceable military grade weapons


Evidence of a massive conspiracy against a now-lost peoples by a corporation exploiting their
12
land
13 A CEO’s phone with address book, phone numbers, and Solitaire High Score

14 An ID badge for Goggle, a so�ware corpora�on at the cu�ng edge of internet technology
An prototype of the AV-101, an experimental weapon capable of damaging inorganic material
15
whilst leaving organic material unharmed
Concrete and indisputable evidence of a conspiracy suppressing the truth that Vampires, Were-
16
wolves, Zombies, or all three walk among us
17 An address for the ‘Drone’s Club’, a secret mee�ng place for idle rich and privileged since 1834.

18 The Honjō Masamune, the lost sword of the master swordsmith Masamune.

19 Experimental body armor, fire retardant and completely bulletproof

20 A piece of computer code that when compiled, generates true, hard AI

75
An Island Somewhere In The Caribean
1998
9PM
Exit the Dragon
Fight Arenas
The site of the various
deadly duels to the death
that will take part over the
tournament.
They make for great
distrac�ons, but be careful:
These fights are to the
death.

The Docks
This is how most o� f the
g to the
fighters will be ge n
island.
and
Good place to gentlyinwfoay off
might be your o
the island.

76
Our agents have secured several passes for you and your team to the
infamous Coiled Viper tournament, a once-in-a-generation martial arts
battle royale.

This time, it’s taking place on a private island about 200 miles off the
eastern coast of Cuba. The organizer of the tournament, Dr Viktor
Oduya, is suspected to hold the last known copy of The Confluence of
Power, almost certainly secured in his private suite atop his Tower of
Trials.

The Tower of Trials


An eight-floor obst acle
ch of
course with a pinta
deathmatch bru lity.
ted at the
Your score is locaffi .
top, in Oduya’s o ce

The Tunnels
Infrared imagingtu shows a
s
vast network of islannndel.
throughout the
They’re likely uselddbbeyuseful
security but cou s.
for your purpose

77
Words: Liam Ginty
Exit the Dragon Art: Dyer Rose, Daniel Walthall

The Building
The island, named Omo in intercepted seamlessly blends into something reminiscent of
communications, is a verdant paradise that serves an Indonedian pagoda before finally being capped
as a private resort for the rich and famous most of with a large bronze and silver dome with the
the year. Private villas and five star amenities dot Oduya family crest etched into the metal. How this
the island, staffed largely by entourages of the tower is transported bit by bit across the world
island’s various guests. These facilities have been without leaving even the slightest paper trail is a
bought out entirely by the Galvacan corporation -- mystery.
itself a shell company controlled by The Oduya
Family. Every generation, the inside of the tower is
rearranged and redesigned, so the exact trials
The Oduya family is one of the most powerful fighters face this go-around is almost impossible to
conglomerates in the world, with their fingers in know in advance. However, one of our agents
everything from news media to pet food. Viktor, identified several members of the construction
the current head of the family since his father’s crew who have been discussing various workplace
untimely demise and his sister’s tragic grievances and concerns regarding their lives after
disappearance, has been renovating the island for the project. (A rumor suggests that all construction
sixweeksnow.Thefamilyhasbuiltaroundadozen workers are killed after the tower is complete.) You
“arenas” heavily themed and equipped with traps may want to seek some of these agitating workers
and hazards for the fighters to contend with. out before your heist.
Imagesfromthespysatellitewehackedlastmonth
shows an arena floating in the ocean 2000 meters At the top of the tower lies Oduya’s personal suite,
offshore, one suspended several hundred feet in one of the few rooms we have a full layout of
the air between two large cliff faces, and one thanks to the fact that Oduya has opted to ship his
apparently surrounded by magma. own private office (the blueprints of which are
public record) to the island bit by bit and have it
While the tournament itself is being held across reconstructed on site. In contrast to the rest of the
the entire island, your main focus for this heist tower, the office is a high-tech, minimalist suite
should be the Tower of Trials. A 8 floor-spire in the with a vast array of cameras hooked up to an
center of the island, the tower is the location of augmented reality projection device that allows
the final round of the tournament: a grueling, Oduya complete observation of the entire island
brutal ascent through a series of deadly at all times. The tower appears to have a large
challenges, each culminating in a battle royale microwave receiver built into the top dome, and
where only half of the active fighters may advance we suspect that may be receiving signals from a
to the next floor. hidden satellite locked in geosync directly above
the island, feeding live imagery to Oduya’s
The tower is an ancient building of dubious monitoring suite.
architectural origins. What information we have
states that the very same tower has been used for The suite also contains the target: The Confluence
every Coiled Viper tournament ever held, which of Power. Normally this mythical text is kept deep
would make it over 2000 years old. Despite this within the Cheyenne Mountain Complex. Luckily
apparent age, reports say the tower appears for us, the reward for winning the tournament is a
sturdy, well-built, and even beautiful. Its base chance to read a single page from the book, and
resembles a mid-1500s European castle which so Oduya has had it moved to his office and placed
neatly on his desk behind a simple glass screen.
78
The Score show an extensive underground network of
tunnels connected to a central security suite at the
The Confluence of Power is a book widely heart of the island, from which our experts believe
considered to contain the most deadly martial art guardscoulddeployanywhereontheislandwithin
known to man. Its origins are clouded in myth, just 4 minutes.
with several competing schools of martial arts
around the world arguing that their old masters The aforementioned monitoring system is active
penned it. The truth is, no one is sure who wrote it all over the island, including within the tower itself.
or what style it’s most related to. The only people It’s a Trampas system, so facial recognition is based
who have read the text in full in living memory are on the DeepSkin algorithm, which can be fooled
The Oduya Family, and they’re not telling. The with some elaborate face paints. This will make
winnerofthelastCoiledVipertournamentrefused you more visible to human eyes however, so
to speak publicly about what they learned from weigh your op�ons carefully.
the page they read but notably still holds the
record for the longest win streak in Boxing The security system for the tower itself is,
history. fundamentally, the vast array of traps and trials it
contains. Its outer walls are closely monitored and
The story goes that Oduya’s family came into guarded, as well as being specially treated to deter
possession of the book by winning the very first anyone climbing from the outside, so your ascent
Coiled Viper tournament centuries ago. When the will almost certainly require you facing these trials.
time came to pick a page to read, Oduya’s ancestor Our agent on the island reported seeing several
instead challenged the book’s author to a duel, enormous glass tanks, numerous mirrors, an
which they won (through luck, skill, or treachery, industrial sized crucible, and what seemed to be
depending on who you ask). The Oduya family has thousands of silver chains being carried into the
been the holder of both the book and has held the tower before they went radio silent.
mantle of organizing the Coiled Viper ever since.
The fighters themselves also serve as a sort of soft
The book itself is apparently very plain, made of security system. The rules of the tournament
simple (though, obviously, very old) paper and encourage spontaneous challenges, and those
bound by stitches along the spine. Oduya’s challenges must be met unless you outrank the
restoration specialist travels wherever the book challenger
goes and is the person most likely to have by a
knowledge of the book besides Oduya himself.
Presumably the restoration specialist has also read
at least some of the book and will be armed with
some of its techniques, but they could be a
valuable source of informa�on.

The Security
Besides being an island full of the
world's most powerful martial
artists, Oduya employs some
of the most capable and well
equipped mercenaries from
around the world to guard the
island. Guns are banned on
site, but the guards carry
modern hun�ng bows and are
specialists in close quarters combat, both
armed and unarmed. Satellite thermal images
79
great deal. Your passes technically mark you as a least 100 days submerged. Where he would keep
spectator, but the tournament has long such a thing, how he’d crew it, and how he would
encouraged a blurring of the line between get to it in an emergency, we don’t know. If you can
observer and participant, and there’s nothing find it, and you can commandeer it, this would be a
fighters enjoy more than an unexpected challenge. useful way to get around the storms, but if it exists
Oduya is sure to have crewed it with his most
We’d be remiss not to mention here the rumor deadly guards.
going around that Oduya owns a pair of golden
man-eating tigers, trained from birth to protect all Influences
members of the Oduya family. We have no
evidence to support these rumors, and we’re not Movies: Mortal Kombat, Enter the Dragon,
entirely sure how they got started. Still, maybe Bloodsport
keep an eye out for that.
Books: Dr. No
Viktor himself is of course a world-class martial
artist in possession of the most deadly text on the Music: Nina Williams - Tekken 2
art of combat ever written. He has undoubtedly
read much of its contents and is reportedly Video Games: Tekken, Mortal Kombat
undefeated in battle. It would be wise to take all
precau�ons to avoid a direct confronta�on.

The Getaway
The island is fairly isolated, so escape will require
some planning. A handful of pleasure yachts and
one or two more useful vehicles are kept at the
island’s single dock, and Cuba is rela�vely closeby.

Theislanditselfalsohasitsownsmallairport.Ifany
of you are talented pilots, this is a good option.
Several planes should be there for the duration of
the tournament, and several pilots will be enjoying
the hospitality of the island while
their clients ba�le.

Be aware that weather reports


show a number of large storm
systems will begin circling the
island almost exactly when the
tournament begins, building in
intensity before breaking right after
the tournament ends. It’s clear this is an
intentional act on Oduya’s behalf to further
isolate the island from the outside world, but
we’re not sure exactly how. Whatever the case,
take caution when attempting to escape the
island.

Finally, it’s long been rumored that Oduya


maintains a personal escape submarine
with enough supplies and fuel to last at
80
81
Eva Long
Liam Ginty

REWARD: $49,000,000 WALLY BUCKS

82
Effective immediately, Eva Long is a wanted corpo fugitive. On the morning of April
8th, WallyCorp’s entire inventory of the hotly anticipated Super Super Gamer
Gamer Deluxe was stolen by Mrs Long after an extended and extensive infiltration
of WallyCorp’s internal systems, a compromising of WallyCorp’s official vendor
relationships, and the complete destruction of WallyCorp’s Seattle Special
Economic Zone’s infrastructure.
The details of the heist will be published on the CorpoNet® for authorized users as
they make themselves evident, but for immediate publications: Mrs Long has
spent the last 6 years leveraging her global shipping company to gain the trust of
WallyCorp, as well as WallyCorp’s many serf entities. Mrs Long’s company was so
well run, so cheap, and so effective, that it quickly became WallyCorp’s primary
shippingpartner,handlingquadrillions of globo-dollars of merchandiseeveryyear.
Last week Mrs Long attempted to redirect 300 shipments without prior
authorization, and in the resulting conflict, triggered a leak of all WallyCorp
internal documents, as well as the utter annihilation of the WallyCorp Seattle
Special Economic Zone’s TITAN class peacekeeping mecha force, as well as
WallyCorps Happy Time Thorium Reactor.
While no fatali�es occurred, the damages are incalculable.
Mrs. Long is wanted dead or alive, and special social privileges will be considered
for anyone with information that leads to her capture or the retrieval of the Super
Super Gamer Gamer Deluxe systems.

REWARD: $49,000,000 WALLY BUCKS

83
The Mojave Gorge
April 20th 2021
7PM
One More Time

Backstage
An incredibly complex and
sprawling microcity
dedicated to managing
the fes�val.

The Crush
One of the uniqus�e charac-
l is they
teris�cs of the feingvaat once,
have 5 shows goother.
all close to each wds meet --
Where their cro.
that's the Crush

84
It is the last day of the now-legendary “Party In The Sand” music
festival, and taking the main stage tonight is a surprise guest: Julia
Santiago, widely understood to be the greatest guitar player to ever
have lived. She has publicly stated that tonight will be her final
show, and she intends to play Crystal Blue, a mysterious and priceless
guitar rumored by many to be cursed.

Cursed or not, it’s worth more than the last 3


bank jobs you pulled combined.

Get it and get out. Simple, right?

The Red Stone Stage


Carved into the side of a
mesa, this ancient
auditorium is one of the
most beau�ful places in the
world.
Great acous�cs too!

Grigg’s Canyon
Just before the fes�
grounds, a�endee val
funneled through th s are
canyon before the is �ght
the event proper. y get to

85
Words: Liam Ginty
One More Time Art: Dyer Rose, Daniel Walthall

The Building
Started in 2018, the first Party In The Sand was a Crush is basically the center of the event. It’s where
significantly reigned-in affair: 3 bands, one stage, the campsite is, where vendors are set up, and is
and a very exclusive guest list. The response from “conveniently” equidistant from the 5 stages set
the music media was electric, and the festival has up this year. This makes it a somewhat busy space.
rapidly expanded in the last few years, this year It’s good for camouflage -- anyone would have a
adding a 5th stage and another half dozen bands. hard time tracking you through the chaos -- but a
Everyone involved, from the guests to the nightmare for best-laid plans.
management, agrees that the festival has grown
too big, too fast, and the event is simply a mess. The exact layout of The Crush is intentionally left
Lucky us. to the crowd itself, forming organically where
peopledecidetosetuptheirtentsandstalls.Based
The event takes place in an especially gorgeous on aerial photography and reconstructive analysis,
portion of the Mojave just outside of Las Vegas. last year the vendors set up a sort of ring
Various environmental protection treaties with surrounding the campsite, which seems to lack
the Mojave Tribal Nation forbids roads within two any kind of cohesive structure whatsoever.
kilometers of the site itself, which helps create a Attendees frequently set up their own mini-
strange atmosphere of otherworldliness about concerts and events, further complicating any
the place but also presents your first barrier to a�empt to pass through The Crush.
entry. Most of the equipment, staff, and bands are
flown in via helicopter, with the crowds ushered Surrounding The Crush are 5 stages; The Red
through a two mile hike from the nearest parking Stone Stage to the north, The Sun Stage to the
facilities. The walk itself is said to be a deeply east, The Moon Stage to the west, The Wind Stage
spiritual experience, with many attendees doing to the north east and the Hype Stage Sponsored By
hallucinogens and taking their time during the Hype-Dunk Energy Drink to the north west. The
stroll. The festival organizers frequently put on Hype Stage is the newest addition to the line up,
small shows along the trail: light displays, art after Torpin Food Industries donated a significant
presentations and, notably in the Griggs Canyon, amount of money in exchange for a cultural art-
movies projected onto the canyon walls. development tax break. The name is the source of
some frustration by old school attendees who feel
Griggs Canyon itself is a notable feature, an as though the event has “sold out,” and rumors
incredibly tight valley leading to the larger canyon suggest a considerable protest movement will be
the event takes place in. The gorge has become a�ending the event.
legendary as a sort of ritualized entrance way. It’s
said so many people are smoking such an Each stage will be active nearly 24/7, with only
incredibleamountofmarijuanathatit’simpossible small breaks for maintenance happening between
to pass through the enclosed space without eachset.Thesebreakslastaround45minutesand
receiving an intense secondary high. If this is your might be your best chance to get on stage as
entry point, be aware of that. These heists go security will be lax, and the crowd won’t be paying
wrong enough without half of you stoned out of attention to you. You’ll need to bluff your way past
your mind first. a couple security guards, but that shouldn’t be a
problem for you.
Once you’re past the press of bodies, you’ll arrive
at what is affectionately called The Crush. The A ring of tents and temporary shelters form a

86
labyrinthine ring around the event behind the Crystal Blue has a dozen or more origin stories,
stages. This is where the vast majority of some more fantastical than others. Some say it
equipment and crew can be found, from the was a prototype designed by the master guitar
extensive maintenance team to the world-class artisan Sylva Kobe at the turn of the century, some
sound engineers. Much of the performers’ say it contains the souls of every musician to have
entourages will also be here -- friends, family, staff played it, some say it’s merely a very well-made
and so on. Expect frequent badge checks and hollow-body guitar. We may never know the truth.
heavy security. This is perhaps the most heavily Theguitarwas firstseen publiclyin 1954duringthe
guarded section of the event, moreso even than Newport Jazz Festival. As each performer left the
the private sleeping areas for VIPs and performers. stage, they handed the beautiful turquoise bodied
You’ll have to pass through this section to get at the instrument to the next act on, and newspapers at
caves where the musicians are staying anyway, so the time commented on the strange way the
be ready. instrument seemed to get better with each new
pair of hands.
Speaking of the caves: Behind the makeshift tent
city, carved into the cliff face itself by a Since then it’s passed hands behind the scenes
combination of weather and ancient peoples, are thousands of times. Every musician you care to
a complex and intricate network of rather name has at one point played or owned the guitar,
comfortable caves. These caves are converted into and it seems to find its way into every important
dormitories and bedrooms for the event and are musical event in history. It was there when Eddie
reportedly incredibly luxurious. They have Bun played in front of the Wall Street bull. It was
running water, power, and internet -- all the there when God and Man broke up atop their
comforts of home. This is where the musicians will recordingstudioinBrooklyn.ItwastherewhenOld
be staying whenever they’re not on stage and the Ronna was shot by U.S. troops at the infamous
most likely location of Crystal Blue. We don’t know Gasket Street protests. How it came
whereinthecavesSantiagoisstaying,anditcanbe into Julia Santiago’s possession
very easy to get lost in there, so you may want to isn’t known, though her status as
secure a map from backstage before coming here. one of the greatest musicians of
By all accounts the caves are quiet, and all security our �me is likely part of it.
is handled remotely via a subtle and non-invasive
camera system, but the media often likes to Physically, the Crystal
exaggerate with stories of wild, drug-fueled orgies Blue is a beautiful
and sci-fi security systems that scan attendees’ object. Its neck is
DNA to verify identity. There’s likely no truth to constructed
these reports, but be careful regardless.

The Score
The single most beautiful,
expensive, and well-known
guitar in all existence. Crystal
Blue is legendary. Even
playing a single song using it
is considered both a rite of
passage and an omen of an
incredible career to come,
with many musicians
paying untold fortunes to
play it in private, let alone
actually record a song using
it.
87
from some dark, hard wood -- possibly ebony or These will not be rent-a-cops, trying to earn a little
some African hardwood -- while the body is a extra pay on the side. These will be security
beautiful, shimmering turquoise. The strings professionals with years of experience and top-of-
traditionally are gold, though it’s been observed the-line equipment. Santiago herself employs ex-
to have more standard strings at times. Otherwise Spetsnaz operative Sergio Jerusalem. Jerusalem is
it looks like a very well-made hollow-body guitar. a terrifying figure -- 8 feet tall and built like a tank --
but his physicality is nothing compared to his
Security around the guitar itself is difficult to renowned search and rescue abilities. During the
discern. It’s reasonable to expect the guitar will be Siege of Essex, Jerusalem single-handedly
kept in some kind of case or secured cabinet. evacuated3membersoftheBritishroyalfamily(as
Santiago isn’t known to be an overly paranoid or well as their dogs) from the castle grounds,
security-focused person, but don’t assume that thwarting a Column 88 ransom plot with a surgical
means the guitar will simply be out on display, ripe precision and leaving no survivors. Whether he will
for the picking. extend this degree of protection to an object
remains to be seen, but you’ll want to avoid
The Security getting on his bad side either way. It’s no
exaggeration to say this man could kill every single
Several security companies have been contracted one of you without a second's hesita�on.
for the event, and most of the performers will also
be bringing their own private security teams. This On the other hand, so many security teams
presents some unique challenges and working together can’t be easy to organize, and
opportunities. Firstly, having so many groups these companies are known to be somewhat
involved makes concrete information on what to headstrong -- that is to say, security companies are
expect difficult to lock down. We know from staffed by stubborn bastards, and they don’t play
previous years that the event uses a sophisticated well with others. This may present some ample
smartcard system, whereby all attendees are opportunities for you to exploit, should you keep
given a lanyard with a P4DL0CK SmartCard. This an ear open and be ready for it. Just don’t push
card identifies the holder’s privileges, where things too far. The last thing you want is to have the
they’re allowed to be at the event, meal plans, event locked down because you sparked a gang
camping site allowances and so on. This card is war between two rival security companies. Again.
checked at every gate, stall, and door, and it’s
reasonable to assume you’ll be subject to random The security setup in the caves is a little different
spot checks in the VIP and backstage sec�ons. than elsewhere. The event wants the performers
to feel safe and comfortable, like they have their
Our insight into the general event security ends privacy. This means no rent-a-cops, no obvious
there unfortunately. Each security firm tends to checkpoints or security cameras. That doesn’t
have a very particular set of rules and standards mean the caves are unsecure -- far from it -- it just
they adhere to, and by employing over a dozen means that the security systems are hidden,
separate teams, the organizers have made it very subtle, and immediate. If you’re made in the caves,
difficult to find gaps in their armor. You can expect expect to be evicted with extreme prejudice. Don’t
the usual security common at any large music dally.
event: plain-clothes security in any large crowd,
lightly armed guards posted at any entrance to a The Getaway
secured area, and an on-site rapid response team.
Said team will almost certainly be better equipped If everything goes well, you could just walk right
than the rest of the security, with vehicles and out the way you came. The event isn’t locked
weapons, so try not to cause too much of a down, and they’re happy for people to come and
commo�on. go. Many campers need to visit a local town to get
supplies at some point during the event.
The performers’ private security teams are
probably going to be your most difficult challenge. Of course, things don’t always go as we hope. The
88
festival has a number of more immediate egress fes�val, so, you know, good luck.
routes. Most of the equipment and staff are
brought in via heavy lifting helicopters, which stay One slightly less traditional route would be to wait
on site for much of the event in case of an it out. The campsite is, as mentioned, sprawling.
emergency and to make cleanup easier. Stealing One could conceivably hide out there for the
one would require you to find where the pilots stay remainder of the festival and slip out with the
and take their keys -- and for one of you to know crowd, your chances of success go up if you wait till
how to pilot an advanced heavy-li�ing helicopter. right before Santiago goes on stage. She’s the
closer, and this would give security very little time
You could scale the cliff face and flee into the to do a full sweep of the campgrounds before
desert itself, though this isn’t a very good idea and people start leaving.
should be avoided if possible. The nearest town is
not an easy hike away, and the Mojave can be an
unforgiving place for a band of thieves without
extensive desert hiking gear. You’ll also definitely
be in full view of every single person at the

89
Pinnacles National Park, Paicines, California
January 8, 2021

The Longest Trail

Chaparral
Ranger Station
The much-neglected ranger
sta�on at the Western
entrance to Pinnacles Park,
o�en staffed by only 1-2
rangers feeling bored and
lonely.

h Ri dg e Overlook
Hig
� ng ground for
nes
A famoufos rnia Condor.
the Cali
hey are cri�cally ecame
T d and b ,
endangeinrethe wild for a �me
ex�nct g in 1987.
beginnin
90
An ecoterrorist group has broken you out of of your prison cells and
brought you to an undisclosed location offering a deal: solve the
mystery of a billionaire who wandered into Pinnacles National Park
with a famous antique rifle and disappeared in order to clear the
activists’ name, and they’ll set you free. Make sure you bring back the
answer within 48 hours, or you’ll all return to jail.

The Balconies Caves


A family of flying fox bats
roost here, the most
dis�nc�ve species in
California.
Caves are currently closed to
the public because of flood-
ing inside.

Campground Visitor
Center
The administra�ve hub for
Park Service employees,
and the busiest place in the
park.
Campgrounds cluster be-
hind.

91
Words: Kate Jeanne
The Longest Trail Art: Galen Evans, Dyer Rose,
Hector Rodriguez

The Score for sending Grant Chapman and his colleagues


online death threats last November, claiming in
In 1921, a young Teddy Roosevelt acquired a one- masked YouTube videos that “poachers get
of-a-kind hunting rifle as a gift before leaving to poached,” complete with tasteful splattering egg
explore the Colorado territories. “Betsy,” as it’s anima�ons.
come to be known as in historic circles, is an
absurdly extravagant Sharps rifle manufactured in As much as the Blue Flame hates the Grant
1877, inlaid with gold filigree and boasting a Chapmans of the world, they’re not murderers,
custom crystal sight and solid ivory stock. In 1960, and they want to clear their names so they can
the Roosevelt family put the rifle up for sale at an resume their more clandestine activism without
estate auction where a young and ambitious excess wiretapping from the feds. It’s for this
fellow named Grant E. Chapman bought it for reason they’ve staged a stealthy jailbreak to bring
$200,000 with a stack of bank bonds. Since then, your crew of thieves and miscreants together,
Chapman has toted Betsy around the world on a offering a rich reward if you can unravel the
variety of semi-legal and blatantly illegal exotic mystery of Chapman’s disappearance, so the FBI
game hunts as he accumulated more and more stops gleefully claiming that ecoterrorists have
wealth in the oil trade. The scale of Chapman’s blood on their hands in this well-publicized case. If
poaching has actually led Kenya to request that you succeed, Blue Flame will cut you all loose and
Interpol put out an arrest warrant so he can face a give you software with nearly limitless
judge in Nairobi on charges of conspiracy to traffic possibilities -- it can crack any code, freeze any
in critically endangered species such as rhinos and camera stream, and drain any bank account you
mountain gorillas. In 2019, Chapman’s San wish. They’ll also let you keep the antique rifle as a
Francisco insurer valued Betsy at $2 million as a funsouvenirofthisquestionablecaper.Theclockis
totally unique piece. Ten days ago, Grant E. ticking, and if you don’t succeed within 48 hours,
Chapmantookhisbillionaireselfforastroll withhis Blue Flame will put you right back in jail with
multi-million dollar rifle in Pinnacles National Park nothing to show for it.
and hasn’t been seen since.
Speaking of risks of apprehension by law
It appears that Mr. Chapman’s cold-blooded enforcement, the FBI is at least somewhat
children are waiting to pounce on the estate. distracted because this weekend happens to be
While Mr. Chapman’s son Patrick has been the weekend of a Presidential Inauguration. You’re
appearing on local news channels making tearful still wanted criminals, though, and if you are
faces and calling for the missing persons search to apprehended in exposing the mystery of
continue combing the park, he was caught on a Chapman’s disappearance you obviously can’t
livestream muttering “good fucking riddance” to take advantage of that reward. You’ll be going back
his sister Susan after one of the latest press tojailwiththeBlueFlameclaimingtheyhavenever
conferences. The police are paying no attention to met or even heard of you, but reaping the benefit
Patrick and Susan because they’ve successfully of having their name cleared.
put all the public blame on a controversial
environmental group called The Blue Flame. The The Location
Blue Flame, originally a small crew of Los Angeles
anarchists who hosted sit-ins about global Pinnacles National Park is located on the land of
warming, has been elevated to the level of the Oholone people, particularly the Chaon and
“ecoterrorists” after a group leader was arrested
92
Mutsun tribes, in Southern California. Just a few other notable trail is the Condor Gulch trail, which
miles West of the San Andreas fault, the harsh and leads to the scenic High Ridge Overlook. This is a
unpredictable landscape was created by seismic very popular spot with birdwatchers, and many
activity, and it’s still normal to get mild to moderate bird enthusiasts travel to Pinnacles for sights of the
tremors in the area today. In a funny turn of majestic California Condors. It’s possible that
coincidence, Roosevelt’s old rifle has gone missing Grant E. Chapman headed there in order to kill a
on land that he himself named the Pinnacles condor or steal an egg out of the communal
National Monument back in 1908. For a hundred nesting grounds that the condors build on the cliff
years, the area was popular with outdoors sides, based on his track record of despicable acts
enthusiasts doing everything from climbing to towards rare animals.
camping to spelunking. In 2012, an enterprising
member of Congress from Fresno, California Security
named Representative Candice Smith passed
legislation naming Pinnacles as a National Park in For the first week that Chapman was missing,
an effort to improve conservation of the flora and Pinnacles was crawling with police who worked
fauna, as well as the spiraling rock peaks that give with park rangers to sweep on and around trails,
Pinnacles its name. looking for an injured billionaire or his body. Chief
Ranger Richard Randallson was in charge of
Pinnacles is a vast area of land with entrances on clearing the High Ridge trail during the search, and
the East and West ends of the park. The Eastern immediately afterwards he was spotted in the
entrance is more popular, and the road there ends middle of a public altercation with Ranger Yasmin
at the Visitor’s Center. The West side has a small Gutierrez. This could have been about some
ranger station which is functionally understaffed aspect of the search or the open secret that
and almost abandoned. This area is mainly used to Gutierrez is resentful about being stuck in a low
access the Balconies trail up to the caves. Beyond level position doing park communications despite
those entry roads, 90% of the park is only her experience in trail rescue and nursing before
accessible by foot or mule. Be careful if you joining the Park Service. It’s worth noting at this
venture off-trail into the backwoods: while a large juncture that Randallson isn’t usually an erratic or
part of the park is backwoods, it’s a combination angry person, but he has been under financial
of difficult terrain covered in brush and stress from heavy student loans he incurred
treacherous climbs up sometimes-unstable rock getting a PhD in art history which never led to an
formations. One important note: This weekend academic job.
the campgrounds are almost completely booked
by eager hikers and rock climbers, despite Officially, the police search has been called off, but
weather reports that call for rain. In hilly and unofficially a number of search and rescue
mountainous areas around here, where it is so dry enthusiasts have been coming out to comb over
much of the year, heavy rain causes deadly the park on their own, galvanized by Tom Hong, a
mudslides every year. collegestudentinthenearbytownofSoledad
who hosts a popular true-crime
Two of the most notable trails in the park are the podcast. You will have to contend
High Ridge trail, which begins near the West with the
entrance and leads to the Balconies overlook with
one turn and the Balconies Cave on the other side.
Although the Balconies Cave is often heavily
regulated to allow the sensitive local bat
population to live in peace, right now the entire
area is barricaded off due to seasonal flooding
within the caves. Anyone entering would have to
bring scuba gear and an expert knowledge of cave
diving. They would run a risk of irreparably
damaging the habitat of the bat colonies. The
93
Marquis Deroux’s Words: K. Roundtree
Art: Dyer Rose, Federico Sohns
Compulsory Party

The Building All the servants’ quarters (upstairs and


downstairs) contain beds and storage chests, and a
The party is at the magnificent Deroux Estate, the communal chamber pot next to a window.
centerpiece of the town Everdale. Surrounding the
estate are various fruit-bearing trees, especially Upstairs, there’s a large hole in the center of the
peach and apple, as well as plants of all sorts given floor, so the stage can be raised. To the north and
as gifts. Outhouses are situated a respectable south of the staircase are two long, thin hallways
distance from the entrance. A long marble running east to west.
stairway leads to an ivory door surrounded by
Grecian pillars. The door is significantly higher On the northern side, you can find the Marquis’
than any door in the Kingdom. A guard’s entrance bedroom, which is as opulent and pretentious as
leads into the barracks in the “basement.” You can the Marquis himself.
also see a balcony on the upper floor leading to the
Marquess’ room. The guest bedroom is on the far western side of
the north hall. There is a modest bed, a
The small parlor room leads into the ballroom, chamberpot, and a dresser for the guest’s
which is almost as large as the entire first floor. The possessions. Duke Cormier currently stays here.
grand staircase to the second floor is on the
eastern side of the room. People will be dancing, On the western side of the second floor is a
eating, and drinking to celebrate the Marquis' 35th balcony overlooking the ballroom. Some guests
birthday. There's a mahogany stage in the center will tarry here.
of the room, where musicians and entertainers of
allsortswillperform.Thisstagecanrisealltheway The late Marquess’ room is sealed off completely.
up to the second floor. At the stroke of ten, the Nobody is allowed to enter on penalty of death. If
Marquis’ favorite brass band will play, and the you were to get inside, you’d see a white room
stage will rise up near the ceiling to reveal all the covered in dust. There are several paintings of the
gifts Deroux has received this year. The Captain of late Marquess with her son at various ages. The
the Guard, Delphine Benoit, rises up with them bed is white lace, but modest. Atop the bed are her
and gives them one by one to the Marquis. The gift wedding dress and her favorite green suit. A
is opened, the person's name is read, there is brief balcony hangs outside of her room. This is
applause, and that person leaves. seemingly the only entrance that does not require
breaking the seal to the door. Underneath the bed
Anyone left (aside from the Marquis) is executed is a hidden hatch, with a ladder leading to a
the next morning. twisting hallway. This leads to the basement
menagerie.
North of the ballroom is the dining room, which is
a yearly staging area for the kitchen staff’s The laundry room has numerous washboards,
appetizers, drinks, and other delights. Sully (the soaps, and other cleaning agents. There is always
head cook) and his staff will be busy making gator at least one servant working here. It also contains
meatballs or amazing dishes in the kitchen to the several sets of dirty and clean clothes, if you were
east. Some may be resting briefly in the kitchen looking for a disguise.
servants’ quarters to the furthest east.
The pantry is just below the kitchen. It has
144
95
you to make it worth her while. This could be as finds out his mother’s room has been broken into.
simple as embarrassing the Marquis, or as cruel as
stealing someone else’s gift, condemning them to You could exit through the guard’s entrance,
death. If not placated, she will tell the guards though they will be fully mobilized in the event of
exactly what you did, and maybe some things you an alert. You could disguise yourself as a guard if
didn’t do. She gifted the book, “A Beginner’s Guide you avoid the Captain. She knows everyone who
to Decora�on.” works under her.

Sabin Francois is our client. To most, they’re a Madame LeBlanc’s horse and carriage is waiting
wealthy merchant who specializes in trinkets. outside for her to leave. It is designed to seat her
Manypartygoersboughtgiftsfromthem. Tosome, and several servants. It’s right there.
they’re a fence for stolen goods. They may provide
extra funds if you provide choice goods from the If you are found out, the Marquis will send a
palace. They’re normally quite gregarious and hun�ng party led by Captain Benoit.
rosy-cheeked, but they seem quite sickly today.
It’s in their best interest that we succeed, but they
aren’t skilled at skullduggery. The best they could Influences
possibly do is distract someone in conversation if Video games: The "Hitman" series, The “Thief”
you needed to sneak around. series
The Marquis Olivier Deroux is the first to mention Literature: Terry Pratche�, “Guards! Guards!”
his own generosity. He gifts Everdale jobs, his
presence, and lovely parties, so it’s only natural
that the populace repay him in kind. He owes it to
them to be strict, and allows no exceptions, unless
it would be particularly exciting or dramatic..
He is personable enough, but brings most
topics of conversations back to himself. He
favors burgundy, lime green, and lavender
clothing. He always wears a red cavalier hat
with a green feather given by his late mother.
He doesn’t like talking about her. It fills him
with melancholy. He will stay in the
ballroom unless urgent matters call him
elsewhere.

If the gift room is destroyed, he won’t


execute anyone, except the ones
responsible. He will be out for blood.

The Getaway
If each of you leaves a personal gift for the
Marquis,youcanstayforthewholepartyandlikely
won’t have to escape.

If you don’t, there are a few op�ons.

You can jump off the balcony from the second


floor outside. This will have the added bonus of
shocking the Marquis, as he’ll likely faint when he
147
connotes. The Bigger Fish is richer, better fit to remove the useless git themselves, and at the
connected, more powerful, and — at first glance very least are unlikely to mourn the Amateur’s
and on superficial inspection — more dignified passing if the Amateur is a liability to them.
and be�er behaved.
The Sleaze
The Bigger Fish isn’t interested in the Money
Spinner, although they might well own it or at least The Sleaze doesn’t get their hands dirty. They’re a
control it indirectly. They’re not even that white-collar, hands-off kind of criminal; on the
interested in the MacGuffin Up Front. They’ve edge of the rough life, happy to profit from it, but
passed the point where conventional wealth is mostly dealing with money and secrets, not goods
really of interest to them. But they often have and guns. The Sleaze is generally in the Nasty
niche interests; they collect something rare and Bastard’s pocket, or the Bigger Fish’s; they
unusual, or there’s something of extreme generally have the leads on at least one of the
sentimental value to them and merely extreme MacGuffins, and can point the PCs in the direction
value to everyone else. The Bigger Fish puts the oftheMoneySpinner.Andifyou’reabouttohitthe
Real MacGuffin in play. Their endgame is getting third act and need to ramp up the tension, the
the Real MacGuffin, and they’ll kill to get their SleazecaninvolvetheFifthWheelortheInvincible.
hands on it. To get the Bigger Fish out of play is a The Sleaze is, a�er all, a coward.
ma�er of death or capitula�on.
If you’re looking for a kickstart for the story, the
The Amateur Sleaze can provide it. If you need someone to
replace the Amateur in the second or third act, the
TheAmateur’sasmall-timer,evensmallerthanthe Sleaze is there waiting in the wings. If you need to
PCs. They might have some essential skill, gear or finally fence the Real MacGuffin at the end of it all,
intel that the PCs need, and they’re often the weak the Sleaze is waiting behind the desk they’ve
link in the Fi�h Wheel’s opera�on. occupied, fairly comfortably, throughout the
whole thing.
BUT: they can’t be trusted. The Amateur will
crumble in the face of the Nasty Bastard, if they’re The Fi�h Wheel
not working for the Nasty Bastard already and in
their pocket all along. If the Bigger Fish or the The Fifth Wheel is where the complications start
Invincible get involved, the Amateur is a dead man coming from. The Fifth Wheel owns the Money
walking. If they have anything going for them, it’s Spinner, and has been deeply put out by the PCs
the Invincible in their pocket, and without the interfering with it. The Fifth Wheel is dangerous,
Invincible they’re no threat at all. The Amateur, in often a match for the Invincible if they can get the
short, is a liability, and if you have the opportunity advantage of surprise, but is also late to the party
to remove them from play in a lethal fashion to and running to catch up with the plot.
show the stakes are raised, they’re the logical
choice to be removed. Withinthestorystructure,theFifthWheelappears
at the end of the first act, and enters play in the
Your players are likely to object to this. The third; it’s the Fifth Wheel blundering in to enact
Amateur, as an exploitable weakness, is an directandbrutalvengeancethatmakeseverything
advantage to them, and players don’t appreciate start turning toward a conclusion. Once they have
having their advantages taken away even if it is for theMoneySpinnerinhand,thePCsshouldfeelthe
the sake of the story. Which is fair enough. So the pressure as the Fifth Wheel starts spinning toward
Amateur does need to give the players something them, and the denouement of the story usually
of direct and substan�ve use for a job. triggers when the Fifth Wheel is misdirected into
the Nasty Bastard.
It can help to make the Amateur complicit in the
first heist of the story, and the cock-up that makes To really complicate matters, introduce two Fifth
the second heist necessary; your players might see Wheels; one’s running their own heist, parallel to
150
Words: Kate Jeanne
Stealing Destiny Art: Donald Kirby,
Daniel Walthall

The Building
“The ancient poets animated all sensible objects By now it’s become painfully obvious that the gods
with Gods or Geniuses, calling them by the names who are supposed to be above it all are just as
and adorning them with properties of woods, scared and driven by petty desires as the rest of us
rivers, mountains, lakes, cities, nations, and -- at least, those of us who survived the mass exiles
whatever their enlarged and numerous senses in the Wastes to filter, like so much flotsam, into
could perceive.” --William Blake bedraggled shantytowns in the miserable crush of
Gorgon City. Sure, being appointed Demigorgon of
Long ago the Celestial Pyramid was a serene and Childhood Nightmares sounds like a gig that would
untouchable mystery, humming away to have you comfortably set up for life… but only up
unknowable logic and chiming like crystal flutes. As until the day your boss's boss forces you out and
the Wyvern Wars stripped away large chunks of installs his ridiculously incompetent brother. In
the material plane, the ensuing chaos also short, plenty of people get called gods, demigods,
removed much of that mystique from the etc., but it all boils down to a day job like any other.
Pyramid. Its ticking clockwork has been ransacked
by scrap pickers, as it were, meaning that the This is what we call a prime opportunity: the
original blueprints are wildly inaccurate and there absurd mess of overpowered beings running the
is a black market of ransacked Celestial odds and Pyramid left it riddled with selfish infighting and a
ends that does a roaring trade, full of massive gaping absence of accountability, like a
unpredictable, self-interested pawnshops and wedge of Rockport cheese. That’s the only reason
pe�y thieves. it could possibly be infiltrated by a bunch of
mortals with questionable scruples. That’s you. For
instance, it's a great stroke of luck that the post of
All-seeing Mirror at the Gate is temporarily vacant
due to lack of qualified applicants. But don’t let the
prevalence of squabbling and infighting make you
overconfident about the prospect of recruiting
allies within the Pyramid itself -- deities as a rule
have about as much enthusiasm for working with
mortals as you would have for teaming
up with a garden slug. If you
want to elicit cooperation from a
Pyramid denizen, the first step is
to stop thinking about things
that humans find enticing
and valuable. Find
something you can offer a
god that would make
them sit up and take
no�ce.

The Loot
The Loom of Destiny is at

98
once awe-inspiring and disconcertingly humble. your strand while you seize theirs, requires a nearly
For all its mythic and metaphysical proportions, unthinkable, stomach-churning level of trust. Be
the physical loom can be carried by one adult very sure that your teammate is, indeed, nothing
human, although it’s probably a bit unwieldy. It’s more than your teammate before you let them
always painted as battered and worn, but not as take total control of your fate.
fragile as a wooden and hemp contraption built by
the oldest gods of time and space ought to be. There's a saying about trust among thieves, but
Whoever brings the Loom to the Dukes of Hell will one way or another it's up to you to figure out how
be given an extraordinary reward in addition to to take hold of this most esoteric and alluring of
vast earthly riches: each thief may remove the treasures. If you dawdle, another crew will
strand of their very own destiny from the blue, undoubtedly complete the bounty first, driven by
dim, and dark-cloth. This will free your fate from the insatiable human thirst for a sip of control in
celes�al and infernal meddling for all of �me. this deity-rocked world.

TheDukesarebeinguncharacteristicallygenerous The Security


simply because, with all their reserves of ancient
demonic power, they can neither remain The only obstacles in your way are the five realms
undetected within the Celestial Pyramid nor that form the Bureau of Destiny, each controlled
exercise the mortal imagination required to by the minds of fickle gods with very specific quirks
confront the guardians of the Loom. Not to and personalities, and the fearsome hive-mind
mention that a new war among the immortal spiders that peacefully spin the threads of fate for
powers would be bad for business. Keep in mind, every being on this plane.
plausible deniability is everything with Hell. If
caught, you will be hung high and the Dukes will Reaching the Loom of Destiny requires your crew
swear to Satan they've no idea who you are at all. If to traverse the five paths that comprise the Bureau
successful, you'll be bound to the terms of the of Destiny. As you probably already know, "paths"
bounty on threat of extra special eternal torment. is at best a clunky metaphor for these planes of
existence. Really, the best we can tell, each
You may have some paranoia about the appointed deity's mind defines the path as a sort
motivation behind this whole bounty, which is an of dream being run by their consciousness, with
intelligent and sensible thing to have when strong personalized laws dictated by the nature of
demonic forces are involved. There’s a simple their duties and personal eccentricities. When you
reason why the Infernal Underlords would bother enter each of the five domains comprising the
to form a contract with mere humans to retrieve Bureau of Destiny and meet the gods on their own
the Loom: one of the only things that can level the territory, the key thing to remember is that you
playing field confronting a Bureau God in their may need to rely on imagination -- sometimes, it’s
own domain is imagination, which is a human only through creativity and ingenuity that you can
specialityweevolved in placeofmoreuseful things attempt to shift the parameters and expectations
like claws or corrosive blood. of a path so there is some chance of defeating or
evading the reigning god.
Thereisacatch,whichistobeexpectedformortals
attempting to grapple with the eternal. All the When you navigate the first path of Journeys, the
relevant folklore indicates that if a non-deity God of Roads will be imbued in everything around
touches their own strand of destiny, their mind you. His sense of humor is as present as the wind in
may simply snap like a twig. The closest analogy the trees, and his rigid ideas about etiquette and
would be laying your hand on the Crystal of True hospitality stand as firm in that place as the law of
Sight in the Amber Cave: a crushing tsunami of gravity does here. There are plenty of well-known
forbidden knowledge that mortals occasionally folk tales about encounters with the God of Roads.
survive, but with minds that are radically different Sowhenindoubt,fallbackontheobviouslessons
from what went under. The relatively sane from those: watch out for the dogs, have a few
alternative, of having another crew member seize good jokes up your sleeve (actually good jokes),
99
and don’t look behind you when walking at night. calling deep dreamers to join the path and never
leave. To put it politely, any interlopers who prize
The Nymphs of Lovely Dreams rule the next path themselves most on their rigid self-control are
of Serenity--this is the realm where your crew are susceptible of giving in and dying while lost in the
at high risk of getting stuck in the dream-clouds lifelike delusions. Do not underestimate the
that permeate the path like fog rising off a river, a slinking, elusive call of utter peace that follows that
byproduct of the Nymphs’ work manufacturing hard-fought ba�le against tempta�ons.
dreams for the world below. The daydreams are
dangerously recursive, nested, and flow like a The Goddess of Rage defines the third path of
sticky golden honey, as restful as lying in a field on a Battle. There is at least some clarity in that
clear summer’s day. Their mocking proverb to this mandate,butpleasedon’tmakethemistakeofthe
effect is inscribed on all their altars: “Expect poison last crew we briefed in thinking that it’s possible to
from standing water.” The central danger of the persevere in an outright fight against a god who
Nymphs is their mastery of hedonism, and ability rules the realm of Battle. You wouldn’t think this
to grasp and manipulate the most heavily needs re-stating except that she sent back a
guarded desires of a human mind. Below, stories previous crew in a single matchbox. As her
of the Serenity path are most often told with proverb goes ahead of her on the wind with her
accompaniment from soulful pipes to invoke the sky-blackening ravens, “The cut worm forgives the
light and music of revels, plough.”

It’s hard to be completely sure about this, but you


may find some advantage in the mantra of the God
Ravens of the of Naming as you traverse their realm of Secrets:
Goddess of Rage “If the fool would persist in his folly he would
become wise.” In the world dictated by a lover of
These wicked rg corvids are intricate wordplay and riddles, that’s the most
e
the size of a la ell-
we’ve got for you to go on. Some possible avenues
d on the
greyhound, w endfeless and
to traverse this path could involve creative
loopholes or double meanings in promises and
carnage of an eld. agreements, or a bold effort to discover the secret
brutal ba�lefi precise. name of the God of Naming itself as a means to
and extremely exert power over them in their own domain.

One area where we have zero


intelligence is the Subdivision
of Endings -- appropriate
insofar as it’s under the
jurisdiction of the Deity of
Silence, but frankly
extremely frustrating. Is
force meaningless in the
Bureau of Silence? Probably. Can
hydrogen-based lifeforms survive
there? Maybe. Not to be
cheeky, but good luck telling
the tale afterwards. It
will potentially be
extremely lucrative if
you can.

The Getaway
100
Two valkyries guard each entrance to the feasting or directly, even for gods, so it’s possible this has
halls. These are seasoned warriors, and each been hidden from them. If the rumors about
would be a formidable foe. But they’re also within impending Ragnarök are true, and this is destined
shouting distance of a horde of warriors who’ve to be the final solstice, the more urgent danger
spent centuries preparing for the end of the may hide the lesser threat. Perhaps they know
world. This should go without saying, but it’s best something of what will happen, but not enough to
to avoid open conflict as you will be significantly preventyoufromsucceeding.Eitherway,travellers
outnumbered. The valkyries are generally near Gálgviðr swear that they heard the rooster
impervious to bribes, blackmail, and threats, but Fjalar crow, while others heard growling from the
trickery is an honored tradition and may provide cave of Gnipahellir -- known portents that
some means to escape their wrath -- if you can Ragnarök is at hand.
prove that you did so honorably.
Youwillneedtofindawaytorelievethegoddessof
When it comes to Freyja’s hall, unless the fates her necklace without her noticing -- or without
intervene in your favour, be prepared to entreat any of the gods being able to catch up to you. You
with Alvhild Sagadatter and her girlfriend -- a could look for some way to obscure the theft itself,
formidable pair who have fended off innumerable or you could create a diversion. You might be able
interlopers wishing to gain an audience with the to provoke the gods or their guests into a rage or a
goddess. Alvhild herself is an unmissable, combat of wits. You might even choose Freyja
imperious figure -- towering over prospective herself, provoking her enough to repeat her earth-
entrants to the hall, with long brown hair and shaking display of fury -- but then you'll have an
searching eyes that assess all visitors enraged goddess to contend with. Of course, gods
impartially. If you wish to get past her, and jötnar aren’t the only ones primed for a fight;
you’ll need more than bribes or flattery. you may want to mingle among the gods and the
Once you have found your way inside the guests to find poten�al tensions to exploit.
halls,youshouldbefine--solongasyou
do not draw the gods’ ire for some slight
or insult. You are allowed to approach
the gods directly, but beware of doing
so in a way that might seem
overfamiliar or disrespectful -- unless
you wish to make yourself a distraction
in the most fatal way possible.

Several of thefigures you can expect to


meet in Asgard have some gift of
prophecy or foresight. This
includes Frigg, Freyja, and
Heimdallr. Frigg and Freyja both
practice seiðr -- Norse magic that
includes divination and the
weaving of fate, not to mention
hostile magic and curses. You may
want to carry a few protective
runes, in case someone notices you
making the attempt and decides to
hurl some curses at you. Frigg is
reputed to foresee the future,
although she never shares her
prophecies. Fortunately, prophecy
and visions never work in obviously
157
You could attempt to convince Loki to aid you in Those who are especially daring may attempt
Location to
some way. He is unlikely to steal the necklace climb the great tree Yggdrasil itself. Be Year wary,
himself--heneverrepeatsatrick--buthenursesa though, for Midgard is only one of nine realms you
may end up traversing. You should familiarise Time
powerful grudge against the Asgardians, and may

Heist Title Goes Here


consider it a good way to take it out on Freyja. Play
your cards right, and you may even get free
passage to Jötunheimr. Of course, you’d still need
yourselves with the dangers and opportunities
posed by each realm, for they are as varied as they
are immense. In particular, beware lest you end up
to escape Jötunheimr with the necklace in your in Niflheim, the world of mist, or Muspelheim, the
possession -- but that’s a problem for later. Beware realm of fire, for these are most treacherous to
of any deals he offers you, though, and remember mortals. Little is known of Vanaheim, the home of
that he is as likely to turn on you as to aid you. the wise and long-lost Vanir, for few have travelled
from there or back since the war long past.
A final note. It seems the necklace is tied together Regardless of the route you take, be sure to move
by a fish-hook clasp. If you can get into arms’ reach swiftly and obscure your path, for the wrath of the
of her, and remove the necklace without being gods is long and far-reaching. Tricky, but not
spotted, and can escape before anyone realises insurmountable for clever thieves, surely?
what has happened -- then the necklace itself will
be rela�vely easy to remove. Influences
The Getaway Inspired by - Freyja Katra Erlingsdó�r

Of course, once they notice the missing necklace, Television: Vikings (2013); Norsemen (2016)
you’ll have an entire pantheon hunting you to the
ends of the nine worlds. You might be able to buy Video Games: "The Elder Scrolls V: Skyrim" (2011)
yourself some time by being subtle, or clever, or by
going undetected, but it’s unwise to tarry once Music: Bjork - "Medúlla;" A-Ha - "Cry Wolf;" Arch
you’ve got a hold of the prize. So you need to be Enemy - "Breaking the Law;" Richard Wagner -
verysureofhowyou’regoingtomakeyourescape. "Ride of the Valkyries"
Fortunately, you have several op�ons.

You could try to escape via the rainbow bridge


between Asgard and Midgard. To do that, you'd
need to enter Himinbjörg, Home of Heimdallr, the
ever-vigilant,whosesensesareunparalleled.Good
luck with that.

While you are getting the necklace, you could


attempt to steal Freyja's eagle coat, which turns its
wearer into an eagle capable of flying between
worlds. You’d need to find out how it works
beforehand, and then you have the problem that
only one person would be able to wear it.
Alternatively, you could steal Thor's wagon, which
he keeps at his hall, Bilskírnir, in Þrúðvangr
(Thrudvang in common speech), unless he has
come to Valhalla for the daily thing. Another
possibility is to steal Sleipnir, Odin’s eight-legged
horse, which is attested as the greatest of all
horses. Of course, this would mean provoking
Freyja even further or angering equally powerful
gods and adding to the risk.
158
Tonight is the spectacular premier of Three Aces High, the latest film
by master director Eliena Hearts. It’s supposed to be great, but we’re
more interested in the pre-screen show. We’ve got a tip that the final
copy of lost film The Last Night In Belgium is being displayed for the
stars. Film buff or not, that thing is worth $8 million. And the gold
canister’s gotta be worth a couple bucks too.

Screen One
The place only has the one
screen, but it's huge. Seats
be
500 people and it will
packed tonight.
tail.
Good place to lose a

The Green Room


Fancy name for a converted
conference room. This is
where they’re holding the
reel. Expect guards and
alarms, but look at that vent
sha�!

103
Words: Liam Ginty
Lights, Camera, Action! Art: Dyer Rose, Daniel Walthall

The Building
The Rouge Theater is a Hollywood mainstay, stage, then absolute silence is enforced by about a
constructed in 1902. Every film that matters has its dozen stewards who have been known to eject the
premiere here. Its owners, the Mishka brothers, film’s leading actors for talking. There are three
haveprettyopentiestothemob,whoprovidealot floors to the theater, accessible by a staircase in
of the alcohol, drugs, girls and muscle for the the back, and a door to the projection booth at the
extravagant parties the theater is renowned for. top.
They also own most of the local government,
which is why the cops turn a blind eye to the For the most part, the basement isn’t much to
various mishaps that happen on the property. write home about -- generator, service closets and
HVAC, as well as an employee break room. Plans
The exterior facade is decked out in an expansive for the building seem to show a missing room near
nordic style, designed to evoke a stave church. Lots the generator, which I think is probably Theo’s
ofintricatecarvingsand wooden dragons’heads. A
few years ago a fire broke out thanks to a broken
camera bulb; it nearly burned most of the multi-
tiered entrance gateway to the ground. It’s since
been restored using the same ancient nordic
wood as the original structure. How they got
the money for that, I have no idea.

The theater itself is built slightly underground;


partially for noise, partially because Theo
Mishka was paranoid about a proletariat
uprising and wanted it to double as a bunker.
Past the front doors is the lobby -- an
enormous and extravagant space that
continues the viking theme, with a
massive wood-carved mural taking up
much of the inside wall. Expect the
lobby to be teeming with celebrities and
stars on the night. From here you have a
set of doors leading into the main
screen, an employee-only elevator that
takes you to the basement, a
passageway leading to the concessions
kitchen, and a sidedoor to the Green
Room.

Screen 1, the only screen in the building, is


massive. It can comfortably fit 500 people
and has one of biggest movie screens in the
country. Usually during premieres, the
director will give a short speech from the
104
Words: Olivia Hill
The Dead Man’s Party Job Art: Dyer Rose, Brian York

Background
It’s said that when Jennica Jones plays the piano, the winning bidder gets to turn her into a vampire
the world listens. She’s a once-in-a-generation and lock away her legendary talents for
talent. Truly hypnotic. It’s impossible to look away themselves. She’ll be performing on a stage front
when she’s playing. Go ahead. Look her up on and center in the presenta�on wing.
YouTube. I’ll wait.
The entire museum’s open to the vampire
See what I mean? patrons. We expect about 200 vampires, if our info
is correct. They’ve come from all over the west
Tonight, she’s performing at a private party at the coast, with some even flying from abroad for this
San Jenaro Natural History Museum. That particular party. While that’s a lot of vampires,
wouldn’t be a problem, except the party’s being that’s less than 5% of museum capacity, so don’t
held by a bunch of vampires, and it’s not just a expect dense crowds.
party -- it’s an auc�on!
We’ve heard the investigative sciences wing will
The vampires are bidding for the right to turn her be of particular interest, since two featured
into one of them. If she becomes a vampire, she scientists from the 19th century became vampires
can’t perform for the public anymore, her talent and are expected to be in attendance. Some
will be forever locked away, but they don’t care. To vampires are tickled pink by the concept of
the monsters, she’s a prize, a trophy, a symbol of celebrating a vampire’s accolades from more than
status to hang on the altar of conspicuous a century ago when they were human. They think
consumption. The highest bidder gets to control they’re pulling the wool over human eyes, so this is
her art. like a murderer returning to a crime scene -- they
can’t resist the urge.
We’re going to get in and get her out. The
problem is, the vampires can’t know until she’s a The insect exhibition is a specially organized
safe distance away. That means one of us has to meeting place where old allies and rivals can meet
stay and pretend to be her until the crew’s far and make deals since they might only see each
enough away that the vampires can’t track her other once every fifty years or so. Think about
down. every smoky backroom pool game you’ve ever
infiltrated, and make every attendant a 300-year-
old monster. This place is dangerous as hell, but if
The Building you need to get dirt on someone, this is the place
to go. If you need to isolate one of the vampires,
The San Jenaro Natural History Museum is this is the place to do it. There’s a sort of
enormous, high-profile, and full to the brim with gentleman’s agreement to keep out of each
vampires. Once every season, the vampires rent other’s business in that room and that room alone.
out the whole building and meet there to talk shop
about...whatever vampires talk about. Normally Another huge point of interest is the supersaurus
it’s just run-of-the-mill politics. Tonight, the star of exhibit. It spans three stories, so you can get a full
the show is Jennica Jones. You’ve probably seen view at any desired height. It’s three stories of old
her -- she has over ten million subscribers, and bones. I guess the vampires are interested in
record labels are in a bidding war for her. Tonight, seeing something older than even them. There’s a
she’s going to play the last concert of her human lot of ways we could exploit it, like if we need to
life. Tonight, she’s the focus of an auction where
162
everywhere, and we have some reason to believe though; sewage has a way of ruining old priceless
they’re not just for showing people to their seats - filmstock.
- last week at the gala for Sandy Lauper, some
bozo’s flashbulb went off and they had to scrape You could also escape via the roof -- looks like the
him off the pavement outside by the time the HVAC system has some large enough tunnels to
goons were done. Good news is it’s dark, and they take you there, but that’ll make a lot of noise and
don’t have radios as it’d interfere with the movie- you might have company up there.
going experience.
There’s also two doors -- front and back. The back
The Green Room is where you’re really gonna door is behind the film screen, and leads into an
haveproblems.Let'sstartwiththebasics;3guards alleyway just behind the theater that runs right to
on constant rotation around the room, and a Franklin Ave. It’s rarely used ’cause the Mishkas
steward right next to the glass itself. She’s there to have this whole thing about showing off their
answer questions, but she also looks like she could workforce through the front door.
break your arm in 8 places before you say
‘Houdini’. You’ve got an alarm box right by the Speaking of the front door, that’s a perfectly good
door,and somekind of newfangledelectronic lock way out if you can time it with the end of the
system that’ll make leaving the room impossible premier--themediablitzandthestarstryingtoget
until one of the Mishkas resets the alarm. Worse, home should be great cover even if you’ve been
the glass case itself isn’t just for show -- it’s fitted made, but traffic is going to be a nightmare at that
with a Komisar Sonic Alarm system. In short, there point. What else is new, am I right?
are a dozen microphones pointed at the thing,
and if they detect the glass so much as cracking,
they’ll trigger an alarm. You’re gonna have to Influences
either disable or confuse the system if you want a Movies: Hollywood (1923), Hail Caesar! (2016),
clean escape. Sunset Boulevard (1950), Get Shorty (1995)
Now, this is just a rumor, but some people are Music: Annie Get Your Gun, Singin’ in the Rain,
saying the film on display isn’t quite what they Rear Window OST, Max Steiner’s soundtracks
remember watching all those years ago. That the
case looks wrong, or there’s some scenes out of
order. Could be nothing, could be the Mishkas
have a fake on display and the real film
elsewhere. Might wanna figure that out before
you leave.

Oh, and last thing -- those guards are definitely


mob, which means they’ll have guns and won’t be
afraid to pull them at the last minute. Unless you
wanna end up wearing a new pair of shoes at the
bo�om of the Reservoir, be very careful.

The Getaway
You’ve got a couple of options here, some are
better than others. First, the theater has a sewage
system in the basement behind the HVAC
machines. It's a tight fit, and it smells like shit, but
it’ll eventually put you right into the city’s system,
and from there anywhere you like. You’ll need
some way to protect the film if you go that route,
106
Safes, Lockboxes, and Vaults
Chris Biller
1 Thurwell-Sen�nal

2 The Belly of Treklaxumborg, 1,289th Devil of Bureaucracy

3 Geordy Mitchell thermite-proof

4 Everprotect

5 Prototype quantum pocket storage chamber

6 Freedom 1776 gun safe

7 Sábháilte of her Royal Majesty of the Summer Court

8 VB-X467 data safe

9 Wellis Mogin Irradiated

10 SecMax

11 Corbin’s Cantankerous Coffer

12 Grue du Monde Hobnail

13 A secret capsule in the center of the Sun

14 Casbold

15 Hindenburg Impervious

16 Franklinite

17 Thisublaud Global Seed Vault

18 Old mother Switchwi�’s haunted chest

19 Secure Excess Baggage Bag

20 Moneychanger’s Panop�con

107
Fool’s Landing
The Atlantic Ocean
Evening
The Grand Duchess

The Grand Ballroom


If majesty had a shrine, this
would be it.
This is where the pain�ng
will be on display -- ironically
it’ll be at its most vulnerable
when it’s most visible.

p er S ta t esrooms
Up
rich p eo ple have to
All those ewhere.
stay som
o o m ” is a collec�olance
Each “r s -- an excellent p r
of suite tain your cover, ot
to main m the crowd, bu s”
hide fro ut for “entourage
watch ote security.
of priva

168
In order to help raise falling morale after the latest Lunar debacle,
Zephyr Spencer, the President of the Moon, has pulled out all the stops
and will be swearing in the new Lunar Administrator in the shadow of
The Flag Neil Armstrong planted on the moon.

That flag is worth millions. It would be a shame if someone stole it


moments before the big speech.

Control Room
Central hub controlling
security and atmosphere for
the en�re Hab.
Requires level 4 or 5 keycard
access.

Main Reception
Once the heart of humanity on the moon, now
an outpost for the poli�cally ambi�ous or inept.
It’s where the big ceremony is going down.

109
Words: J.R. Zambrano
Luna Larceny Art: Galen Evans, Dyer Rose,
Daniel Walthall

The Building
Lunar Administration Habitat-1, aka the Lunar surface since they realized it was cheaper to build
Hab, aka Moon Base Prime. This was the place self-contained underground cities.) President
that humanity first planted its feet on the shore of Spencer insists that hosting official events here is
the cosmic ocean. Gloss over the fact that the only meant to remind dignitaries of the monumental
reason we got there was feuding billionaires effort it took to tame the moon, and has nothing to
competing to see whose dick was bigger -- turns do with “watching the rat bastards squirm in that
out neither; NASA came from behind and won the retro eyesore.”
race -- and it’s a fine picture of humanity’s
poten�al. As a result, the Hab has become a political testing
ground for the usual cadre of emissaries,
The Hab, as it’s colloquially known, is the diplomats, and scientists who rub shoulders with
prototypical space base. Built in visiting dignitaries and host official events. It’s a
melting pot of the ambitious and the inept, and
right now it’s also host to a who’s who of Lunar
society. It’s the perfect opportunity for social
advancement, especially in the shadow of the
latestdebacle.Thatmightbeanangleyoucanlean
on if you’re looking for a way to get at the flag, or to
access a restricted area. Information and favors go
a long way on the moon, if you don’t mind getting
your hands dirty.

The main entrance for visitors and employees to


the administrative Hab is the Rail Depot. It holds
two tracks that can run simultaneously; these
tracks come in through the north side tunnel that
quickly dives under the lunar surface and heads to
the late ’20s, it has the various switchpoints. The railcars are smart
large viewscreens and giant buggies that run on Luna’s manifold rail system.
mission-control-styleconsoles- The occupants of each car can program it with
- the very best that NASA had to separate destinations; it will automatically travel
offer at the time, with a few through the manifold tunnels crisscrossing
touches of venture capital through the lunar crust to the various
funding. Originally intended as a undergroundhabitatsortheArmstrongSpacePort
research station and the bedrock on the surface. The railcars are all painted in the
of a new human settlement, this baby blue of the Lunar authority; to access the
place was built to be functional, depot, they require an encrypted chip that
not elegant. But most of the Lunar identifies them as part of the Lunar authority.
Embassies are still located there There is a small rail control room to the south
instead of in the palatial estates of overlooking the rails. The system performs
Luna City or Neo-York, under the automated security checks along the east side
Sea of Tranquility. (The inhabitants before the entrance to the Main Recep�on.
have largely abandoned the lunar
The Hab itself consists of three main areas: the
110
Embassy Wing, the Control Room, and Main Here the elite gather amid artifacts from the dawn
Recep�on. ofhumanity’shistoryonthemoon.Youcanseethe
old lunar modules, ancient earth cameras, and of
The largest of these is the Embassy Wing, built course The Flag is here as well -- although it’s been
atop the skeleton of the Hab’s medilab -- back moved from its traditional home to the main
when the Hab provided for everyone in the colony. ballroom here, to be held in position behind the
Now it’s home to off-world consulates, and has stage for the president’s speech. At the appointed
been redecorated so many times you can barely hour, The Flag is to be proudly unfurled, along with
tell it’s where the first Lunar Hospital was, except two newly commissioned banners that will surely
for the fully-stocked suite of auto-med stations get the nobs hobbing with renewed faith in the
that were too convenient to remove. They’re well administration. It would cause an absolute scandal
maintained and full of drugs, sutures, and other if something else were unfurled instead, and you’d
devices suitable for most medical emergencies. do well to be long gone before that discovery is
The entire wing was once a large, open area, made.
partitioned by temporary curtains as needed.
Since conversion it has been partitioned out with And all around the Hab is the wild, untamed lunar
semi-permanent walls, but you can still see the surface. Humanity experimented with
larger, more open structure of the original Hab if terraforming for a while, and the landscape still
you know where to look (The edges of the new bears the scars of that. In particular parts of the
walls don’t quite align with the edges of the Hab, Mare Tranquilitatis bear void-adapted flora; this
allowing particles in the air and sounds to leak experiment never really went anywhere on
between rooms) account of how toxic they proved. And if you
believetherumors,in thecavern networks created
The whole thing is maintained by a staff of under the Mare Serenitatis you can find
maintenance and cleaning robots. They have genetically engineered moon beasts that roam
access to most of the facility via a network of out when the moon is dark.
tunnels and shafts that run between the areas,
bypassing the security. Of course, these But those are children’s stories. The real danger is
maintenance corridors aren’t designed for human the unstable, uncertain landscape -- but if you’re
access, and the maps of the tunnels have been lost willing to risk it, it’s unguarded and unmonitored
to time. No one but the bots really knows where for the most part. If you can spoof the Hab’s
they go. As far as we know, there aren’t any proximity sensors, you could get right up close
cameras in them, so if you’re looking to get around pretty much anywhere. And the Hab being the
unseen, it might be worth the risk. Hab, you can probably still find old access hatches
that lead to unexplored maintenance tunnels.
The main Control Room is the heart and brain of
theentireHab.Accessisseverelyrestrictedtoonly The Loot
those carrying levels 4 and 5 keycard access, so
Control Room Administrators, the Chief of Security The Flag by itself is a standard government supply
and the Administrator theirself. The many monitor 3-by-5-foot (0.91 by 1.52 m) nylon flag with a few
banks give occupants a panopticon-style minor alterations. The original horizontal and
awareness of the activities in the Hab, while banks vertical poles were made from gold-anodized
of computers and systems maintain airflow, aluminum tubes in two telescoping parts.
pressure, communications, and fire suppression Between the two of them, the flag cost the United
systems. The room itself is fairly crowded with States $80.50, with the lion’s share being the
equipment and is the only area on the station tubes. It was not created to survive the harsh UV
without cameras watching it every second. rays that hit the moon's surface, and shows some
major color bleaching because of it. However, its
Then there's the Main Reception. Part museum of burial under moondust protected it enough that
lunar history, part opulent display, the Main the original design and colors still appear, if a bit
Reception is in the Hab’s old hydroponics facility. muted.
111
personal watercraft -- Tabitha Marsden, for Quinn “Doctor” Blakesworth
instance, has brought her own motorized
windsurf board. Quinn Blakesworth is a gambler the same way Da
Vinci was kind of a painter from time to time.
You could always get the Vault to eject itself -- but Baccarat, roulette, races… she’s done it all. If
then you’d be trapped underwater in a sealed there’s a risk, she’ll take it, and bet that you won’t.
chamber with no way out. Good luck with that Blakesworth is also an art collector or treasure
one, Houdini. hunter, depending on whom you ask, with a
particular love of sculpture. Her gifts have graced
The Who’s Who the Grand Duchess before.

Tabitha Marsden

Tabitha Marsden is one of the world’s greatest Virgil Alvarez


pyrotechnic artists. Flames, lightning, lights,
fireworks, illuminative illusions that make you The Duchess’s favorite new discovery, Virgil Alvarez
believe in magic -- she does it all. Everyone knows is an up-and-coming poet who is sure to be
how her eye for lighting and spectacle caught the destined for great things -- if he doesn’t drown in
Duchess’s attention while she was touring with the the high society waters he’s found himself thrust
Unrolled Stilettos a few years back. What most into. Kid is green in just about every sense of the
people don’t know is that she’s also an amateur word. He’s out of his element when it comes to
detective who has turned her expertise at pulling dealing with people and the sea, if the month-long
off lighting stunts into a side gig solving mysteries supply of dramamine he’s brought with him is any
across the globe. indica�on.

She’s obviously on board to help celebrate the


Grand Duchess in style -- but our contact on the
inside says she’s been paying an awful lot of
a�en�on to Ms. Blakesworth.

Wylie ‘Apollo’ Dupree

Yes, that Apollo Dupree. A legendary pianist,


who, if you believe the rumors, has a string of
wealthy lovers who’ve helped finance his world
travels. The gossip rags have cooked up a flirtation
between Dupree and Duchess Lily, and it seems
like he’s hoping to find his newest patron and
inspiration here. He’s sure to play a time or two
while aboard. That’s always good for drawing a
crowd.

173
King Orvatz Silosz I Arthur Devereaux

Kings and queens have been turned away from the Arthur Devereaux is Duchess Lily’s greatest rival.
Grand Duchess -- so the presence of his Imperial The two have bid and outbid each other on
Majesty, Silosz I, is a massive middle finger to fabulous art objects. They have competed for the
monarchies the world over. The self-declared king same lovers’ affections, and seek to outdo each
of a self-declared micronation built aboard an old other. Where Lily would throw a charity ball,
research outpost off the coast of the Solomon Devereaux might arrange a gala opening of a new
Islands, Silosz I has declared the “crowned heads of artist that Lilycouldn’t reach. Thetwo haveclashed
Europe” illegitimate for their abuse of power and for so long they may as well be lovers. And yet, the
thedisregardforthesovereigntyandsafetyoftheir flame of rivalry between the two burns hotter than
subjects. He has summarily laid claim to the any other passion.
territories owned by the signatory nations of the
Treaty of Westphalia, citing multiple grievances, Influences
and has declared them free to use for all who
swear fealty to him. Movies: “Titanic”
Doubtlessly he is enjoying the attention, and Games: “Starship Titanic”
being aboard the Grand Duchess is an opportunity
for a figure as public as Silosz I. Music: Lonely Island, “I’m on a Boat;” “Somewhere
Beyond the Sea;” 1940s-era café jazz

Contessa Marlena Francesca Ruiz y Rodriguez

The Contessa prefers to be called a patron of the


arts, which is one way of looking at it. Her family’s
estate and material wealth were stripped during a
coup, and she finds herself without a country at
the moment. As the story goes, the money taken
from her family has gone to fund the renovation of
atleastonepalace. Butthathasnotdampenedher
spirits nor stopped her from promising supporters
the backing of a wealthy patroness -- at least, once
she is able to recoup what is righ�ully hers.

We know that the legendary cat burglar, S, as


they’re called by Interpol, will be aboard. We don’t
know how they found out about this job, or how
they managed to contact us in the first place -- but
we received a note this morning that simply reads,
“The game is on. We’ll see who’s best. Regards, -S.”

Accompanying the note, we found a copy of an


invitation to the Grand Duchess, with any useful
information scrubbed clean. They could be
anyone. So take care who you befriend.
174
The National Museum of Natural History
Washington D.C.
February 3rd 2019
Stealing Hope

rity
Main Entrance Secu
etal
X-ray scanners anthdem not
detectors make ice se r en-
such a great cho fo
trance or exit.
114
Your mission is to steal the Hope Diamond, arguably the most famous
cut gemstone in the world.

Vent Access
A screwdr
cu�ers areivaellr and some bolt
between you that stand
a�on system. and the ven�l-

Security Cage
On a �med lock, nand in-
al
place outside of orm
business hours.

Reinforced Concrete
Emergency Vault
If the Hope Diamond
descends into this, good
luck ge�ng it back out
again.

115
Words: Jay Henningsen
Stealing Hope Art: Donald Kirby,
Hector Rodriguez

The Building ground floor, which has a north entrance to


Constitution Avenue, contains the Atrium Cafe on
The National Museum of Natural History is a the northwest side, various museum shops in the
sprawling facility of 1.5 million square feet (roughly center, and the Baird Auditorium in the center of
the size of 18 American football fields) that houses the south wall. Research wings (which are
over 126 million specimens of plants, animals, accessible to staff only, and then only with a
fossils, rocks and minerals, human remains, and currently-valid keycard) comprise a large part of
cultural artifacts. It is also the daytime home of the the southwestern side and the entirety of the
world's largest group of scientists dedicated to eastern wing of this floor.
the study of natural and cultural history. Over 185
professionals gather under this roof to catalog, The first floor has a southern entrance from the
study, and preserve natural relics of this planet we National Mall -- by far the busiest means of ingress
call Earth. and egress -- which opens into the rotunda, where
Henry, a preserved 11-ton, 13-foot-tall African
On the east and west sides of the building, on both bush elephant greets visitors. The rotunda itself
the ground and first floors, are maintenance and has two large staircases in the northeast and
staff areas which are inaccessible to the public. northwest corners of the room, both of which lead
The northwest corner of the property houses the to the second floor. In the southeast and
large geothermal heating system, surrounded by southwest corners of the rotunda, you’ll find a set
a 10 ft. tall wrought-iron fence with the fun, pointy of smaller stairs leading to the ground floor and
bitsatthetop.Ourintelsuggestthatanentranceto elevators that connect all three floors. Unless
the large ducts hides behind an unmarked metal you’re climbing, jumping (not recommended
panel. Once removed, you’ll find an aluminum unless you have something soft to land on), or
grating secured with a simple hardened padlock. finding some other, sneakier means of travel like
We trust that this should prevent no significant heating and cooling vents, these are your only
problem, should you decide to utilize this either to ways to travel between the floors.
enter or escape the complex.
Moving out of the rotunda on the first floor, you
Sources say the main security hub is on the have the newly-renovated Hall of Fossils to the
northeast side of the first floor. Here you will find east, the mammal display to the west, and the
the video room where staff can view the many Ocean Hall to the north. The mammal exhibit
security cameras that cover the building as well as loops around to the northwest into the Human
monitor the various door and window sensors at Origins display, which connects back to the Ocean
night. Security personnel also have computers Hall to the east. In the center of this loop is the
here to activate and deactivate the keycards used Ocean Terrace Cafe. The Hall of Fossils loops
to access the various staff-only areas. We know aroundtothenortheastthroughtheFossilLaband
that several other security terminals are placed at into the African Voices exhibit, which connects
other convenient points in the building for quick back to the Ocean Hall to the west. In the center of
access.Someofthesemightactuallybebehindthe this loop is another staff-only research wing.
doors conspicuously labeled as “Security,” but
we’ve been unable to verify this independently. Traveling up the main stairs or the elevators leads
to a space the same size as the rotunda that forms
The building itself consists of three floors. The thecentralhubofthesecondfloor.Fromhere,you
can peer over the circular railing at Henry or head
116
GLOBE is retiring its space shuttle today, a great tragedy for the
boundless human spirit, but a great chance for us to make one of our
biggest clients a very happy woman. The Space Shuttle Jemisin sits on
its launchpad, fueled and ready to go. All we have to do is take it.
Oper
ation
This i s Bui
s w
astro here ldin
g
and wnauts be they kee
of the here th fore lau p the
gear. ey sto nch -
re mo
Light st
sec
the V urity
SH, to com
o. pared
to

d X-2
Launchpa
he re th e shu�le’s .
This is wled to take off from
schedu
se to th e water, but
It’s clo e watching the
they’ll beal close during
ocean r
launch.

179
password and an 8-digit code that is texted to the You’ll have to devise some method of preventing
government-issued cell phone of the guard who is the Hope Diamond from descending into the vault,
trying to log in. Getting both of these is likely going or else you’ll never get it out of there in time.
to be difficult, but perhaps some of the members Perhaps some clue lies in the computer system
of your team are skilled at social engineering and that controls the security. You may even be able to
cloning cell phones. However, if you create a compromise the vault or rig it with some lower-
distraction, you may be able to access a computer tech mechanical solution like a rod inserted
that someone has already logged in to, provided through it that prevents the diamond from
you have access to the room and you can get to the dropping down. This problem in particular will
computer before the 10-minute activity timer require some crea�ve thinking.
expires and locks it again.
The Getaway
All the exterior doors and windows of the museum
are equipped with sensors attached to the central Since you’re not likely stealing the diamond
security system. Doors are locked after hours, and during the museum’s normal operating hours,
opening any door during this time will trip a silent you would be wise to plan an escape route ahead
alarm. Most of the exterior windows don’t open, of time. Also keep in mind that a vehicle screeching
and if you break them, you’ll trigger a silent alarm away at 3 a.m is more likely to draw attention to
here too. Breaking a window isn’t going to do you your team, so a foot escape might be prudent. Be
much good, though, unless you also have a quick sure to do the smart thing and split up.
way to get through the wrought-iron bars on the
outside. A high profile theft such as this will probably trigger
responses from both local police and the Federal
Once you get past the not-inconsiderable building Bureau of Investigation. Since these forces will
security, you have to deal with specific anti-theft likely erect security checkpoints at major
measures designed for the Hope Diamond itself. thoroughfares and airports in an attempt to catch
First and foremost, a hardened-steel mesh the perpetrators leaving the city, your best bet may
security gate with a timed lock physically blocks be to secure a safe house ahead of time to wait out
access to the display case outside of normal the heat.
operating hours. The only way to bypass this, aside
from actually destroying the gate (which would The Metropolitan Police Department has quite a
probably take more time and create more noise large collection of closed-circuit cameras which
than is prudent), is to figure out how to hack the monitor various parts of town. You’ll need to utilize
computer system and fool it into thinking the every tool at your disposal to avoid the MPD
museum is open. This will also turn on the lights, tracing your escape. Travel through buildings,
disable some of the other security sensors, and change your clothes, walk near other people if
unlock the front doors (all of which will alert any they happen to be out and about, double-back on
guards in the building), so you’d best have a plan your route -- do whatever you can to throw them
and a strict timeline before you do this. The good off the trail while you make it back to your
news,however,is that it will beeasyto get backout designated rendezvous point.
of the building.
Unless you were very thorough, museum security
Finally, and perhaps the most difficult part, is that and the MPD will almost certainly have at least a
the Hope Diamond is sealed in a display case of 3- few pictures of your team, so you’ll want to stay
inch-thick bulletproof glass. If the glass is off the streets once you get to your safe house. It’d
damaged or breached in any way, the entire be a shame to get caught after the heist because
enclosure descends into a locked vault which is you were hungry or bored, so hopefully you
itself encased in solid reinforced concrete. As you stocked up on enough food, drinks, and
might guess, this also triggers an alarm which entertainment to last a few weeks.
alerts both onsite staff and the D.C. Metropolitan
Police Department. Once the local and federal forces come off of high-
118
alert, make your way out of town via one of the
many roads leading in and out of the city, hopefully
in a car you haven’t used at any other time during
the planning or execution of the heist. Consider
avoiding other nearby cities such as Baltimore or
Philadelphia and traveling to a more unassuming
place. West Virginia might be a good choice.

Your final goal should be to get the gem out of the


country, but we’ll leave the details of that up to
you.

Influences
TV Shows: “Mission: Impossible,” “Leverage”

Movies: “The Score,” “How to Steal a Million”

119
The complex is on the shore, and the ocean TheVSHhasbottlenecksecurity--there’sonlyone
presents a promising point of entry, but be aware way in, and one way out. Anyone inside the Hab is
that the Coast Guard patrols the water at all times probably going to know the faces and names of
and any detected trespass will trigger an everyone who is supposed to be there, so any
immediate scrubbed launch. That said, I hear they cover identity is going to have to be airtight -- they
don’t have side-scan sonar, so underwater very rarely give tours to very special VIPs, but
approach should be clear. we’re talking kings, queens and billionaires here.
Tread carefully. Once inside, the actual system is
Each area also has unique security concerns. The very simple; locks and cameras mostly.
Visitors Center has the least complicated setup --
one security office, camera coverage and some The Operations building is a mess of complex
basic locks on important doors. The emergency systems and physical security -- they have at least
train entrance does have 24/7 guard coverage but 100 armed guards in or around the building at any
besides that, shouldn’t be too much of an issue for one moment, as well as dozens of laser systems,
you. voice and retinal scanners for almost every door,
and a passcode system for the elevators for every

182
Republic Elite forces are preparing for an all out assault on the last
remaining outpost of the Colonial Special Army.

While the battle is sure to be heated and the fighting brutal, you’re
not there for that. We have confirmed reports that the CSA intends to
deploy the Tenka Battle Frame, a mech of overwhelming power and, most
importantly, unimaginable value. Use the battle as cover, get in and
take control of the Tenka before the CSA use it to destroy the
Republic Elite, or vice versa.

Mech Storage Bays


The main storage lot for the CSA’s
ground mech force.
Not where the Tenka is, but it could
be an excellent distrac�on

Emergency Overflow Drainage


Due to the base’s loca�on in the
center of a valley, flooding is a
regular hazard.
These tunnels could be an easy way
in.

121
Words: Liam Ginty
Get in the Robot Art: Dyer Rose, Daniel Walthall

The Building
Camp IRIS is the final holdout of the Colonial not in use, and ground penetrating radar was
Special Army (CSA). It’s a heavily defended military ineffective at finding these entry points -- besides
fortress designed to withstand everything from which, it's unlikely they’re accessible on foot
frontal assaults to orbital bombardments. It’s from anyway.
here that the CSA was able to lead its campaign of
terror across La’atom. This morning, the Republic Starting on the outside, the camp is perched atop a
Special Army plans to finally storm the camp with raised plateau. The CSA deployed nanomachines
an all-out attack consisting of ground troops, air to carve out the cliff face as a first line defense. The
support, and orbital strikes in an attempt to end cliff is about 10 feet tall at its highest point, and
the CSA’s presence on La’atom once and for all. serves as an effective stalling feature against
ground assault. A large dirt ramp facilitates
The CSA, meanwhile, has an overwhelming movement in and out of the base, but as you can
counterattack planned, utilizing their ace in the expect, this is heavily defended -- several layers of
hole, the Tenka. As far as we can tell, the Tenka is gates, walls, and death zones make this a difficult
held underground in a special storage chamber break-in point. The attack should give you some
known to connect to several emergence points, cover -- most of the systems are designed to stop
presumably for use as a defensive weapon capable an army, not a small group of people, and many of
of being deployed in the midst of an attacking the security systems will be unmanned during the
force’s line. These launch tracks are hidden when attack as the CSA pulls its forces back behind the
main walls of the camp. You’ll want to
either trick the cameras into letting
you pass by or get access to the
passageways inside the walls, away
from the automated guns and death
traps.

Past the ramp, you have the wall


proper. Around 30 feet high, the walls
are constructed from an unknown
alloy that seems to resist any attempt
to cut or blast into them. They are
also inclined at a sharp angle away
from the base itself, making attempts
to scale it difficult to impossible while
providing an easy means of deploying
defensive troops where and when
they’re needed. We have some
unconfirmed intel that the metal the
walls are made out of reacts very
poorly to extreme cold, which on a
limited scale may allow you to climb
them easier, and on a larger scale may
make the barrier a moot point. Our

122
intel also suggests that, in emergencies, the walls lockdown of the building, flooding it with liquid
canbemovedupordownbysomecentralsecurity bakelite, which will quickly harden, killing or
system, but this hasn’t been observed in any other immobilizing anyone inside. This is not a pleasant
CSA base, so take it with a grain of salt. way for a thief to die.

The main gate is nothing special, a large ramp that The base has a number of other notable structures
lowers and raises flanked by two large guard besides the usual barracks, offices and logistical
towers topped with automated 100mm anti- facilities. Their orbital uplink dish sits mostly
armor plasma projectors. The temptation may be useless now that the CSA’s satellite network is as
to hack the cannons, and I don’t need to tell you good as gone - still, rumors persist of some kind of
that any automated system is vulnerable to secret weapon they have up there. These sorts
hacking, but the CSA famously have some very almost always have a secret weapon somewhere,
powerful anti-hacking systems in place -- auto so it might be worth your while to check out the
brain-jacking ICE (intrusion countermeasures data stream. There’s also the Krysis mass driver,
electronics), meat-heat counter worms, and used mostly to deliver materials into near-earth
worse. The gate itself will only raise if you can orbit, it’s a 2000 ton electro-magnetic cannon
access the manual override inside one of the two aimedatthe moon. I’msureyou can comeup with
towers, and you’re only getting in one of those if something to do with that. There’s also the
you have the eyes, fingerprints, and voice of one of standard mech hangars. The CSA still has a few
the base commanders to open the emergency exit dozen X-500 series CUTTER frames they’re likely to
facing the outside of the base. Rumor has it their deploy as soon as the fighting begins, so these may
munitions chief spends a lot of time on The Big be empty by the time you arrive. If you find
Wheel, an orbital casino. You’d have to be quick, yourself in need of a combat frame though, these
but that might be your best chance. are significantly easier to get a hold of than the
Tenka. The building is unlikely to even be locked.
The walls are also dotted with all manner of
emplaced weapons -- plasma projectors, One final thing of note on the surface: The base is
flamethrowers, conventional weapons, and patrolled at all times by a heavy unmanned aerial
heavier-than-air gas deployment points. These drone fleet, commanded from the strangely
are, for the most part, automated systems hooked spheroid-shaped building near the center of the
up to thermal, EM, and standard camera systems. base. We can’t detect any doors or easy ways in; it
Any approach needs to keep these defenses in looks like the drones use special access slots
mind and either subvert or effectively defend designed for them and them alone. If you could
against them, or this is over before you’re even get one of your members inside this facility and
through the front door. have them navigate what is almost certainly a very
unfriendly environment, you could access the
Inside the base, security relies largely on a drones’ neural network and utilize them for your
biometric scanning system; an on-base server has own means.
a biometric identity logged for every single CSA
soldier. This system replaces passwords and keys Dotted around the base at several points are
almost everywhere on base, and your life is going entranceways to an underground portion of the
to be a lot easier if you can get your data on that facility. We’re led to believe this is largely a
server. The building it’s kept in is close to the wall, maintenance space and repurposed missile
and is likely to be lightly guarded during the attack. storage and deployment structure, consisting of a
That said, it employs a DANFULL lockdown system single, wide open space spanning roughly half the
linked to dozens of sensors around the server overall length and width of the base itself. Our
room itself. The short version is: If it detects any ground penetrating radar has trouble properly
unauthorized entry -- either through weight mapping this space, likely due to micro-quake
sensors in the floor, changes in ambient generating anti-surveillance equipment. However,
temperature, or through EM interference from our source tells us this space is usually packed with
implants or tech -- it causes an immediate vehicles and repair crews but is occasionally used
123
as an air raid shelter by the higher ups. When this and an automated electronic countermeasure
happens, they often clear a large amount of space suite, the Tenka sports a grey-goo nano-machine
away and have what is grimly known as a “Final adaptation unit,theonlyoneof its kind. This allows
Feast.” Absurd as it sounds, you may be walking the pilot of the machine to rapidly manufacture
into a party down there. weapons, equipment and supplies at will by
directly converting nearby matter. The goo is
Whatever is down there, at the far end of the capable of constructing everything from basic
facility is where the Tenka should be. Set into a pair hand to hand weapons, to fully functioning
oflaunchrails,it’sverylikelythattheCSAintendsto missiles and plasma projection cannons.
deploy the Tenka against the Republic troops Combined with state-of-the-art thorium injection
behind their line as a surprise counter attack. The propulsion, The Tenka is near unstoppable in the
launch rails connect to a complex high speed rail right hands.
system that allows the mech to emerge over
several different points around and outside of the Unlike the standard frames, the Tenka also does
base. Optimally, you’ll steal it before it launches, away with standard kinesthetic operation, instead
but if you’re too late, you can also use these rails to using a direct brain-to-chip interface, directly
launch any compatible CSA vehicle, including the translating a pilot’s intent into action faster than
CUTTER frames. any other control system we have. This has one
major implication for our mission: by default, the
The Score Tenka will not accept you as a pilot.

The Tenka Battle Frame is, by far and away, the New pilots need to undergo a grueling month-long
most deadly bipedal assault vehicle in the local star interfacing process that imprints their brain
cluster. Along with experimental ionized shielding patterns onto the Tenka’s systems and fine tunes
the machine’s capabilities to the pilot’s mental
loadcapacity.Thegoodnewsiswe’veuncovered
evidence that says this process can be rapidly
sped up by using pre-recorded brain scan data.
To that end we’ve included data chips of each of
your brain data with this dossier. The bad news is
that the process will still take a few minutes, and
while it enables the usage of the most basic
systems of the Tenka, it will not allow you to
utilize its more powerful and esoteric functions.
For that, you’ll need to kidnap its current pilot:
Nino Taran�no.

One of the most exceptional pilots of our


generation, Nino is equally deadly outside of the
mech. Current world champion in a martial art
known as Old-Type, they graduated top of their
class at the CSA military academy, and they have
over 500 confirmed kills. We have video footage
of them single handedly defeating an entire
platoon of mechanized republic troops, and
they’re the only known person to successfully
mechjack in active combat. They’ll likely be
underground awaiting launch orders, so access
should be easy, but knocking them out and
dragging them to the cockpit of the Tenka will be
difficult to say the least. It’s possible we’ll be able
124
a daily concern for him, and to date he has been which constantly tangle with each other. Brawls
deposed as captain and either executed or cast are a regularity; a common way to blow off steam
overboard thirty-three times. It never lasts; his between these patrolling angry spirits, and would
soul is bound to the fleet after all, and eventually be highly lethal if the participants were capable of
he finds himself as captain again, sharper, meaner, dying. They are all, to a soul, dishonest
and more resen�ul of his role. backstabbers who bear no love for their lot in the
afterlife or towards their crewmates. And they all
Morgan Kayn does not sleep, but keeps an unreservedly hate Morgan Kayn. They can be fast
increasingly erratic schedule as he gets more and allies and exploitable patsies if you play your hands
more frustrated with his role as Ferryman of the well. You can easily ferment mutinous behaviour
Dead. He often inspects the ships of the fleet, amongst the ships, all of which will keep Morgan
keeping him away from the Fata Morgana for Kayn and his officers busy.
hours at a time. None ever see him travel between
the ships; the rumours say he travels through the Each ship will be unique due to the sheer number
cursed timbers, manifesting in corners that none of designs of ships, one or two dating back to the
are watching. Officers with something to hide previous millennium, and each ship’s different
keep dozens of mirrors aboard their ships to method of demise and subsequent
improve sight lines and prevent Morgan Kayn cannibalisation by its spectral crew will further
from appearing behind them; these are inevitably complicate the layout. Each is likely captained by a
destroyed when he finds them. notorious buccaneer, only kept in check by the
resentment of their crew and the whims of
He is paranoid, angry, and bitter. Not fearing Morgan Kayn. Given that all the legendary tyrants
death and not fearing any more divine of the waves are dead, expect to run into a few of
punishment, he is nigh on unbeatable and unlike them down here in positions of power (or ironic
any foe you will ever fight in combat; how does punishments). If you ever regret not being able to
one fight that which can not die nor fears their own fight Blackbeard or Bart Roberts while they were
destruction? Fortunately, Morgan Kayn has never still alive, well, I would say this was your only
travelled to the floating settlements, remaining chance to get to do this if that wouldn’t draw a
bound to wander only the ships proper. He trusts huge amount of a�en�on to yourself.
utterly no one and values stemming the tide of
insurrection above celestial bookkeeping. Even You will inevitably have to traverse the towns and
when he takes a personal interest in you (and he hovels that make up the floating settlements
certainly will), avenues to retreat will always be towed by the fleet. You will find similar rogues and
available and even if you find yourself cornered he cutthroats, some stationed here due to their
will certainly cease caring about you to investigate incompetence at all things nautical, others as part
any half-way plausible rumour of mutiny of their punishment for squandering their time at
amongst his crew of backstabbers you feed to him. sea. Their competence ranges greatly, but their
At least un�l you cause more trouble. anger runs deep. This anger is tempered by their
precarious positions in the towns, as they are
Sincethefleetiscrewedbythosewhoaredamned protecting and serving the innocent souls,
beyond redemption, each crew member on each handling their honoured passengers with kid
ship can be considered to be a monster of some gloves so as not to further anger the Powers That
sort. Chained to their stations with collars of Be, generally waiting on, pampering, and keeping
indestructible steel are some of the meanest them safe from any nautical nightmares that find
buccaneers and bloodthirsty pirates in history. their ways aboard.
You'll recognise some of them. You'll probably spot
at least one of your old crew mates here. This is the Even amongst the honoured passengers of the
fate that awaits you should you fail. Consider fleet there will be threats; they are virtuous in the
them your peers at best, and your foils at worst. eyes of the Powers that Be, which means they are
The ones permitted to patrol as guards and probably not our kind of people. It stands to
custodians have longer chains around their necks, reason most are content to be peacefully
188
Sci Fi Security Systems
Amanda Allen
1 A �ghtly locked safe that requires a constant DNA scan to open

2 Robo�c Watchdogs with brainwave scanners that can react to their prey’s plans on the fly

3 The HEIMDAL Mk.2, a security cyborg connected to every camera in the facility at the same time
Holographic soft-light projection monitors, able to pass through walls, and disappear and re-
4
appear at will
5 Pressure sensi�ve floor plates which ac�vate hard-light walls around anyone who trips them

6 Web-like monofilament wire, controlled by a micro-AI to capture thieves

7 Automated turrets that disintegrate their vic�ms, leaving no trace of them


A door protected by a trans-dimensional gateway at its entrance. The correct dimensional co-
8
ordinates must be entered before opening the door, otherwise it leads to the wrong universe
Emergency temporal shift security system, capable of teleporting an entire building to a desig-
9
nated secure loca�on in case of unauthorized access
10 A vehicle lock which only responds to the voice of its owner, locking intruders inside
Location locked nano-matter printers capable of rapidly assembling a security response to
11
threats on the fly
12 Limited use keycards which disintegrate a�er a specific number of uses
A large open room where the floor is largely made up of holographic tiles. Stepping off the path
13
will result in an immediate fall
14 A �ght web of laser beam trip-wires
Poison darts that launch a memory altering toxin, causing immediate short term memory loss,
15
erasing the last hour or so from the vic�m’s mind
16 A freezing gas, that leaves its vic�m trapped in an icy substance, but otherwise unharmed.
A room with traditional entrance, requiring a person to be teleported inside from a central loca-
17
�on
Reality augmentation drive which causes all combustion based weaponry to fail, giving the
18
melee-equipped bots an overwhelming combat advantage
A nanite swarm which, given time, will rewrite the victim’s personality and make them a worker
19
drone for the facility
20 Generic Keycards which change their proper�es based on the holder’s DNA pa�ern

126
Sci Fi Loot
Liam Ginty
1 The long lost blaster of Zan Felzas

2 A miniaturized pleasure ship

3 A blaster proof black cape, embroidered with the legend of a fallen space emperor

4 A data chip with an en�re galaxy’s medical debt encoded on it

5 The memory stack of a long-lost mega-corp CEO

6 10 cases of black market body-augmenta�ons


A vial of experimental nanomachines, capable of rewriting the drinker’s genetic code from
7
scratch
A still active Galacti-Bank Premium Black Card, a credit card with an unlimited spending limit. It
8
will expire in 24 hours
9 A coupon for an all you can eat buffet at the universe's most expensive restaurant

10 The plans for an advanced virtual reality suite with �me dila�on capabili�es
A digital music drive containing the last known recording of Zar Zar Rubles, the inventor of the
11
popular music style, Jizz
12 The last remaining member of a species of chameleon

13 A data chip containing a backup of popular Gal-Net site, The Brigades Bay

14 A pair of incredibly cool jet boots


A Solar-vibro shield, made of a hyper-strong collapsible alloy and equipped with a folding mech-
15
anism
16 5 vials of Guin-Le, a gas that causes intense dreams that become true
A Caligan-Table Friend, an experimental watch sized food generation device that creates snacks
17
based on its user’s brain waves
18 A nano-swarm that imprints on the first person it sees
The Impreatrix, the last remaining hyper-ship, easily the fastest and most powerful fighter craft
19
ever designed
20 A data chip with your work contract on it

127
I can hear you now. “Our Lady of San Jenaro is 85 meters tall. Are you
okay? Are you on drugs? Do we need to get you some help? We can’t just
steal a giant copper and steel statue”

In order, yes, yes, of course, no, yes we can and I’m going to lay out how
we’re going to do it.

Our Lady of San Jenaro


85 meters of steel and cop-
per represen�ng the
ingenuity of San Jenaro.
What a be�er way to honor
it than to steal it in plain
sight?
Shows how far we’ve come.

ld o f H ephaestus
The Fie
siv e la w n complexis
A mas lleyball and tenn d
with vo running paths an
courts, ks.
dog par
o be � er place to
There’s nil.
lose a ta
d
F l o re s Boulevar
Santa
’re w ai�ng for the
While westart, we grab chili
show toian hot dogs and
vegetar d in a huge flour
wrappe
tor�lla.
LLY IM P O RTANT!!
VITA

191
Kalth is dead. Their body floats high above the world, its rotting
carcass littering our rapidly drying oceans with the divine flesh.
Experts agree we have around 2 weeks until the oceans are gone and
life on our planet becomes untenable. In Kalth’s final moments, their
followers reported having the exact same Dream: a Godseed, held within
the God’s dying dream. Retrieve the Godseed and restore our world
before it is too late.

es
Archiv
sp ir e, this
in th e Dreamo nta in s all
With cial forest c ower debts
ar�fi ecords of p has built
the r ssets Kalth
and a
up.
or th a look?
be w
Might

nt ra nc e H all of Gold
E
seem like a
What mighhtt of stairs is a fo-
simple fligannel for concepts
cusing ch .
and ideas
o re� ca lly possible to
The m?
hack the bea

129
Into the Beaches of Words: Liam Ginty
Art: Donald Kirby, Daniel
The Twilight Sea Walthall

The Building
While most of you have dreamwalked before, it’s The sea itself is normally full of visiting
important to keep the basic principles of the art in worshippers, attended and aided by a fleet of
mind, as the space you’re entering is dangerous ships manned by permanent Dreamers taking
and unstable, given Kalth’s rapid brain death. residence within the God’s dream. However since
Kalth’s tragic demise, most of these Dreamers
Remember that, for the most part, a dream will have passed on to other beings or woken up, and
take you wherever it desires, and only through the without that support structure, it’s a long swim to
use of an effective cover identity and a powerful the shore. You may find an abandoned vessel
will can you break free of the guided path. somewhere in the sea that still holds shape
Especially important given the divine nature of the enough to ferry you, but don’t count on it. The sea
dream you’re stepping into is the impermanent is also home to a number of aquatic creatures,
nature of Dreamlands. The beings, objects, and mostly fish. These are physical representations of
places you step into will only exist as long as they thefundamentalrulesholdingthedreamtogether,
are held in memory and are only accessible when so try to not kill too many; you wouldn’t want the
you hold them in memory. As always, take care airtosuddenlystopexistingorfortheentiredream
when interacting with native dreamforms. If they to suddenly become pure sound, for example.
recognize you as an outsider they can quickly These beings can be manipulated with the proper
become agitated and activate a suite of defense training and tools, and the rules can be twisted
systems in response. In standard dreams, it’s and tweaked, but expect any changes to be
perfectly reasonable to expect you might defeat temporary here. Divine dreams are much more
one of these beings in combat, but within a divine resilient to dreamhacking than mundane ones,
dream -- even a dying one -- such an act would be a�er all.
suicide. While in many mundane Dreamlands, you
may be able to recover from ejection or the death Assuming you survive the waters and regardless of
of a form, a divine dream is not so forgiving - death what direction you go, you’ll end up on The
here means death in the waking world too. Twilight Sands. Every grain of sand here is a
thought ground down to nonsense. They’re
Kalth’s Dreamlands are a relatively well mapped forgotten names and half remembered days that
out space. They were loved God and invited many span all the way back to Kalth’s pre-ascension.
of their worshippers to personally roam the non- Most worshipers will spend some time here,
liminal space that made up much of its existence. basking in the Divine’s cast off ideas. You’ll want to
Their death almost certainly will throw the space have your cover story prepared before you hit the
into disarray as their ability to maintain it dies out, beach however; the gilascopic beings living in the
but by and large, you can expect most of the sand act as a security scan system and will sample
locales to be nominally similar to our records. You your dreamself before marking you. If they mark
will, unless you go to extreme lengths to avoid it, you as an undesirable, it’s quite possible they’ll
find yourselves in the Didactic Sea. This is a sort of just devour your form there and then, ejecting you
barrier designed to filter undesirable elements from the dream. You’ll want false memories to
from the enormous number of thoughts that pass throw them off, and if possible a false form just in
through the Dreaming. It also serves as an case something goes south.
effective radiation shield against the background
energies of the Dreaming. Otherwise the beach is relatively nondescript. It
was most often used as a staging point for
worshippers looking to delve into unknown or
130
The Urn of Departures, the item you’ve been hired to steal has little
monetary value, but its presence in the temple draws tourists and
pilgrims from across the world. Its loss would devastate the temple’s
ability to collect money for the community, so your crew needs to sneak
in with the forgery, bypassing tourists, temple acolytes, and the Sect
of Chaos; swap the forgery with the original, and escape through a
maze of tunnels. It's the only way to prevent the Sect from obtaining
the artifact and using it to open a portal to Chaos itself.

um
Inner Sanct
le roo m , but decor-
A simp beau�ful murals
ated with a variety of natural
depic�ng na.
phenome
c t re gu la r tour groups .--
Expe la r guard patrols
a nd ir re g u
Hidden Staircase
The only way to access the
stairs is to remove al
ar�facts from their l three
pedestals.
Each ar�fact is trapped.

he Ca t acombs
T
itab le p athway tofor the
A ver certain death
almost ted.
unini�a
on ly escape roudte.
Also, youersanctum is seale
once th

197
Gods are able to pass their seeds on to us mortals The Security
before they die, but in the very rare cases a God
dies unexpectedly, the seed is usually stuck The dream itself contains a number of divine
somewhere deep inside them. It’s only thanks to security measures geared mostly toward stopping
Kalth’s nature as the God of the Ocean that we curious worshippers wandering off into Kalth’s less
were able to track the Godseed to their friendly Dreamlands. In addition to each area’s
Dreamland. Most lost Godseeds stay lost, and the “quirks”, the entire dream is patrolled by a faceless
God’s very concept is lost forever. We can not let horde of lost spirits, pulled from the ether into the
that happen again. dream to serve as guards and guides. Expect a
number of these spirits posted almost everywhere
The Godseeds are surrounded by myths which in the dream, especially on the roads between
makes it very difficult to determine what is true locations. It’d be a miracle if you made it even a few
about them and what is merely fable. The hours in the divine dream without having to talk
Godseeds are said to speak to whoever holds your way past one of these spirits.
them, telling them the future seconds after it’s too
late to avoid terrible circumstances. They’re These spirits have, by and large, forgotten most of
supposed to grant incredible powers to their their actual lives, having used their essence in
holders in moments of intense and enormous staying embodied for so long in the ether, so any
strife. Stories tell of the Godseeds having dreams personality or memories are purely creations of
of their own that can reach out and overtake a Kalth, given to them like uniforms. Don’t be
divine dream. The only thing that’s certain is these shocked if several spirits seem to remember you
are not objects to be handled lightly. While it may or act exactly the same as each other. You could
be tempting to feel as though the hard part is perhaps use this to your advantage -- the spirit’s
behind you when the loot is in hand, take every memories must be stored somewhere in the
precau�on with the Godseed. dream space. Find it, and you control an army of
ghosts.

The good news is the degradation of the dream is


creating large gaps in the metamaterial making
up the dream’s fundament, and the overall
weakened state of the place makes it pretty easy to
dispose of these beings -- a simple application of
magic of sufficient physical force should allow you
to tear a hole or push a spirit through an already
existing one. Be aware that this will almost
certainly cause a heightened state of alert
throughout the dream; you could probably
only pull this trick once or twice until the
dream ejects you.

After you enter the Dreamspire, it’s a


different story. No one is supposed to be in
here but the dream entities Kalth allows in, so
expect a fight no matter how good your
cover is. You can also expect the spirits
inside the Dreamspire to be a
step up from the regular spirits
outside - these will be amped
up on the last of Kalth’s
strength, and entirely
unhinged from any specific
132
corporeal form. I don’t know how to fight a fully
sized ghost galleon complete with an ectoplasmic
ocean in a library, but I have faith you’ll figure it out.

Lastly, the Godseed has been known to generate


its own spectral guardians. The capabilities of
these beings are shrouded in as much mystery as
the Godseeds themselves - they’re set
to be unstoppable beings of
pure projected idea and will,
taking the form of abstract
concepts and leaching all
power from the world
around them directly into
the Godseed itself. We
know the Godbuilders
Guild has a lot of hands on
experience working with
Godseeds, maybe ask
them if such a being is real
and/or stoppable. Someone
must owe you a favour by
now?

The Getaway completely missing when you get there, and the
The usual ways to exit a dream are not available space may collapse under the weight of your own
here--divinitydoesnotletitsdevoutleavequiteso metaphysical actions. Use magic or acts of great
easily. The primary method of extraction we’ve strength sparingly and prepare for the
identified is the head outside the Dreamspire. Its consequences.
natureasafocusmakesituniquelysuitedasanexit
point. Have a Watcher ready to catch you when Influences:
you dreamwalk into it, and you should be fine --
provided none of the spirits you kicked into the Movie: Paprika (2006), Inception (2010), The
Ether have a grudge, I suppose. Matrix (1990)

The Ether itself is also a pretty good escape route -- Book: The Craft series, The Dream Quest Of
assuming you have some experience in the non- Unknown Kadath, The Killing Moon
space and are able to find your way back to your
physical form. This is a pretty dangerous route for Games: Bloodborne (2015)
all but the most expert dreamwalkers, you could
very easily become overwhelmed in the Ether and Comics: Nameless (Grant Morrison)
find yourself in the wider Dreamlands, lost in an
ever shifting dream spaces. You could find worse
ways to go ... but not many.

One thing to keep in mind is the deteriorating


nature of Kalth’s Dreamspace. Kalth’s dream will
probably last a few months before it completely
falls apart, but you can expect entire regions of the
Dreamspace to be corrupted, ruined, or even
133
The Swiss Alps -- Chateau Mont Bre
18th of September, 1989
2 p.m.
Pure as the Driven

La Bassie
One of the best ski spots in
the world that no one ever
gets to use. Krieger will be
hos�ng a ski contest here
today.

age
The Gar
fastest, most
f the e
Twentyfuol vehicles on tohdified
beau� -- all heavily m
planetving on snow.
for dri

134
Emanuel Krieger, head of a secretive global shipping cartel and acting
president of the European Central Bank, is holding a birthday party
at his private ski resort on Mont Bre in the Swiss Alps. Krieger is using
the party as a cover for the auction he’s hosting that evening.

Up for sale are five original mint plates, stolen from the ECB last
year. With these plates, anyone in the world could produce all the cash
they could ever need. Sounds right up your alley.

nge
The Krieger Lou
Named a�er th e man him-
self, this private lounge is
n is going
where the auc�o
down.

the walls are


Apparently all-w
isguised one ay-mirrors?
d

Surgical Unit
Krieger apparently requires
regular medical a�en�on
for an undisclosed illness
and keeps a world-class
surgical unit and team on
hand at all �mes.

135
Words: Liam Ginty
Pure as the Driven Art: Dyer Rose, Hector Rodriguez

The Building
Chateau Mont Bre is a lavish Swiss castle nestled in ancestral homelands. Enormous tapestries cover
the heart of Mont Bre, a beautiful mountain the ceiling, framing the stained-glass skylight that
known worldwide for its splendorous views and is designed to create an almost psychedelic
outstanding alpine sport opportunities. The kaleidoscope effect against the night sky. The hall is
Chateau was originally constructed sometime in open, with very little space to hide, but is
the 14th century, though the modern building is traditionally lit only by candlelight -- so dim enough
largely a restoration built around the original ruins to provide some cover.
in 1967. ItisatrulyiconicpartoftheSwissski resort
image, and perhaps one of the most well-realized Directly below the Krieger is a ballroom, where
examples of the style. Sporting a large turret, wide most of the “public” activities for the evening are
open halls and rustic yet modern decor, the planned. In addition to the skiing, Krieger has
Chateau has been Krieger’s main getaway location booked popular band Infinato -- a symphonic
since he purchased the eastern side of the metal group known for having over a dozen
mountain in the late ’80s. members, and for their wild onstage antics. The
band also apparently has a private meeting with
Since its purchase, Krieger has made several Krieger a�er the show.
modifications and adjustments to the building and
surrounding area. Most notably, the eastern side Outside the dining hall, the castle is a dizzying
of the mountain has been entirely converted from network of corridors and rooms full of old
a dense forested region to a premiere ski resort, at paintings, most of which are entirely unused and
quite an expense. Major landscaping work, largely uninteresting. There are rumors that the
deforestation, and experimental snow generation old castle still retains its staff passages, a network
technology all combined to create what is of tunnels used by the castle’s servants to tend to
reportedly the greatest series of slopes in the the royalty without being seen. Other castles with
world -- not that anyone gets to ride them. Krieger similar networks all lead back to the servants’
is notoriously protective of the resort, only quarters, which for Mont Bre is in the second
allowing others on the mountain during his basement, right below the surgery unit.
famous birthday parties, where he hosts what has
come to be known as the La Grande Chute, a ski TheSurgeryUnitisofsomespecialinterest--we’re
competition involving several rounds of races, not sure why Krieger needs it, but he’s in the SU at
slalom courses, and a final ski jump over the least three times a day having something done to
Chateau itself. The winner of this event is invited to him. Rumors abound, of course. Theories range
a private dinner later that evening, to rub from aggressive cancer to advanced cybernetics,
shoulders with the most powerful men and with one particularly virulent internet rumor
women around the world. suggesting Krieger is in the process of completing
an immortalizing mind upload process. Whatever
This year, in addition to the fine dining, Krieger is the truth, he keeps an incredibly well-paid team of
also hosting a clandestine auction in the Krieger experts down there 24/7, and they have every
Lounge -- an avaricious room, decked in the wood comfort of home -- comfortable dorms, a well-
of the felled forest that once surrounded the stocked kitchen, and everything a growing surgery
building. It contains no fewer than four ornate team needs to do their work. We also suspect the
fireplaces, and is dominated by a table rumored to main power generator is on this floor, based on
be a restored Viking long table from Krieger’s schema�cs.

136
Some other details you may want to keep in mind. undetectable money as they desire. Krieger has
The roof of the castle has been converted to a stolen five of these plates: the Pound, the
private guarded helicopter landing pad. It also has Deutsche Mark, the Franc, the Dollar, and an
a private sewer system that kicks out into a nearby experimental prototype of something called a
lake, but infiltration via that route will mean Euro. Besides the obvious and immediate value,
swimming through an expansive purification and these plates could also be reverse-engineered to
recycling system that rivals a small city’s. Also, a produce more plates, potentially causing all
large guardhouse just outside of the castle’s main manner of problems for the world economy.
gatehasbeenrepurposedintoahigh-techsecurity
suite. We suspect this latter point is the reason behind
the auction in the first place -- it seems improbable
Krieger’s ski resort surrounds the castle and, as that these billionaires would be willing to spend so
mentioned, includes a ski jump over the chateau much money on securing counterfeiting materials,
itself. The resort is often regarded as one of the but many of these people have a vested interest in
greatest in the world, with thrilling slopes, wide controlling global economics and likely have plans
open runs, and twisty tight courses. Beautifully for how to best exploit a crisis brought about by a
well-kept scenery and an incredibly well-designed complete destabilization of several nations’
lift system only makes the fact that Krieger keeps it currency.
all for himself that much more infuriating.
Attending the ski event this evening will be a The plates are large sheets of nickel -- light enough,
veritable who's who of the professional ski world, but unwieldy to carry by hand. Their location prior
but you may want to take particular note of to the auction is unknown. It seems somewhat
Christina Hazra, a skiing champion well-known for likely that Krieger will have them displayed
her outspoken anti-capitalist ideals and occasional somewhere in the house for prospective buyers to
internationalist militant adventurism. Why such a examine, but it’s equally likely that they’re being
person will be present during this celebration of kept somewhere offsite to be brought in under
wealth isn’t on our files, but I suspect she’ll be of heavily armed guard just as the auction begins.
some assistance, one way or another. Poke around a li�le and see what you can find out.

The Loot As of the weekend of the event, the plates are


most likely being kept in
The European Central Bank Krieger’s private mountain
maintains a library of vault in France. Other items
currency printing plates. that have been stored in
These, combined with special this hyper secure facility
inks and materials, would have all had a unique
allow their owners to print as radiation signature, so
m u c h it stands to reason that
untraceable, the plates
will have it
t o o .
Could
be

137
Words: J.R. Zambrano
Woosle’s Wonderlock Art: Hector Rodriguez

The Building
Woosle’s Wonderlock exploded onto the scene, dominates the neighborhood above and below.
literally, four years and 357 days ago in Geneva, During its operating hours, members of the bank
and since then has expanded to serve the magical can visit their vaults to make secure deposits--and
elite who wouldn’t dare keep their money in that if you believe the rumors, keep all manner of
vault in London where poor people can just walk in questionably legal goods, magical and mundane,
and store their pittance alongside valuable stored away from prying eyes. The bank is warded
treasures. It is a testament to the magical against every known form of scrying. The few
community’s progress. It’s a masterpiece of wizards who have been brave enough to try to
elegant, modern design--at least as far as the peek into Wonderlock are still recovering in
wizarding world goes, which means it looks very S██████’s, repeating to any who ask: “Woosle’s
much like a 19th-century brownstone, only it’s Wonderlock is the bank that can’t be beat--just ask
made out of white marble. A sleek W emblazoned me, I tried!”
on the front of the building serves as its only
signage as well as a focus for some of the magical
wards on the front of it. It The bank was designed
by Gryphantheus Aegilwald Schorff-Thratt
Woosle, a mysterious recluse’s mysterious recluse.
Rumor has it he was one of the few to profit off of
the war in the 90s, hanging onto the wealth of
those who sided with the dark lord, and then
pocketing three kingdoms’ worth of treasure
when the war came to its sudden close. The
building itself exploded onto the scene almost five
years ago, causing quite a stir when it pushed aside
Drindlewell’s Clocks, Gormanth’s Gizzards, and
Hildebrandt’s Fine Dresses to claim the central
block of Fisk Alley.

The old buildings weren’t destroyed, just bent


out of shape. Though their owners have long
since been priced out of the neighborhood, and
the buildings have been enfolded into the
Wonderlock. And all around it, Fisk Alley has
changed. No longer is it the quiet backstreet in
Geneva, where fine wizarding artisans come to
ply their trade. It now exists to serve
Woosle’s elite clientele. If you
thought gentrification was bad, try
adding magic on top of it.

Speaking of, the Wonderlock is


nothing short of a magical marvel.
Woosle’s pride and joy, this bank
210
The bank can be split into three sections. First are magical hazard. But if you can get down here, it’s a
the public areas, where the elite can visit to be great place to lose whatever heat might be on
pampered by Woosle’s exclusive services. These you.
include magical spas and saunas, complimentary
meals provided by a staff of willing bank-elves, a Woosle keeps this place locked up tight. Only the
centaur masseuse, and hot springs warmed by most elite of the elite are allowed down here --
Woosle’s pet dragon, Whimslydale. Normally the that or the ex-magical special forces who now
lobby of the Wonderlock is all most people get to serve as a de facto wizarding security company.
see. It has a gift shop, a coffee shop, and a The last thing the wizarding world needed was a
wondrous view of downtown Geneva. However, PMC, but Woosle created one. And now it patrols
it’s been redecorated for the anniversary gala. thelowerhallsofthebank.Thisplaceisadungeon
and you’d better believe that here there be
Wooslehashiredbackalltheartisanshepricedout dragons. And centaurs. And ogres. Woosle is fond
of the district to come and create a masterpiece of of hiring magical beasts to protect the scads of
opulence. We’ve seen goblins at work other magical beasts that are supposedly kept
constructing a miniature replica of the down here. Info coming out of the lower levels is
Wonderlock’s explosive “founding,” pixies, nixies, sketchy at best, but from what we can piece
and sprites capering about with ingredients together, there’s a whole magical ecosystem
enough for a thousand cakes -- or one incredibly brewing down here. The lower level comprises
large one -- and a veritable army of serving staff four distinct “biomes” connected by railways and
who are rehearsing their every move. From what other passages: a fiery desert, a windswept aerie, a
we can tell, the planned dinner consists of an humid, swampy plant zone, and the obligatory
elaborately choreographed dance number that underwater level. There’s always one of those. We
brings each course to its guests. If you can dance don’t know which zone the gorgant is kept in, so
and own clothing suitable for a black-tie gala, you you’ll have to find that out once you’re down
might be able to blend in here. there.

Then there are the vaults themselves. Many are The Score
located in the upper floors of the bank, where the
ultra-wealthy can be assured a private room that The wimple-maned gorgant is an incredibly rare
magically manifests for whatever their needs version of the typical gorgant, born under the most
might be. Inside the upper vaults you’ll find the unlikely set of circumstances. We won’t bore you
standard array of illicit magical treasures. Magical with the details -- you don’t need to know that
gems that capture souls; gold stolen from dragons; much about the moon. Suffice it to say this
crystallized light from a dark and baleful star that creature is typically one of a kind. With a silky
whispers soft promises to all who hold it close. But black coat, shot through with russet specks, horns
if there’s anywhere in the bank that you can duck made of coalesced moonlight, fluffy wings, and a
out of sight, it’s here. Woosle is obsessed with tuft of fur that should have a “gorget-shaped
privacy for his clients, and not even his staff can see pa�ern” at its base, this beast is strange to look at.
what goes on up here. Of course, first you’d have to
get into one of the private rooms. Should be easy But it’s worth a fortune to our client, who wants to
for your Crew; they’re the tops. see it released from captivity, and has promised to
pay extra for any other beast that should happen
Then there are the Lower Vaults. These are to escape during the a�empts.
everything you’d expect. Minecarts that travel
impossibly fast along dangerous tracks that Of course, if you’re careful, you could probably
definitely haven’t been updated or maintained secure an extra payday from the vaults as well.
since the 1800s, despite being only five years old.
Caverns that suddenly drop off and lead into
unspeakable depths. A network of confusing
passages that intersect and shift -- this place is a
211
Modern Security Systems
Heather Rusk
CCTVeverywhereinthebuilding.There’sadooronthemainfloormarkedCCTVoperator.Itmay
1
or may not be occupied.
2 3 guards who patrol the building day and night.
A big safe at the end of the classic laser hallway. In this hallway, though, the lasers don’t turn on
3
the alarm. They laser you.
4 A card reader on every door. You’ve seen people swipe a li�le white card to get in the doors.
The door is hard to look at. It’s not ugly, exactly, but when you focus on it, it shifts and slips past
5
your a�en�on. There’s been an urban legend forever that this vault is haunted.
From a ways back, it looked like a standard number code panel on the wall. Now that you’re
6
close, the bu�ons have zodiac signs on them.
The door has a camera and a video screen next to it. There’s no sound from the screen. You’ve
7 watched someone hit the doorbell, and then make signs at the screen. Moments later the door
buzzes open
There’s a door with several biometric devices. Each time someone enters, a screen shows a
8 different biometric reading they must supply. There doesn’t appear to be a pattern to the read-
ings it wants.
There’s a desk in front of an office. An old man sits at the desk. He greets anyone who ap-
9
proaches with movie quotes. He won’t let you in unless you can supply the next line.
There’s a large panel of buttons. The buttons have braille markings, and no other. You need to
10
put in some kind of passphrase.
There are 2 doors, each with a button. Both buttons must be pressed at once, or neither door
11 opens. If you hold the button down on either one for too long, it will break the circuit and not re-
set for several hours. The doors don’t face each other, and there is no cell service in this area.
It’s a fully-functional security department: there’s guards, a few alarms on the most sensitive
12
areas, and consistent ligh�ng and surveillance.
There’s a vault in the sub-basement, or rather, there’s a rumour of a vault in the sub-basement.
13 There’s one door down there with no handle, but a prox reader. It doesn’t look like either of the
prox systems in use above ground.
Accounting works in an nondescript office cluster, oddly arranged around a central room that
14 doesn’t seem to have a door. They seem to not understand if someone visits them and asks
what’s in the middle. No employee who’s asked that ques�on stays employed very long.

140
The front desk is staffed by two very nice people who love to help anyone get to where they’re
15
supposed to be. Theygreet everyonewho walks in thefront door. It’s veryhard to get past them.
16 All the doors are mag-locked.
It’s Cornpop, the company dog. He’s a very good boy, and heaven help you if he doesn’t recog-
17
nize your smell.
There seems to be RFID tagging on nearly everything in the area. Use a computer? RFID to un-
18 lock it. Door in or out? RFID. If you pass by a corner and the screen pulses, you’re expected to
RFID into the area to account for the mo�on sensors.
The building is locked down at night with roller shutters. They cover all the doors and windows,
19
and the control box to bring them up needs both a key and a code.
There are a series of alarm systems that cover different areas of increasing security. Each has a
standard user ID/code scheme set up, but each user ID has a different code for each area.
20
There’s someone on staff who will respond to any tripped alarms to try and help you get your
code sorted out.

141
The Deroux Estate, Everdale
The Marquis’ 35th birthday

Marquis Deroux’s
Noon till late

Compulsory Party
The Marquis’ Room
clothes are
If the Marquis’tu rn to his
ruined, he’ll re ard nd a ser-
room with a gu. a
vant to change
�its is
Every one of hisnosiuve.
garish and expe

Main Floor Upper Floor

142
Tonight is the Marquis Deroux’s 35th birthday, and the whole town of
Everdale has gathered to celebrate, because it’s the law. If you don’t
provide a gift, you are executed the morning after the party.
Our client forgot to send their gift in time. You’re outsiders and don’t
have gifts either, so you’ll be executed if you stick around. Your
mission is to break into the gift room, leave the gift, and either escape
or leave gifts yourselves. You’re also welcome to anything else you
find of value that would not be missed.

The Basement
oor — the
Really the firstaflin entrance
stairs to the mne storey.
are as tall as o
nded by
Everdale is suurrdoigu a few feet
swamp. If yo low the base-
outside or be it water.
ment, you’ll h

Entrance
s
The obvio
the front dus entrances are
entrance inoor or the guard
the back. ’s
If you have
you can re rope or a ladde
Marquess ach the late r,
The Menagerie ’
to make su room. You’d hav
If you’re feeling par�cularly don’t catc re the guards e
bold, Missy the gator laid Nobody’s h you, though.
allowed th
golden eggs. They’re in the ere.
shallow end of her pool.

143
Marquis Deroux’s Words: K. Roundtree
Art: Dyer Rose, Federico Sohns
Compulsory Party

The Building All the servants’ quarters (upstairs and


downstairs) contain beds and storage chests, and a
The party is at the magnificent Deroux Estate, the communal chamber pot next to a window.
centerpiece of the town Everdale. Surrounding the
estate are various fruit-bearing trees, especially Upstairs, there’s a large hole in the center of the
peach and apple, as well as plants of all sorts given floor, so the stage can be raised. To the north and
as gifts. Outhouses are situated a respectable south of the staircase are two long, thin hallways
distance from the entrance. A long marble running east to west.
stairway leads to an ivory door surrounded by
Grecian pillars. The door is significantly higher On the northern side, you can find the Marquis’
than any door in the Kingdom. A guard’s entrance bedroom, which is as opulent and pretentious as
leads into the barracks in the “basement.” You can the Marquis himself.
also see a balcony on the upper floor leading to the
Marquess’ room. The guest bedroom is on the far western side of
the north hall. There is a modest bed, a
The small parlor room leads into the ballroom, chamberpot, and a dresser for the guest’s
which is almost as large as the entire first floor. The possessions. Duke Cormier currently stays here.
grand staircase to the second floor is on the
eastern side of the room. People will be dancing, On the western side of the second floor is a
eating, and drinking to celebrate the Marquis' 35th balcony overlooking the ballroom. Some guests
birthday. There's a mahogany stage in the center will tarry here.
of the room, where musicians and entertainers of
allsortswillperform.Thisstagecanrisealltheway The late Marquess’ room is sealed off completely.
up to the second floor. At the stroke of ten, the Nobody is allowed to enter on penalty of death. If
Marquis’ favorite brass band will play, and the you were to get inside, you’d see a white room
stage will rise up near the ceiling to reveal all the covered in dust. There are several paintings of the
gifts Deroux has received this year. The Captain of late Marquess with her son at various ages. The
the Guard, Delphine Benoit, rises up with them bed is white lace, but modest. Atop the bed are her
and gives them one by one to the Marquis. The gift wedding dress and her favorite green suit. A
is opened, the person's name is read, there is brief balcony hangs outside of her room. This is
applause, and that person leaves. seemingly the only entrance that does not require
breaking the seal to the door. Underneath the bed
Anyone left (aside from the Marquis) is executed is a hidden hatch, with a ladder leading to a
the next morning. twisting hallway. This leads to the basement
menagerie.
North of the ballroom is the dining room, which is
a yearly staging area for the kitchen staff’s The laundry room has numerous washboards,
appetizers, drinks, and other delights. Sully (the soaps, and other cleaning agents. There is always
head cook) and his staff will be busy making gator at least one servant working here. It also contains
meatballs or amazing dishes in the kitchen to the several sets of dirty and clean clothes, if you were
east. Some may be resting briefly in the kitchen looking for a disguise.
servants’ quarters to the furthest east.
The pantry is just below the kitchen. It has
144
“He’s been down this way already. Or has he? That room The Getaway
looks familiar. But they all look familiar. It’s just… wait,
what was he thinking? He’s getting tired. So tired. Did They’ll know when you take it. Maybe not
something brush against him? What was it? Nothing immediately, but they’ll know soon enough. Your
around but shadows. Thick shadows. Is he seeing things? options, given the protections within the place, are
They’re more liquid than light. Were those eyes? He can’t unfortunately limited. The simplest, if far from the
go on. His energy’s fading. He just hit the ground. His easiest option, is to simply backtrack the way you
body’s giving up. Those eyes are the last thing he’ll see…” came and hope you can leave before they notice
their pride and joy has been stolen. If you already
have a way to stop the wards, the spirits, and the
disorientation, it’s very unlikely to hit you any
clothing that covers most of your body can harder going back than it did going in. Once you’re
provide a limited protection, but enchantments or outside of the Center, they’re unlikely to follow
blessings are recommended. you, at least in the sense of any conventional
chase.
The protection in the basement is less directly Another way, for someone mystically inclined,
dangerous, but can make stealth more difficult; it’s would be to very briefly tap into the artifact’s
effectively an antimagic bubble. The cultists of power. If you know what you’re doing, you could
course have a “key” of sorts that they weave into diminish the concept of matter enough to walk
their spells to bypass this, but most other throughthewalls,ordiminishtheconceptofspace
preternatural power simply seems to fail. In that to the point of simply appearing outside. That said,
case, potentially dozens of empowered cultists is you could risk tearing a hole in reality, which is
likely security enough. But if you can figure out that what we’re here to stop in the first place, so
key… consider this a last resort. A very last resort.
In the Black Room, where the artifact will be kept
before the ritual, the only real protection is a lack Influences
of light. There’s only one way into here, with thick
reinforced cement on all sides, making it difficult TV Shows: “Supernatural” (especially S13E9 and
to carve a new path. But nobody else should be S2E12)
inside, unless they’re there to retrieve the object
themselves. Books: “Skin Game” (The Dresden Files)

There’s one more thing worth mentioning… if they


do complete the ritual before we get to it, all isn’t
lost, but things become much more difficult.
We’ve estimated that the artifact’s power needs to
build for the first hour or so afterward, as it can’t
just let the other realm in one solid burst — it
needs to “trickle” inside. The magic can be
reversed in this period, but expect things to get
weird. Expect the aforementioned spirits to be
stronger and more blatantly hostile. Expect the
building itself to warp and change. Expect the
concept of physics itself to become more of a
“sugges�on” than a guarantee.

After that hour, though… well, don’t let that


happen.

221
The Security She’s given the Marquis a loaf of homemade
bread.
You’ll have to worry about the staff, your fellow
partygoers, and the Marquis himself. Keep in mind SullyistheHeadCook.He’sreallybusyanddoesn’t
there's a whole town’s worth of people here. want you bothering him or his staff. He doesn’t
care what you do otherwise. He gave the Marquis
Guards patrol the grounds, of course. Most guard a wrapped charcuterie board with summer
the ballroom, but a few patrol the hallways. At sausage, various cheeses, and fish roe, properly
least one guard is always in front of the gift room. chilled.
Guards are issued a uniform, a sword or mace, a
blackjack, and a crossbow or pistol. Manny hates the Marquis and his job, but he’s
very good at accounting. The Marquis is terrible
Officer Savinien will take time to visit the about following Manny’s financial advice, and he
Menagerie to make sure the animals are fed. This gets duty after duty after duty that is not in his job
isn’t his job and he’s been reprimanded several description. Writing up the wishlists, making sure
times, but he cannot stand the conditions these people don’t go in the gift room, writing the
animals are kept in. If he had his way, they would forbidden gifts list. He stays because there is little
all be released into the wild or into proper homes. other work he can do, and out of a duty to the late
He has a special affection for the dogs. He has a Marquess. It is rumored that he is the Marquis’
shiny silver whistle on his person, and he gifted a true father. Manny isn’t telling, but they have very
set of grooming brushes. similar eyes. He performs his job with tenacity, but
is brusque and ready to snap. He gave the Marquis
Officer Maggie will be less patrolling and more a hand-sized painting of the Marquess, which he
wandering. She’s decided that she gets paid just as has had for years. Barring any other moving gifts,
much regardless of how hard she works, so she this will be the Marquis’s favorite by far.
doesn’t try. She’s in love with the Captain, but
thinks her crush is completely hopeless. She has no Duke Cormier talks at length about his brand new
possessions of note, and she gifted the Marquis timepiece. He claims it can predict the exact time
the same block of cheese she gi�s him every year. and date of your death. He’s prone to exaggerate,
especially to the Marquis. He’s in love with the
Officer Honorine is always itching for a fight, Marquis, but Deroux either doesn’t notice or
especially when she's bored. Guard duty on the doesn’t care. He plans on proposing after the gift
Marquis' birthday is generally very boring. She ceremony. After his name is called, he will go
really loves darts, and set up an impromptu board upstairs to the guest room and get the
in the barracks, and carries those darts on her. engagement ring he hid. When he isn’t in the
Nobody wants to play her because she’s too good. ballroom with the Marquis, he’s checking on the
She gave the Marquis a wicked-looking mace. ring to make sure it's still there. If it isn’t, he’ll
throw a fit, and nobody throws a fit quite like Duke
Captain Benoit is loyal, but criminally underpaid. Cormier. He gifted the book, “1,001 Tales of
She’s going through a divorce and is taking care of Romance.”
her kids by herself. By far the toughest person
here. She doesn’t fight fair if she feels she will lose. Madame LeBlanc is covered head to toe in jewels,
She will patrol the entire building, and will make and can give you a story about each one. She is
sure to be in the gi� room just before 10:00 p.m. known as a cold, cruel person who treats servants
like dirt, but she is seemingly polite. She loves to
The Head Maid, Virginie, has been trying to make mocking jokes about people, though the
unionize the staff. She really wants the pay rates Marquis assumes she’s doing this in good fun. She
from the wish room, so she can convince the is not. If the Marquis is humiliated, she’s delighted.
Captain that she’s being exploited. (She’s being She has an especially keen eye for outsiders.
paidnearlythesameamountasMaggie).Shehasa Unless you’re cautious, she will almost certainly
list of all the staff with their stance on unionizing. notice you sneaking about. If she does, she’ll tell
146
you to make it worth her while. This could be as finds out his mother’s room has been broken into.
simple as embarrassing the Marquis, or as cruel as
stealing someone else’s gift, condemning them to You could exit through the guard’s entrance,
death. If not placated, she will tell the guards though they will be fully mobilized in the event of
exactly what you did, and maybe some things you an alert. You could disguise yourself as a guard if
didn’t do. She gifted the book, “A Beginner’s Guide you avoid the Captain. She knows everyone who
to Decora�on.” works under her.

Sabin Francois is our client. To most, they’re a Madame LeBlanc’s horse and carriage is waiting
wealthy merchant who specializes in trinkets. outside for her to leave. It is designed to seat her
Manypartygoersboughtgiftsfromthem. Tosome, and several servants. It’s right there.
they’re a fence for stolen goods. They may provide
extra funds if you provide choice goods from the If you are found out, the Marquis will send a
palace. They’re normally quite gregarious and hun�ng party led by Captain Benoit.
rosy-cheeked, but they seem quite sickly today.
It’s in their best interest that we succeed, but they
aren’t skilled at skullduggery. The best they could Influences
possibly do is distract someone in conversation if Video games: The "Hitman" series, The “Thief”
you needed to sneak around. series
The Marquis Olivier Deroux is the first to mention Literature: Terry Pratche�, “Guards! Guards!”
his own generosity. He gifts Everdale jobs, his
presence, and lovely parties, so it’s only natural
that the populace repay him in kind. He owes it to
them to be strict, and allows no exceptions, unless
it would be particularly exciting or dramatic..
He is personable enough, but brings most
topics of conversations back to himself. He
favors burgundy, lime green, and lavender
clothing. He always wears a red cavalier hat
with a green feather given by his late mother.
He doesn’t like talking about her. It fills him
with melancholy. He will stay in the
ballroom unless urgent matters call him
elsewhere.

If the gift room is destroyed, he won’t


execute anyone, except the ones
responsible. He will be out for blood.

The Getaway
If each of you leaves a personal gift for the
Marquis,youcanstayforthewholepartyandlikely
won’t have to escape.

If you don’t, there are a few op�ons.

You can jump off the balcony from the second


floor outside. This will have the added bonus of
shocking the Marquis, as he’ll likely faint when he
147
Words: J.R. Zambrano
The End Art: Hector Rodriguez,
Donald Kirby

The Building
The Last Island is a nexus of creation and really need to worry about are the Archetypes.
destruction. It is all that is left of the Universe, and These are universal concepts but also individuals
here as reality becomes unbound, everything with their own personalities and wants and needs,
takes a last furious stab at existence. Gods, and it’s weird if you think about it too much.
monsters, myths, legends, aliens, robots, sentient
colors, and bad jokes abound. This is the last place As you might expect, all the mythic ones like the
anything will ever be. And somewhere, amid all Ruler, the Creator, the Seer, the Lover, the Origin of
this, you’ll find the End of the Universe. Life, the Trickster, and so on can be found here. But
there’s a lot more to reality than that, so you might
It’s hard to make a map when everything is also find the Merchant, the Innkeeper, the
constantly shifting. But the island generally seems Annoying Neighbor, the Nerd, the Weirdo, the
to trend towards stability, the closer you get to Rebel (cause optional), the Busybody, the
the center of it. Near the shores are the creatures Beekeeper, the Country Doctor, the Teen
and places that never existed. You might walk past Detective, the Anachronistic Prospector, Crono
a colossal behemoth from outside reality, beached and the gang from Chrono Trigger, and, well, you
against a world it was never meant for. You might get the idea. Not all of them take too kindly to
find a library full of books written by everyone who interlopers.
always had a book inside them but never let it out.
You might get swept up in the roiling storms of The skies above the island are a raw, roiling storm
reality that sweep through and unmake everything of reality called the Sundered Empyrean. While
caught in them, leaving behind only raw, barren the island is relatively stable, the skies are pure
rock and strangely helical craters, so be careful. creation--everythingexistsallatonceinitsrawest
state.Andrunningrightdownthemiddleisagreat,
Closer in are the Fields of Ending, which sounds ominous crack, hence the "Sundered" part of the
poetic, but it’s also where at least a dozen name. We don’t know what’s behind it, but we do
armageddons are happening -- the forces of Good know that floating amid the Sundered Empyrean is
and Evil are lining up to get one last scrap in to see a still-functional research station that was
who gets bragging rights as the universe closes up originally meant to study black holes (relatively) up
(and they are zealous about finding recruits). Great close and personal.
devouring aliens from the furthest galaxies are
swallowing an ever-shifting sea of strange stars as They really don’t make ‘em like they used to -- it’s
the more belligerent gods egg everything on. still intact after countless aeons. If you can
World Trees from at least a dozen non-human manage to get aboard, you might learn something
mythologies burn. Or blossom. Or split in twain. from the instruments inside. There’s no telling if it’s
been affected by the storm of reality. We know an
Holding out amid the various final battles is also artificial intelligence helps run it, maintaining a
where you’ll find the Bastion. This is the last staff of robots, but surprisingly there are also plain
holdout for folks who just want to go about their ordinary humans aboard, who are still carrying out
day. It would be truly spectacular if it weren’t all their duties. Guess the human spirit really is
ending -- these disparate beings from across space indomitable.
and time and imagination all gathered here to just
try and get by. Now it’d be impossible to catalogue Research Station Mu-Beta-0 is sturdily built for the
everything, but our intel says the only ones you scientist on the go. There are three main research

224
If they do the job successfully, they annoy the The Nasty Bastard is almost untouchable — but
Bigger Fish, or they involve the Fifth Wheel, or the not quite. They have one weakness; one deep dark
Amateur sells them out. secret that would ruin them if it got out, one
enemy they can’t afford to cross, one thing they
If they don’t, they owe the Nasty Bastard, and if want so badly they make life complicated for
they don’t pony up, the Invincible will be after themselves. For the PCs, eliminating the threat of
them. the Nasty Bastard involves finding out who or what
that is, and ge�ng their hands on it somehow.
Enter the Sleaze, or the Amateur, who can put
them onto a way of settling their debts: the Money It might be a file — a little black book or secret
Spinner. deposition with everyone they’ve ever screwed
over written down. It might be an objet d’art —
The Money Spinner is such a poisoned chalice that something of enormous sentimental value, or
the PCs need a third go-round to clear the decks; something that would complete a collection, or
they need the Real MacGuffin, the thing that will something their old mum left behind. It might be
actually make their problems go away. Whatever the Bigger Fish — the corrupt banker or cop or
they steal here will give them the leverage they politician who makes what they do possible and
need over the Nasty Bastard. They will, of course, could be “persuaded” to retire or confess by a
be competing with the Invincible, or the Fifth group who had the dirt on them. But most likely,
Wheel, or both. it’s a loose cannon; an armed and dangerous Fifth
Wheel who’ll clean house if they have a
In the aftermath of this second job, all the plates mo�va�on.
are now spinning. Success, here, means avoiding
or removing the Invincible and setting up a Fifth The Invincible
Wheel to take either the Bigger Fish or Nasty
Bastard out of play. And from a dramatic point of The Invincible or Invincibles are real hard cases.
view, it means the Real MacGuffin ends up in the They’re stone cold killers, and only one person —
hands of the PCs at the end, even if their endgame generally the Nasty Bastard, but sometimes the
is to sell it back to the Bigger Fish. Bigger Fish — can keep them on a chain. Our Mr.
Ritchie likes his Invincibles Russian, for some
One final note. Not every scene in these stories reason.
involves the PCs. It’s OK — arguably necessary —
to have things happen offstage so those plates fall The Invincible can’t be beaten, unless you take
down in a satisfying way. The world of your game them by surprise or really wear them down, and
can’t sit there inert when a PC isn’t looking at it; the can’t be bought: they’re motivated mostly by
world needs to be dynamic, and your supporting loyalty. They do the job they’re paid to do, for the
cast need to be working toward their goals in- person who pays them to do it. Mostly, paying off
between the actual heists. or taking out their employer removes them from
the field, too. Occasionally, the Invincible will keep
The Characters coming, out of deep-seated loyalty or a nastier-
than-average personality, in which case you’re
The Nasty Bastard down to Plan B: Distraction. Throwing the Fifth
Wheel in their way, or setting up a bigger target
Usually an older male character. Well-connected, they don’t work for? Digging up their own deep
feared more than respected, fingers in a lot of pies, dark secret or finding the one thing they’ll detour
holds the strings on a lot of people -- including the hard to protect? That works.
PCs. The Nasty Bastard put the MacGuffin Up
Front in front of the PCs, in all likelihood — but they The Bigger Fish
know it’s a harder score than they’re letting on,
and if it goes wrong, the PCs will be in their debt What separates the Bigger Fish from the Nasty
and need the Money Spinner to pay them off. Bastard? Class, with everything that word
149
connotes. The Bigger Fish is richer, better fit to remove the useless git themselves, and at the
connected, more powerful, and — at first glance very least are unlikely to mourn the Amateur’s
and on superficial inspection — more dignified passing if the Amateur is a liability to them.
and be�er behaved.
The Sleaze
The Bigger Fish isn’t interested in the Money
Spinner, although they might well own it or at least The Sleaze doesn’t get their hands dirty. They’re a
control it indirectly. They’re not even that white-collar, hands-off kind of criminal; on the
interested in the MacGuffin Up Front. They’ve edge of the rough life, happy to profit from it, but
passed the point where conventional wealth is mostly dealing with money and secrets, not goods
really of interest to them. But they often have and guns. The Sleaze is generally in the Nasty
niche interests; they collect something rare and Bastard’s pocket, or the Bigger Fish’s; they
unusual, or there’s something of extreme generally have the leads on at least one of the
sentimental value to them and merely extreme MacGuffins, and can point the PCs in the direction
value to everyone else. The Bigger Fish puts the oftheMoneySpinner.Andifyou’reabouttohitthe
Real MacGuffin in play. Their endgame is getting third act and need to ramp up the tension, the
the Real MacGuffin, and they’ll kill to get their SleazecaninvolvetheFifthWheelortheInvincible.
hands on it. To get the Bigger Fish out of play is a The Sleaze is, a�er all, a coward.
ma�er of death or capitula�on.
If you’re looking for a kickstart for the story, the
The Amateur Sleaze can provide it. If you need someone to
replace the Amateur in the second or third act, the
TheAmateur’sasmall-timer,evensmallerthanthe Sleaze is there waiting in the wings. If you need to
PCs. They might have some essential skill, gear or finally fence the Real MacGuffin at the end of it all,
intel that the PCs need, and they’re often the weak the Sleaze is waiting behind the desk they’ve
link in the Fi�h Wheel’s opera�on. occupied, fairly comfortably, throughout the
whole thing.
BUT: they can’t be trusted. The Amateur will
crumble in the face of the Nasty Bastard, if they’re The Fi�h Wheel
not working for the Nasty Bastard already and in
their pocket all along. If the Bigger Fish or the The Fifth Wheel is where the complications start
Invincible get involved, the Amateur is a dead man coming from. The Fifth Wheel owns the Money
walking. If they have anything going for them, it’s Spinner, and has been deeply put out by the PCs
the Invincible in their pocket, and without the interfering with it. The Fifth Wheel is dangerous,
Invincible they’re no threat at all. The Amateur, in often a match for the Invincible if they can get the
short, is a liability, and if you have the opportunity advantage of surprise, but is also late to the party
to remove them from play in a lethal fashion to and running to catch up with the plot.
show the stakes are raised, they’re the logical
choice to be removed. Withinthestorystructure,theFifthWheelappears
at the end of the first act, and enters play in the
Your players are likely to object to this. The third; it’s the Fifth Wheel blundering in to enact
Amateur, as an exploitable weakness, is an directandbrutalvengeancethatmakeseverything
advantage to them, and players don’t appreciate start turning toward a conclusion. Once they have
having their advantages taken away even if it is for theMoneySpinnerinhand,thePCsshouldfeelthe
the sake of the story. Which is fair enough. So the pressure as the Fifth Wheel starts spinning toward
Amateur does need to give the players something them, and the denouement of the story usually
of direct and substan�ve use for a job. triggers when the Fifth Wheel is misdirected into
the Nasty Bastard.
It can help to make the Amateur complicit in the
first heist of the story, and the cock-up that makes To really complicate matters, introduce two Fifth
the second heist necessary; your players might see Wheels; one’s running their own heist, parallel to
150
the PCs’, and the other one is the target. Why’s it get themselves out of it.
relevant to the PCs? Because the Real MacGuffin
or the Money Spinner is involved, and there’s a The Real MacGuffin
perfect opportunity for the PCs to sweep in and
make off with it at the end, pulling their own heist The score in the second heist, and the objective of
a�er the heist. What could possibly go wrong? the third act. Ideally, it should be a known factor in
the unfolding cascade of cock-ups, entering play in
The Heists the second act; this is the unknown element you
drop on your PCs that allows them to bring
The MacGuffin Up Front everything together.

The score in the first heist, and the objective of the The Bigger Fish is after the Real MacGuffin —
first act. The Nasty Bastard is dangling it in front of whether it’s something they want stolen or
the PCs, but there’s a catch (there’s always a catch) something stolen from them doesn’t really matter,
which makes that first heist a no-win situation for but it’s theirs and they want it back and deadly
the PCs. If they pull it off, the Amateur enters play force will be employed to secure it.
and escalates matters; if they don’t, the Nasty
Bastard owns them now, and they need the Money won’t do the trick here. The Real
Money Spinner to buy their way out. MacGuffin is something unique and irreplaceable.
Think antiques, artworks, jewelry. It needs to be
The MacGuffin Up Front should be something distinctive — the Bigger Fish needs to recognize it
directly and obviously valuable. It should be at a glance. Ideally, it’s something pawnable, but
portable and easily mislaid. A diamond the size of a hard to sell at its true value; there needs to be
baby’s fist, an amount of cash that fits in a gym bag, some incentive for the PCs to keep hold of the
the keys to a safe-deposit box: something that can damn thing.
easily get lost on a plane, mixed up in a pocket, left
in a glove compartment, eaten by a dog if that’s The Real MacGuffin might also be the single point
what it takes to complicate ma�ers. of failure for the Nasty Bastard. Maybe they’re
racing the Bigger Fish to get their hands on it,
The Money Spinner maybe the Bigger Fish wants them to get it back.
Maybe the Sleaze knows about it and sets it up for
As the objective of the second act, the Money the PCs.
Spinner is an activity, rather than an object. It
produces enough cold hard cash that it can Finally, the Real MacGuffin might be a person. The
become a sort of temporary MacGuffin. It’s not Sleaze or the Amateur may be in possession of
what the Bigger Fish actually wants, and it’s not such dangerous knowledge that whoever has
what the Nasty Bastard originally wanted, but it’s a them in hand will come out on top in the end; all
substitute; enough to get the Nasty Bastard off the your PCs have to do is keep them safe from
PCs’ backs and enough to bring the Fifth Wheel everyone who wants them silenced because they
into play when it’s interfered with. know too much…

What you’re looking for here is an operation. Fight


clubs, drug houses, gambling rings, black
marketeering of all kinds: that’s the sort of thing
the Amateur is involved in, the Fifth Wheel owns
and oversees, and the Nasty Bastard has half an
eye on. It might not be the target of a heist in its
own right, but the Money Spinner is a vital
complicating factor. Getting hold of it, or more
accurately the proceeds from it, puts the PCs in
such a pickle that they need the Real MacGuffin to
151
Asgard
A Fortnight before

Stealing Fire from Winter Solstice

The Gods’ Own Hearth

Sleeping Quarters
In Sessrúmnir, this houses
thousands of warriors.
Freyja’s longhouse sleeps a
god.

Sessrúmnir
Freyja’s hall of valor, fi
the brim with warrio lled to
will rally to her aid if rs who
anything happens.

152
It is the longest night of the year, and Asgard is full of bustle and
celebration. Despite this, observers note a sense of unease, for some
fear Ragnarök is at hand. Whether this is subterfuge or prophecy, time
alone will tell; for enterprising thieves, it’s a chance for the heist of
a lifetime. With Freyja’s Necklace in your possession, you will be
legends; skalds will sing your fame for ages to come. That is, if you can
get the necklace and escape -- with your lives.

Working Hall
No hall looks ex
Sessrúmnir. actly like
The central
clockwise frosemc�on,
butchery, kitch the top:
and workroomen, pantry,

The Main Doors


The only way guests may
enter the feas�ng hall.
Guarded by Alvhild
Sagada�er and her
girlfriend, Svana.

153
Stealing Fire from Words: JW van Heerden
Art: Dyer Rose, Federico Sohns
The Gods’ Own Hearth
The Building
Welcome to Asgard, where the gods make their Ymir was born from the poisonous vapors from its
home. It is one of the nine worlds, a vast realm of icy rivers, and the poison remains at work across
verdant fields, nigh-impassable rivers, and grand, the nine realms. It yet persists in Niflheim, where
imposing mountains. Asgard is divided into the rime awaits the thaw of Ragnarök, when all
numerous realms, each ruled over by a different conflict will be brought to a final confrontation and
god. All kinds of beings live or travel here, including the world will be reborn.)
gods, jötnar, dwarves, dark elves, light elves,
valkyries, even humans. To attain your prize, you’ll Fólkvangr is a beautiful green meadow, with
need to travel immense distances, facing many rolling hills stretching out towards the mountains
dangers and monstrous creatures; make your way in the distance. It resounds with shouts, laughter,
past warriors and other safeguards intended to and the clash of swords as valkyries and warriors
keep out interlopers; and steal a powerful god’s prepare for Ragnarök -- the end of the world.
most prized possession while surrounded by the Travelling merchants and blacksmiths come here
most powerful beings in existence. from many other realms, bringing victuals, armor,
weapons,trinkets,andothertributes.Inthecenter
To steal the necklace, you'll need to come within of Fólkvangr stands Sessrúmnir. It is a tremendous
arm’slengthofthegoddessFreyja.Youwillfindher longhouse large enough to accommodate
in one of four places -- Fólkvangr, her field of valor; thousands of warriors, valkyries, and visitors. It has
Sessrúmnir, her hall where she welcomes half of many exits in case of war and servants' entrances,
those who die in battle; her home, which no but guests must enter through the main doors,
person may enter without her permission; or which are guarded by two valkyries. You may be
Valhalla, Odin’s hall where the gods gather daily to able to pass yourselves off as a group of
discuss matters of governance. If you want a fun merchants and blacksmiths, or as servants, so
storyforawinter’sevening,askoneoftheskaldsto long as you do your research and come
tell you the tale of Odin and the sons of Borr, and appropriately prepared.
the crea�on of the world.
The hall itself is a wooden structure built atop
(The story goes that in the center of the great void layers of stone and covered in a thick layer of turf.
Ginunngagap lived Ymir, ancestor of all the jötnar, The walls are sturdy and impervious to assault
and Auðumbla, the primordial cow whose milk while also providing insulation. They consist of two
nourished him. Auðumbla licked salt from the rime ‘courses’ of turf, each four feet wide, separated by
stones of Niflheim, revealing Búri, father to Borr. a layer of gravel. Inside, at the top of the building,
Borr married a jötunn, Bestla, and they had three two roofbeams run the length of the hall. Pillars at
sons -- Odin, Vili, and Vé, who killed Ymir and regular intervals support the roofbeams; a
carved the world from his remains. From Ymir's crossbeam above these pillars connects the
body, the sons of Borr fashioned the world -- from roofbeams and supports the roof ridge beam with
his bones, the hills; from his blood, the oceans and another, shorter pillar. In Sessrúmnir and Valhalla,
lakes, and the seas to encircle the earth. They these roofbeams and roof ridge beams are
continued their toil until nothing of Ymir remained; impossibly long, as if they were built from the
usinghishairforthetrees;hisskullfortheheavens; bones of Ymir himself. Wooden beams along the
his brain for the clouds; his teeth for pebbles and roofbeams support the upper and lower rafters.
rocks;andMidgardtheymadefromhisbrows.And Each set of rafters consists of two pieces of wood,
thus Nilfheim’s poison permeated all creation, for connected at an angle to form the distinctive
shape of an upturned ship. Wooden panels at the
154
base of the walls hide the lower rafters from view, Sessrúmnir’s, with Freyja’s bedroom towards the
while also creating a space known as a skot, meant back of the longhouse, but with a much smaller
to prevent wood rot -- but it is also large enough for skáli and pantry, and no butchery or workroom.
a human to pass through or hide in. Likewise, an
enterprising thief may be able to make their way Odin’s hall has 540 entrances, although Valgrind is
around via the roof beams -- if they can find a way its most famous; equally famous is Glasir, the most
up there in the first place. beautiful tree in the nine worlds, that stands in
front of the building. It is surrounded by a lush and
Apart from the main hall, the building also includes fruitful meadow, where the goat Heiðrún and the
an enormous skáli or kitchen. Here servants grind hart Eikþyrnir wander. If you take the time to wait
flour, bake bread, churn butter, and prepare meat outside, you might even see them milking the goat
and vegetables for roasting, while others carry -- not for milk, but for the excellent mead served to
dishes back and forth. The exit from this room those in Odin’s hall. It’s possible that you might
leads to a nearby pantry and a butchery where intercept and tamper with this in some way, but a
fresh meat is prepared daily. A short corridor leads lot of people are drinking in that hall -- you’ll need
to a large workroom with looms and worktables, to find some way to affect everyone at the same
where warriors practice crafts like weaving, time, or make sure that the altered mead reaches
sewing, and leatherwork. The sleeping quarters, the right table.
on the opposite end of the building, can
accommodate at least a thousand warriors. Near Several guests may be visiting Asgard while you are
this room is the exit leading to the lavatories, there. One is Aegir, a sea jötunn who is a friend of
situated some way away from the main building. the gods and has hosted them at his own fantastic
feasts. Another is Sigurðr, a famous warrior who is
Inside, a row of evenly-spaced fire pits runs down fated to battle a dragon before his death. Likewise,
the center of the hall, in a sunken part of the floor. rumors also suggest that Freyja may have invited
Hundreds of benches and tables are arranged on some of the Brísing smiths who made her
both sides of the hall. Above each pit, a wood-lined necklace. No one has seen the Brísings or can
smoke hole in the roof acts like a chimney, remember who they are, exactly, except that they
providingawayforsmoketoleavethebuildingand are dwarves. Presumably Freyja knows, but she
for light to stream in. Like Odin’s hall, it is filled with may only have known where to send the
a tumult of warriors, valkyries, and other guests. messengers -- not to whom. She is also said to be
Those gathered here are fiercely loyal to the expecting the return of a powerful valkyrie,
goddess and tolerate none who wish her harm. Brynhildr, who has spent long years away from
The heavy oak doors are intricately carved by the Asgard, engaged in private business on her
finest artisans and illustrate various scenes from mistress’s behalf.
legends representing the goddess’s fields of
influence. They can be shut and locked from inside
or outside.

A few leagues west is Freyja’s home, in a pleasant


grove of trees that is always mild. This is a
beautiful, strong turf house, large enough to
accommodate 20 people, although only her
husband and two daughters ever shared it with
her. The main hall is a large, open room, where
Freyja and her guests can sit in comfortably around
tables arranged around a large fire pit. Its structure
matches that of the larger hall, although its
dimensions are easier to grasp and is divided into
multiple rooms. No one can enter without
permission. The general layout matches
155
The Score her necklace three times: once when Loki stole it,
once when Freyja became so angry that it broke,
Describing Brísingamen as an amber necklace is and once when Thor borrowed it to impersonate
like describing Mjollnir as a hammer, Yggdrasil as a her at a wedding. Those last two events are
tree, or Fenris as an angry wolf. We know next to related, incidentally. The skalds tell of the king of
nothing about the method of its construction, the jötnar, who stole Thor's hammer and as
except that it was forged by Brísing smiths and that ransom demanded Freyja's hand in marriage.
the craftsmanship is incomparable. It's made Freyja's rage at this affront was great enough to
from strands of solid gold, woven together to shake the halls and break Brísingamen clean off
resemble a hempen cord and burnished brighter her neck. Heimdallr convinced Thor to
than sunlight on freshly fallen snow. The front of impersonate Freyja at the prospective wedding,
the necklace is set with three amber gems of borrowing Brísingamen to make the disguise
varying sizes, each burning with the fires of a convincing. Needless to say, the festivities did not
thousand forges. Together, the effect is like three go according to the king's plans -- Freyja got her
suns se�ng in a broiling sea. necklace back, the giants got a new king, and
Thor gave the skalds a memorable
Freyja herself cuts a magnificent tale.
figure. You can recognize her by
her red-gold hair, her cloak of It's unclear whether the
eagle feathers, and necklace contains any inherent
Brísingamen. Freyja magic or bestows any powers
and her father came on its wearer. After having Loki
here ages ago as steal it from her, Freyja may
hostages, part of have taken precautions, so
the peace you may need to find some
settlement that way to obscure it from scrying,
ended the Aesir- warding, or similar magics.
Vanir war and And you should check it for
united the two any protective runes before
clans. Today she touching it.
is a respected
deity associated The Security
with sexuality,
love, marriage, The only way for mortals to
and magic, often reach Asgard -- apart from
invoked by lovers dying as heroes -- is to travel
and people who the Bifröst, the burning
wish for children. rainbow bridge linking it to
A giant boar, Midgard. You will need to get
Hildisvíni, is her past its famous guard, Heimdallr
constant companion, whether she is travelling in the ever-vigilant, who watches
her glittering chariot drawn by two house cats, from his fine house Himinbjörg for
moving among the warriors in her hall, or threats, invaders, and signs of
attending the daily assembly with the other gods. Ragnarök. He drinks excellent
The people of Midgard (or Earth, if you insist) mead from a private stock of
appreciate her generosity and her no-nonsense barrels stored nearby. Although Loki’s tricks have
attitude to matters of love and sex, but the given him a reputation as “a bit of a rube”, his
inhabitants of Asgard respect her formidable hearing and eyesight are unmatched. If he spots
temper and ferocity in ba�le. anything amiss, he will blow the great horn
Gjallarhorn in warning.
As far as we know, she's only been separated from
156
Two valkyries guard each entrance to the feasting or directly, even for gods, so it’s possible this has
halls. These are seasoned warriors, and each been hidden from them. If the rumors about
would be a formidable foe. But they’re also within impending Ragnarök are true, and this is destined
shouting distance of a horde of warriors who’ve to be the final solstice, the more urgent danger
spent centuries preparing for the end of the may hide the lesser threat. Perhaps they know
world. This should go without saying, but it’s best something of what will happen, but not enough to
to avoid open conflict as you will be significantly preventyoufromsucceeding.Eitherway,travellers
outnumbered. The valkyries are generally near Gálgviðr swear that they heard the rooster
impervious to bribes, blackmail, and threats, but Fjalar crow, while others heard growling from the
trickery is an honored tradition and may provide cave of Gnipahellir -- known portents that
some means to escape their wrath -- if you can Ragnarök is at hand.
prove that you did so honorably.
Youwillneedtofindawaytorelievethegoddessof
When it comes to Freyja’s hall, unless the fates her necklace without her noticing -- or without
intervene in your favour, be prepared to entreat any of the gods being able to catch up to you. You
with Alvhild Sagadatter and her girlfriend -- a could look for some way to obscure the theft itself,
formidable pair who have fended off innumerable or you could create a diversion. You might be able
interlopers wishing to gain an audience with the to provoke the gods or their guests into a rage or a
goddess. Alvhild herself is an unmissable, combat of wits. You might even choose Freyja
imperious figure -- towering over prospective herself, provoking her enough to repeat her earth-
entrants to the hall, with long brown hair and shaking display of fury -- but then you'll have an
searching eyes that assess all visitors enraged goddess to contend with. Of course, gods
impartially. If you wish to get past her, and jötnar aren’t the only ones primed for a fight;
you’ll need more than bribes or flattery. you may want to mingle among the gods and the
Once you have found your way inside the guests to find poten�al tensions to exploit.
halls,youshouldbefine--solongasyou
do not draw the gods’ ire for some slight
or insult. You are allowed to approach
the gods directly, but beware of doing
so in a way that might seem
overfamiliar or disrespectful -- unless
you wish to make yourself a distraction
in the most fatal way possible.

Several of thefigures you can expect to


meet in Asgard have some gift of
prophecy or foresight. This
includes Frigg, Freyja, and
Heimdallr. Frigg and Freyja both
practice seiðr -- Norse magic that
includes divination and the
weaving of fate, not to mention
hostile magic and curses. You may
want to carry a few protective
runes, in case someone notices you
making the attempt and decides to
hurl some curses at you. Frigg is
reputed to foresee the future,
although she never shares her
prophecies. Fortunately, prophecy
and visions never work in obviously
157
You could attempt to convince Loki to aid you in Those who are especially daring may attempt
Location to
some way. He is unlikely to steal the necklace climb the great tree Yggdrasil itself. Be Year wary,
himself--heneverrepeatsatrick--buthenursesa though, for Midgard is only one of nine realms you
may end up traversing. You should familiarise Time
powerful grudge against the Asgardians, and may

Heist Title Goes Here


consider it a good way to take it out on Freyja. Play
your cards right, and you may even get free
passage to Jötunheimr. Of course, you’d still need
yourselves with the dangers and opportunities
posed by each realm, for they are as varied as they
are immense. In particular, beware lest you end up
to escape Jötunheimr with the necklace in your in Niflheim, the world of mist, or Muspelheim, the
possession -- but that’s a problem for later. Beware realm of fire, for these are most treacherous to
of any deals he offers you, though, and remember mortals. Little is known of Vanaheim, the home of
that he is as likely to turn on you as to aid you. the wise and long-lost Vanir, for few have travelled
from there or back since the war long past.
A final note. It seems the necklace is tied together Regardless of the route you take, be sure to move
by a fish-hook clasp. If you can get into arms’ reach swiftly and obscure your path, for the wrath of the
of her, and remove the necklace without being gods is long and far-reaching. Tricky, but not
spotted, and can escape before anyone realises insurmountable for clever thieves, surely?
what has happened -- then the necklace itself will
be rela�vely easy to remove. Influences
The Getaway Inspired by - Freyja Katra Erlingsdó�r

Of course, once they notice the missing necklace, Television: Vikings (2013); Norsemen (2016)
you’ll have an entire pantheon hunting you to the
ends of the nine worlds. You might be able to buy Video Games: "The Elder Scrolls V: Skyrim" (2011)
yourself some time by being subtle, or clever, or by
going undetected, but it’s unwise to tarry once Music: Bjork - "Medúlla;" A-Ha - "Cry Wolf;" Arch
you’ve got a hold of the prize. So you need to be Enemy - "Breaking the Law;" Richard Wagner -
verysureofhowyou’regoingtomakeyourescape. "Ride of the Valkyries"
Fortunately, you have several op�ons.

You could try to escape via the rainbow bridge


between Asgard and Midgard. To do that, you'd
need to enter Himinbjörg, Home of Heimdallr, the
ever-vigilant,whosesensesareunparalleled.Good
luck with that.

While you are getting the necklace, you could


attempt to steal Freyja's eagle coat, which turns its
wearer into an eagle capable of flying between
worlds. You’d need to find out how it works
beforehand, and then you have the problem that
only one person would be able to wear it.
Alternatively, you could steal Thor's wagon, which
he keeps at his hall, Bilskírnir, in Þrúðvangr
(Thrudvang in common speech), unless he has
come to Valhalla for the daily thing. Another
possibility is to steal Sleipnir, Odin’s eight-legged
horse, which is attested as the greatest of all
horses. Of course, this would mean provoking
Freyja even further or angering equally powerful
gods and adding to the risk.
158
159
San Jenaro Natural History Museum
December 2021
Night
The Dead Man’s Party Job

osaur
The Din
r y lo op around
to
A three-sains of a
the remaurus.
supers
big. Ve ry big.
It’s
w we can use
ho but
Not sureour advantage,.
that to a clever bunch
you’re

Primitive Humans
Exhibit
The vampires have this area
set up with numerous
cap�ve humans for feeding.

We’re already in for a tough


job, but if we can help,
that’d be our good deed for
the century.
160
Jennica Jones is performing at a private party at the San Jenaro
Natural History Museum. That wouldn’t be a problem, except the party’s
being held by a bunch of vampires who are bidding for the right to
turn her into one of them. To the monsters, she’s a prize, a trophy.
We’re going to get in and get her out.
The Stage
the party.
The focal point of
�on will go
It’s where the auc
down.
we’re
The place wheereperformance
gonna give th
of a life�me.

Insect Exhibition
Clandes�ne mee�ngs
happening here.
Might serve for a good dis-
trac�on or source for black-
mail.

161
Words: Olivia Hill
The Dead Man’s Party Job Art: Dyer Rose, Brian York

Background
It’s said that when Jennica Jones plays the piano, the winning bidder gets to turn her into a vampire
the world listens. She’s a once-in-a-generation and lock away her legendary talents for
talent. Truly hypnotic. It’s impossible to look away themselves. She’ll be performing on a stage front
when she’s playing. Go ahead. Look her up on and center in the presenta�on wing.
YouTube. I’ll wait.
The entire museum’s open to the vampire
See what I mean? patrons. We expect about 200 vampires, if our info
is correct. They’ve come from all over the west
Tonight, she’s performing at a private party at the coast, with some even flying from abroad for this
San Jenaro Natural History Museum. That particular party. While that’s a lot of vampires,
wouldn’t be a problem, except the party’s being that’s less than 5% of museum capacity, so don’t
held by a bunch of vampires, and it’s not just a expect dense crowds.
party -- it’s an auc�on!
We’ve heard the investigative sciences wing will
The vampires are bidding for the right to turn her be of particular interest, since two featured
into one of them. If she becomes a vampire, she scientists from the 19th century became vampires
can’t perform for the public anymore, her talent and are expected to be in attendance. Some
will be forever locked away, but they don’t care. To vampires are tickled pink by the concept of
the monsters, she’s a prize, a trophy, a symbol of celebrating a vampire’s accolades from more than
status to hang on the altar of conspicuous a century ago when they were human. They think
consumption. The highest bidder gets to control they’re pulling the wool over human eyes, so this is
her art. like a murderer returning to a crime scene -- they
can’t resist the urge.
We’re going to get in and get her out. The
problem is, the vampires can’t know until she’s a The insect exhibition is a specially organized
safe distance away. That means one of us has to meeting place where old allies and rivals can meet
stay and pretend to be her until the crew’s far and make deals since they might only see each
enough away that the vampires can’t track her other once every fifty years or so. Think about
down. every smoky backroom pool game you’ve ever
infiltrated, and make every attendant a 300-year-
old monster. This place is dangerous as hell, but if
The Building you need to get dirt on someone, this is the place
to go. If you need to isolate one of the vampires,
The San Jenaro Natural History Museum is this is the place to do it. There’s a sort of
enormous, high-profile, and full to the brim with gentleman’s agreement to keep out of each
vampires. Once every season, the vampires rent other’s business in that room and that room alone.
out the whole building and meet there to talk shop
about...whatever vampires talk about. Normally Another huge point of interest is the supersaurus
it’s just run-of-the-mill politics. Tonight, the star of exhibit. It spans three stories, so you can get a full
the show is Jennica Jones. You’ve probably seen view at any desired height. It’s three stories of old
her -- she has over ten million subscribers, and bones. I guess the vampires are interested in
record labels are in a bidding war for her. Tonight, seeing something older than even them. There’s a
she’s going to play the last concert of her human lot of ways we could exploit it, like if we need to
life. Tonight, she’s the focus of an auction where
162
163
confound one of them and escape. Then again, it’s has to fool a room full of ancient monsters that
three open floors, so a clever vampire could they’re a world-renowned musician. My advice
exploit that if they suspect one of us. There’s would be to use the context to your advantage.
nothing stopping one of them from turning into a Stall. Get sick. When you’re on stage, use the
bat to close the distance quickly. The trick here is to nervousness to your advantage. The music doesn’t
not get caught. have to be the performance of a lifetime, but the
ruse has to be.
Backstage is our most important point. That’s
where Jennica’s being held until her performance. Then we also have to get Jennica as far away as
We need to get in, replace her with one of our possible. Like I said, 100 miles is the goal, but more
own, and get out. It’s a fairly small backstage area, is better. Vampires have all sorts of sneaky tricks
but with vampires we have a few unique security for tracking prey and calling their victims back to
issues to consider. We’ll come back to that in a them from a distance. Some can even teleport to
minute. people they know, so long as they’re within a
certain range. This isn’t just about escape from
The prime interest point aside from the actual job vampires, though. If we’ve got a celebrity in
is the primitive humans exhibit. The vampires are custody,anysinglewitnesscouldblowthejoband
using it as a cafeteria. They have some captive and give away our location. It just takes one bystander
somewillingkinksterhumansinthere,readytobe uploading a clip to Twitter, and we’re as good as
drained of their blood. It’s gonna look like every vampire food.
BDSM blood party scene from a vampire movie,
except without the pounding techno music and These two problems each rely on one another. If
strobe lights to drown everything out. That room one falls apart, the other does. If Jennica’s spotted
will not be for the faint of heart. Understand that if outside the party, our plant is as good as dead. If
one of the vampires invites you in there, they’re ourplantgivesawaythegameandhastoescapeor
going to expect you to drink blood with them, or gets caught, we’ll have vampire bloodhounds on
they’re tricking you into becoming the next snack. us as fast as you can say Type O Nega�ve.

The Score The Security


Jennica is the score. We’ve got to get in, replace Museum security’s nothing to write home about.
her with our own person, get out, get Jennica They have a nice, modern system, but mostly the
outside the range of vampire powers, and make kind of thing meant to catch teens breaking in after
sure our person can get out. hours or people making out in the nooks and
crannies, with a few cameras targeting high-value
To be safe, this means Jennica needs at least 100 artifacts. This is to say, nothing we’ve not dealt
miles’ distance between herself and San Jenaro. with before. If anything, you should worry about
Maybe more. This shouldn’t be on a plane, taking this stuff for granted in the face of the bigger
because it’s too easy to track passport and ID issues.
crossings.
Most of those after hours security systems won’t
Let’s be perfectly, redundantly clear here though: even be active since there’ll be full attendance
we don’t get to celebrate once she’s out of the throughout the museum. The vampires have a
building. We have two major concerns still ahead dedicated security force watching monitors,
of us at that point before we can call this gig a win. though, looking for anything suspicious.
Fortunately for us, when it comes to vampires,
First off, we have to successfully replace her. That suspicious just means “not commonplace for
means one of our members has to perform in her people who murder others for food.” You have to
place for a while, sit and smile through the auction, blend in as best you can. Go in with a backstory,
and get out before they become a bloodsucking and well researched. If you say you’re a medieval
creature of the night. I don’t envy the person who plague doctor, then you’d better know exactly how
164
plague victims behaved, because there are people Except blood. They’ll respond to blood the same
in this room who were there and saw it firsthand. as any vampire. So keep that in mind.

Fortunately for us, the vampires are Once we’ve made the switch, getting her out is
overconfident. Jennica’s not particularly well- slightly more complicated. We basically have two
guarded. Just a couple of brutes watching her door. choices available to get her from the backroom to
We’ve all dealt with worse. Her security detail is the exits -- we can escort her out through the main
being managed by a vampire called the rooms, or we can use the service hallways.
Auctioneer. Nobody knows their real name or
seen their face -- they hide behind a wrought-iron The main halls will be full of vampires, but dark.
mask. It’s silly but effective. We know the This means more chance she’ll be spotted, but also
Auctioneer is about 300 years old, and has led we can take advantage of the crowds to blend and
high-profile auctions like these about once per sneak. We have to cover her up, and we have to
decade, and all over the world. Every ten years, make sure she’s not too nervous as to give the
every auction, they learn new languages, and hold game away.
the auction in a new city. This is the first auction
held in English, and the first in North America, so The service halls are more directly safe, since we
it’s a big deal. They’ve amassed quite a following. don’t have to go through the hungry crowds. But
Some vampires have followed these auctions for getting in and out of the halls will be hard; they’ll
hundreds of years, so in a way, the Auctioneer is a draw suspicion, and they’re all on cameras. We
bigger celebrity for this crowd than Jennica. either have to take advantage of the cameras
panning, or we have to distract whomever is
If anything, the breadth of experiences and skills watching the security monitors. Once we’re in the
are the biggest threat to our safety. Vampires can halls, if anyone sees us, alarms could sound.
read minds. If you’re thinking about robbing them,
and they’re listening to your thoughts, you’re as So either route is complicated, and we need to go
good as dead. So you’ve got to be unobtrusive, in with a full awareness of what they mean.
and you’ve got to keep your thoughts all over the
place. Try to think “vampire things.” Method acting Once we’ve got Jennica far, far away, we need to
is your friend, here. get our plant out. That means we need to split the
team. Some of us focus on Jennica. Some focus on
On the way to the museum, I recommend looking the plant.
up some videos about “live action roleplay,” or
“LARP.” It might help you fit in with the vampire There’s a few avenues for escape here, depending
party, so you don’t s�ck out like a sore thumb. on timing. If the plant can get out of sight, out of
mind for even a moment, they can use the same
The Getaway methods to jet. But since it has to be a little while
after the initial extraction, there’s a good chance
Like I mentioned above, the getaway is a two-part the plant will have to wait until after the auction,
process. First off, we have to get Jennica out. Then, and use their new vampire owner as an escape
we have to get our plant out. plan. We don’t know who all is bidding, but there’s
200 potential customers, each would necessitate
Getting Jennica out is a matter of a subtle but a different style of escape plan. That’s why our
effective distraction. We need to neutralize the plant needs a support crew ready to help bail them
security detail long enough to make the switch. out, provide cover fire, or whatever else.
Since it’s just two thugs, that shouldn’t be too hard.
We can deal with that creatively. Unfortunately the Plan Z? The absolute, last-ditch plan to get our
thugs are both brainwashed, boring, blank-slate team member out? We have someone at the
types. You don’t have anything to specifically auction, ready to bid. We have to be the highest
appeal to them with. bidder. This will mean an untold of, unimaginable
amount of money and who knows what else. But
165
it’s not like we’re going to pay the bill. We just need Movies: “Blade 2” (2002), “Interview With the
to win, and get out before anyone gets what’s Vampire” (1994), “What We Do in the Shadows”
happening. But remember to study up on your (2014).
auction strategies. Don’t bid too aggressively, or
else people get suspicious. Don’t start too high, Music: Bauhaus, “Bela Lugosi’s Dead;” Cage, “Look
and never try to awe the crowd with a bid. You At What You Did;” Concrete Blonde,
don’t want to be the next victim on the auction “Bloodletting;” Helium, “Baby Vampire Made
block. Me;” Neil Young, “Vampire Blues;” Norma Tanega,
“You’re Dead;” Outkast, “Dracula’s Wedding.”
Influences
Television: “Leverage,” The Scheherazade Job
(2010); “The Originals” (2013).

166
Security Companies
Liam Ginty
1 United Lock&Key

2 Ki

3 Unbrokeyn

4 Untgar And Son.

5 Pres�gial Security Solu�ons

6 Knock Twice Inc

7 Pe�gwen, Pe�gwen, And Holivan Locksmiths

8 Endevorship Limited Security Holdings

9 Dr Blizzint’s Wonderous Securing Contrap�ons

10 Golden Leaf Systems

11 Cyber DigiKeys and Wetware

12 Freedom Secured LPC

13 Coyote Reality

14 Chain

15 Cliq

16 Open Security Limited

17 Titan Safety Inc

18 The Untold Preserva�on Society

19 Warehouse 343b

20 The Royal Lock Forgers Union

167
Fool’s Landing
The Atlantic Ocean
Evening
The Grand Duchess

The Grand Ballroom


If majesty had a shrine, this
would be it.
This is where the pain�ng
will be on display -- ironically
it’ll be at its most vulnerable
when it’s most visible.

p er S ta t esrooms
Up
rich p eo ple have to
All those ewhere.
stay som
o o m ” is a collec�olance
Each “r s -- an excellent p r
of suite tain your cover, ot
to main m the crowd, bu s”
hide fro ut for “entourage
watch ote security.
of priva

168
The Grand Duchess is the premiere luxury liner. Only the most select
society has ever been aboard this floating testament to elegance. For
its 50th Anniversary Voyage -- and its namesake’s 75th -- the legendary
ship will be host to “Fool’s Gold,” a painting so rare even we didn’t
know it actually existed until today. All you have to do is get aboard
the ship, enjoy a nice voyage, and steal that painting before you reach
port on the other side.

The Bridge
This is where the Captain
steers the ship. And the
central loca�on that all of
the security systems feed
into.
If the grand ballroom is the
ship’s bea�ng heart, the
Bridge is its paranoid brain.

Below Decks
This is where valuables too
risky or too big to be le� in
personal suites are kept safe
in the ship’s hold.
It’s also where you’ll find
everything that makes the
ship go, from crew to
machinery.

169
Words: J.R. Zambrano
The Grand Duchess Art: Dyer Rose, Hector Rodriguez

The Building
The Grand Duchess is the pinnacle of luxury. Over performances, readings, fights -- everything that
the past fifty years, this legendary cruise ship has happens on the ship happens here. It’s the heart of
been plying the Atlantic, ferrying the height of the ship, and here’s where “Fool’s Gold” will be
fashion and society across the ocean -- where to proudly on display once the Grand Duchess is
doesn’t really matter; the Grand Duchess is a underway.
destination all its own. Its namesake, the Grand
Duchess Ada Lily, is known for her selective eye. The upper decks are where all that prestige comes
Kings and queens have been turned away in favor home to roost. Here you can see some of
of artists, thinkers, and other darlings of the café Rosenwinkel’s disdain for material wealth shining
society set. through in the design. The ceilings are all slightly
cramped, and sloped at odd angles. The rooms are
The Duchess captures an elegance that never too close together. And it’s all on purpose. If the
was. Its exterior is modern, minimalist, and main deck of the ship shows off how perfectly
timeless, thanks to the brilliant eye of its designer, limited space can be used to create an impression
Artwell Sinclair-Rosenwinkel. Ro, as he is better of openness, the upper staterooms are a
known, has designed watches, soup cans, testament to how open space can be made to feel
skyscrapers, and according to classified oppressive.
documents, inflatable dummy artillery for the
British army. But all of that pales in comparison to The Grand Duchess’s multi-room suites might be
the Duchess. cramped, but they are still incredibly well
appointed. All that space has to go somewhere,
While the exterior is a shrine to minimalism, the though. If the rumors are to be believed, the
ship’s interiors evoke a collision of Old World Duchess’s love of clandestine affairs and secrets
wealth into an art deco fever dream. Marbled, means there’s a network of secret passages that
tiled floors and curving arches are par for the run between the upper and lower decks, allowing
course here. And at 1,132 ft long, there’s room to someone with access -- and a good map -- to get
spare for opulence. The Duchess’s main deck is laid anywhere on the ship without being spotted by
out with lush carpets, and Bolivian rosewood security.
furniture in each room. Open to the public are
small art galleries, featuring a collection of That’s worth keeping in mind, since the Grand
priceless artwork and artefacts -- gifts from the Duchess is going to be at capacity for the 50th
ship’s storied passengers. You’ll also find small anniversary journey. A collection of Duchess Lily’s
lounges, observation bars with an ocean view, and friends, enemies, lovers, protegés, and hangers-on
other spaces for the passengers to grab some have been invited aboard. Accompanying them
seclusion from prying eyes. are a select few servants and staff -- there’s an
allowance for a personal entourage. And while
But the shining jewel is the Grand Ballroom. This some of the wealthy guests do travel with only
massive open area was created by opening a well theirpersonalvalet,it’sanopensecretthatmostof
in the upper decks, to form a multi-story room the “attendants” accompanying guests are private
with an almost theatrical feel in the middle of the security contractors. They’re typically left to
ship. Twin staircases take passengers down into themselves on the upper deck, so you might want
the middle of the ballroom, which is laid out with a to be careful if you go snooping around uninvited.
stage for the ship’s chamber orchestra. Banquets,
170
Belowdecks, on the other hand, you’ll find that But “Fool’s Gold” is no ordinary painting. As the
function rules everything around you. Elegance story goes, Gentileschi painted it after a brief,
gives way to well-lit corridors and efficient use of passionate run-in with Salomé Janus, an explorer
space. Here’s where the circulatory system of the from the New World. Depending on which story
ship resides, so you’ll find boiler rooms nestled in you believe, clues hidden somewhere in the
among networks of pipes and ducts and wires. painting lead to anything from the actual El
Everything in the ship feeds back down here. It’s Dorado to maps of sunken treasure ships. This
also where the crew are quartered; everyone from enduring belief makes “Fool’s Gold” worth more
engineers to waitstaff is barracked somewhere than dreams to the right buyer.
out of sight.
The Security
Further down below decks you’ll also find the two
mainholds;thesehavebeenrefittedtobeanextra The Grand Duchess is an interesting one, security-
layer of security for the guests. Anything that’s too wise. There is the usual array of shipboard alarms
big or too valuable to be left in the upper rooms is that sound in the case of fire, plus pressure alarms
kept down in these vaults, which are a prize unto on the priceless art on display in the public areas --
themselves. Here you’ll also find a small mooring but nothing your crew shouldn’t be able to handle.
hold where guests may board while the Duchess is The real security is proximity. There’s no getting on
already at sea. or off the Duchess without someone knowing
about it. In the fifty years that the ship’s operated,
And running all of this is the Bridge. The Bridge is a they’ve never had a stowaway.
work of paranoid art. We heard rumors that
Rosenwinkel was some kind of ex-spook -- and the
layout of the bridge seems to prove it. There’s a
security hub that monitors everything that’s not
on the ship. Radar, sonar, radio, even satellite
transmissions can be monitored from the
sophisticated equipment built into the Duchess’s
comm arrays. On top of that you’ll find controls for
every part of the ship. Any door can be opened or
shut from the bridge. If it happens on the ship,
someone on the bridge knows.

The Score
“Fool’s Gold” is a work of apocryphal art that we
weren’t sure actually existed until the Duchess
herself announced that it would be on display. And
if you needed proof of power or prestige, this is it.
This painting is the work of Artemisia Gentileschi,
the greatest painter of her generation. To give you
some background, she made a name for herself
during the Baroque period, becoming the first
woman to join the Accademia di Arte del Disegno
in Florence. She traveled the world, painting strong
and suffering women out of myths and legends.
The last time one of her paintings hit the usual
markets, it went for fifteen million, and that was
just a draft of her “Judith Beheading Holofernes,”
which cost its current owner three private islands
and a fleet of yachts.
171
A reporter once used scuba equipment to try and voiceprint, fingerprint, retinal scans, heartbeat
hang onto the hull and climb aboard. But when sensors, not to mention the coded phrase
they emerged from the waterline, security was recordedintoeachkey.Whenthekeysareinserted
waiting for them. Guests have, on occasion, tried in the vault, each of the speakers must say their
to smuggle paramours or other uninvited guests code phrase aloud while their data is read. Get any
aboard in their luggage, but they’ve always been of this wrong and the keys self-destruct, rendering
found. This security is highly trained,and knows all the vault door inert.
the old smuggling tricks.
The vault is blastproof. Not even the military has
The best way to get aboard might be to assume the kind of explosives you’d need to penetrate it --
the identity of an expected guest. All you’ll have to you’d destroy the Grand Duchess before you even
do is fool the biometric readers (we don’t think it’s dented the vault. But long before then, you’d trip
anything fancier than fingerprints or the odd the anti-tamper circuits, forcing the vault into
retinal scanner) and hope that no one realizes lockdown mode. When this happens, thermal
you’re not who you say you are. But once you’re in, charges embedded in the door trigger and fuse it
you’re in. Due to the elite clientele, only a select together, leaving you with a sealed box that only
fewareasontheshipareactivelymonitored.That Pinkgodzilla2 knows how to crack.
said, rumor has it that Rosenwinkel installed a
system of listening devices and motion sensors Other countermeasures include secondary
throughout the ship that can identify and track bulkheads to trap unauthorized guests in a section
passengers by their unique stride -- literally making of the boat that is rumored to be ejectable, and
a trackable footprint of everyone’s ... footprints, so silent alarms that alert the Captain and the
that guests can be pinpointed at a moment’s Duchess anytime someone is within fifty feet of
no�ce. the Vault. Not to mention the sensors inside the
Vault. And those are just the ones we know
The best defense is that the elite tend to run in about. Pinkgodzilla2 designs these for fun -- and
smallcircles;eveninthelarger-than-normalcrowd this is the culmination of twenty years of thought
of birthday guests, everyone knows everyone. And experiments combined with the budget to realize
they’re all there to catch a glimpse of the “Fool’s them.
Gold,” which is on display for all six days and five
nights of the Duchess’s journey -- before being The trick won’t just be getting “Fool’s Gold” -- it’ll
locked back away in the hold. We’ve assembled a be getting it off the boat. With the painting in such
who’s who of who’s whos for you at the end of this an obvious spot, someone’s sure to notice once it’s
briefing. gone.

Or you could wait until the painting is securely The Getaway


stashed in the Vault. Designed by self-styled
locksmith provocateur, Pinkgodzilla2 -- the same Once the Duchess is underway, it’s nothing but a
Pinkgodzilla2 who was caught inside the Bank of luxurious meander across the Atlantic Ocean.
England’s gold vault painting the bars red -- this With everything monitored so closely, they’re sure
vault is a testament to security. Pinkgodzilla2 has to notice if a boat comes racing up to the side -- so
been chasing the ‘uncrackable safe’ for twenty if your plan is to leave before the ship arrives at its
years, and the Vault is the latest in a series of solid destination, you’ll want a plausible reason for
a�empts. whatever vehicle you’re coun�ng on to be there.
To get inside you’ll need three keys, each one a In emergency situations, for instance, the Grand
foot long. One key is held by the Captain of the Duchess has been known to radio nearby boats
ship, one is held by the Duchess herself, and the and has never once been refused aid. Even then,
final key is hidden somewhere in the ship’s with the missing pain�ng, it’s a dead giveaway.
architecture. But it doesn’t stop there. Each of
these keys is biometrically keyed to its bearer -- Certain of the guests have brought their own
172
personal watercraft -- Tabitha Marsden, for Quinn “Doctor” Blakesworth
instance, has brought her own motorized
windsurf board. Quinn Blakesworth is a gambler the same way Da
Vinci was kind of a painter from time to time.
You could always get the Vault to eject itself -- but Baccarat, roulette, races… she’s done it all. If
then you’d be trapped underwater in a sealed there’s a risk, she’ll take it, and bet that you won’t.
chamber with no way out. Good luck with that Blakesworth is also an art collector or treasure
one, Houdini. hunter, depending on whom you ask, with a
particular love of sculpture. Her gifts have graced
The Who’s Who the Grand Duchess before.

Tabitha Marsden

Tabitha Marsden is one of the world’s greatest Virgil Alvarez


pyrotechnic artists. Flames, lightning, lights,
fireworks, illuminative illusions that make you The Duchess’s favorite new discovery, Virgil Alvarez
believe in magic -- she does it all. Everyone knows is an up-and-coming poet who is sure to be
how her eye for lighting and spectacle caught the destined for great things -- if he doesn’t drown in
Duchess’s attention while she was touring with the the high society waters he’s found himself thrust
Unrolled Stilettos a few years back. What most into. Kid is green in just about every sense of the
people don’t know is that she’s also an amateur word. He’s out of his element when it comes to
detective who has turned her expertise at pulling dealing with people and the sea, if the month-long
off lighting stunts into a side gig solving mysteries supply of dramamine he’s brought with him is any
across the globe. indica�on.

She’s obviously on board to help celebrate the


Grand Duchess in style -- but our contact on the
inside says she’s been paying an awful lot of
a�en�on to Ms. Blakesworth.

Wylie ‘Apollo’ Dupree

Yes, that Apollo Dupree. A legendary pianist,


who, if you believe the rumors, has a string of
wealthy lovers who’ve helped finance his world
travels. The gossip rags have cooked up a flirtation
between Dupree and Duchess Lily, and it seems
like he’s hoping to find his newest patron and
inspiration here. He’s sure to play a time or two
while aboard. That’s always good for drawing a
crowd.

173
King Orvatz Silosz I Arthur Devereaux

Kings and queens have been turned away from the Arthur Devereaux is Duchess Lily’s greatest rival.
Grand Duchess -- so the presence of his Imperial The two have bid and outbid each other on
Majesty, Silosz I, is a massive middle finger to fabulous art objects. They have competed for the
monarchies the world over. The self-declared king same lovers’ affections, and seek to outdo each
of a self-declared micronation built aboard an old other. Where Lily would throw a charity ball,
research outpost off the coast of the Solomon Devereaux might arrange a gala opening of a new
Islands, Silosz I has declared the “crowned heads of artist that Lilycouldn’t reach. Thetwo haveclashed
Europe” illegitimate for their abuse of power and for so long they may as well be lovers. And yet, the
thedisregardforthesovereigntyandsafetyoftheir flame of rivalry between the two burns hotter than
subjects. He has summarily laid claim to the any other passion.
territories owned by the signatory nations of the
Treaty of Westphalia, citing multiple grievances, Influences
and has declared them free to use for all who
swear fealty to him. Movies: “Titanic”
Doubtlessly he is enjoying the attention, and Games: “Starship Titanic”
being aboard the Grand Duchess is an opportunity
for a figure as public as Silosz I. Music: Lonely Island, “I’m on a Boat;” “Somewhere
Beyond the Sea;” 1940s-era café jazz

Contessa Marlena Francesca Ruiz y Rodriguez

The Contessa prefers to be called a patron of the


arts, which is one way of looking at it. Her family’s
estate and material wealth were stripped during a
coup, and she finds herself without a country at
the moment. As the story goes, the money taken
from her family has gone to fund the renovation of
atleastonepalace. Butthathasnotdampenedher
spirits nor stopped her from promising supporters
the backing of a wealthy patroness -- at least, once
she is able to recoup what is righ�ully hers.

We know that the legendary cat burglar, S, as


they’re called by Interpol, will be aboard. We don’t
know how they found out about this job, or how
they managed to contact us in the first place -- but
we received a note this morning that simply reads,
“The game is on. We’ll see who’s best. Regards, -S.”

Accompanying the note, we found a copy of an


invitation to the Grand Duchess, with any useful
information scrubbed clean. They could be
anyone. So take care who you befriend.
174
Mooks, Patsies, and Dramatis Personae
Liam Ginty
1 Johnny Three Times Three Times Three Times

2 Xak Ruffali

3 Mean Grant

4 General Presten Kaligan

5 Guntar Wolf

6 Legete Maphius

7 Vlad’s Brothers

8 The Unspeakables

9 Werner The Knife

10 Marion Laughlin

11 Elspeth Crow

12 Zi

13 Vesta Engag3d

14 Zhi Ruo

15 Rulf Bearhart

16 Samson Hanhaur

17 Ash Core-Meltdown

18 XR-78

19 Broken Tartarus

20 Draxxus Bombastus

175
Isabel & Fiona
Liam Ginty

REWARD: 2700 GOLD PIECES

176
Hear Ye! Hear Ye! Let it be known across the land that the rogues known as Isabel
and Fiona are hereby wanted for criminal mischief, larceny, mayhem and unlawful
possession of exo�c animals!
Theso-called“FiendishJesters”havebeenathorninthesideofthegoodpeopleof
Griffin’s Peak for the last sunturn. The duo have blazed a trail of so called “pranks”
and capers on the most respectable and elite members of our great society -
stealing the Marquis Of Dream’s most prized pillow collection, replacing the
scepter of the hidden saint with a chocolate replica, and utilizing strange and
mysterious magics to infect the local clergy with a most dire and terrible bout of
chronic flatulence.
Their most recent caper was so despicable that even detailing it here brings tears
to my eyes. The unsuspecting members of the Eloquence Society were enjoying
their 14th annual ball of the year, a small soiree of just 400 of the richest, most
powerful, and well respected members of our community were about to
announce the winners of their community awards when the Fiendish Jesters
struck, stealing every single one of the 30 diamond encrusted platinum trophies,
replacing them with shapeshifted weasels, which quickly caused all manner of
calamity when the spell wore off mid-way through the celebratory feast after the
event.
Anyone attempting to apprehend this terrible twosome are reminded that telling
them apart is nigh impossible, as though they’re enchanted in some way, any
attempt to do so will always result in you being incorrect. The duo have used this
trick to escape capture many �mes. Beware!

REWARD: 2700 GOLD PIECES

177
Florida
July 8th 2021
2:00 AM
The Shuttle Game

Visitors Complex
For the tourists, but they do
run bus tours - special ones
for VIPs that take you
**everywhere**

Vertical
(VSH)
Storage Hab
’s w h er e t h e goods are
Here
re d . Se cu r ity is �ght, buret
sto w away behfopad
we could sto to the launc
it ’s m o v ed
t in.
-- if we can ge
178
GLOBE is retiring its space shuttle today, a great tragedy for the
boundless human spirit, but a great chance for us to make one of our
biggest clients a very happy woman. The Space Shuttle Jemisin sits on
its launchpad, fueled and ready to go. All we have to do is take it.
Oper
ation
This i s Bui
s w
astro here ldin
g
and wnauts be they kee
of the here th fore lau p the
gear. ey sto nch -
re mo
Light st
sec
the V urity
SH, to com
o. pared
to

d X-2
Launchpa
he re th e shu�le’s .
This is wled to take off from
schedu
se to th e water, but
It’s clo e watching the
they’ll beal close during
ocean r
launch.

179
Words: Liam Ginty
The Shuttle Game Art: Dyer Rose, Hector Rodriguez

The Building
We’re looking at the GLOBE Launch Center (GLC) before it’s moved to the launchpad -- make sure
here -- this place has been the heart of the world you bring a snack.
space program for over 40 years now. It’s a massive
complex with dozens of buildings, launchpads, an The Operations Building is the beating heart of the
air force base, a museum, and even a dock. For launch center. It’s from here that the rest of the
the purposes of the heist, we’re mainly concerned center’s operations are coordinated. The building
with four locations -- the Visitors Complex, the itself is fairly nondescript and small -- four floors,
Vertical Storage Hab (VSH), the Operations conservative architecture and relatively minimal
Building, and Launchpad X-2. Each is connected by security. The first floor is made up of a large
overground roads, but they are also connected by reception area, a guest space for meeting VIPs, a
several underground tunnels, including a secret conference room, a security suite which connects
train designed for use in disasters or emergencies. to the bulk of the GLC’s systems, and a number of
small private offices for staff. The security room is
The Visitors Complex is what most people see probably the most important room here. It’s the
when they visit GLC -- it houses a selection of nervecenterforthestateoftheartsecuritysystem
attractions, including older rockets and exhibits. covering the GLC; every video feed, sensor and
Thereareseveralimportantplacesofinteresthere; alarm feeds back here. Staffed 24/7 by a team of
first is the conference center, which has a lightly 10 security specialists and locked with voice, face,
patrolled entrance to the emergency train system. and fingerprint scans.
It looks as though a group of flat earth theorists
have the convention center booked for this week, The second floor is made up almost entirely of
which is sure to cause some chaos you might be Launch Control. You’ve seen this room in the
able to exploit. Second, there is a bus station that movies -- it’s the one with the big screen and all the
operates a fleet of tour buses ferrying visitors computersandlotsofcleverpeoplewithheadsets.
around the grounds -- rumor has it they offer These are the folks who will know if something
special tours to VIPs that get you much closer to goes wrong first, so it might be a good idea to get
the launchpad. Every visitor receives a unique bio- someone in here.
pairedbadgethatisscannedateveryoneofthe20
security gates do�ed around the GLC. Third floor is offices and work spaces, nothing too
exciting -- but there is an emergency elevator
The Vertical Storage Hab, referred to either by its direct to the train system here. Why? I don’t know.
formal abbreviation as the VSH or simply 'the Hab’, But it’s currently under construction. Something
is where the shuttle is kept before launch. It’s an to be aware of.
enormous building and easily the most secure
part of the entire GLC. No windows, no secret Finally, the fourth floor -- this is where they keep
entrances -- just one big door for the shuttle, and a the astronauts before launch. Imagine a mid-
smaller one to its right for the people. The inside range hotel, the kind of thing you might have
layout is a highly guarded secret, known only to thoughtwas“fancy”beforeyoustartedstealingfor
the on-site engineers and security. Infiltrating this a living. All six members of the crew will be
area would require getting the plans from an ex- present here, under guard, for 72 hours before
employee or hacking their internal systems before launch. Highly monitored. Each astronaut has
you do anything else. Once inside, it should be theirownroom,butwehavewordthattheyliketo
pretty easy to stow away aboard the shuttle meet up for a little party on the rough at nights. All

180
the gear the astronauts will be wearing are also superstructure to make repairs easier. They were
stored here, with the exception of their helmets, also able to upgrade the air filtration system, which
which are kept on the bus. in turn allowed them to expand the storage
compartments to almost double their original
Lastly, we have the launchpad. This sits empty till holding capacity, rocket capability
24 hours before launch, at which point they wheel notwithstanding.
over the shuttle using a massive crawler-
transporter. Once it gets to the pad, there it sits It has an estimated value of $10 billion dollars,
while a crew of specialists check it over from top to assuming you can find a buyer. Which we have.
bottom and do the final preparations for launch.
It’s also during this window that the computer is The Security
programmed with the final guidance using a
special port in the cockpit. Then, two hours before The entire GLC has full security camera coverage,
launch, the crew boards via the service structure. all streamed to a series of five security towers and
directly to the main security room in the
The Score Operations building. They use the Randelforth
security system, which means any interruption to
The Jemisin is a space shuttle modeled off of the the feed immediately triggers a full lockdown.
NASA STS design, with some minor adjustments This can also lead to a scrubbed launch if the issue
for better reusability and with full moon-shot isn’t dealt with within 10 minutes, so be careful!
capabilities -- thanks to its ability to be paired with
much larger disposable booster rockets. Our client The roads between the various facilities also have
has requested this particular model, as opposed ID checking systems every half mile that uses RFID
to its sister craft, the Le’Guin, for reasons they’ve to automatically check every badge that drives
opted not to share with us. through it for sufficient access. If it finds a non-
authorized badge, that triggers a lockdown.
The Jemisin was recently renovated, by adding a Thankfully, the RFID can be spoofed -- all we need
new computer system and retrofitting a series of is a legi�mate card and we can clone it.
maintenance tunnels into the craft's
181
The complex is on the shore, and the ocean TheVSHhasbottlenecksecurity--there’sonlyone
presents a promising point of entry, but be aware way in, and one way out. Anyone inside the Hab is
that the Coast Guard patrols the water at all times probably going to know the faces and names of
and any detected trespass will trigger an everyone who is supposed to be there, so any
immediate scrubbed launch. That said, I hear they cover identity is going to have to be airtight -- they
don’t have side-scan sonar, so underwater very rarely give tours to very special VIPs, but
approach should be clear. we’re talking kings, queens and billionaires here.
Tread carefully. Once inside, the actual system is
Each area also has unique security concerns. The very simple; locks and cameras mostly.
Visitors Center has the least complicated setup --
one security office, camera coverage and some The Operations building is a mess of complex
basic locks on important doors. The emergency systems and physical security -- they have at least
train entrance does have 24/7 guard coverage but 100 armed guards in or around the building at any
besides that, shouldn’t be too much of an issue for one moment, as well as dozens of laser systems,
you. voice and retinal scanners for almost every door,
and a passcode system for the elevators for every

182
floor past the first. It’s not all doom and gloom, don’t expect a chase. Or do. No one has ever
though -- we got some documents that show a stolen a space shuttle before. We don’t really
basement level labeled “Emergency Bunker”. A know what they’ll do.
quick look through some security documents
suggests that in the event of terrorist attacks, all The only other thing you need to worry about is
members of staff -- including security -- are rushed the potential for an OSBM, an outer space ballistic
into this bunker. Of course, the entire complex is missile. No government will admit to owning any
put on lockdown too, but that should be an easy space-bound weapons platforms, but if anyone
thing to figure out, right? has access to one, they’re gonna be friendly with
GLOBE. The specs we got off the dark web say
The launchpad doesn’t have much in the way of they’re capable of blasting a shuttle out of orbit, so
security -- they have a lot of cameras, and a few you might want to plan for that.
guys with clipboards checking badges, but
compared to the rest of the complex, this should Influences
be a cakewalk.
Movies: Armageddon, The Right Stuff, Mission
One last thing to keep in mind -- about 20 miles Impossible
south of the complex is Bay Point Air Force Base.
This base’s primary role is the development and
testing of experimental rockets and planes, but
theydohaveacouplefighterjetsandenoughguys
with guns to put a real dent in any heists you might
be running in the area -- not to mention the risk
they pose to your getaway. There’s a direct link
between the base and the complex in the form of
a microwave transmitter atop the Operations
building and a hardened railway that runs from the
emergency train system.

The Getaway
Your getaway for this one should be obvious --
once aboard the shuttle, initiate launch and break
through the atmosphere, then land at the
coordinates attached to this dossier. The shuttle
flies along a pre-approved programed path, but
that can be circumvented from within the cockpit
or modified if you get control of the device they
use to upload the flight path.

As a getaway vehicle, the Shuttle has some ups and


downs -- it’s blisteringly fast, capable of the 17,500
mph needed to escape the earth’s pull, but it’s also
pretty obvious -- those booster rockets leave one
hell of a trail, and you better believe they’ll be
tracking you from orbital satellite as soon as they
figure out something is wrong.

The air force base might scramble fighters or


launch missiles, which will pose an issue until you
get up to speed. That only takes a few seconds, so
183
The Sea of the Underworld
Under a Full Moon
20th May 1722

Tell No Tales

The Fata Morgana


The Flagship of the Fleet, a
monstrous flying war
galleon tethered to the
seas by flotsam and ship-
wrecks

184
Gather round friends, and grab a drink. The Golden Era of Piracy is
all but over and the great powers carving up the Caribbean will have
us all swinging from ropes before the year is out. But since ye are
destined to be aboard the Fleet of the Dead before too long, mayhaps
you can preemptively change the Charter of Souls to better reflect
fates you believe you deserve. Immortality, anyone?

Floating Town
steads
Innocent souls w
sea repeat their ho died at
on board these lives’ work
towns and relaxshipwreck
damned toil to dwhile the
to their final de eliver them
s�na�ons
A source of
escape routeinsfoarma�on,
but plenty of hond fast allies,
witnesses nest

Dead
The Fleet of the
Every ship wrecked at sea
ne point.
has been here at o
Most of them adre ropes
Captain’s Cabin interconnecte. by
and walkways
A macabre trophy room on
the Fata Morgana.
Full of charts, documents,
and The Charter of Souls

185
Words: Keith Evans
Tell No Tales Art: Dyer Rose, Daniel Walthall

The Location
The Fleet of the Dead claims every soul buried at withspectralabandon.Arounditshull,clingingtoit
sea. Every soul consigned to Davy Jones' Locker, like barnacles and tethering it to the waves, are
willingly or not, awakens on a ship similarly smaller shipwrecks, pulled by the immense weight
claimed by the waves, all under the command of and mass of the Fata Morgana and its spectral
Morgan Kayn, Captain of the Fata Morgana and winds. These shipwrecks anchor the Fata
Ferryman of the Dead. This psychopomp delivers Morgana to the sea bed, slowing it little, but
these souls between the lands of the living and the keeping it bound to the Sea of the Underworld. No
Shores of the Dead through the Seas of the one rightly knows what would happen should it be
Underworld. The fleet is sailed by a crew of detached; maybe the ship would float up to the
unblessed and unvirtuous souls toiling to earn land of the living?
their passage to the Shores of the Dead, the worst
offenders of which to only be freed from their The rest of the fleet follows in the wake of the Fata
service come Judgement Day. Morgana, and is made up of a spectral equivalent
of every ship and boat that has been sunk at sea.
The Fata Morgana itself is a terrifying image; a Each ship wears the scars that sank it; sloops sunk
galleon fashioned with ostentatious macabre by cannon fire sport their holes yet refuse to sink,
decorations with spectral sails. It runs maybe two capsized brigs are damp and coated with thick
hundred and fifty foot from its stem to stern. It is a layers of algae and barnacles. The fleet even has
relatively new galleon as far as shipwrecks are funeral pyre barges little more than carbonised
concerned, and was clearly intended to be a royal heaps of charcoal, stinking of burnt meat and
flagship in life. It capsized upon its maiden voyage, incense.
all hands lost and now serves as the flagship of the
Fleet. As souls are eventually delivered to their fates
upon the many Shores of the Dead, older ships
Its armaments in life were legendary; in total sixty- that are no longer required are discarded or
five cannons of varying sizes, including six mortars pillaged for materials to meet the needs of the
and a staggering forty-eight bronzed 24-pounders, other ships. The oldest ship in the fleet is around
and here they are crewed at all times by the sea's eight hundred years old at this point, captained by
most ruthless buccaneers, chained to their a particularly angry group of Vikings. Ships
stations and itching for a reason to use their abandoned to the seas of the underworld are
armaments on the ship’s two gun decks. Below the quickly obliterated by whatever monsters lurk
second gun deck is a third deck for mariners to take there, and any unfortunate soul trapped there
their short breaks to fight and roll dice, and would be quickly consumed and forever lost to
barracks space for the navy of the dead. A shallow even the Final Judgement.
hold runs along the ship’s keel, transformed into a
brig to contain some of the damned souls who Many of the smaller ships are lashed together as
have upset Morgan Kayn. small townsteads; not everyone who dies at
sea is a sailor, and there is hardly space aboard
The ship would be dangerously low in the all the warships to hold passengers. Countless
waterline for its size given its shallow keel and innocent souls make these flotillas home while
overabundance of armaments, but this is of little they await their final fates, towed by the more
concern as it levitates a fathom above the powerful ships. Whilst waiting to be delivered to
waterline at all times, parting the sea before it their destination, these innocent souls often live
out the only life they knew, albeit aboard a
186
permanently floating home under an eternally Charter itself is invulnerable and resists all
grey sky, and so there are small blacksmith shops, attempts to tear its parchment or erase its ink;
taverns, and all matter of houses, hovels and villas, names can not be scratched nor fates altered. All
catered for resentfully by the damned members of entries upon it are final, amendable only by the
the Fleet. Some of these townsteads are Powers that Be themselves, and they have not felt
connected by narrow ropewalks or permanent the urge to do so for thousands of years. When not
bridges between the vessels. The end result is that being consulted by Morgan Kayn it is kept in his
the fleet is less an organised armada than a clump personal cabin aboard the Fata Morgana,
of flotsam trailing from behind the Fata Morgana alongside charts that map the oceans of the
like a net is trawled from a fishing ship. underworld, the equally lengthy ship's log,
sufficient ink and quills to note all of history’s
The Score deaths at sea, and the ship’s cat.

The Charter of Souls contains a list of all those who In the normal order of things, a person dies at sea,
die or are buried at sea, and their final destination their name is entered in the ledger, and they are
to which they are to be delivered on pain of delivered to their appropriate destination in the
angering the Powers That Be. Your names will be afterlife. However, if one was to get access to that
on this should you die at sea or be executed for charter, enter their name and put the destination
piracy, which given your activities of recent will be as a place in the mortal realms... well, Morgan
soon enough. Kayn would be under an obligation to deliver you
back to this realm, each and every time you died,
The Charter is a seemingly endless parchment forevermore. Immortality is the goal.
made from the skin of blasphemers. The ink that
adorns it is mixed from the blood of mutineers. The Security
The box it is contained in is fashioned from the
bones of captains who betray their crews and In total the Fata Morgana holds four hundred and
nations, lined with the velvet fashioned from fifty souls, three hundred of which are the most
falsely flown flags, locked by a devilishly depraved naval officers and pirates to die at sea
complicated device forged from steel tempered forming the Navy of the Dead. Morgan Kayn has
with the souls of cooks who used too much the first pick of crew to serve on his flagship, and
oregano. takes the best of their fields to crew his ship,
regardless of how well they actually fit for his crew.
T h e Dragged behind the ship are countless ropes; each
containing a keelhauled soul who has displeased
Morgan Kayn in some fashion.

Morgan Kayn himself has


been hand selected by The
Powers That Be to ferry
souls for all eternity, a task
that has taken its toll on him
over the centuries. A rogue, a
traitor and a blasphemer of the
highest order in life, his
punishment has
been handed
early on from on
high and forever
he will remain
bound to this fleet.
The threat of mutiny is
187
a daily concern for him, and to date he has been which constantly tangle with each other. Brawls
deposed as captain and either executed or cast are a regularity; a common way to blow off steam
overboard thirty-three times. It never lasts; his between these patrolling angry spirits, and would
soul is bound to the fleet after all, and eventually be highly lethal if the participants were capable of
he finds himself as captain again, sharper, meaner, dying. They are all, to a soul, dishonest
and more resen�ul of his role. backstabbers who bear no love for their lot in the
afterlife or towards their crewmates. And they all
Morgan Kayn does not sleep, but keeps an unreservedly hate Morgan Kayn. They can be fast
increasingly erratic schedule as he gets more and allies and exploitable patsies if you play your hands
more frustrated with his role as Ferryman of the well. You can easily ferment mutinous behaviour
Dead. He often inspects the ships of the fleet, amongst the ships, all of which will keep Morgan
keeping him away from the Fata Morgana for Kayn and his officers busy.
hours at a time. None ever see him travel between
the ships; the rumours say he travels through the Each ship will be unique due to the sheer number
cursed timbers, manifesting in corners that none of designs of ships, one or two dating back to the
are watching. Officers with something to hide previous millennium, and each ship’s different
keep dozens of mirrors aboard their ships to method of demise and subsequent
improve sight lines and prevent Morgan Kayn cannibalisation by its spectral crew will further
from appearing behind them; these are inevitably complicate the layout. Each is likely captained by a
destroyed when he finds them. notorious buccaneer, only kept in check by the
resentment of their crew and the whims of
He is paranoid, angry, and bitter. Not fearing Morgan Kayn. Given that all the legendary tyrants
death and not fearing any more divine of the waves are dead, expect to run into a few of
punishment, he is nigh on unbeatable and unlike them down here in positions of power (or ironic
any foe you will ever fight in combat; how does punishments). If you ever regret not being able to
one fight that which can not die nor fears their own fight Blackbeard or Bart Roberts while they were
destruction? Fortunately, Morgan Kayn has never still alive, well, I would say this was your only
travelled to the floating settlements, remaining chance to get to do this if that wouldn’t draw a
bound to wander only the ships proper. He trusts huge amount of a�en�on to yourself.
utterly no one and values stemming the tide of
insurrection above celestial bookkeeping. Even You will inevitably have to traverse the towns and
when he takes a personal interest in you (and he hovels that make up the floating settlements
certainly will), avenues to retreat will always be towed by the fleet. You will find similar rogues and
available and even if you find yourself cornered he cutthroats, some stationed here due to their
will certainly cease caring about you to investigate incompetence at all things nautical, others as part
any half-way plausible rumour of mutiny of their punishment for squandering their time at
amongst his crew of backstabbers you feed to him. sea. Their competence ranges greatly, but their
At least un�l you cause more trouble. anger runs deep. This anger is tempered by their
precarious positions in the towns, as they are
Sincethefleetiscrewedbythosewhoaredamned protecting and serving the innocent souls,
beyond redemption, each crew member on each handling their honoured passengers with kid
ship can be considered to be a monster of some gloves so as not to further anger the Powers That
sort. Chained to their stations with collars of Be, generally waiting on, pampering, and keeping
indestructible steel are some of the meanest them safe from any nautical nightmares that find
buccaneers and bloodthirsty pirates in history. their ways aboard.
You'll recognise some of them. You'll probably spot
at least one of your old crew mates here. This is the Even amongst the honoured passengers of the
fate that awaits you should you fail. Consider fleet there will be threats; they are virtuous in the
them your peers at best, and your foils at worst. eyes of the Powers that Be, which means they are
The ones permitted to patrol as guards and probably not our kind of people. It stands to
custodians have longer chains around their necks, reason most are content to be peacefully
188
shepherded to their eternal rewards and so aren't Underworld,youwillinevitablyfindyourselfslowly
going to tolerate anything that rocks the boat, so to s�rring from your false death slumber.
speak. Expect them to rat you out to the officers of
the fleet. You can't trust an honest person. My reckoning is you have what will feel like two
weeks to accomplish your goal, but this is another
The Getaway one of those “traditional” elements. It’ll be
different for each of you, I’m afraid. Listen carefully
There is a major problem here, and the sharper to your own heartbeat as a guide to how long you
ones amongst you will have already worked it out; have le�.
the only way to board any of the ships in the Fleet
of the Dead is to be buried at sea, or otherwise How do I know all of this? I think you already know
consumed by the waves. Traditionally then, this the answer to that one, mates. I do hope you
means you have to be dead. succeed like I did, as I'm getting mighty bored of
being theonly oneof my kind. And yes. I did say the
Traditionally. We can exploit that. We have access draught tastes suspiciously like rum. Cheers.
to some plants and a ritual from the old world that
can still one's heartbeat to a standstill, and safely It's too late to back out now me hear�es. Yo ho.
berevivedhours,maybeevendayslater.Youtakea
heady mixture of these plants, mixed into a Influences
draught that tastes suspiciously like rum, you
woozily climb into these caskets stacked behind Pirates of the Caribbean" film series. "Sea of
me, and we dump them overboard at high tide. Thieves", "Ravenloft" & "Dreadfleet". Running
This will be enough to convince the world that Wild, Swashbuckle, Red Rum, & Iron SeaWolf for
you're dead and you'll awaken, not quite dead, music. The dimensions and descriptions of the
aboard one of the ships in the fleet. Fata Morgana are roughly based on the "Vasa”
Not being truly dead means your name will not be
on the Charter yet, which is both essential to this
caper (as scribing your own fate for yourself is the
goal), and one of your biggest problems. You will
be an anomaly aboard the fleet, and they will have
little precedent on how to handle you. Enterprising
rogues such as yourself should be able to exploit
this, and from whichever boat you manifest upon
you can work your way along the lashed together
ships towards the Fata Morgana.

Given that you'll not need to bring anything back


with you when the draught wears off, after you
enter your names to the Charter of Souls in the
fashionyouprefer,youshouldbeabletowaititout
and awaken safely in a coffin floating in the middle
of the Caribbean somewhere, safe in the
knowledge that the next time you visit the Fleet of
the Dead you'll be delivered to the port of your
choice in comfort and style. Of course, your major
concern will be needing to accomplish all of this
before the draught wears off. You will need to act
fast. There are hundreds of boats and dozens of
floating towns in the fleet, and whilst time flows
sideways and slow there in the Seas of the
189
San Jenaro
Tomorrow!
Midday
The Third Loop-In Job
Palo Verde
Boulevard
Prong one o
“Land.” f the plan.

This is th
for a trucek o
b
nly safe stre
et
transport O ig enough to
ur Lady.

ro River
The San Jena
the plan.
Prong two of
“Sea.”
’re ap pro p r ia�ng a trash
We ugh to carry
barge big etnuoe.
off the sta

Not Shown: THE BLIMP


Prong three of the plan.
“Air.”
We’ve got a blimp, baby.
And don’t you know we
gonna be stealing a giant’re
metal statue with it.

190
I can hear you now. “Our Lady of San Jenaro is 85 meters tall. Are you
okay? Are you on drugs? Do we need to get you some help? We can’t just
steal a giant copper and steel statue”

In order, yes, yes, of course, no, yes we can and I’m going to lay out how
we’re going to do it.

Our Lady of San Jenaro


85 meters of steel and cop-
per represen�ng the
ingenuity of San Jenaro.
What a be�er way to honor
it than to steal it in plain
sight?
Shows how far we’ve come.

ld o f H ephaestus
The Fie
siv e la w n complexis
A mas lleyball and tenn d
with vo running paths an
courts, ks.
dog par
o be � er place to
There’s nil.
lose a ta
d
F l o re s Boulevar
Santa
’re w ai�ng for the
While westart, we grab chili
show toian hot dogs and
vegetar d in a huge flour
wrappe
tor�lla.
LLY IM P O RTANT!!
VITA

191
Words: Olivia Hill
The Third Loop-In Job Art: Dyer Rose, Brian York

“The Building”
There’s no building. Well, I mean, Our Lady of San That’s the stuff. We’re stealing Our Lady of San
Jenaro is a building. Technically. But it’s not like Jenaro. She’s just affixed to the ground with some
there’s some mysterious jewel inside where you steel rods. Nothing you’ve not dealt with before.
can just sneak in, grab it, and sneak out. We’re
stealing the building. So instead of “The Building,” Now here’s the double-whammy of our trick. First,
let’s call this sec�on…. we’re going to project a duplicate of her with
holograms. Then, we’re going to make her
invisible. That way, when we take her away,
The Score witnesses will be none the wiser.

The dupe comes in the form of a simple hologram.


We’re not talking super space age stuff here -- we
just need the level that fools people in a theme
park ride. Lights, mirrors, and the cover of a light
show. You see, we’re going to take it during a light
show commemorating the city’s anniversary. All
the flashing lights and fog machines -- they’re
basically asking us to take it. So we’re going to
politely do them a favor and do it. It’s important we
act during the light show for the same reason a
magician does their trick when the whole
audience is looking. We control where they’re
looking, so they don’t see when we pull the old
switcheroo right in front of their faces. It’s not a
fool-proof plan, but it only needs to buy us about
five minutes to get the statue and get far enough
away that they can’t stop us.

The invisibility is handled by a massive blanket


made with carbon nanotubes. You know how I
said I’d need to hold onto the cash from our last
job? Let’s just say a giant blanket of carbon
nanotubesisn’tcheap.Butit’llallbeworthit.What
does the sheet do? Simple. It manipulates
temperatures around the sheet in layer bands
which bend the light around it in subtle ways not
dissimilar to a mirage. The nanotube arrangement
cools the air on the lower part of the statue, while
warming the air above. This’ll create a heavy
refraction effect that will make the statue look like
the sky around it. Okay I guess it’s not that simple.
But it works, and you’re just going to have to trust
me. I can’t do negativity right now -- we’re about
to pull off the heist of a millennium.
192
Now here’s the real genius of the gig. We’re going The Security
to run the plan in triplicate. Land, sea, and air.
That way if there’s a holdup, we can cut and run Here’s the most beautiful part of this plan. There’s
and still have two contingencies. If there are two no security. At least, no real security. After all, they
holdups, we still have a third plan for backup. For don’t need to position guards to stop people from
each of the three plans, we have to loop in a taking an 85 meter tall statue. How is that even
specialist outside the team. Normally I’d only stick possible? What kind of doofus would steal an 85
with known associates. But in this case, we’ve got meter tall statue?
to find the right people, and the triplicate plan
means even if one of them betrays us, we’re still Theanswer?Thiskindofdoofus.Andthroughpure
good. criminal genius.
The land plan involves a big truck. The kind they There’s some security on the lawn, but we’re
transport bridge and skyscraper parts with. The talking rent-a-cop level security, and some police
first loop-in is a Stacy Washington, a labor who are none the wiser. Real amateur hour stuff. If
organizer who was the first to uncover the truth you can’t deal with that, you should probably pack
about Our Lady of San Jenaro. It turns out, the in the heist game and head home to your momma.
governor sold out the statue to some awful
religious special interest group. They weren’t I guess I should also mention that Interpol Special
going to take it, per se, but they were going to Investigator Theresa Moon kind of sort of knows
change the inscription from something celebrating that we’re going to do the job during the light
workers to something denigrating undocumented show. I know this sounds bad. Especially what with
immigrants. They can’t change the inscription if herrecordof…letmesee…140convictionsand…
the statue isn’t there now, can they? ummm … zero escapes. But what are numbers,
anyway? You know they inflate those statistics to
The sea plan involves a trash barge. Or I guess it’s a make themselves look good. But also, she doesn’t
recycling barge, which is really kind of poetic if you really know that we’re stealing the statue. I doubt
think about it. The second loop-in is Chevalier she’d believe someone if they told her that. She
Moreaux, a boating enthusiast. Well, not really a just knows we’re going to do something big and
boating enthusiast. They’re more of a… logistics ridiculous. As far as I’m concerned, we just keep
specialist. Strike that. That’s not it. You see, they’re her in the dark for as long as possible, and make
actually—okay they’re a pirate. Chevalier’s willing sure we use the moment when she finds out as a
to do thejob forpracticallynothing. Theyjustwant smokescreen. You’ve all seen her. Square-jawed.
the challenge. Fortunately, we can provide Intense, with fire in her eyes. Muscular and cut like
challenge. Oh boy, can we provide challenge. a classic Greek statue. Absolutely gorge -- anyway.
Imagine her face when she finds out we’re stealing
The air plan involves a blimp. It’s a big one. Hard to Our Lady of San Jenaro. She’ll do a double take, a
miss, but hopefully people will be too distracted triple take, a quadruple take, and by the time she
with the light show to notice the low-flying plane. hits her quintuple take, we should already be long
The third loop-in is Baron Esperanto. He’s a little… gone.
let’s just call him… um… completely
untrustworthy. But what he lacks in The Getaway
trustworthiness, he makes up for in owning a very,
very large derigible. The statue’s already fitted This is probably the hardest part. Usually we’d just
with hooks for the maintenance crew to set up pocket the goods, blend into the crowd, and catch
their pulleys and scaffolding. We can just fly in, the next flight out of the country. We can’t exactly
quickly hook up some chains, and pull her right off do that with the Our Lady of San Jenaro. We’ve got
into the sky without even landing. Presuming of to stow her away for the next steps. I’m sure I don’t
course that Baron Esperanto doesn’t sell us out. need to tell you this, but we can’t exactly dash off
into the night.

193
This is going to be where the real art comes in. The them and turn them into the diversion of a
improvisation. We can control which of the three lifetime. After all, we’re talking about people with
plans we go with. We can choose when during the massive trucks, boats, and airplanes. These are the
light show we steal the statue (I recommend kinds of people that don’t have to try hard to get
during the Flight of the Valkyries, because that’s the attention of an entire police force and maybe a
just perfectly dramatic). We can choose completely hypothetical gorgeous Interpol agent
everything up until the statue is on the way out. that isn’t Theresa Moon because I’d never call her
We might have to deal with jet skiing tourists, gorgeous because I don’t have a long, protracted,
unexpected winds, traffic jams, or who-knows- complicated romantic history with her, to chase
what. This is why I’m working with the best darn a�er.
crew in the business. You’ve got to run
interference. You’ve got to make off-the-cuff Influences
diversions. You’ve got to find potential problems
and cut them off at the pass. This means that the Television, Manga, Film, Games: Lupin III. This
easy part is up until the moment we have the whole heist is an homage to the legendary manga
statue. If we’re smart, we can have it stowed away creator Monkey Punch. His Lupin III stories are full
for safekeeping in five minutes. But every to the brim with over-the-top, exciting, weird heist
complica�on adds precious seconds to that �me. action. Lupin’s a massive cultural touchstone in
Japan, spanning multiple long-running manga,
My advice is to go big or go home. I mean, of eight feature films, multiple live action films, six
course it is. But I think we can all agree that a heist direct to video movies, musicals, a shelf’s worth of
this size needs distractions that compare. When records, and more than twenty video games. The
you’re wheeling tons of steel down a major moment we started talking about this book, my
thoroughfare, you can’t just use the old “your first words were, “OMG I HAVE TO DO A LUPIN
shoe’s untied” trick. You’ve got to think flashy. STYLE HEIST.” Lupin III basically pioneered the
Sparky. Bangy. In fact, any extra time we have tongue-in-cheek fourth wall breaking style you see
before the heist starts, maybe we should set up in my own novels and in the Deadpool films. If you
some flashy sparky bangy tricks around the city we want to get started into classic Lupin, The Castle of
can resort to when push comes to shove. Cagliostro is a wonderful place to jump in, directed
by the truly amazing Hayao Miyazaki, who you’ve
Also, remember that at least one of the three probably heard of from his work in My Neighbor
plans is bound to go south. We can use that! Totoro, Spirited Away, Princess Mononoke,
We should use that! After all, there’s a good and Kiki’s Delivery Service. But there’s a
chance it goes south because one of the new 3D animated movie called Lupin III:
ne'er-do-wells we’ve hired decided to The First that’ll definitely be out by the
turn on us. But that’s part of the �me you read this.
brilliance. We go in expecting one of
them to do that, and when they do, we
shine a light on

194
Troublesome Locks
Liam Ginty
Culaver’s Watchful Friend - A Sentient Lock, fully capable of remembering who opened it and
1
speech
Reandyan Ironscaled Snake - A lock which is also a living snake, which uncoils harmlessly if the
2
correct key is used
3 Grindbell And Sons. Auditory Security - A lock you must play a specific piece of music to unlock

4 Quantum Security Mk 3 - A lock that only exists when not being observed

5 Insta-Sequence Verifica�on Qi - DNA-based lock that requires a full DNA sequence to open

6 Pair-Bond U�lity Securolock - A lock that requires someone to physically hold it open at all �mes
Uncle Bezzos’s Social Sieve Bolt - A lock that only opens when paid a large sum of money directly
7
related to the openers perceived economic class
Reversal Deployment Lock - A lock that, when unlocked, deploys chains, or monofilament wire,
8
and binds the unlocker.
9 Zorkian Bike Lock - A basic seeming dial wheel lock. Numbers are in an alien numeric system
Jinxies Puzzle Lock - A lock that requires complete disassembly to get to keyhole, with many
10
parts of the lock having to be removed to create the key itself.
McCain’s Fluid Lock - A lock consisting of 4 cylinders, each requiring an exact amount of liquid
11
poured in each to unlock
Speed Challenge Lock - A lock that must be picked in under 30 seconds, otherwise it sends a se-
12
curity alert. No key.
Thermal Deterrence Seal - A lock that increases its surface temperature as it’s being picked until
13
it’s hot enough to cause serious burns
SPHINX Lock - A lock that asks three irritatingly convoluted riddles that must be answered to un-
14
lock
Good People Only Morality Check Lock - A lock that scans the users brainwaves and social media
15
accounts and only unlocks if their moral compass is aligned with the lock owner’s
Ring Key Lock - A lock whose key is a series of rings held by a variety of people which must be as-
16
sembled exactly right to func�on
CyberMonitor EYE Lock - When unlocked, this system injects a tracking monitor nanomachine
17
into the unlocker’s bloodstream that dissolves a�er a day or so
Délicat - A lock made entirely out of hyper-fine glass. If any part of it breaks, renders the entire
18
lock unusable and permanently closed
Signet Link One Use Lock - A lock designed to be used only once. When opened, it immediately
19
dissolves.
20 Luck Lock - A lock with a lever that spins the tumblers to a random posi�on

195
Temple of the Nine Community Center
The conclusion of the Feast of Days
Before the evening
Three God Monte ceremony

pl e C om p le x Grounds
Tem
s, v isito rs , an d temple
Tourist s thrum around
employee of Ianus in the
the statue.
courtyard
m e m b e rs o f the Sect
If any n t , y ou will see
a re pr e se
some here.
196
The Urn of Departures, the item you’ve been hired to steal has little
monetary value, but its presence in the temple draws tourists and
pilgrims from across the world. Its loss would devastate the temple’s
ability to collect money for the community, so your crew needs to sneak
in with the forgery, bypassing tourists, temple acolytes, and the Sect
of Chaos; swap the forgery with the original, and escape through a
maze of tunnels. It's the only way to prevent the Sect from obtaining
the artifact and using it to open a portal to Chaos itself.

um
Inner Sanct
le roo m , but decor-
A simp beau�ful murals
ated with a variety of natural
depic�ng na.
phenome
c t re gu la r tour groups .--
Expe la r guard patrols
a nd ir re g u
Hidden Staircase
The only way to access the
stairs is to remove al
ar�facts from their l three
pedestals.
Each ar�fact is trapped.

he Ca t acombs
T
itab le p athway tofor the
A ver certain death
almost ted.
unini�a
on ly escape roudte.
Also, youersanctum is seale
once th

197
Words: JW van Heerden
Three God Monte Art: Dyer Rose, Hector Rodriguez

The Building
Until recently, the temple of the nine gods -- so to many gods, but scholars are certain that the
named for the number of deities once worshipped original gods differed significantly from those
here -- was reduced to a mere tourist attraction. worshipped today. If what we know about the
Visitors are still drawn here from across the world artifact is true, the original god of doorways was
by the architecture, the temple’s storied history, very dangerous indeed. Almost nothing definitive
and the artifacts stored in the inner sanctum. is known about the remaining six gods, although
However, in the last six years it has found renewed theories abound. If you think it may prove useful,
purpose as a community center. Local inhabitants you could visit the Library of Gint to search for
visit daily to learn basic skills and receive specific hints about the nine gods. It's possible that
counselling on spiritual, emotional, or mundane knowing more about them would give you some
matters from the handful of priests who live and advantage when dealing with the numerous traps
work on the grounds. As a result, the greatest and hazards hidden throughout the complex. Be
number of people at the temple on any given day warned: Although the Library is rumored to hide
arevisitorsfromthecommunityandlaypeoplelike raremanuscriptsandresearch,thestacksgoonfor
groundskeepers, teachers, healers, cleaners, miles. Arrive prepared.
guards, and other staff. Almost none of them are
aware of the dangers posed by the artifacts in Scholars have found evidence that separate cults
their care. worshipped all nine gods at the temple
simultaneously, with each performing weekly rites
Only the most senior priests at the temple, high- to their gods on a closely monitored schedule and
ranking government officials, and members of the observing communal feast days over the course of
Sect of Chaos know that each of these artifacts is a a solar year. The original arrangement was
potent relic whose power is undiminished. One of probably less peaceful than that sounds, but the
them, the Urn of Departures, could bring about temple’s subsequent history was more than
the end of all things. Fortunately, the keepers of turbulent enough to make up for it. Innumerable
the temple have no plans to use the relic for its religions, cults, and sects supplanted those who
intended purpose. Instead, they are content to came before them -- occasionally by reviving
exploititasatouristattraction,raisingfundsforthe buildings found abandoned by others, but more
poor and needy in the community. However, the often by ejecting current inhabitants using force
Sect of Chaos has no such scruples and is actively and violence. Where casual visitors might be awed
mobilising to acquire and use this artifact. They by the craft or bored by its familiarity, careful
must be stopped -- and you must be the ones to observers will read a history of conquest and
stop them. To do so, you must reach the artifact downfall in the stones.
before they do.
The first thing visitors to the temple will see are the
History has erased most of what was known high walls surrounding the temple complex on all
about the nine gods whose statues stand here, and sides. Approaching from the front, they may see
only three of these statues still bear recognizable glimpses of the statue to Ianus through the
figures. Today they are worshipped as Ianos, Ignus, archway;everyonewhowishestovisitthetemple
and Iranos -- the gods of gateways, fire, and the must enter through the imposing double doors
sky, respectively -- but these gods have had many setintothisarch.Thearchwayoncewasgilded,but
names across the ages. Throughout the centuries, locals have long since stripped it down to bare
people have ascribed dominion over those realms plaster; likewise, the doors are made from solid
wood decorated with delicate carvings, which
198
long since weathered down to mere contours. separate piece of material -- leather, cloth, and
Gaining access to the complex is easy -- you simply satin,fromlefttorightinthisorder:thebrazier,the
walk through these doors which are always open, urn, and the scrying bowl. Visitors will see no
in honor of the god Ianos whose statue stands in visible security measures apart from the guards
the center of the courtyard. During wars and posted at the entrance to this room. So far, so
catastrophes anyone who is relatively strong may good, right? This is where things become more
close and bar these doors, but unless you manage complicated.
to alert everyone and all hell breaks loose, this
won’t be a problem for you. The Score
Once inside, you will see the courtyard, the You will find the item on the center of the shelf,
statues, and the temple itself -- the only structure between the brazier of Ignus and the bowl of
visible aboveground. You’ll also see a veritable Iranos. The Urn of Departures; the Cup of Eternal
throng of people of all ages going about their Exits; the Vessel of Valiant Entry -- your prize has
business whether religious, cultural, or community had many names, each bestowed upon it by cults
focused. The temple also employs ‘official who controlled it at different times to reflect the
supplicants’ who wander the crowd soliciting nature of the deity they worshipped. (For a while it
donations for the temple and its charitable causes. was even known as the Vase of Precious Leavings,
By far the most effective supplicant is Trampas due to a translation error by the reigning cult. Once
Johnson, a large, friendly man with childlike the cult died out, the next cult emptied out the
enthusiasmforgoodworksandthetemple’sgoals. supposedly sacred ashes of former leaders that
He’s also a musician, which is the main reason he's had been stored there, gave it a good rinse, and
so good at collecting donations. You’ll be able to repurposed it according to their own
spot him carting his lute with him wherever he interpretation of the urn’s intended use.)
goes. He has been a useful source of information, Whatever its name, it appears as a medium-sized
although he is unaware of what our group intends. ceramic vase, fat and round as if it was meant to
Despite his affable demeanor he is a strong, hold a great deal of liquid. It looks almost benign --
capable warrior well trained in many ways of unless you are especially sensitive or attuned to
inflicting violence. Be prepared for him to be forbidden magic, in which case you may be able to
exceedingly angry if he catches on to what you’re sense a slight shiftiness in its appearance, as if it
attempting. On the other hand, if the Sect of Chaos was not wholly there.
attempts to stop you, you may be able to solicit his
help in dealing with them. Its first, most literal name refers to a belief that
touching it acts as a portal to another
To reach the artifact, make your way place, possibly even
into the temple and down the stairs another realm or
behind the altar. Temple acolytes dimension. It acquired its
take visitors on tours to the second, more ominous
innersanctumsixtimesaday interpretation when it was
-- twice in the morning, venerated by a death cult,
twice in the afternoon, who thought of the
and twice again in the gateway as one to a more
evening. Joining a tour is permanent destination.
relatively cheap, and Most recently, it was an
maintenance staff usually object of reverence for a
clean up a few minutes militaristic sect whose
after each tour ends. The primary feast days
artifact is one of three coincided with the
displayed on a marble shelf conclusions of successful
that sits atop a square dias. campaigns and who used to
Each artifact rests on a carry it at the front of victory
199
marches. None of these meanings are entirely sealed for 15 minutes.
accurate, although each contains an element of
truth. The artifact can be used to open a portal to Our information suggests that the original church
another world, certainly, but the object itself is kept the artifact here because they wished to keep
consumed in the process. And while it would be it from those who would misuse it -- really, those
useful to open portals at will, the portal it opens who would use it for its intended purpose. The
leads directly to the domain of Chaos where the temple has several reasons for making so little
god of destruc�on lives. effort to vouchsafe its artifacts. The artifacts are
prized primarily for their cultural significance, so
The Security the uninitiated have no reason to believe them to
have value in and of themselves. Visitors pay
This last factor is what has drawn the attention of primarily for the opportunity to see the artifacts in
your competition -- the Sect of Chaos, who situ, as it were, surrounded by the murals that are
worship the beings from this realm and the the only perfectly preserved elements from the
principles theyembody. The Sectplans tostealthe original temple, and to share in the awe of the
artifact themselves, but they must commit the ancient worshippers.
robbery during a propitious alignment of the stars,
during the full moon in two weeks’ time. Once Not only are they protected by hidden trickery, but
they have it, they plan to head into the tunnels handling them incorrectly could kill you. The elder
below the temple, perform the ritual, and races crafted the brazier from living metal,
unleash Chaos itself. You must acquire the artifact imprisoning part of the creature’s soul within the
before they do, or nothing will matter. Simply receptacle. It yet retains within its core a hatred
stealing it is not an option, either, since that would for all humanity; mortal hands may not touch the
cost the community an essential source of income. vessel, lest flames ignite to envelop the trespasser.
You have been issued with an excellent forgery; it Cause the slightest ripple upon the surface of the
has only the slightest imperfections that allow you scrying bowl and the waters will expand to a
to tell it apart from the real thing. Smuggling it into column that surrounds you, and you’ll find
the inner sanctum poses an additional yourself unable to breathe. And as for
challenge, but not significantly more than touching the urn -- disturbing the object in
sneaking in and stealing the original in the any way immediately seals the entrance to
first place. As a last resort, you could the inner sanctum from above, locking you
a�empt to in with the relic. Be sure to open the secret
destroy the
artifact -- but
the ritual
takes half an
hour, and the
room will
only be

200
exit before you move the urn, otherwise you’ll destroy the original -- and escape. If you’re found
never get it to budge. inside the sanctum after the breach, you’ll have
difficult questions to answer. Better to seal
The temple also has more mundane security yourself in, take the urn, and escape through the
measures. A century ago, well-practised guards labyrinth of tunnels below the complex, giving
wouldperformregularpatrolsaroundthecomplex yourself time to complete the destruction ritual
to protect the treasured items within. Today, elsewhere. However, you must trigger the exit to
guards still patrol the various floors, but they are the catacombs beneath the tunnel before sealing
sporadic and undisciplined, with most guards the room itself, otherwise that exit will be
sticking close to their posts. In truth, most of these inaccessible.
'guards' are volunteers, consisting almost entirely
of particularly zealous members of the religious The exit to the catacombs is hidden below the dais,
groups that still observe rites here. Of course, it is and you need to activate it with a tile puzzle on the
perfectly possible that the temple leaders have back of the marble shelf. Escaping this way
added security measures that we have failed to involves traversing a maze filled with hiding spots,
detect without closer inspection -- so be on your ambush loca�ons, and unsprung and
guard regardless. undiscovered traps. These were left here as a
result of the nearly endless succession of
Trampas mentioned a lot of suspicious people occupations, some of which happened before
hanging about recently. It’s likely that the Sect of recorded history, so the complex below the temple
Chaos are aware of our attempts to remove or is a veritable labyrinth of derelict traps, dead ends,
destroy the relic, and are scoping out the temple in and lost secrets. Our spies report that the Sect
the hopes of flushing out their opposition and recentlyobtainedacopyofthemap,drawnbythe
crushing them. Don’t hesitate to do away with only known survivor to have successfully traversed
anyone who attempts to stop you. You want to the catacombs. Unfortunately, it seems that
look out for three people in particular. The sect Kordula carries this on her person at all times.
leader, Kordula, is sure to show up in person to Also, the mapmaker failed to note the locations of
oversee the Ritual of Opening. After all, what’s the any traps or hazards, except for some especially
point of destroying the world if you don’t get to be unmistakeable ones, because she became
there when your patron arrives to deal out the increasingly concerned that someone would use
rewards? She’s a fat woman of medium height, her knowledge for ill. Hopefully none of the Sect
with a thin face and piercing eyes. She's deadly; do have made their way into those catacombs.
not underes�mate her. Hopefully.

Kordulanevergetsherhandsdirtyifshecanhelpit, Regardless of what else you encounter, remember


so look out for her two goons -- Gerome and that the temple complex is a place of power, rife
Gregory. These two are near inseparable, but they with mystical energies and unsolved mundane
couldn’t look more different. Gregory is skinny and mysteries. Do not let the current, communal
short with freckles; Gerome is tall with an atmosphere lull you into forge�ng that.
immense belly and a huge, immaculately sculpted
beard. These aren’t your average goons, mind; Influences
they are both armed with flame-sharp blades that
are easily concealed within a cloak or even a thick Television: “The Shannara Chronicles”
vest. Either way, keep your wits around you, lest
you become a part of the sacrifice. Video Games: The Lara Croft series; the Uncharted
series
The Getaway
Music: John Williams - "Indiana Jones" soundtrack;
Once you remove the artifact from its display, the Nathan Johnson - “Knives Out” soundtrack
room seals automatically and you’ll have 15
minutes to swap the artifact with the forgery -- or
201
The Trigintillion Complex
2082
Night
TrueID2082

Security Clearance 4 - ZONE D


This is the treasure room. Top security. Top scru-
�ny. But the prize is in sight. Play it safe, play it
smart, and we enjoy our new lives.

Security Clearance 3 - ZONE C


This is the heart of Trigin�llion® opera�ons.
Massive popula�on. Cubicle farms as far as the
eye can see. If we can avoid the social climbers,
we should be able to march right through.

Security Clearance 2 - ZONE B


Most Trigin�llion® employees spend their free
�me here. Bars. Clubs. Hobby centers. Music
venues.
It’s the night life for the day shi� and the day life
for the night shi�.

Security Clearance 1 - ZONE A


This is the residen�al area. Apartments no
bigger than prison cells. The popula�on’s so
dense that every block needs machines to filter
the carbon dioxide and eject breathable air.

202
You might want to change your name. You might want to change your
gender. Hell, you might just want to correct the typo on the city it
says you were born in. Whatever it is, if you want to change your
TrueID™, you need to be with us in that room when it all goes down.

203
Words: Olivia Hill
TrueID2082 Art: Dyer Rose, Brian York

Background
After the International Identity Homogeneity Act with its hard-wired intranet backup. If the version
of 2079, every citizen of the “developed world” on the mainframe doesn’t match the backup, it
has been issued a TrueID™. Society voted. Well, reverts to the backup version. What this means for
12% of society voted. The 12% that was allowed to us is, to change the mainframe, we have to be in
vote decided that every person was one static the Trigintillion® server room, connected to both
entity and thus should be issued a single, the mainframe and the backup server, pulling the
permanent, binding identification implanted on virtual switches at exactly the same time. It’s a
their person and readable by corporate law good thing some of the best cyberspace hijackers
enforcement officers. This, they said, was for in the business all share the desire to change their
everyone’s safety. Freedom isn’t free, they told us. TrueIDs™.
The Trigintillion Corporation® issues these
TrueIDs™ in the form of nanochips injected into a You might want to change your name. You might
person’s arm, which quickly slither their way into want to change your gender. Hell, you might just
the human brain where they develop tendrils want to correct the typo on the city it says you
which leech their way into even the most resilient were born in. But if you want to change your
mind. The tendrils exist as a failsafe. After all, if TrueID™, you need to be with us in that room
hackers could just break into a TrueID™, they could when it all goes down.
upend the entire system. A hacked TrueID™ node
results in the licensor’s* death as the tendrils emit The Building
overwhelmingsystemshockswhichshutdownthe
central nervous system instantly. As Trigintillion® The servers are in the top of the Trigintillion
puts it in their TrueID™ slogan: “Identity. It gets Complex. In spite of its intimidating silhouette on
under your skin.” the skyline, the security itself isn’t much more than
your average tech conglomerate. It’s good
What happens when the person you are now isn’t security, but not great security. There’s a motion
the person you were when you received your detector array. Infrared. Human security guards.
TrueID™? Quite simply, you’re fucked. You have to Drones. Every other job we’ve done has been lead-
accept the identity you were given. You have to up to this. Don’t let it get to you too much.
use that name and that persona on all corporate
government documentation. The TrueID™ The worst part of all this is we’ve got to get through
custom-tailors your advertising experiences to Trigintillion City®. Trigintillion City® only allows
that identity. If that identity is a boy and you’re a Trigintillion® employees within its walls. Because
girl now, tough shit; you’re getting advertisements of the extensive background check system, we
that remind you that according to that little silicon can’t just all get jobs in Trigintillion®. Besides, there
spider in your brain -- the one the rest of the world exists a hierarchical security system. There’s four
identifies you as -- you are a boy. Did you go to med tiers of security clearance, each layer harder and
school only to realize you couldn’t handle the sight harder to get into. Only security clearance level 4
of blood day in, day out? You’re stuck with employees can access the top of the Trigintillion®
Trigintillion IndentureLoans™ until your 120th complex where the servers reside. Unfortunately
birthday. The only real way to change the content for us as well, security clearance 4 employees also
on a TrueID™ is to break into the Trigintillion® cannot leave the security clearance 4 sectors at
mainframe. Unfortunately for a would-be hacker, all.
the mainframe itself updates every thirty seconds

204
For this, we have the Traveller Protocol. TrueIDs™ fry our brains. No fun.

The Traveller Protocol is a viral program we’ve If we do it the smart way, we can pick sympathetic
worked up, which allows one TrueID™ user to targets, speak directly to their minds, and ask
temporarily overwhelm another, essentially them permission for temporary residence in their
letting us take over another person’s body and, in bodies. Keep in mind, even Trigintillion®
essence, their identity. If we play our cards right, employees hate Trigintillion®. Most of them long
two people can each transfer to a clearance level to see the corporation’s evil empire toppled. They
1, 2, 3, then 4 identity, and make their ways to the just don’t have a way. What we’re doing here? It
server rooms. makes the first cracks in the system. It shows
weakness the people can use to break down the
But it’s not that simple. wall. So if we find would-be dissidents, there’s a
good chance we can convince them to let us use
There are two ways to get the Traveller Protocol to their bodies for the job. It just means convincing
work: We can do it with finesse and consent, or we eight or more people to join in our little revolution.
can brute force it. If they go willingly, we face no major risk of failure,
alarms, or brain frying.
If we brute force it and take over someone else’s
identity without their consent, we run the risk of The Score
failure, which means immediate alarms and, if
they can identify us, instant death as our own The score is our identities. But more accurately,

205
the score happens when we
breakintothosetwoservers--the
mainframe and the backup
database. The system itself is the
Stephenson. You know, the
legendary supercomputer that
trade commission records say
doesn’t exist? That one. We can’t
just crack in, though; we have to
find our files in a sea of 20 billion
encrypted entries. To put it lightly,
this might take a little while. Since
we’re going to be body hopping
our way through Trigintillion
City®, we can’t exactly take
physical media in to help with the
cracking effort. In this case, we’re
gonna be kicking it old school, like
20th century code cowfolx.

But tell methat,as a hacker,you’venot dreamed of liberation … that’s genocide. But know that if we
breaking into a Stephenson. This is like the hacker break the system once, we become legends. We
holy grail. become inspiration for other activists, other
hackers. We show them that Trigintillion® simply is
Once we find our entries, it’s really just as easy as not unbeatable. We might fix four or even ten
editing the fields and coordinating the data so identities with this mission. Whomever comes
both databases say the same thing. The sky’s the after us might free one hundred people. After that,
limit. In fact, that’s literal. Want a pilot’s license? a thousand. In time, we’ll tear down these walls.
Youcanhaveone.Somaybebeforegoingin,havea We’ll be defined by our own selves, not by what
clear idea of who you want to be on paper. Who society and corporate hegemony dictates.
am I kidding? You know exactly who you are and
exactly what you want that computer to say you There’s also side benefits. Want to be rich? You’ve
are. I don’t need to remind you. got it. Want to have guaranteed top-tier health
care for life? You’ve got it. You want to be on the
Why can’t we just rewrite the whole system? Trigintillion Police NoArrest Platinum Premium
Ultimately, it’s because rewriting one record takes Member® list? You’ve got it. All these things, these
long enough. Rewriting the whole group will be things that kill us, that keep us in the slums, that
pushing it. A full system rewrite would take days of keep our stomachs rumbling and our bodies falling
server power, and that would mean maintaining apart? They’re as complex as changing a 0 to a 1 in
system connec�on for days at a �me, adatabase.Forafewminutes,yougettobeagod.
uninterrupted. After more than a few hours, You get to be the entity that shapes fate. Don’t let it
there’s no way Trigintillion® isn’t going to swarm get to your head, lest you end up like them.
those server rooms with an entire army if left
unchecked. The Security
We can’t brute force that, either. We can’t just The security, like I said before, is the basics for an
erase the system. This is precision work. Any hard international tech conglomerate. Not easy to
action against the database runs the risk of killing penetrate by any stretch of the imagination. I don’t
everyone we affect. So, theoretically, crashing the want to harp on the way motion detectors,
TrueID™ system could result in the death of more infrared detectors, lasers, drones, and security
than 80% of the earth’s population. That’s not officers work. You know all this by now.
206
Thebigthingthat’s uniqueto this job is theidentity have to sit down and debrief about what
detectors. The cameras utilize software that happened. They might be reprogrammed.
analyzes things like speech patterns and body Interrogated. Tortured. It’s hard to say. They might
language, as well as facts about the individual’s just disappear. But then again, the company might
specific behavior in order to detect things like body understand that they weren’t in control of their
doubles. This includes but is not limited to posture, body and let them walk away with a slap on the
general temperament, and gait. They operate on a wrist.
25% margin of error. If you only act 75% like the
person you’re impersonating, they know Are you willing to take that risk?
something’s up, and they will dispatch security to
your loca�on immediately. Alternatively, you can get that employee out to
safety. You can get them back to their cubicle. You
What does this mean for you? It means you’ve got can erase security records. You can do all sorts of
to play the part of a complete stranger. You’ve got shit to protect them.
to quickly learn who they are, how they behave,
and how they speak in the amount of time it takes Or, hear me out here … you can give them a new
you to convince them to let you take their body or life.
in the time it takes to steal their body. Fortunately
for us, their TrueID™ has a ton of data on them, so While you’re in the TrueID™ systems, you could
you can do quick research by accessing that spendafewextraminutesdigginguptheirrecords.
information. But you can’t just make up body Because sometimes, when you’re in the process of
language and speech patterns. You have to do that coming out as someone new, an ally is an ally
well. You have to act. You have to perform. Who is because really, they’re looking for that validation
best at this job? Someone who has had to pretend for themselves. They know what it’s like to want to
to be someone they’re not for most of their life. be recognized as someone new. Deep down, they
Yeah, that means this team should shine. can relate. They know what it’s like to have this
huge, complicated identity that doesn’t match
This also means you’ve got another distinct who they are deep down,and you have the perfect
advantage if you go the consensual route with opportunity to help them along that path.
your body swaps. If you interact with them, appeal
to their emotions and sympathy, not only are you
not being an evil shit and stealing their body Influences
without their permission, but you’re also learning Novels: William Gibson - Idoru (1996)
who they are as a person. This’ll give you a better
chance of fooling the TrueID™ detec�on system. Television: Ghost in the Shell Stand-Alone Complex
(2005)
The Getaway
Film: Johnny Mnemonic (1995), The Matrix (1999),
The one actual easy part of this job is the getaway. Black Magic M-66 (1987)
It’s like escaping a skyscraper with a parachute: All
you’vegottodoisjump.Exceptinthiscase,“jump” Video Games: Omikron: The Nomad Soul (1999),
means just jacking out of your current body. Heaven Will Be Mine (2018)
You can just do that. You can skip out, and come Music: Icon of Coil - Machines Are Us (2004)
home to your real body a new person according to
all the world’s computer systems. You can * Ci�zens with a TrueID™ do not own the TrueID™. The TrueID™ is wholly-
absolutely do that. owned property of the Trigin�llion Corpora�on Holdings®. Further,
Trigin�llion Corpora�on Holdings® will be referred to as “The Benefactor.”
The ci�zen will be referred to as “The Host.” Upon installa�on of the TrueID™,
the Host agrees to the Benefactor’s terms and condi�ons as stated on page
The hitch, though? You’re leaving a Security 4,693 of the TrueID™ user manual. Failure to accept these terms and
Clearance 4 Trigintillion® employee in the server condi�ons will result in the immediate forfeiture of the TrueID™ technology
unit, which will result in but not be limited to the death of the Host.
room. They have to answer to the guards. They
207
Woosle’s Wonderlock Bank - Fisk Alley
Geneva, Switzerland
12:07AM
Woosle’s Wonderlock
The Ba
When t nk
h
Wonde ey say Woo
the sce rlock explod sle’s
ne, they e
meandt ionto
Woosle t.
buildi ’s has push
place inngs aside anded three
Fisk Alle the center otaken its
towerin y, where it r f
finance g edifice of m emains
. odern a

The Upper Vaults


This is the most bank-like
part of the bank.
This is a show of opulence to
a�ract the most elite clien-
tele with services like luxury
vaults that build in spa
treatments and soothing
music along with private
rooms where clients have
the utmost privacy.

208
Woosle’s Wonderlock is throwing a gala for their fifth anniversary
next week, and you’re going to make their treasures disappear. In
particular, our client wants you to open one Vault 10006-A, where,
supposedly a magical beast we’ve identified as a Wimple-Maned Gorgant*
resides

Fisk Alley
This magical neighborhood
was once an ar�sanal
district that has since
transformed into expensive
cafes, luxury goods stores,
and something called
“co-working spaces.”

It’s being lavishly


redecorated for the gala --
if you’ve got an eye for
design, you might be
able to get some up-close
recon.

The Lower Reaches


Like everything else in the
wizarding world, Woosle’s is
much bigger on the inside
than it is on the outside.
Underneath the secure
vaults is a labyrinth of tun-
nels and tracks that lead into
untold depths. If you believe
the stories, this is where to
find magical beasts.

*Don’t ask. There’s a reason our fees for dealing with the wizarding world are triple the norm.

209
Words: J.R. Zambrano
Woosle’s Wonderlock Art: Hector Rodriguez

The Building
Woosle’s Wonderlock exploded onto the scene, dominates the neighborhood above and below.
literally, four years and 357 days ago in Geneva, During its operating hours, members of the bank
and since then has expanded to serve the magical can visit their vaults to make secure deposits--and
elite who wouldn’t dare keep their money in that if you believe the rumors, keep all manner of
vault in London where poor people can just walk in questionably legal goods, magical and mundane,
and store their pittance alongside valuable stored away from prying eyes. The bank is warded
treasures. It is a testament to the magical against every known form of scrying. The few
community’s progress. It’s a masterpiece of wizards who have been brave enough to try to
elegant, modern design--at least as far as the peek into Wonderlock are still recovering in
wizarding world goes, which means it looks very S██████’s, repeating to any who ask: “Woosle’s
much like a 19th-century brownstone, only it’s Wonderlock is the bank that can’t be beat--just ask
made out of white marble. A sleek W emblazoned me, I tried!”
on the front of the building serves as its only
signage as well as a focus for some of the magical
wards on the front of it. It The bank was designed
by Gryphantheus Aegilwald Schorff-Thratt
Woosle, a mysterious recluse’s mysterious recluse.
Rumor has it he was one of the few to profit off of
the war in the 90s, hanging onto the wealth of
those who sided with the dark lord, and then
pocketing three kingdoms’ worth of treasure
when the war came to its sudden close. The
building itself exploded onto the scene almost five
years ago, causing quite a stir when it pushed aside
Drindlewell’s Clocks, Gormanth’s Gizzards, and
Hildebrandt’s Fine Dresses to claim the central
block of Fisk Alley.

The old buildings weren’t destroyed, just bent


out of shape. Though their owners have long
since been priced out of the neighborhood, and
the buildings have been enfolded into the
Wonderlock. And all around it, Fisk Alley has
changed. No longer is it the quiet backstreet in
Geneva, where fine wizarding artisans come to
ply their trade. It now exists to serve
Woosle’s elite clientele. If you
thought gentrification was bad, try
adding magic on top of it.

Speaking of, the Wonderlock is


nothing short of a magical marvel.
Woosle’s pride and joy, this bank
210
The bank can be split into three sections. First are magical hazard. But if you can get down here, it’s a
the public areas, where the elite can visit to be great place to lose whatever heat might be on
pampered by Woosle’s exclusive services. These you.
include magical spas and saunas, complimentary
meals provided by a staff of willing bank-elves, a Woosle keeps this place locked up tight. Only the
centaur masseuse, and hot springs warmed by most elite of the elite are allowed down here --
Woosle’s pet dragon, Whimslydale. Normally the that or the ex-magical special forces who now
lobby of the Wonderlock is all most people get to serve as a de facto wizarding security company.
see. It has a gift shop, a coffee shop, and a The last thing the wizarding world needed was a
wondrous view of downtown Geneva. However, PMC, but Woosle created one. And now it patrols
it’s been redecorated for the anniversary gala. thelowerhallsofthebank.Thisplaceisadungeon
and you’d better believe that here there be
Wooslehashiredbackalltheartisanshepricedout dragons. And centaurs. And ogres. Woosle is fond
of the district to come and create a masterpiece of of hiring magical beasts to protect the scads of
opulence. We’ve seen goblins at work other magical beasts that are supposedly kept
constructing a miniature replica of the down here. Info coming out of the lower levels is
Wonderlock’s explosive “founding,” pixies, nixies, sketchy at best, but from what we can piece
and sprites capering about with ingredients together, there’s a whole magical ecosystem
enough for a thousand cakes -- or one incredibly brewing down here. The lower level comprises
large one -- and a veritable army of serving staff four distinct “biomes” connected by railways and
who are rehearsing their every move. From what other passages: a fiery desert, a windswept aerie, a
we can tell, the planned dinner consists of an humid, swampy plant zone, and the obligatory
elaborately choreographed dance number that underwater level. There’s always one of those. We
brings each course to its guests. If you can dance don’t know which zone the gorgant is kept in, so
and own clothing suitable for a black-tie gala, you you’ll have to find that out once you’re down
might be able to blend in here. there.

Then there are the vaults themselves. Many are The Score
located in the upper floors of the bank, where the
ultra-wealthy can be assured a private room that The wimple-maned gorgant is an incredibly rare
magically manifests for whatever their needs version of the typical gorgant, born under the most
might be. Inside the upper vaults you’ll find the unlikely set of circumstances. We won’t bore you
standard array of illicit magical treasures. Magical with the details -- you don’t need to know that
gems that capture souls; gold stolen from dragons; much about the moon. Suffice it to say this
crystallized light from a dark and baleful star that creature is typically one of a kind. With a silky
whispers soft promises to all who hold it close. But black coat, shot through with russet specks, horns
if there’s anywhere in the bank that you can duck made of coalesced moonlight, fluffy wings, and a
out of sight, it’s here. Woosle is obsessed with tuft of fur that should have a “gorget-shaped
privacy for his clients, and not even his staff can see pa�ern” at its base, this beast is strange to look at.
what goes on up here. Of course, first you’d have to
get into one of the private rooms. Should be easy But it’s worth a fortune to our client, who wants to
for your Crew; they’re the tops. see it released from captivity, and has promised to
pay extra for any other beast that should happen
Then there are the Lower Vaults. These are to escape during the a�empts.
everything you’d expect. Minecarts that travel
impossibly fast along dangerous tracks that Of course, if you’re careful, you could probably
definitely haven’t been updated or maintained secure an extra payday from the vaults as well.
since the 1800s, despite being only five years old.
Caverns that suddenly drop off and lead into
unspeakable depths. A network of confusing
passages that intersect and shift -- this place is a
211
The Security Still, rumors abound of a network of magical
tunnels used to help transport goods from place to
The Wonderlock is exactly that. As we say, it’s place. Woosle doesn’t want things apparating in
warded against all kinds of magical spying. No one his place, but guests demand the magical
can apparate in or out of the place. No conveniences they’re used to -- you can bet any
teleportation, no holes in reality -- nothing. So you tunnels that don’t appear on the official map are
can’t count on magic to help you here, at least not sure to be closely monitored, though. Especially
in the typical ways. Woosle knows the rules of the when you consider that Woosle also employs a
bank, though, and has taken precautions for those veritable zoo of magical creatures. And we’re not
who might try to turn the weaknesses against him. talking just the humanoid ones, either. Woosle has
a way with words and beasts. We know he has at
Take the lobby, for instance. Right now it’s a least two families of Acromantulas that are
security chief’s nightmare -- there are a ton of constantly on the prowl for intruders. So be
workers present, and on the night of the watchful -- spiders are bad enough, nevermind
anniversary gala it’ll be full of hoity-toity types as when they’re a colony of magical spiders with a
well, meaning even more people. But Woosle will taste for human flesh, who’ve been paid to spy
be handing out badges to every single guest -- andweavetheirwebswheretheymightcatchfolks
these are designed to shout loudly if taken into a unawares.
forbidden area, and must always be displayed.
Each badge has its own personality and can Ifyoucangetpastallthat,Vault10006-Aisdownin
speak, so it can tell a questioner if the person thelowervaults.Eachareadownhereisseparated
wearing it stole it or is trespassing. into biomes, and each biome is home to its own
variety of magical flora and fauna -- all of which you
Anyone caught without one is subject to should assume to be hostile. Not necessarily
immediate ejection, though -- early recon showed because they’re on Woosle’s payroll, but just
Woosle experimenting with an ejection system because wizards love nothing
that forcibly spat out crash-test gnomes from the more than to poke danger in
establishment. So be careful when you’re going in the eye and say, “Nothing
-- it might be be�er to have than to have not.

On the Upper Levels, as we mentioned, you’ll


have an easier time, owing to the obsessive
privacy measures in place. Don’t get distracted
by the amenities, though; the workers in each
facility are direct hires by Woosle, and the man
prides himself on buying the loyalty of everyone
he comes across. You can expect them to pass
along information about anyone who doesn’t
belong, even if they don’t tell you to your face. And
they’ll be passing word to the gang of wizards that
are the magical equivalent of an ex-Spec Ops
team. These are Woosle’s handpicked magical
guardians. Each one is a skilled magical
combatant, equipped with the best wands and
enchanted flak vests that money can buy. There
aren’t many of them, but one of Woosle’s
Witchstrike team is said to be worth ten wizards,
so take care you don’t get
outnumbered and face down two of
them.

212
bad will happen to me.” So why not keep angry
beasts that can level a house locked up below your
bank?

They’re a security hazard all their own. But what


you’ll really want to watch out for is the Grommler.
This beast is said to roam the ceilings of the lower
vaults, swinging from stalactite to stalactite with its
fleshy appendages; we believe Woosle can see
through its eyes and speak through its mouths.
And the last thing you need is for Woosle to know
he’s been bamboozled. The man is vindictive
enough to buy a whole city and bankrupt it
because a barista made his coffee with cream
when he asked for almond milk. Understandable,
but try not to be seen.

The Getaway
While magic might not be the best way in or out --
those mine carts are sturdy. If you can get one
going fast enough, you might be able to crash
through the walls and coast to freedom. Woosle
controls the Wonderlock, but outside of it you’ve
got considerably more ability to get away.

You could in theory release the magical beasts


that are kept down in the biomes, but that’s sure to
attract attention. It might be enough attention to
slip away unno�ced. But you never know.

There’s one last possibility we’ve scouted out -- the


underground tunnels have not been fully
mapped. It’s entirely possible you could go deeper
even than Woosle’s Wonderlock and find your way
out wherever those tunnels lead -- if they indeed
go anywhere.

Influences
Inspired by - Jacob Woosley

Movies: “Harry Po�er” (series)

Graphic Novels: “Stardust,” “The Books of Magic “

TV: “The Magicians”

Music: John Williams

213
Fantastic Security Systems
Alvhild Sand

An earth-shattering sound of an alarum bell ringing, loud enough to knock people over or
1
provide other environmental hazards
A booming voice that calls out a nonsensical riddle. If not answered in time, it threatens to rouse
the magical guardians. Thankfully, a scrap of parchment nearby has a reminder that the correct
2
answer is to tell the mouth to shut up, and to get rid of the parchment to maintain operational
security
A door with a magically significant number of locks (3, 7, 9, 13). Only one of them is actually
locked. Locking (and, presumably, unlocking) one of the others sets off a complex magical effect
3
that makes the door open to somewhere other than its original location. This isn't so much a se-
curity system as a portal system
An Illusory Floor with very subtle markers for which steps are real, and which lead to environ-
4
mental hazards such as dead-drops and acid pits.
A room with mirror-walls. The mirrors, if left untouched, function solely as the focus of a scrying
5 spell that activates when the room is entered. If touched, they enter two-way communication
mode with the very busy castellan who has much be�er things to do.
A bound air-elemental that throws a howling gale against anyone not wearing the proper au-
6
thoriza�on amulets, rendering progress difficult.
A maze enchanted so as to always lead out as long as you keep turning right - because adventur-
7
ers always go le�
A stone door so heavy only the rare-metal automaton in the room can open it (with proper lift-
8 ing technique). Or can it? The Automaton is enchanted to only respond to the voice of its creator
- or anything that sounds close enough to it
Nine crows that stare menacingly from various posts in the room, the closest just slightly out of
9
reach. They do not move. They do not caw.
A false treasury with cheap knock-offs and trash temporarily disguised to look like valuables
10
and/or the object your heisters are looking for
A telepathic imp that pleads with the party to turn themselves in and deliver any stolen valu-
11
ables. It sounds like their mothers.
Spikes. Everywhere. They grow, and undulate, and quite like to be scritched behind the... Spikes.
12
Where the ears should be.
A classical set-up of filling out the missing piece from a set of statuary, along a theme (ie, three
monkeys that see no evil, hear no evil, speak no evil; elements or seasons, great magical minds
13
of the 51st century, etc). One of the pieces that might be the "correct" missing piece is broken.
Will it work anyway?

214
Anyone entering the room is transformed into a rodent. This is an extremely localised spell that
14 wearsoffwhentheyleave.Thisisbecausetheexitisrodent-sizedandhiddenfromobviousview.
There's also cheese in the room. It is very tasty, but not magically so.
A sacrificial altar requiring the blood of an innocent to be spilled upon it to reveal the secret exit
15
beneath. Death may or may not be required.
A sacred flame that burns all with ill intent springs up covering all entrances and exits once
someone steps into the middle of the room. It must either be navigated athletically, magically -
16
ortheheisterscanhopetheirintentdoesnotcountas"ill"totheforcebehindthecreationofthe
flame.
Eachwalloftheroomhasadooronit.Eachofthemleadbacktothesameroom-unlesstheyare
17
all entered into in a specific sequence.
A bottomless chasm requiring some improvised means of traversal to bring the explorers to a
18
ledge on the other side.
19 Oops, it's a barracks room with appropriately thema�c guards playing cards!

20 Metallic Flesh-Ea�ng Insects, immune to magical damage and flame. Not immune to crushing.

215
Homestead Community Center
December 21 2020
12:00 AM

Cult of Much More Than Personality


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The grounds
The grounds expand further
than the property size
should allow for, and make it
hard to focus on what’s
within, even the building it-
self.
Might be warded? Ask the
Professor How d
There’

tottoh toth t
216
tooth toot t
They have it. The Tooth of the Void. We had eyes on them. We thought
they were still looking. But it’s there. We can feel it. If we don’t get it
back, they’ll complete the ritual at midnight, crack open the veil, and
invite in another realm -- a realm that doesn’t get along with ours.

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otTooofult h tth ttohoth
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Cult of Much Words: Chris Falco
Art: Dyer Rose, Hector Rodriguez
More Than Personality
The Building
newer than others, odd cracks in the wall, and piles
On November 18th, 1989, the Homestead of detritus that have built up with no apparent
Community Center was officially condemned, and cause (given the lack of activity). With some careful
the last few of those living within were forced to prodding, you’ll find covered holes, hidden
vacate. Thirteen days later, a young man named doorways, and a few other ways to get into the
Anthony Mires purchased the property, ostensibly building.
to restore it. Nobody’s seen anything done about it
since; no contractors, no construction equipment, Any of the hidden passageways from the outside
and little more than a few shady figures here and lead into the (darker still) main corridors, which
there around the structure. A single boarded-up seem to wrap around and encompass the entire
front entrance and two or three permanently building. They’re mazelike, and almost seem to
sealed fire escapes are the only apparent forms of shiftsonomapremains“uptodate;”ifyouhaveto
egress, but seem to go undisturbed, despite turn left to get to a specific room one day, you need
occasional evidence of movement inside. to go right the next. They tend to be oddly empty,
but prior to the ritual, expect some level of activity
From afar, the center never seems like anything as cul�sts come and go.
more than a creepy abandoned building, but once
you get a little closer, things become a bit weird. These hallways lead into various other rooms:
The property’s small, but a few steps onto the bedrooms, ritual spaces, and storage spots,
grassy land surrounding the building and you feel among others; several of these might even have
almost cut off from everything else. The center lesser magical trinkets and materials, if you have
seems as if it would require a day’s trek to reach, extra time to search through them. Some of these
and once you’ve gotten close, the streets doorways are easily visible, but others are molded
surrounding the square are almost too far off to into the wall, beneath hidden hatches, or are
see. Even during the day, light starts to fade, as if a otherwiseobscuredfromview.Combinedwiththe
stormfront were rolling in, blocking off the sun’s oppressive, twisting shadows that seem to almost
rays. At night, even the moon and stars wash out flow through the walkways, it can be incredibly
to a dull flicker. difficult to find specific locations. If you time it
right, however, you might be able to catch wind of
As you come closer still, a keen eye will find little a cultist heading towards the basement for the
inconsistencies around the exterior of the ritualitself.Theritualoccursatmidnight,soexpect
building. There are sections of brick that are a little a lot of movement star�ng around 11 p.m.
“Something’s wrong. Something’s changing. Worming If you do manage to find the proper entrance in the
into his mind. Where did it come from? He’d checked. No proper hall at the proper point within the building,
ward. No magic. No spies. But something’s still there. It’s you'll find a stairway leading downward. Cold
grasping hold. Vision’s fading. Can’t focus on anything. concrete crumbles with every step, and it seems to
Whispers fill his head. Everything’s numb, and yet require an eternity to descend. At the bottom,
everything hurts. When did he hit the ground? When did you’ll find yourself inside a spacious meeting area
the light fade? Is there any way to warn the others? Warn that looks right out of a cheap television show. A
them about what they missed?” large podium in front of an altar is positioned
towards the opposite end you enter from (the
exact direction varies, with how the building
shifts). Rows of chairs are arranged throughout
218
the room, facing the altar. Depending on the time,
they might already be here, preparing for the ritual
(expect them to mostly all be there by 11:30 p.m.)
Or, if you’re late (just before midnight), they’ll
already be enacting their magic, and the Tooth will the skin in the wrong way, as if the space around
be found on the aforemen�oned altar. the artifact is offended by the presence of warm
flesh.
Assuming you manage to get there in time, there’s
one more hidden room of note. Behind the altar, Touchingtheobjectwithoutprotectivecoveringis
the third brick down from the top acts as a lever a fate almost worse than death. The power
you can use to open the wall into a corridor. That contained within it reacts badly with the living.
leads to the Black Room, as they call it. You won’t Even a light brush of bare skin across risks
be able to see anything, as light is snuffed out as irreversible loss of mental faculty; victims of this
soon as you step inside, even from supernatural fate show no evidence of any conscious mental
sources. It will take approximately 15 steps activity, and they can only be kept alive with
(depending on your stride) before you’ll find the immediate application of life support. It’s unclear if
pedestal where the Tooth of the Void is kept, which it unravels the mind entirely or simply disperses it
goes up to about waist level. It’s out in the open, across somewhere else, but nobody has ever
but touching it barehanded is little better than a recovered from it.
death sentence..
If it’s inside the Black Room at the time — and it
should be, up until a few minutes before midnight
The Score — you won’t be able to see it. But once you get it
The Tooth of the Void is an incredibly powerful out… it’s not particularly easy to focus on either.
artifact. Said to have been left by a leviathan from The artifact is made of a pitch-black substance
another realm, it carries a terrible, unnatural sort that doesn’t properly reflect light, in the vague
of power. It’s been rumored that using it as a focal approximation of the shape of a shark tooth, but a
point, a ritual invoking enough power from this bit too long and a bit too sharp. It’s larger than you
world can use it to create a gateway to whatever can confidently hold in a single hand, at least 8
realm it came from, one inimical to life — or even inches across at the widest point. Actually studying
simple material existence — in ours. it is very difficult; because of its nature, the eye
doesn’t want to focus on it, and you’ll quickly find
yourself with a severe migraine if you try.
You can feel the Tooth of the Void as soon as you
get close to it. The area feels… not cold, exactly, so
much as it has a palpable draining sort of aura
around it, chilling in its own way. The area just rubs

Her arm brushes against it as she steps forward. It’s


smooth. Cold. Too cold. She can still feel it even as she
pulls away. Spreading over her. Goosebumps tighten,
skin taut to the point of pain. The sensation creeps
upward, almost her arm. Along her shoulder. Up her
neck. It hits her head and her mind reels. Reality seems to
break around her. Her senses are lost. Her sense of self is
lost. Her mind exists but has no focus. There’s no point of
consciousness. No point of perception. Every part of her
unravels at the seams. Cast across an empty Void.
Dispersed un�l nothing remains...”

219
While the fate of the world is more or less at stake exact level of power, though. Some say he can call
here, this mission doesn’t have to be entirely upon dark spirits with a moment’s invocation,
charitable. Certain questionable groups run others claim he can conjure hellfire itself, and still
“censoriums,” well-protected warehouses filled others have told us that he’s entirely unkillable.
with dangerous artifacts that should never be Whatever the extent of his abilities, it’s likely best
used, but are kept intact just in case. If you can’t to simply avoid running into him.
find a way to destroy it (or choose not to), it won’t
be too long before you hear an offer from such an The compound is enchanted with a multitude of
organization. It’s very unlikely they’ll take no for an protections. Scrying is utterly impossible with the
answer, but it’s also unlikely they’ll say no to any wards present. Unaware minds won’t even pay
price you demand (beyond their other artifacts). attention to the place, but those that know of it
Eitherway,somethingsarefarmorevaluablethan and find their way onto the property trigger the
simple currency. first of its more active protections. It’s uncertain if
this magic reveals you to the Void these cultists
Of course, you could simply try to keep it for worship or if they've bound some lesser dark spirit
yourselves.Itspowercouldtheoreticallybeturned into the property, but if you don’t utilize a proper
to other ends than an effective apocalypse. But protective charm or spell, it quickly finds its way
you wouldn’t be so short-sighted... would you? into your head. While not fatal, it rapidly erodes
your focus and willpower, leaving most who
The Security succumb to it “spaced out” on the ground,
unreac�ve with only the barest hint of awareness.
The complex lacks typical doorways; everything
that looks like it should be a door or window is Once inside, the protections become more
sealed and blocked off to the extent that you’d insidious. The building itself has a sort of labyrinth
need explosives or something similar to bypass it. enchantment on it, allowing it to shift and
Instead, as mentioned, you need to keep a sharp rearrange itself in response to intruders; those in
eye out for the little inconsistencies that reveal the cult seem to have an instinctive ability to
hidden passageways, inlets, hatches, or nooks navigate it despite this. While more frustrating
within the place. than deadly on its own, this allows more time for
its less tangible protectors to do their work. Spirits
Mundane impediments are the least of our born of shadows creep along these dimly lit
concern, however. This isn’t some new-agey cult corridors, invisible except to an
that merely believes in the power of positive extremely well-trained
thinking; these are warlocks, wizards, and or supernaturally
witches, and not all are entirely human. If you run enhanced eye.
into one of them without a proper disguise or These entities
other ability to go unnoticed, expect far more than slowly sap your
a clumsy knife fight. Expect to have your every energy as they
action cursed and to risk death from fatal accidents brush against you,
caused by the slightest missed movements. Expect each touch drawing
your mind to break down and conscious thought just a little more of
to become impossible. Fighting is not an option your life force
unless you can bring similar mystical might to away. Most
bear. hardly
notice until
Most powerful among them is the founder just before
himself,AnthonyMires.It’snearlycertainthathe’s t h e y
not entirely human, as he looks the same today as collapse
he did when he purchased the Homestead lifelessly on
Community Center years back. We unfortunately the ground.
have little more than rumors to go on as to his S i m p l e
220
“He’s been down this way already. Or has he? That room The Getaway
looks familiar. But they all look familiar. It’s just… wait,
what was he thinking? He’s getting tired. So tired. Did They’ll know when you take it. Maybe not
something brush against him? What was it? Nothing immediately, but they’ll know soon enough. Your
around but shadows. Thick shadows. Is he seeing things? options, given the protections within the place, are
They’re more liquid than light. Were those eyes? He can’t unfortunately limited. The simplest, if far from the
go on. His energy’s fading. He just hit the ground. His easiest option, is to simply backtrack the way you
body’s giving up. Those eyes are the last thing he’ll see…” came and hope you can leave before they notice
their pride and joy has been stolen. If you already
have a way to stop the wards, the spirits, and the
disorientation, it’s very unlikely to hit you any
clothing that covers most of your body can harder going back than it did going in. Once you’re
provide a limited protection, but enchantments or outside of the Center, they’re unlikely to follow
blessings are recommended. you, at least in the sense of any conventional
chase.
The protection in the basement is less directly Another way, for someone mystically inclined,
dangerous, but can make stealth more difficult; it’s would be to very briefly tap into the artifact’s
effectively an antimagic bubble. The cultists of power. If you know what you’re doing, you could
course have a “key” of sorts that they weave into diminish the concept of matter enough to walk
their spells to bypass this, but most other throughthewalls,ordiminishtheconceptofspace
preternatural power simply seems to fail. In that to the point of simply appearing outside. That said,
case, potentially dozens of empowered cultists is you could risk tearing a hole in reality, which is
likely security enough. But if you can figure out that what we’re here to stop in the first place, so
key… consider this a last resort. A very last resort.
In the Black Room, where the artifact will be kept
before the ritual, the only real protection is a lack Influences
of light. There’s only one way into here, with thick
reinforced cement on all sides, making it difficult TV Shows: “Supernatural” (especially S13E9 and
to carve a new path. But nobody else should be S2E12)
inside, unless they’re there to retrieve the object
themselves. Books: “Skin Game” (The Dresden Files)

There’s one more thing worth mentioning… if they


do complete the ritual before we get to it, all isn’t
lost, but things become much more difficult.
We’ve estimated that the artifact’s power needs to
build for the first hour or so afterward, as it can’t
just let the other realm in one solid burst — it
needs to “trickle” inside. The magic can be
reversed in this period, but expect things to get
weird. Expect the aforementioned spirits to be
stronger and more blatantly hostile. Expect the
building itself to warp and change. Expect the
concept of physics itself to become more of a
“sugges�on” than a guarantee.

After that hour, though… well, don’t let that


happen.

221
????
????
????
The End
The Endless Ocean
If the Island is everything,
then the ocean surrounding
it is ... nothing.
If you can keep yourself
from being swallowed up,
this is a great place to get
away from it all.

The Last Island


You can’t have the end of
everything without, well,
everything.
Including the stuff that
never actually was.
And it’s all here, on the last
li�le bit of anything, a solit-
ary island of shi�ing space
and �me. If you’re going to
find the End of the Universe
then looking at the one
place where everything is is
a great place to start.
222
There are jobs, and then there are jobs.

The universe is ending. Hey don’t look like that. You had to know it was
gonna happen one of these days -- reality is unfurling while worlds
that were, are, and might never be collide headlong into each other
amid the unwoven warp and weft of the cosmos. And beyond the storm-
wracked shores of that last lonely island lies only a grey and dark
and silent ocean.

That’s where you come in. You’re going to steal the end of the universe.
See what I mean about jobs?

Research Station
Mu-Beta-0
The Bastion
A scien�fic research sta�on
Whatever this intersec�on designed to endure the
of structures once was, it’s event horizon of the
now an enclave of rela�ve strongest black holes
stability, where the beings of floa�ng, s�ll opera�onal, in
this collapsing reality take the Sundered Empyrean
shelter. above the island.
Anyone who’s everyone is If you can get aboard, you
here. You might even meet might find some
yourself, if you look hard unchanging shelter.
enough.
223
Words: J.R. Zambrano
The End Art: Hector Rodriguez,
Donald Kirby

The Building
The Last Island is a nexus of creation and really need to worry about are the Archetypes.
destruction. It is all that is left of the Universe, and These are universal concepts but also individuals
here as reality becomes unbound, everything with their own personalities and wants and needs,
takes a last furious stab at existence. Gods, and it’s weird if you think about it too much.
monsters, myths, legends, aliens, robots, sentient
colors, and bad jokes abound. This is the last place As you might expect, all the mythic ones like the
anything will ever be. And somewhere, amid all Ruler, the Creator, the Seer, the Lover, the Origin of
this, you’ll find the End of the Universe. Life, the Trickster, and so on can be found here. But
there’s a lot more to reality than that, so you might
It’s hard to make a map when everything is also find the Merchant, the Innkeeper, the
constantly shifting. But the island generally seems Annoying Neighbor, the Nerd, the Weirdo, the
to trend towards stability, the closer you get to Rebel (cause optional), the Busybody, the
the center of it. Near the shores are the creatures Beekeeper, the Country Doctor, the Teen
and places that never existed. You might walk past Detective, the Anachronistic Prospector, Crono
a colossal behemoth from outside reality, beached and the gang from Chrono Trigger, and, well, you
against a world it was never meant for. You might get the idea. Not all of them take too kindly to
find a library full of books written by everyone who interlopers.
always had a book inside them but never let it out.
You might get swept up in the roiling storms of The skies above the island are a raw, roiling storm
reality that sweep through and unmake everything of reality called the Sundered Empyrean. While
caught in them, leaving behind only raw, barren the island is relatively stable, the skies are pure
rock and strangely helical craters, so be careful. creation--everythingexistsallatonceinitsrawest
state.Andrunningrightdownthemiddleisagreat,
Closer in are the Fields of Ending, which sounds ominous crack, hence the "Sundered" part of the
poetic, but it’s also where at least a dozen name. We don’t know what’s behind it, but we do
armageddons are happening -- the forces of Good know that floating amid the Sundered Empyrean is
and Evil are lining up to get one last scrap in to see a still-functional research station that was
who gets bragging rights as the universe closes up originally meant to study black holes (relatively) up
(and they are zealous about finding recruits). Great close and personal.
devouring aliens from the furthest galaxies are
swallowing an ever-shifting sea of strange stars as They really don’t make ‘em like they used to -- it’s
the more belligerent gods egg everything on. still intact after countless aeons. If you can
World Trees from at least a dozen non-human manage to get aboard, you might learn something
mythologies burn. Or blossom. Or split in twain. from the instruments inside. There’s no telling if it’s
been affected by the storm of reality. We know an
Holding out amid the various final battles is also artificial intelligence helps run it, maintaining a
where you’ll find the Bastion. This is the last staff of robots, but surprisingly there are also plain
holdout for folks who just want to go about their ordinary humans aboard, who are still carrying out
day. It would be truly spectacular if it weren’t all their duties. Guess the human spirit really is
ending -- these disparate beings from across space indomitable.
and time and imagination all gathered here to just
try and get by. Now it’d be impossible to catalogue Research Station Mu-Beta-0 is sturdily built for the
everything, but our intel says the only ones you scientist on the go. There are three main research

224
labs,onefocusedontheisland,onefocusedonthe a beautiful light spills out from between the
ocean, one focused on the sky. Each of these sundered reality, but whether the end is drawing
research labs has its own staff and their own up that ocean of nothing or is tearing everything
security classifications. But if you’re here, it should apart, we don’t really know. But if anyone can steal
be no trouble at all to blend in. The station was it, it’s you.
built rugged, but once you’re inside, they’re still
using badges that aren’t even keyed off of The Security
biometric data. It’s just a question of finding the
right ones. When not on duty, the staff gather in a There’s a lot standing between you and the End of
lounge and fully-stocked bistro-style cafe with a the Universe. For one, the gods and angels and
great view of the end of everything. devils and so on have been waiting for a long time
for their final battles. And they don’t care if it
AllaroundtheIslandisavastoceanthatwashesup destroys everything. This is what they’ve spent
againsttheshores.Itisgreyandsilentanddark,but eternity waiting for, and they are going to have it.
don’t let that fool you. That tide is coming in, but These are your primary concerns. Celestial and
the Island of Reality is splitting apart at the seams Infernal generals on both sides are getting zealous
too. about finding recruits, to the point that there are
literalpressgangs,somewithscalesandsomewith
And somewhere amid all of this is the End of the feathers, wandering around to figure out which
Universe. Which, again, you’re going to steal. side you belong on.

The Score Joining up might put a cramp in your style, but it


might be a way to gain access to the various
The End of the Universe. It’s exactly what it says on camps around the battlefields. It’s not just the
the tin, and it’s pretty much everywhere around gods that are out to see this final battle through.
you. Reality is coming apart, and the End of the There are forces at work that want the
Universe is the thing driving it all. We don’t know Universe to end. Riders of the End Times, all-
what it looks like, but our client said to
look in the spaces between and
then muttered something
about cosmic rules and to
hurry it up because they
had a bet to win.

We know that

225
devouring beasts, and various beings who have artificial intelligence that runs everything. There’s
sworn fealty to raw destruction are all sure to take no telling what it’s seen over the years, or how
no�ce once you start poking around at The End. stable it is. Our intel confirms that considerable
processing power is dedicated to observing the
Theonlyfolkswhodon’twantthingstoendarethe ‘unfolding phenomena’ as it refers to the Island in
denizens of the Bastion. They’re just trying to get its intercepted transmissions. Also, the station is
by on the dwindling scraps of existence that collide transmitting to someone. If you’re caught aboard
with the Island. They’re not so much a security it, that someone will definitely be notified. Same
threat to worry about as a consequence you’ll goes for if you’re spotted poking at the seams of
want to watch out for. According to our client, the reality.
final gong sounds at midnight, and as it gets closer,
the inhabitants of the Bastion are sure to get more Then there’s The End itself. First you’ll have to find
agitated and desperate to survive. So be careful it. As before, our client has been frustratingly
where you are once the last night falls. vague about where (or even what) the end is.
Only that you’ll find it somewhere in the spaces
You’ll want to keep an eye out for that research between. Our client was also adamant that it be
station. We don’t know exactly what they’re up to, youandyourcrew.Theyseemedtothinkthatonly
or why they’re trying to research things here, but if some combination of all your skills would even get
you’re looking to escape the storms, that’s you in the door to where the End was, and that
probably a good place to hole up. Curiously, onlyyouwouldknowwhattodowiththeEndonce
nobody seems to be paying any attention to it. At you have it.
all. Might be worth checking out.
We hate this cryptic stuff as much as
The research station’s security is laughable, but you, so we
we know that it’s been compiled
maintained as long as it some extra
has by an
information.
At midnight,
the last bell
sounds and
everyone clocks out, so-
to-speak. So you’ve got ten
hours to find things, give or
take. There are two big
places to look for spaces
between: in the crack in the
sky and at the heart of the island. Of
course, the standard Cryptic BS clause applies,
so be sure and get real metaphorical about “spaces
between” and, for that matter, “the End,” just to
cover all your bases.

The Getaway
To be honest, we’re not sure there’s any
getting away from this one. You might
have some luck if you can get aboard the
station. Or maybe one of those creatures
from a reality not our own might be
better suited to surviving whatever
226
happens next, but there’s no telling what will
happen once you steal the End of the Universe.
Reality could reboot or come undone. Maybe
there’s a total protonic reversal in store.

Whatever happens, it’s been an absolute pleasure


working with you. Guess it’s time to go be legends
... and on the off chance you make it through to
some kind of other side, good luck, and fiat lux.

Influences
Graphic Novels: The Sandman, The Books of
Magic, Good Omens The Hitchhiker’s Guide to the
Galaxy

TV: The Good Place, Good Omens

Mythology: Armageddon, Ragnarok

Music: We didn’t start the fire

227
“Fantasy Lore” Gaming Store
July, 2020
10:03 p.m.
Steal This Book!

Interior Goods
Exhibition
Area has been described as
“maze-like” by our contact,
containing over a half dozen
corridors parallel and per-
pendicular to the entryway.
The book can be found here.

oor
Front D
rc ed soda-limess,
Reinfo dual pane glasistant
silicateted by pick-re -sidebar
protec ased pin-and d up by
lever-bg system backe
lockin y laminated r�se
five-pl rbon alloy mo
iron-cag mechanism.
bol�n
228
“The Roleplayer’s Guide to Heists” has just been released to massive
fanfare and record sales among the tabletop roleplaying game fanbase.
Despite all expectations to the contrary, however, our contact in the
FLGS (Friendly Local Game Store) has informed us that a single printed
copy remains on their shelves. Unfortunately, due to earlier
obligations, we were unable to arrive before closing time, and we must
have the book on release day for the sake of our reputation..

Rear Alleyway
to Trash-co
Exit adjacentsa nit™ for
Waste Dispo y leUmployees.
easy access b ler latch
Circular tumbith
reinforced w mechanical
Al-27-isotope
safeguard.

Market Exchange Center


Ma�hew “Master of
Dungeons” Mitchell tarries
within this area filling out
documenta�on following
the cessa�on of public
access.

229
Words: Chris Falco
Steal This Book! Art: Dyer Rose, Daniel Walthall

The Building
The FLGS structure is part of the “Town Center providing a view into the different rental units are
Strip” mall shopping edifice, constructed in 1987 smudged and faded. The only part of the complex
during the city council’s policy push involving that stands out in any appreciable manner is the
commercial expansion for the sake of tourism and sign itself on the storefront, positioned above the
local convenience. The unit itself was leased in front entryway, which has colorful, bright lettering
Juneof2017byMatthewRyanMitchell,thestore’s with backlighting and images of cards, dice, and
sole proprietor and one of only three individuals similar hobby-oriented decora�on on either side.
known to work at the locale according to our most
recent informa�on. Past the southern entrance at the front, patrons
can find a veritable cornucopia of gaming-related
Despite the recent rental, the age of the property products, with displays for roleplaying
itself is beginning to show, perhaps to a greater commodities immediately seeking to grab
extent than would be expected. The brick exterior attention and advertise recent productions or to
is cracked and faded, sidewalks are broken down draw focus to the reduced prices on older fare.
as weeds fill their cracks, and the glass is dusty. Decoration is plentiful and varied, ranging from
Similarly, the scattered maintenance ladders at portrayals of specific “superheroes,” fantasy
the rear, which lead to the roof, are rusty and likely universes, and futuristic “sci-fi” settings to more
dangerous to climb, and the windows at the top generic but easily recognizable symbols and

230
images representing various facets of the hobby but rumblings among the underground
itself, such as note-taking equipment or community surrounding the building suggest that
specialized tabletops. Take care when getting every other week the store hosts a demo of sorts
close; most of these aren’t secured and even slight forsomeofthegamingproductsthathaverecently
brushes will cause the poster board cut outs to fall been put on sale. We’re uncertain if this is the
down flat. week that’s being done or not, so this should be
found out before you complete the final planning
A somewhat compact “open gaming space” with stages.
at least a half dozen hobby-designated surfacetops
arranged in perfect symmetry (with Onthenorthernsideofthelocation,anemployee-
complementing seating fixtures) is visible off to specific lavatory (as designated by the marked
the west side, just south of the primarily poster board located just above it) is visible next to
paperbound commodities. The “tabletop gaming” the rear exit, which is painted to be the same color
section is in the northwest corner of the space put asthemanilla-tintedwallsthatenclosetheinterior.
aside for the aforementioned paperbound The camouflage is easy to perceive, however, due
paraphernalia, sprawled across 8.7 meters of to cracks in the paint and the door handle still
horizontal space and occupying a quinary strata of being visibly raised past the surface. This leads into
wooden shelves coated in shellac varnish. They’re the back alleyway. This space is mostly kept clear,
arranged in an odd combination of parallel and even during store hours, but a Trash-co Waste
perpendicular arrangements, making navigation Disposal Unit™ can be easily accessed. Such an
difficult, but offering easy cover, especially in the amenity could provide a potential place to hide
shadows. “The Roleplayer’s Guide to Heists” temporarily,whetherwithinthereceptacleitselfor
should be located among these shelves, in a by simply obscuring line of sight from the door by
position according to an archaic alphanumeric- obfuscating oneself behind it. Note, however, that
based ordering system. Our research provided a the western entrance of the alley is blocked off
slight riddle regarding how to use this system: “left with a cross-patterned linear low-density
to right, top to bo�om.” polyethylene-coated steel wire fencing barrier.

To the east side, figurines made of metal or The Score


various polymers are put on more immediate
display next to card-based gaming sets and their “The Roleplayer’s Guide to Heists” is the most
individual prints. Details on pricing can be found on recent release from an upstart publishing group by
labels on or next to each individual piece or set, the name of the “San Jenaro Co-op.” Nearly 20
with the most valuable cardboard prints (with writers, editors, and artists worked together in a
holofoil ornamentation) being displayed most profit-shared business arrangement to put this
prominently. Similar sections are dedicated to impressive display of creativity and artistry
cured resin dice whose polyhedral surface count together for consumption by the gaming public.
ranges anywhere from three to over one hundred, Anticipation of its release has been “hyped up to
although most lie in a range of four to twenty. the max,” as our contact antiquatedly put it, and
These displays are adjacent to the merchandise physical copies have been difficult to come across
exchange center, where a digital sales registry is for those that didn’t “kickstart” its release.
set next to a baggage assembly space. This meter
high counter can provide easy cover to move past Thebookitselfisboundwithinthe“PremiumColor
the view of any centered behind this area, as unlike Heavyweight” designation provided by the
the other shelving spaces, it’s built directly into the offshore printing platform that acts as the
floor and thus solid -- minus a single gateway that manufacturer of this and similar tomes. Printed on
allows for employee entrance at the south edge. 21.6 x 27.9 centimeter 70# white paper with a 378
ppi inking density, its case bound in laminated
Generally, both the initial entryway and rear plankboard, and held together with a solidified
gaming space should be empty and allow for acrylic substance. Entirely digital versions of the
convenient, obscured pathways to travel through, product exist, but they’re considered far less
231
valuable than the printed alternative that we’re adopter” with this supplement.
a�er (and not nearly as collec�ble).
The Security
It’s most easily recognizable by the iconic design of
the cover. The design seems to replicate the Security within and without the FLGS is
blueprints for a Class 2 Modular Vault System’s indisputably peak among its peers within the strip,
reinforced door, added to with notes, sketches, but any system has its flaws. A multi-piece
andlabelstorepresentthosethatmighthavebeen mechanical security bypass kit is suggested, if
drawn out by an actual “heist” team. Along the available, dark hued attire with accompanying
spine, “The Roleplayer’s Guide to Heists” is clearly headgear and silent footwear, and some method
printedinasimilarfont,andsoshouldbeabletobe of distrac�on.
spotted on the shelf even if it’s (for some reason)
not prominently displayed. The front entrance, once secured for the evening,
is protected by a pin-and-sidebar “handle” lock
Inside are 35 different heists taking place in and backed up by a stainless steel, doubly
varying settings, from fantasy wizard’s towers, to reinforced mortise latching mechanism. It requires
obscure cult headquarters, to pre-modern space an asynchronous dual key system to attain entry
shuttle launchpads, to office buildings, to far future from an exterior vantage point, or else its security
“cyberpunk” locales. Accompanying them are must be disabled from the interior side through
essays with advice on how best to make use of manual unbarring. The portal construction itself is
these, create a campaign revolving solely around fashioned with brittle material, and so even with
heist scenarios, modify on the fly when things go its reinforcement, it could theoretically be
wrong, and time a heist scenario itself, among shattered. However, this is not recommended, as
several others. All of it’s 232 pages are written by a the shopping center’s small size makes it difficult
combination of industry newcomers and veteran to perform this action without being noticed by
freelancers, allowing for a remarkable variety of anyone inside, and may risk any active alarm
differing viewpoints. systems being triggered (as outlined below).
It’s unknown how exactly Mr. Mitchell was able to The rear exit is partially obscured from view in the
acquire enough copies to not only meet, but interior by a plentiful allotment of different
exceed local demand so soon after release, but the shelving units and extended counter space, but it’s
opportunity is nonetheless right in front of us. solid A3-graded oak and secured with a
Despite our preoccupation during daytime hours, comparatively advanced locking mechanism. The
it’s of utmost importance that circular “asylum” lock with interchangeable
we be able to claim to have copper-zinc core can only be
received the product on day operated with a control key
one; it’s simply not and is backed up with an
acceptable to be anything interior-controlled
but an “early anodized aluminum-
bodied steel-
reinforced deadbolt

232
system.Informationgatheringreportssuggestthat The Getaway
theownerlikelykeepsacopyofallofthenecessary
keys on hand, and it’s also possible that backups Strip malls are rarely traversed after the cessation
may be stored elsewhere. With adequate luck, the of commodity exchange for the day, but
deadbolt itself may not be engaged until the nocturnally-oriented employees are often found
owner leaves, but this seems unlikely, as such a with vehicles still stationed within the parking
knowledgeable individual is likely expecting area, so keeping an escape vehicle nearby is likely
trouble after such a prestigious product launch. not too suspicious if done carefully. The lot is
S�ll, it might be wise to check. ostensibly lit, but the high-intensity discharge
lamps utilized for this purpose are unstable and
Matthew himself, the store’s mysterious owner, is easily “flicker out,” providing inherent cover of
typically present for several hours after closing, darkness with minor finagling.
finishing the accounting and bureaucratic
documentation for the day’s sales and labor (or If the group lacks a vehicle, our contact provided
lack thereof). Usually, he performs these tasks at one for the purpose of acquiring the needed
the computer built into the sales registry in the product, so long as it’s returned before sunrise,
southeast section, and so will be found primarily at lest his guardian suffer anxiety over the
the exchange counter. This provides him with a uncertainty of his geographic position upon
direct line of sight to the front door, and a awakening.
minimally obscured view of the back entrance. We
know little about him beyond his moniker among This automobile, designated simply “E90,” should
peers as a “Master of Dungeons,” and so it’s be more than sufficient, sporting a 1.5 liter 4
recommended that he not be underestimated, as cylinder engine capable of delivering 95
he likely has some level of experience with secure horsepower, front-wheel drive system with disc
facili�es. brakes, and multiple storage compartments.
Capable of travelling up to 40 kilometers of
Two other employees similarly work part-time distance with a gallon of fuel, it can easily carry the
within the FLGS: a woman named Eliza Tarrana, group out of the area of suspicion without needing
and Matthew’s brother Steven. Both of these another stop.
individuals are known to typically leave as soon as
business hours are complete for the day, but it’s Assuming no alarm systems are triggered, none of
possible that after such a busy sales day they might the crew have been spotted or reported, and no
be asked to work “overtime” to help with the call has been placed to the city police station, the
increased load of post-closing tasks that need to be egress itself should otherwise present with no
done. obvious complications. As has been said
previously, however, do not underestimate the
Preliminary scouting reports also declare the “Master of Dungeons,” nor let the group’s guard
premises as being equipped with a Springshield down at any point until the book is safely on our
X130 Auto-Dial Alarm System with wireless shelf.
interface directly accessible through the owner’s
cellular PDA system, allowing for immediate alert Influences
of any obvious tampering or unexpected
movement. Typically, it’s not armed until after the Books: Every “Don’t Steal This Book” sidebar in
owner departs for the evening, which is usually existence.
well after midnight. However, given the recent
promotion, it’s possible that it may be set as a just- Movies: Every “You Wouldn’t Download a Car”
in-casemeasure.Tonote,thisislesslikelyifademo commercial.
is currently being run, which provides all the more
reason to be certain whether or not they are doing
one this week.

233
Making Your Macguffin Matter
J.R. Zambrano

When you plan a heist, as a player or a GM, there Make it Personal


are a lot of things to consider: the movement of
guards, the actions of the Crew, what could This is one of the easiest things you can do as a GM
possibly go wrong, and most important of all, what or a Player. Make the Loot something personal to
you’re stealing. Because what’s the point of pulling your characters. Think of the Heart of the Ocean in
a heist if you don’t have something cool to steal? Titanic. The necklace is valuable, but its real value is
to Rose. It’s emo�onally priceless.
So let’s talk about how to make your macguffin
matter. In storytelling a macguffin is just the thing How do you make something personal? The key is
that drives the story. It’s the Loot you’re there to specificity and history. In Pulp Fiction, Bruce Willis’
steal. It doesn’t matter if it’s a rare necklace, a gold watch is just a watch, but it’s emotionally
stockpile of gold, plans on microfilm--it’s there so priceless because of its history and connection.
that other things (guards, security systems) can try Because of it, you understand both why he can’t
to keep you from ge�ng it. leave it behind, and what it means to get it back.

You can find some amazing roleplaying Even if the object isn’t something you have a
opportunities if you take some time to make your personal history with, you can still make
macguffin matter. It’s not just that you’re stealing something emotionally priceless by having a
the necklace, it’s that the necklace is the only thing connection to the Loot. Or the people holding the
you had left of your inheritance before your family loot. Instead of the necklace being the only thing
was disgraced. Or the big diamond is your last you have left of your mother, it’s your enemy’s
chance to prove that you can still do the job. Or it’ll family heirloom, the last connection they have
be enough to open up that quirky donut stand you with their loved one. Sure, it’s worth a lot of
always dreamed of. money, but the real score is the knife you’ll drive
into your foe’s heart.
When we know what the Loot means to our
characters, suddenly the stakes are that much Revenge is a great way to make your macguffin
more personal. That’s where we want to be-- meaningful. In the Sting, the whole point of the
becausetheheistitself?That’sjustplot.That’lltake Heist is to get revenge on both a corrupt policeman
care of itself, but what will make it stand out is and crime boss who murdered Robert Redford’s
when you can hang a good story on the friend, ex-partner. The same goes for needing it to
frameworks we’re presenting here in the book. prove your innocence of a crime you didn’t do--the
And the way you do that is by making it about only way you can prove you didn’t steal Lady
characters, not the plot. Holliday’s Necklace is to stop the Baseball
Diamond from being stolen, and the only way you
There are a few ways you can make your Loot all can do that is by stealing it first.
about your characters--you can make it personal,
make it metaphorical, make it spectacular, or make Or you need it to help someone you care about. In
it dangerous. Supercrooks,theLootmattersbecauseit’stheonly
way to pay off the debt to a mentor. Maybe your
character needs the diamond to bail out a friend.

Finally, you can make it something personal but


234
incredibly petty. This works best when there are a you’re the plucky crew who never actually walks
few other characters who have already established away getting that payday, or who are kind of
grandiose meanings, and even better if you can Happy-Go-Lucky thieves like Lupin III in Castle of
combine a ton of these motives all at once - one Caligiostro, then finding what you get out of every
person needs the money to retire, one wants to heist is important. It keeps you coming back
stick it to the casino owner, one is in it for the thrill, because Heists aren’t about the money--they’re
one for the art of the heist. But if you’re the thief about happiness. Or the thrill of it. Again, this is less
who just wants to make enough money to open a a loot specific thing, but once you have this, you
donut shop on the coast of Miami and watch the can tie that metaphor to the Loot and have a lot
sunrise while handing out delicious donuts--then more fun trying to grab it.
it’s going to feel so satisfying to get that. Again, the
key is specificity. It’s not just that you want to open Make it Spectacular
a donut shop--you want to open the seaside donut
shop and get away from the hustle and bustle. But One of the big things about a Heist is the spectacle
now we’re drifting into metaphor territory, so let’s of it. Why go through all the trouble to come up
talk about that. with a complex plan if you’re not also going to steal
the statue of liberty. Go big. Carmen San Diego big.
Make it Metaphorical Lupin III big. If you’re running one of these Heists as
a one shot, or are looking to really amp up the
Another great technique is to think about what the heist, make the Loot something spectacular.
macguffin represents. This kinda takes away from
the specificity of the Loot, but it still gives it a lot of Make it something impossible to steal. This isn’t
meaning. Because it’s not just a ship you’re necessarily a great character motivation tool, but
stealing--it’s freedom. It’s not just a diamond life doesn’t have to be all about internal drama.
you’re stealing, it’s redemption in the eyes of your Sometimes you just want to drive a tank down a
mentor. It’s not just a pile of gold, it’s a slap in the highway and ramp it off of something else--and if
face to every rich bastard putting his heel on the you want impossible plans with impossible stunts,
neck of hard-working crooks like you. you need impossible loot.

You’ve probably seen this a million times in films The best part is you can still put a personal or
and TV shows. The Loot matters to the character, metaphorical meaning on this, and then you’ll
but it’s all about what it symbolizes in their life. This have to try and justify all of it. Loot like this sets the
can be something a character gains by stealing it: tone of your heist--which is the other thing a good
freedom, respect, redemption, mercy. Or it can be piece of Loot can do.
something a character loses or breaks through
because of it: you finally have what you need to The heist where you steal Big Ben should feel
leave the criminal life behind. Until the next “one entirely different to the heist where you break into
last job” comes around. a museum to steal a priceless diamond. Stealing
something big and over-the-top means you’re
This has the advantage of giving your character a probably going to get that kind of plan--because
unique point of view in the heist. Once you know when you sit down at the table, the implicit
that what you really want is to prove you’re the understanding of the game is ‘we’re going to
best--your goal in the heist changes. Now you succeed at this heist.’ And if it’s implied that you
don’t just have a reason to be in on the heist, but totally can just up and steal the Pyramid outside
you have a way to inform your character’s actions. the Louvre, then everyone starts thinking bigger.
A character looking for respect might act They start to wonder how to make it happen. Just
differently than a character looking for freedom. like if you decided to just make it about stealing a
painting--the planning is going to be more realistic.
Finding the metaphor in what you want is a great People will get granular, worry more about
waytostillfeellikeyouwinevenifyoudon’tgetthe cameras and guest placement in the ballroom, etc.
Loot itself. If you’re looking to play games where
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Whatever you decide to steal, the Loot is a great revenge on the owner of the diamond because
chance to set the stage for the kind of Heist you they framed you and got you locked up for five
want to have. years.

Make it Dangerous But heists are all about colorful characters.


Whether you’re playing larger than life or not, it’s
The same thing goes for heists to stop someone the Crew that makes the heist. And the Crew
from getting something dangerous. If your loot is a makes the Loot meaningful. Even if it feels weird,
bomb or a bioweapon or a nuclear core, then the it’s never too late to say what the Loot means to
Crew has to consider more than just how do they your character. Every good heist film has a scene
steal it--they have to figure out what they’re going where the characters stop and talk about what
to do with it once they have it. they’re after. A great way to start that scene is to
turn to the person next to you and ask:
This is a great tool if you’re looking to play a Heist
where the team is assembled to try and stop a “What are you going to do with your share of the
disaster from happening. If you want to go the treasure?”
classic thieves doing the wrong thing for the right
reasons route, then this can be a way to set up Whether you’re the GM or a player, this is the
characters with a noble motivation. Again though, perfect way to give space to air out those
you’ll probably find more success if you make motivations. You can get all kinds of character
something personal. moments,youcansetupintriguesorinterpersonal
conflicts. You can lay out a variety of different
Stories work best when they’re driven by the reasons--and the best heists will have a team of
characters in them. Making something Dangerous characterswhowanttosteal theLootfortheirown
or Spectacular can be tricky, because you can get reasons. One character wants to prove themselves
caught up in the plot of it--but these are some fun innocent, one character wants to get revenge, one
and interesting ways to make the heist appealing character wants to get back their family heirloom--
to all kinds of players. one character just wants to stage terrible avant
garde plays. Whatever the reasons, once you have
them out there, you’ll make your macguffin--and
The Real Loot Is The Friends We your heist--more meaningful.
Made Along The Way
In the end, getting players and the GM all on the
same page is what it’s all about. You’re all there to
tell the story you’re going to tell together, whether
it’s through roleplaying or hardcore grinding of
mechanics, you’re still figuring out what happens
next. If you want to make it all about the
characters, the biggest thing you can do is just
come out and say why you want the thing you
want.

It can be harder to do this in a roleplaying game


where you can’t just script everything. But all you
have to do is give yourself the opportunity to say
what the Loot means to you. It might feel a little off
to stop in the middle of talking about how you’re
going to get past the bank vault lasers, and instead
say that the necklace you’re after is the only thing
you have left of your family. Or that you want to get
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