This document summarizes the major periods in the development of computers from ancient times to the present. It outlines 5 generations of computers, describing the key technological advances that defined each generation including the transition from electromechanical to electronic components, the development of integrated circuits and microprocessors, advances in memory storage, and the creation of graphical user interfaces and networks that allowed computers to be linked together. The document provides an overview of how computers have evolved from specialized machines filling entire rooms to the personal devices ubiquitous in modern society.
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basic computer periods and generation of computers
This document summarizes the major periods in the development of computers from ancient times to the present. It outlines 5 generations of computers, describing the key technological advances that defined each generation including the transition from electromechanical to electronic components, the development of integrated circuits and microprocessors, advances in memory storage, and the creation of graphical user interfaces and networks that allowed computers to be linked together. The document provides an overview of how computers have evolved from specialized machines filling entire rooms to the personal devices ubiquitous in modern society.
This document summarizes the major periods in the development of computers from ancient times to the present. It outlines 5 generations of computers, describing the key technological advances that defined each generation including the transition from electromechanical to electronic components, the development of integrated circuits and microprocessors, advances in memory storage, and the creation of graphical user interfaces and networks that allowed computers to be linked together. The document provides an overview of how computers have evolved from specialized machines filling entire rooms to the personal devices ubiquitous in modern society.
process; tentative or assumption general purpose computer INFORMATION - Knowledge obtained from (Johannes Gutenberg) investigation, study, or instruction; organized or classified data; processed data Electromechanical Age (1840 – 1940) decisions and actions are based o beginnings of telecommunications o Timely − available when required a. Morse Code – beep sound, war o Accuracy – accurate b. Telephone, radio o Completeness − be complete. c. Mark 1 (1944)– Automatic TECHNOLOGY - The practical application of sequence controlled calculator; knowledge especially in a particular area electromechanical computer used (IrDA- Infrarred Data Association, old during WWII; Manhattan Project to cellphone) simulate the feasibility of an INFORMATION TECHNOLOGY implosion to detonate an atomic -development, maintenance, and use of bomb computer systems, software, and networks for the processing and distribution of data Electronic Age (1940-present) o used electronic switches, in the form Basic Computer Periods of vacuum tubes, instead of the electromechanical; more reliable, Pre-Mechanical Age (3000 B.C.-1450 A.D.) since they would have no moving o use language to make simple pictures parts that would wear out, but the o petroglyphs - story, map their terrain, technology was still new at that time or keep accounts and the tubes were comparable to a. Papyrus – Egyptian relays in reliability; could ‘open’ and b. Abacus – China ‘close’ thousands of times faster c. Napiers Bone – John Napier, than relays. calculating device Generation of Computers Mechanical Age (1450 – 1840) o current technology and its ancestors. 1st Generation (1945-1959) a. Pascaline - mechanical computer o vacuum tubes as circuitry and capable of adding, subtracting, magnetic drums for memory; multiplying, and dividing two enormous, inefficient materials numbers (Blaise Pascal) which generated a lot of heat, b. Slide Ruler - analog computer sucked huge electricity used for multiplying and dividing o machine language - most basic (William Oughtred) programming language that can be understood by computers; limited to solving one problem at a time. Input was based on punched cards and input/output controls) onto a single paper tape. Output came out on chip; thousands of integrated circuits. print-outs. o IBM – first ever computer home use; o UNIVAC – Universal Automatic 1984 MacIntosh introduced by Apple. Computer; first every commercial Microprocessors even computer which was purchased in o could be linked, creating networks; 1951 by a business Internet o ENIAC – Electronic Numeric o Graphical user interface (GUI), the Integrated and Calculator mouse and lap-top capability and hand-held devices. 2nd Generation (1960-1964) o Network topologies (ring topology) - o Transistors; smaller, faster, cheaper arrangement of the elements of a and less heavy on electricity use; communication network relied on punched card for input/printouts. 5th Generation (2010-present) o cryptic binary language to symbolic o artificial intelligence: voice (assembly) languages; create recognition; reality made possible by instructions in words using parallel processing and o COBOL and FORTRAN superconductors. o Transistor-driven machines - first o quantum computation, molecular computers to store instructions into and nanotechnology. their memories – moving from o create machines which can process magnetic drum to magnetic core and respond to natural language, and technology have capability to learn and organize o atomic energy industry themselves.
3rd Generation (1964-1971)
o silicon chips – semiconductors (absorb heat); massive increase in speed and efficiency; cheaper and smaller o keyboards and monitors which interfaced with an operating system o run several applications at once using a central program which functioned to monitor memory.
4th Generation (1972-2010)
o Intel – 4004; positioned all computer components (CPU, memory,