Professional Documents
Culture Documents
PC Pilot - Issue 137, January 2022
PC Pilot - Issue 137, January 2022
X PLUSOSFT
MICRO
FLIGHT SIMUL
REVIEWS
ATOR
PLANE
SPECIAL!
New Series by
Austin Meyer
Creator of X-Plane
9 771468 513036
EDITORIAL
Follow us
PCPilot
Flight Simulation – Your Complete Guide
facebook.com/pcpilot
Visit us
www.Key.Aero
EDITORIAL Advertising Production Manager: Debi McGowan Readers in USA can place subscriptions by published in PC Pilot, including the contents
Editor: Derek Davis (derek@pcpilot.net) Chief Content & Commercial visiting www.pcpilot.net or by calling toll free of all files downloaded from our PC Pilot
Technical Editor: Richard Benedikz Officer (CCCO): Mark Elliott 800-428-3003 or fax 757-428-6253 or website, however, we cannot be held liable for
Contributors to this issue: Head of Finance: Carol Pereira by writing to PC Pilot, 3300 Pacific Ave, any loss or damage resulting either directly or
Joe Lavery, Peter Stark, Andrew Underwood, Chief Digital Officer: Vicky Macey Ste 500, Virginia Beach, VA23451-2983. indirectly from any error or omission including
Chris Partridge, Jessica Bannister-Pearce, Group CEO: Adrian Cox any loss or damage arising out of the use of any
Austin Meyer and Evan Reiter PC Pilot, ISSN 1468-5132 (USPS 4370), is including the contents of all files downloaded
Head of Publishing: Finbarr O’Reilly SUBMISSIONS published bi-monthly by Key Publishing Ltd, PO from our PC Pilot website.
Production Editor: Sarah Robinson We will gladly accept and review for Box 300, Stamford, Lincolnshire, PE9 1NA, UK. We are pleased to recognise all trademark and
Head of Design: Steve Donovan publication any letters, articles, photographs The US annual subscription price is $40.99. copyright holders and try to where possible. If
Designers: Lee Howson and Tom Bagley or other contributions. We cannot guarantee Airfreight and mailing in the USA by agent we have omitted this then please let us know
publication nor, regrettably, return items sent named WN Shipping USA, 156-15, 146th and we will correct in the next issue.
SUBSCRIPTIONS to us or be responsible for their loss. We will Avenue, 2nd Floor, Jamaica, NY 11434, USA. We are unable to guarantee the bonafides of
Tel: +44 (0)1780 480404 try and reply where possible. Any letters are Periodicals postage paid at Brooklyn, NY 11256. any of our advertisers. Readers are strongly
Fax: +44 (0)1780 757812 assumed suitable for publication unless we recommended to take their own precautions
Email: orders@keypublishing.com are otherwise notified. All items submitted US Postmaster: Send address changes to PC before parting with any information or item
for publication are subject to our terms and Pilot, WN Shipping USA, 156-15, 146th Avenue, of value, including, but not limited to, money,
EDITORIAL CONTACT conditions. These are regularly updated 2nd Floor, Jamaica, NY 11434, USA manuscripts, photographs or personal
PC Pilot, Key Publishing Ltd, without prior notice and are freely available Subscription records are maintained at information in response to any advertisements
PO Box 100, Stamford, Lincs, from Key Publishing Ltd or downloadable from Key Publishing Ltd, PO Box 300, Stamford, within this publication.
PE9 1XQ, UK www.keypublishing.com. Lincolnshire, PE9 1NA, UK. Air Business Ltd is Publisher: Mark Elliott.
Email: mail@pcpilot.net acting as our mailing agent.
Printed by: William Gibbons Ltd, Willenhall, UK
MARKETING Distributed by: Seymour Distribution Ltd, The entire contents of PC Pilot is © 2020
Marketing Manager: Shaun Binnington 2 Poultry Avenue, London, EC1A 9PP and no part of it may be reproduced in any
Head of Production: Janet Watkins Tel: 020 7429 4000 form or stored on any form of retrieval system
PC Pilot is published bi-monthly by without the prior permission of the publisher.
ADVERTISING Key Publishing Ltd, PO Box 100, Stamford, Key Publishing Ltd takes considerable care
To find a stockist near you,
Group Advertisement Manager: Brodie Baxter Lincs, PE9 1XQ, UK. Tel: 01780 755131 to ensure the accuracy of the information visit www.pcpilot.net
48 FlightSimExpo 2021 -
The show must go on
North America's community-
driven flight simulation conference,
FlightSimExpo, took place at the Town
and Country Resort in San Diego,
Reviews California. It was run as a hybrid event
14 iniBuilds' Airbus A300-600 - Is this the with visitors attending in-person or
best airliner ever made for X-Plane? taking part online. Event organiser
Evan Reiter recounts his experience of
18 VSkyLabs' C-47 Skytrain/DC-3 - The FlightSimExpo 2021 and describes the
most versatile of aircraft many challenges the team had to face
22 FA Simulations’ Helsinki Metropolitan to get the show off the ground.
VFR - More than a plausible rendition…
52 The Human Element -
32 Asobo's Junkers Ju 52 - Asobo models A personal journey
a 1930s classic Chris Partridge looks back at his flight
simulation journey, starting with a
36 MilViz's PC-6 Turbo Porter - The
Sinclair Spectrum ZX81 in the early
Swiss Army knife of the sky
1980s, through to the golden age of
Asobo's Junkers
40 Just Flight's Mallorca Airport - The
gateway to the Balearics
combat simulation in the 90s and the
VR experience of high-end modern jets
32 Ju 52
and helicopters currently available in
44 Orbx's Landmarks Auckland City
DCS World. 64 DCS: Mosquito FB VI
Pack – The City of Sails
Back in Issue 133, we ran an in-depth
68 Turtle Beach's VelocityOne Flight - 56 Flight Adventure - interview with Sergey Gerasev - the project
The Universal Control System The Piper Cheyenne family manager and team leader for the Mosquito
In this issue, we head towards Alaska FB VI project at Eagle Dynamics. Now that
72 Thrustmaster's TCA Captains Pack while exploring some of the features the aircraft has finally landed, does this
Airbus Edition - Is this the ultimate and innovations of the remarkable Piper eagerly awaited DCS Mosquito live up to
Airbus flying experience? Cheyenne twin-turboprop aircraft. expectations? Let's find out!
76 ProSim 737 - Interfacing a 737 home
cockpit
Thrustmaster's TCA
72 Captains Pack
MilViz's PC-6
36 Turbo Porter
DCS: Mosquito
FB VI 64
Tutorials
60 Back to Basics – Flying circuits and
landings at night
In this lesson, we wind up our night
flying training by preparing for a cross-
country navigation exercise while
learning how to handle any surprises
that may occur along the way.
Hardware
80 Building a Cessna/Piper Panel
Assembly – Part 2
In this instalment, Joe Lavery
describes how to assemble the cockpit
Orbx's Landmarks
Auckland City Pack
44 components and the process of
interfacing the encoders.
Please visit
www.flight1.com
www. .com
for more information
SHOP • MANAGE • CONNECT DOWNLOAD THE FLIGHT1 AGENT
FOR
P3D V5
UPCOMING RELEASE
iFly Jets Advanced Series - The 737NG
Electra takes
flight in Microsoft
Flight Simulator
Aeroplane Heaven has announced that the
Electra 10-A for Microsoft Flight Simulator
has been released. The twin-engine
Lockheed Electra is evocative of the 1930s
and 40s, made famous by Amelia Earhart
who disappeared during a round-the-world
record attempt. It also found fame in the
movies such as Casablanca in 1942.
The package from Aeroplane Heaven
sports 11 liveries with a detailed exterior
S OCIETY ISLANDS XP
BORA BORA & LEEWARD ISLANDS
BORA BORA & LEEWARD ISLANDS
WWW.AEROSOFT.COM
COMMS
Dear PC Pilot
I have been following with interest your
dialogue on this debatable question.
Game or simulation?
PC Pilot
From Microsoft Flight Simulator 98 and a
simple joystick, I graduated to FSX and Hi Maurice,
Saitek controls and in the early days I Thanks for your though
ts and kind
suppose with its relatively simple format words – much apprec
iated!
and facilities, it could have perhaps Cheer s, Derek
been described as a game but with the
latest sophisticated products and hardware,
the medium has been transformed into a
professional flight simulator, lacking all but
physical motion. As I am always at pains to
point out to non-aficionados, if you don't
operate it exactly like the real thing, disaster
will ensue (albeit that you can walk away
from a mishap, hopefully having learned
some valuable lessons). So, for me, now
equipped with X-Plane 11 and Honeycomb
controls, it is definitely a simulation and the
intense concentration, planning and attention
to detail is what makes it so enjoyable and
challenging.
Although I have been fortunate enough taught myself many of these disciplines long writing about air transport history, are natural
to experience flight in everything from a before I ever discovered flight simulation. outlets for this lifelong enthusiasm.
747 to an ultralight, strangely I was never Having spent all of my days in and around Thanks to you and your dedicated team
particularly interested in actually learning to aviation from a young aero-modeller and for producing an excellent, entertaining and
fly. However, the breadth of knowledge and plane-spotter to 20 years in the airline often thought-provoking magazine.
diverse subjects needed to master the skill industry in various roles and now in Maurice Wickstead
were always so intensely fascinating that I retirement, flight simulation, together with Chudleigh, South Devon
Back to Basics
entire flight simulator community shortly
after releasing FSX (version 10) and has had
a decade and a half to get its act together.
I gave it the benefit of the doubt and did
my best to give MFS a fair chance. I’d been
away from that flight sim for a few weeks,
concentrating on other projects. On my
return, I double-clicked the flight sim icon and
got a message, “upgrade before using” (or
something like that). I was unable to get the
upgrade because I didn’t have some ‘games
service’. I invested at least six hours chasing
around the internet and experimenting with
useless fixes. Web chatter indicated that a
Windows 10 update crashed MFS.
I’m not exactly sure what I did to solve my
dilemma but finally MFS was running in an
updated state. Now, when I stop the sim and
relaunch it, the sim has forgotten my settings.
I’ve turned the background music off four or
more times and I think that’s the least of what
it forgets. I gave MFS a fair shot. As far as MFS
Dear PC Pilot runway. At ‘official’ sunset, the first bird rolled is concerned, it has turned my new computer
Here are some comments that came to mind and the rest followed at a minute or two into the largest, most expensive paperweight
after I read the previous edition of PC Pilot: intervals. When tail-end Charlie landed, it was I’ve ever owned. It’s time to call Microsoft
another great issue, thanks. barely dark. My first solo night cross-country out for a pitiful product. It touts the fantastic
I’ve enjoyed Peter Stark’s series on Back was another matter. scenery, and I agree it is good but it has
to Basics, especially those on unusual That night, it was well after sundown and it forgotten the name of its product: Microsoft
attitudes and night flying. He’s spot-on with was dark before take-off. By this time in our Flight Simulator. It should be concentrating
his explanations and warnings and I’d like training, we had an excellent grounding in on flying aeroplanes, not looking at pretty
to add a couple of my own. In Issue 133, an instrument flying, which comes in handy in the static items and chasing fixes to make it run.
image caption on page 58 indicates: “Always pitch-black skies and made a believer of me. As of now, MFS is gathering dust on my hard
roll level before recovering…” For the specific Instrument training included an Instrument drive and I’m allotting my time to three other
situation, level flight, but inverted, it fits. As a Take-Off (ITO), again, in the back seat and sims that are more satisfying to fly. Just one
panacea, that may be misleading. under the hood - hold the plane straight on person’s opinion.
Power is always the first consideration - the runway heading, with 800hp of torque Cheers,
nose low, decrease throttle; nose high to dragging the nose left and use a vacuum- Kind regards,
increase it. In an extreme nose-high, with driven directional gyro to get the job done. John Achor
rapidly decreasing airspeed scenario, you Only those who were smooth with the throttle
need to maintain the bank angle and perhaps and fast with torque-rudder (right rudder)
increase bank angle to bring the nose down to were successful. PC Pilot
the horizon or below before rolling the wings I do not believe there is any such thing as Hi John,
level. In USAF pilot training, we got to practice night VFR. Aviate, Navigate, Communicate - a Thanks for your email
and your valuable
unusual attitudes in the back seat, under the pilot’s motto that will keep you alive. First and hints and tips. I’m sor
ry to hear that you
instrument hood; no peeking please. foremost, maintain control of the plane, next are having issues wit
h MFS. We will look
About night flying… My first night solo was make the plane go where it should and lastly into this problem for
you and will respond
a breeze; once around the traffic pattern. tell others about it - in that order. once we have a solutio
n.
Eight to ten planes (T-6G Texans - the original Second subject: Microsoft Flight Simulator Cheer s, Derek
taildragger) were lined up at the end of the (MFS). Microsoft abandoned me and the
PC Pilot Tutorials
Dear PC Pilot
I read with interest your comments in the
Comms section of Issue 136 mentioning
that digital compilations of previous tutorials
have been published in the past. I am
always impressed with your tutorials and
this sounds like just what I am looking for!
With that in mind, are these still available
please? And if so, how can I get one?
On a similar note, do you intend to update
PC Pilot them/add later tutorials to them as time
Hi Jonathan, goes by?
ing Airports
Thanks for your email. Yes, digital compilations of our Challeng Thanks again,
still available from Pocketm ags at: https://
and Back to Basics series are Jonathan Jackson
find our
pocketmags.com/pc-pilot-magazine/specialissues. You will also
other digital publications there, which may be updated in the future.
Cheers, Derek
www.Key.Aero #137 PC PILOT / 11
N S
E E Y IP T I O
R E R CR
F IV UYOUR
BS COMPLETE GUIDE TO FLIGHT SIMULATION
E L TS
D PRIN
L
AL
ON
Flight Simulation - Your complete guide www.Key.Aero
X PLUS
MICROSOFT
FLIGHT SIMUL
REVIEWS
ATOR
PLANE
SPECIAL!
New Series by
Austin Meyer
Creator of X-Plane
9 771468 513036
Print, digital and bundle subscriptions: Quoted rates are for UK subscriptions paying by Direct Debit. Quoted savings based on those rates
versus purchasing individual products. Standard one-year print subscription prices: UK - £34.99, EU - £42.99, USA - £45.99, ROW - £48.99
shop.keypublishing.
USA CUSTOMER?
Visit imsnews.com/
OR CALL: +44(0)
pcpilot Your customer code: PCP0122
SAVE 50
50% UP
TO
Choose your 12-month subscription offer:
PRINT DIGITAL PRINT + DIGITAL
From £27.99 £26.99 From £36.99
by Direct Debit (saving 25%) (saving 50%)
(saving 30%)
WHY SUBSCRIBE?
•FREE delivery to your door
•SAVE on the cover price
Have you
•NEVER miss an issue www.key visited
•Exclusive DISCOUNT .aero?
Your online home
offers for subscribers for aviatio
n
he 1960s saw the Americans the A300 on the cutting-edge of 1970 tech, 600, more commonly referred to as the
iniBuilds’
11. Can an A320 pilot like myself fly the old as copying the aircraft to the aircraft folder Airbus genesis
girl? Will I be able to navigate the steam in X-Plane and copying the plugin to the Into the left-hand seat and the cockpit is
dials and can I cope with the yoke? Let’s plugin folder. Then when you start the sim familiar yet different. The yoke stands out
find out. and select the aircraft, you'll need to enter as seeming 'out of place', letting you know
the product key. And that's it. There are no this really isn't the Airbus I know, yet looking
Downloading and installing liveries but you can download them from the around, I can see the A320 in the A300. For
Let's start with the basics. The download is iniBuilds forum. starters, it has modern flight instruments.
a nice 1.5GB or so in size and expands to There's a standard EFIS display set, with the
nearly 3GB. Inside, you get the passenger First impressions PFD on the top and the ND underneath. Then
and freight versions of the aircraft, a small and walk-around there are two ECAM (Electronic Centralised
plugin to make use of the terrain display and I head to the passenger version first and Aircraft Monitor) monitors set on either side
an HTML manual. Installation is as simple favour the GE-CF6 engined of the pedestal. The layout is reminiscent of
A300-600
Is this the best airliner
ever made for X-Plane?
variant, though a Pratt & Whitney version the Boeing 757/767, but there's definitely the
is also available. The white-tailed aircraft Airbus thought process in this cockpit. Moving
that greets me is fairly familiar. A300s are to the overhead panel and while it's undeniably
frequent visitors to Vienna both as passenger more complex-looking than the A320 family,
aircraft and cargo hauliers. you can see the heritage there, and I manage
Externally the model looks great, even in to get around the overhead with ease.
the plain white paint. 4K PBR textures are the As I powered up the aircraft, I noticed how she
order of the day for this aircraft and the detail dealt with power constraints. Start with just the
shows through. There are also little hints of batteries and until the APU is up and running,
how this A300 laid the groundwork for the much of the overhead panel stays powerless. It
A320 and family to come, most notably the feels like forward-thinking for a mid-80s aircraft.
arrival of the arrow-shaped wingtip fences. There's also a lot of system self-testing going
The A300-600R was slightly longer than the previous Outside is fun but it's the cockpit I need to on as you bring the old girl to life. Watch the
A300s and sported the now-familiar arrowhead wing
fences we see today. look at. overhead fuel gauge for example. It will test
itself before it displays the current fuel on board. coded into the A300-600R. and the Zero Fuel Weight (ZFW) alongside your
There's a lot of systems-depth going on behind While looking around is nice, getting moving take-off runway, weather conditions and so on.
the scenes here and it's excellent. is better and the aircraft feels heavy. Taxiing The EFB will calculate your V speeds for you
With a sense of confidence, I start preparing has the right amount of inertia to it, making it and allow you to transfer the data across to the
the A300 for a flight. Getting the APU running feel real, while getting the nose up as airspeed MCDU ready for the flight. This saves searching
is easy; finding the ADIRUs for the IRS is a builds is spot-on. Speed is very important on through countless performance charts and
little more tricky as there are three separate the A300, and if you get into a stall, iniBuilds saves plenty of time.
panels instead of one on the A320 but I has produced specific stall and buffeting
manage. Fuel and lighting are pretty much behaviours that get the heart pumping. Conclusion
where I'd expect them to be. The air bleeds In flight, things feel not unlike the A320 but The iniBuilds A300-600R is a remarkable
are exactly where they should be - on a certainly not the same. There's no 'push/pull' aircraft. It flies and feels like the real thing.
Boeing, so that's a surprise. There are a few autopilot operation here. Instead, it's more The sounds are impressive, the texturing top
areas where the overhead panel mixes with Boeing-like with buttons for Profile and Nav class and the attention to detail excellent. This
the Boeing way of doing things. The engine hold; again, familiar but not. is PMDG standard stuff and I love it. What I
start-up, for example, is very ‘Boeingesque’. like the most is that it combines a lot of what
Moving to the glareshield, I run into my first Modern tools I love about the A320, with what I enjoyed
issue. The autopilot is on but blank. This Away from flying, I would like to shine a light about flying older Boeings. The workload
puzzled me for the longest time. I turned every on the iniBuilds Electronic Flight Bag (EFB) is higher, yet comfortable. It's wonderfully
light on in the cockpit. In reality, the glareshield included with the aircraft. Positioned on the familiar yet still challenging. Get the aircraft
only powers up correctly when the first engine left and right window sills, the EFB is one of too slow on the approach and it will bite you.
starts (that initial confidence is starting to the better examples I've come across. You There were a few bugs here and there. I had
wane…). Filling in the Multi-Function Control can adjust the load sheet easily, allowing for one bug that would not accept my departure
and Display Unit (MCDU) or Flight Management quick setups of the aircraft. You can also call and arrival routing when entering it in the
Computer (FMC) proves to be equally familiar, the fuel trucks out to fuel you in real-time if you MCDU. I cleared it by entering a different
though there are differences I actually prefer. like. There are controls for all sorts of ground route name, then re-entering the original. The
For example, setting an airway entry and exit vehicles and a nice set of quick reference most annoying bug, however, has to be the
point is made easy. You enter the airway on to checklists to work through during your flight. autopilot disconnect. For some reason, once
the MCDU as you would in the A320. You're The real power of this EFB is in the performance it begins to sound, I cannot silence it unless
presented with a list of waypoints along that calculator. Here, you can enter the fuel onboard I re-engage the autopilot. No amount of
airway, which you scroll through to the exit pushing the master caution or warning lights
point, then select. In the A320, you just enter seems to help and it’s a joy to park at the gate
the airway and then the exit point yourself. It's and disengage the power.
quicker but I found I had a better understanding The other thing I would really like to see
of the route by scrolling through that list. included is a good manual with a tutorial. I picked
With the pre-flight done and engines running, up the A300 with only a few issues but a guide
I take a moment to have a good look around to the cockpit layout would have been more than
the A300’s cockpit. The details are great, right welcomed and a tutorial would have sped up my
down to the dust on the displays. That level familiarisation with the A300 no end.
of detail wowed us back when the PMDG A mix of steam gauges and screens makes things
These are minor things, however, and by
737 NGX arrived on FSX and it hints here at interesting. My favourite is the flaps and slats gauge. the time you read this review, a new updated
the level of detail and complexity that’s been The Airbus A320 just uses flap settings 1 to 4. version is scheduled to arrive, with a new
external model, updated systems and more,
and that's free to all current customers. The
iniBuilds A300-600R is one of the best, possibly
the best airliner available for X-Plane and is one
of the top airliner add-ons of any simulation.
Grab it today and fly like it's 1988.
By Jessica Bannister-Pearce
PC Pilot Verdict
At a glance: A gem of an aircraft that's both
challenging and fun. iniBuilds has done a
fantastic job in recreating the A300-600R.
Developer & Publisher: iniBuilds
Price: £69.99 (excluding VAT)
Website: https://store.inibuilds.com/
Flight Model: Excellent
Graphics: Excellent
The cockpit by
Documentation: Okay
Systems: Excellent
95
dawn's early light. PC Pilot Score:
vSkyLabs’
C-47
The C-47 flies like a dream once in the air but demands
to be flown with care, planning and respect.
code to get the handling full Pilot’s Operating Handbook and a 1940s with well-worn and scuffed panels with
dynamics as close as quick ‘essentials’ guide. With the C-47 large dial faces. The concessions to modern
possible to the real bird – possessing very accurate flight dynamics aviation include click spots for the default X-Plane
whether that be on the ground or and systems simulation, you had better read GNS530 GPS, S-TEC autopilot and the freeware
in the air – and on one engine or two. Hence, it first. Some C-47/DC-3 products for various AviTab electronic flight bag (available separately).
it has been dubbed the Flying Lab Project. flight sim platforms tend to simplify some The radio panels are likewise, quite modern sets
So even more than four years later, there handling characteristics but not this one. and include dual VOR/ILS and dual ADFs. This is
are periodically new versions being released more than enough to undertake serious IFR flights
with critical aspects of the design and flight The walk-around and be able to land in poor conditions.
dynamics being revisited and improved. The Build four of this product features some of The main cabin is also rendered with quite
latest build 4.0r5 has just been released. the old favourite liveries of earlier versions as modern custom seating that even have video
The 388MB download can be extracted well as new models that take advantage of screens embedded in the seat backs. Overall,
straight into your X-Plane Aircraft folder. Vulkan texture graphics. As with most classic the internal textures are very acceptable
The package includes the C-47 in wheeled, aircraft, there are also a plethora of add-on but not the slick high-definition gauges we
ski and float versions in five liveries that repaints available at the X-Plane forums with more commonly see. The start procedure is
range from bare metal to military transports one package alone containing no fewer than straightforward if you’ve flown almost any
and the inevitable Buffalo Airways paint 72 additional liveries. C-47/DC-3 in any flight simulator platform but
job. The suite of PDF manuals includes a The panel and gauges are straight out of the again lacks some extras such as counting
Conclusion
First up, this is not an easy aircraft to fly. The
flight dynamics and ground handling is so
well tuned, it will take pilots some time to feel
comfortable in handling the C-47. Years of
development have gone into getting this as close
as possible to the real aircraft, which absolutely
demands planning and respect when flying it.
The flip side is that you don’t get too much in the
way of glistening eye candy and overly complex
animations but instead a very functional cockpit
and textures. If you are prepared to accept these
minor compromises, which is not difficult at this
The panels also reflect the age of the C-47 but with a few modern avionics available if preferred. price, you will find no better replication of actually
flying a C-47/DC-3.
prop rotations and the cough and splutter the flight handling. It is notoriously difficult to By Peter Stark
you’d expect from the pair of 1,200hp twin tweak the dynamics to achieve a truly realistic
Wasp radial engines. handling experience on the ground, let alone
in the air. But to achieve both is very rare. The
Flight Test vSkyLabs C-47 absolutely nails both. Let’s
Real C-47/DC-2 aircraft have a castoring be upfront here however, and point out that
tailwheel which takes a combination of if you try to fly it like a Cessna, you’ll be very
planning, differential braking, asymmetric frustrated and disappointed. The C-47 is a
thrust and skill to do well and this is certainly large aircraft with cable and pulley controls
the case with this product. Throw in a with two powerful radial engines that simply
crosswind and some will be left wondering if must be managed the right way. Flying the
it is possible to taxi this beast at all. Needless C-47 is more about control and nuance and
The vSkyLabs package features wheeled/ski versions
to say, it can be done with practice but to anticipation than heavy-fisted control inputs. that can be managed from the cockpit during flight.
soften the blow, vSkyLabs has implemented Yes, the controls feel heavy just as they
a ‘soft option’ via a button on the panel should but applying subtle inputs results in
which allows you to taxi as you might in a the aircraft reacting correctly. You almost PC Pilot Verdict
conventionally configured aircraft. ‘feel’ the C-47 into a bank or a climb etc. At a glance: The most realistic flight dynamics
Take-off with the tailwheel locked is perfectly The original Sperry autopilots were really basic for a C-47/DC-3 I’ve seen but not for the faint-
hearted or impatient.
straightforward, until the tail wheel lifts off the gyro stabilisers that could only manage to hold Developer & Publisher: vSkyLabs
ground. The torque effects from the engines heading and altitude when the aircraft was Price: $29.95 (£22 approx)
and any crosswind component immediately perfectly trimmed and in the absence of any Website: vskylabs.com
conspire to unravel your smooth take-off. turbulence. This too is also accurately modelled, Flight Model: Excellent ++
Again, practice and planning resolves this so don’t expect a modern system which locks Graphics: Good
and as soon as you’re airborne, the aircraft
immediately changes personality.
on to your heading or altitude like a rock. You
still have to fly this bird in all but the most
Documentation: Very good
Systems: Very good
86
Another very realistic feature is the benign conditions. Some other features include PC Pilot Score:
FA Simulations’
HELSINKI
Metropolitan VFR
More than a plausible rendition…
I
've never liked ‘plausibility’. It always seems the world was not. Apart from a few subsets that is much more realistic. In this case, I'm
to do a lot of the heavy lifting in situations of German-style buildings and vehicles, most talking about Helsinki Metropolitan VFR v3
where plausibility is needed. For example, of the XP11 plausible world was anything but. for X-Plane 11. Can it rid me of a 'plausible'
I'd like to go out and drink 10 shots of vodka Everywhere felt like North America, except Helsinki? Let's find out.
and not get a hangover. We can argue it's where the German autogen subbed for
'plausible' but in reality, I'm probably gonna European places. If there wasn't good Open Details and installation
spend the night hugging a toilet feeling like Street Map (OSM) data, a place could feel As noted, this is version 3 of the popular
there's a pickaxe embedded in my brain. In empty. While I love a lot of XP11's features, Helsinki scenery. The first version arrived
the world of X-Plane, plausibility is working the plausible world isn't one of them. for X-Plane 10 back in 2016 but much has
overtime. X-Plane 11 (XP11) and its so-called Enter scenery designers, such as FA changed in the Finnish capital over the years
plausible world sounded great. A world that Simulations. It looks at the plausible world and this latest version takes this into account.
would look as you'd expect, kinda. It would and knows it could be better. So, it set out to The scenery covers over 4,000 square
be plausible if not realistic. For me, plausible, reshape it, mould it and bring forth something metres and includes a great 50cm/px
First impressions Above: One of the many stadiums around the Helsinki area.
I happen to love the Nordic countries but
I've yet to visit Helsinki. That said, my first
impressions go something like this. Trees –
lots and lots of trees. A lot like Sweden, there
are forests everywhere. In XP11, it's possible
to create perfect replicas of the real thing
and FA simulations has done just that. There
are more than 10 distinct forests created
just for this scenery and it immediately lifts
the realism scale up for me. The thing you're
likely to notice first as a pilot on approach are
the forests, and seeing a perfect replica of a
treeline fits in perfectly with the VFR moniker
attached to this scenery. Above: The small airfield at Nummela, with its cute Above: Here we see Helsinki Cathedral.
There's more to life than trees though. little office.
To get a look at the city, I start my flight at
Helsinki Malmi which sits to the northeast of
the city and is much closer than the bigger
Helsinki Vantaa Airport further north. Flying
the approach to Runway 36 at Malmi will
bring you in over the city centre and offers
great views. Neither of these airports have
been touched by FA simulations, so freeware
or payware are your friends here. Since I’m
heading away from Malmi for Downtown, it’s
not a problem.
Conclusion
Helsinki Metropolitan VFR V3 is a very nice
product. It does a great job of producing
a version of Helsinki that's far beyond
‘plausible’. The level of detail around the city
is good, and if you want to explore on the
ground, there are surprises to be found for
sure. There are a few unwelcome surprises
too. The underlying mesh isn't perfect and
there are errors here and there that catch
the eye. One street I found seemed to have
collapsed on one side due to an error in
the mesh. Fixing these errors in mesh is
notoriously difficult as X-Plane uses some
incredibly outdated methods for mesh
creation, and so I'm not going to be too hard
on FA simulations here. Given the nature of
orthophotographs as well, there are places
where models 'don't quite fit' correctly over
the giant glass structure that seemed to be the building footprint below. It's perfectly
over a road. I figured this was a mistake and normal but it can look out of place depending
the road was meant to be a train station but on the building.
it was not. The huge structure is all part of a Finally, there are the included airfields. As
new build that incorporates the road, rail and mentioned earlier, they’re great to have but
bus stops that connect to a large mall. It's a the few custom buildings found there don’t
very new structure and that massive glass really sell the sizzle. A little extra work on a
roof covers the whole six-lane road. From nice ground polygon in place of the standard
here things only get better. The main train X-Plane airport textured asphalt would go a
station is an easy spot from the air but away long way.
from there, I catch sight of various stadiums, Putting the negatives aside though, Helsinki
cool modern buildings and oddities such as Above: One of the many helipads around the city. You Metropolitan VFR V3 is a huge upgrade over
the Teppeliaukion kirkko - a church built into can even start your flight here. the default scenery, and it's clear that much
the rock in the 1960s, and very much visible time and effort has gone into replicating the
from the air. From modern architecture, you Nummela (EFNU). It's a small field with one city in as high a quality as possible. I really
can head towards the main harbour and asphalt runway and one dirt strip, surrounded enjoyed spending my time idly sightseeing
discover old Helsinki. Helsinki Cathedral is a by trees. There are a few buildings around, from a Cub or Cessna, and so will you.
beautiful 19th-century building with a huge the nicest of which is the tiny office that sits Priced at just around €26 (around £22 at
plaza outside of it, complete with a statue. between the runways. Nummela would make time of writing) it’s a bargain. So, if you have
For a more sedate experience, there's the a great base to explore the wider countryside. never thought of visiting Finland, now you
Tähtitonivuoren Piusto in a park near the The second included airfield is Mäntsälä – a really should!
harbour that acts as an observation spot. tiny little grass strip that is really only suited By Jessica Bannister-Pearce
Its beautiful 19th-century design stands out to ultralights. If you can get anything bigger to
on the hill. Speaking of harbours, you won’t stop or take-off from the 400m grass runway,
miss the ferry berthed along the quayside, then good luck to you. PC Pilot Verdict:
just waiting for passengers. This is a nicely In truth, while it’s nice to have these little At a Glance: A great little pack that brings
modelled ship and it includes a helipad for fields, they’re nothing special. Neither offers Helsinki to life inside of X-Plane 11. Take off and
you to test your helicopter skills on. All the great detail, but as they’re included in the enjoy a scenic flight around the city today.
buildings in Helsinki are available to land on much bigger base pack for the city, it may be Developer: FA Simulations
Price: €26 (£22 approx)
for heli pilots, which is a nice touch. unfair to expect more.
Website: Aerosoft.com
Graphics: Excellent
The world beyond Something a little extra? Documentation: Okay 85
Getting away from the city, there are two Helsinki Metropolitan VFR is constantly PC Pilot Score:
great little airfields to enjoy. The first is evolving and one of the nice things I
orbx.to/pcpilot
FEATURE X-PLANE-12
S
o, I’ve come out with a new major
version of X-Plane every few years
since 1995 or so, and the driving force
has always been the same: “Oooo! Here
is some new stuff I coded! And I haven’t
charged anyone for an update in a few
years… let’s call this a new version!”
The updates came out fast and furious,
the user interface was just barely good
enough for a techie to get the job done, and
the testing was rather minimal. But now, for
X-Plane 12, everything is different. This is a
really different release.
Making improvements
About two years ago, Microsoft announced
it had hired a company to make a sim with
scenery that looked really good [the new
Microsoft Flight Simulator]. Right then, it
became obvious that we had to continue to
lead in flight modelling and also come up
with a scenery overhaul that would leave
X 12
By Austin Meyer – Part 1
of countless proposed aircraft modifications for exactly the same reason). Wings cast disc in front of the prop, pressurised and
and upgrades. not only downwash but also wake; sheets accelerated out the back. This matters for
of low-energy air, their energy dissipated any stabiliser in propwash but not just in
New improvements by the boundary layer of the wing they just the ways you might expect. For example, if
So, the performance evaluation and overview flowed over. Will that wake hit the horizontal you are in a single-engine propeller-driven
have been great and have resulted in stabiliser? Huge reduction in effectiveness aircraft and you pull power to idle at high
countless refinements to the flight model. Here (and stability and control) will result. As speed, it might not be obvious, until you think
are a few of the specific new improvements. always, of course, I don’t just arbitrarily put about it, that the prop is absorbing energy
X-Plane 12 now has a clever new ‘velocity in some fake stability or control reduction. I from the air. That actually slows the air down
connector’ algorithm. Here’s how it works. have X-Plane reduce the airspeed in the wake behind the prop. Sure, it’s propwash but in
So far, we’ve talked only about looking up the according to the speed reduction observed reverse. In this scenario, the aircraft might
speed and angle at which air attacks each and published in NACA tech reports. That be at 120 knots but the stabilisers, in the
bit of the wing or propeller but that has left reduction in airspeed is applied to each low-energy flow disrupted by the prop, may
a bit of the process unspoken. How does element on the stabiliser that intersects the see considerably less speed. Reduction in
each bit of the aircraft affect the air? This wake and the stabiliser forces are reduced stability and control is sure to result and, as
may seem not to matter, until you realise the accordingly. X-Plane always operates from always, it happens from first principles in the
impact of the wings and props on the air will first principles and published data; I never X-Plane model, reducing airspeed pursuant
determine how the air attacks every other put in fudge-factors. As well as wake and to momentum conservation through the prop
bit of the aircraft. Wings cast downwash on downwash causing one part to affect another, disc, not through some sort of fake fudge-
horizontal stabilisers. The upper and lower don’t forget about the biggest of them all, factor. So how far can we take the propeller
wings on a biplane affect each other (as do propwash. I now have a new propwash model propwash model? Well, a test case I used is
the twin vertical stabilisers on the SR-71 - that includes the way air is sucked into the a co-axial helicopter. The airflow of one disc
phenomenon would suddenly see an increase us quickly at low altitude because now, the
X-Plane was crucial in the development
in airspeed and resulting altitude; it would pilot might suddenly have 30 or 40 knots less of the Alia-250 - an electric vertical take-
seem like free energy. Flying into the torrent airspeed due to the air suddenly coming from off and landing (eVTOL) aircraft being
of marbles spreading out would seem like a behind, moving right along with the aircraft, developed by Beta Technologies.
rush of headwind, dumping tons of extra air leaving them with little flow over the wings
over the aircraft. Unwise pilots would reduce and tail. In fact, airspeed may even be below
the power and lower the nose to stay on their stall speed. Settling down to the ground at
normal take-off and climb profile. This would that point is inevitable… have we already
seem fine for maybe 30 seconds or less, at passed the runway, leaving all that landing
which point the aircraft would arrive under zone behind us?
the microburst and the pilot suddenly get a Try this. Get into X-Plane, at the start
‘sinking feeling’ (pun intended) that would of a standard runway, in an airliner. Hit
make them think, quoting the US sitcom CONTROL-M a bunch of times until it says
Arrested Development: “I’ve made a huge ‘Thermals and Microbursts’ so you can see
mistake.” At this point, the headwind is gone what is going on. Invoke the microburst
and much of the airspeed with it and now the failure in the failure screen, then take-off.
aircraft is in a sinking column of air… altitude Don’t say I didn’t warn you - we have a nice
is deteriorating rapidly. But to counter- wake turbulence model. Hit CONTROL-M
phrase singer Tony Bennet, the worst is yet until you see the ‘Wake Turbulence’ label
to come. Passing the point of impact of the switch to external view and you will see your
air with the ground, the pilot is now moving turbulence. Now set up some AI aircraft that
into the portion of the microburst where are a lot bigger than you and get into their
the marbles are being dumped behind the turbulence. Do you like the result? Get in a
Below: The Air Traffic Control user
aircraft, and now suddenly has a tailwind. We big heavy plane and get right in front of a interface has been upgraded in
all like tailwinds, unless they are dumped on smaller AI aircraft. Can you flip it? X-Plane 12.
Water: First-principles… prioritised getting the rendered and physical overhaul there, we finally have 3D water
with a marriage of rendering water all in sync, so what you see is truly rendering, with physical interaction
and physics what you get. The results are impressive, perfectly matching the rendered water. Set
So, X-Plane has had ‘somewhat’ decent with a new member of the team, Sidney some high wave height - can you take off
water-interaction for seaplane physics for Just, coming up with new 3D water that is into the swells? Or maybe you want to go
some time now but the physical effects of really incredible to look at. Floating in the along with them… or along them? A lot of
floats or hulls have never felt quite right and waves in a 172 or R-22 on floats, I can almost them roll as they move underneath you or
the rendering of waves has never been there ‘feel’ the thousands of tons of water moving maybe you can aim your take-off to not
to perfectly display what the water is really underneath me, as I bob on top of it like a cross any swells? Oh wait, but then aren’t
doing in the physics model. cork. Also, Sidney made sure to provide the you taking off with a quartering tailwind?
I’ve been rolling my eyes at this rather precise shape of this water surface to the Hmmmm, this gets interesting…
glaring shortcoming for some time and finally physics engine and with a water interaction By Austin Meyer
ASOBO’S
JUNKERS
Ju 52
A
s the availability of new scenery and
aircraft add-ons for Microsoft Flight
Simulator (MFS) via its Marketplace
Asobo models
a 1930s classic
passengers, it hosted a range of cutting-edge
features with perhaps the aforementioned
duralumin outer skin being the most
something about the design, as the Ju 52
continued to fly for airlines and the military in
some parts of the world right into the 1980s.
continues to accelerate, we take the significant. Despite Junkers having created Sadly, there are only three now remaining in
opportunity to review an Asobo release of a this skin design many years before, with it active service, although encouragingly, there
historic classic of the 1930s, the Junkers first making an appearance in 1917, it wasn’t are several more undergoing restoration.
Ju 52. seen commonly until the release of the Ju 52.
It was a clever way of adding strength to the The walk-around
A classic and innovative fuselage and wings which, when coupled with The Asobo Ju 52 is only available via the MFS
aircraft a set of duralumin spars, allowed the aircraft Marketplace and is based on the civilian airliner
One of the signs of a ‘classic’ aircraft is how to have single cantilevered wings rather than ‘3mg2e’ version with BMW Hornet engines.
well it is recognised today. The Ju 52 certainly the biplane construction more common at the The 2.27GB package includes the Ju 52 in
fits the bill with its distinctive corrugated time. It also featured an autopilot and could wheeled, float and ski versions, with varying
duralumin skin material and the tri-motor be easily adapted to float and ski landing gear internal and cockpit layouts and textures
engine configuration. Design commenced in configurations. depending on whether you select the 1939 or
1930 and within two years, both the design and During World War Two, it saw extensive ‘retrofitted’ model. The latter contains more
engine testing was complete and they were use as a military transport aircraft and modern equipment and a cleaner, less abused
beginning to fly commercially with airlines in when hostilities ceased, it continued to be panel. Additionally, some models are fitted with
Europe and South America. manufactured, albeit in countries such as two-bladed props and others three. While a
Capable of carrying two crew and up to 17 Spain, France and Ireland. There must be total of 11 different liveries are available, not all
of them are available with each configuration. how the rippling corrugated skins glisten and
Keen-eyed pilots may notice that the credits gleam. Almost every external surface (and
mention Microsoft and Oliver Edmund Mosel. many internal ones) are covered in it and they
Oliver is a poet, writer, painter and well-known play in the light beautifully. The walk-around
to X-Plane pilots as the creator of X-Plane 11 reveals a lot of detail when you get up-close,
versions of the Ju 52 and the Lockheed L18 including the complex tailwheel design and
Lodestar (reviewed back in Issue 130). Now he engine exhausts that show heat tarnishing,
would make an interesting dinner guest. pipe clamps etc.
Downloading and installation is fully automatic Another Ju 52 feature that has been perfectly
with the files deposited in the official MFS modelled is the full wing length Doppelfluegel
Packages folder. The first thing that strikes you or double-wing design. The ailerons and
upon loading any of the modelled versions is inboard flaps were on control surfaces that
are well separated and slightly below the
main wing. Also of note was the fact that each
The duralumin skin makes the Ju 52 easily recognisable
and helped increase fuselage and wing strength. engine cowling had its own fuel and oil level
indicators. There weren’t any in the actual
cockpit.
The cockpit visibility is excellent with lots of
glass panels, of which the side and a unique
overhead window can be opened. Depending
on your selection, the layout is either based
on a 1939-era layout or one which has been
retrofitted with more modern analogue gauges,
including VOR/DME and NDB avionics. The
layout will startle many as it is far from the
conventional engine management layout we
see today. To alarm some of you even more,
the control placards are in German. To help
you get started, however, you can use Ctrl+E
or make it more immersive by using the built-in
interactive checklists. Checking off each item
will change the panel view and highlight the
switch/lever you should be throwing. However,
be prepared for a bit of a learning curve when
The Asobo Ju 52
cuts a striking you first start out.
figure in the early One set of controls that is also likely to raise
morning light.
inquisitive eyebrows is the pair of yellow
handles above the rudder pedals. They are
effectively a form of rudder trim and are of
great use during an extended cruise or when
managing asymmetric thrust following an
engine failure, which wasn’t uncommon in the
1930s.
Flight test
It is worth mentioning that on loading, the
Ju 52 loads with just the pilot, co-pilot, flight
engineer and only half the fuel capacity. This
makes it very light indeed, which really isn’t
an issue until you try to land so be sure to visit
the weight and balance section when loading
it to make the aircraft performance far more
realistic. Once you have worked through the
Above: The three 725hp BMW Hornet engines propel up to 17 passengers along at Above: Getting up nice and close reveals a heck of a lot of details for such a modestly-
around 130 knots. priced product.
checklists and cranked the engines, the throaty accurate simulation of the innovative autopilot help put this into some context. We have a
rumbles from BMW Hornet radial engines of the era. This stability is also very helpful product selling for around $15 (£11 approx)
will bring a big smile to your face. They were when flying in IFR conditions or at night. On that comes in several variants/configurations,
recorded off an actual Ju 52 in 3D giving them that point, night lighting is non-existent on the performs as you would expect for an aircraft of
a satisfying roar from any position in or around vintage models except for the default torch the era and includes the interactive checklists.
the aircraft. lighting, which to be fair, is actually perfectly While the lack of a manual and dubious
Ground handling is quite straightforward for adequate. The retrofitted aircraft however, do floatplane dynamics are a disappointment and
a taildragger. Asymmetric thrust and a touch have some basic panel lighting to guide you a few minor bugs remain, they are more than
of brakes can assist but once rolling, it needs through the night. balanced by the interactive checklists system,
little managing. Having a set of throttles is Approaches in the wheeled and ski versions beautiful textures and delightful handling. Add
a huge benefit here as you can simply map are also easy with no nasty surprises unless in the extremely modest price tag, and it’s hard
each engine to its own lever and use this to you try to touch down with the airspeed on to resist this 1930s classic for the pure fun of
manage your taxiing whether you are flying the the high side, especially when at those very learning to fly and master it.
wheeled, ski or float version. light default weights. It’s better to learn to By Peter Stark
Directional control as you head down the adapt to the airspeed in kilometres/hour
runway is surprisingly stable and the trick to a than skip off the end of the runway. The float
smooth take-off is to allow the Ju 52’s tail to version however is subject to the vagaries of PC Pilot Verdict
fully rise before easing back a little on the yoke the mediocre MFS float dynamics. I found At a Glance: Hard to pass it by at this price. It
and allow it to lift off. Climb performance is a it is near impossible to land in light weight will provide many hours of entertaining flying
steady 500fpm with very docile handling. While configurations. Hopefully, MFS will receive despite some limitations.
there is no manual whatsoever, other users an update in this area soon. That aside, Developer: Asobo, Microsoft, Oliver Mosel
Price: $15 (£11 approx)
have posted suggested power settings etc and asymmetric thrust really is needed to taxi the
Website: MFS Marketplace
actual Ju 52 manuals can be found online. float version, as even the real-world Ju 52s
Flight Model: Very good
General aerial handling is also very docile were never fitted with water rudders. Graphics: Excellent
and predictable (in a nice way), which is just Documentation: No manual
as well as only the 1939 vintage models are Conclusion Systems: Very good 80
fitted with a rudimentary heading and altitude While there is no doubt that a PDF manual PC Pilot Score:
hold type autopilot, which is incidentally, an would be extremely helpful, you cannot but
Sadly, the float version suffers a bit from the MFS float
dynamics, but is still perfectly flyable.
Beta descents -
the first thing
everyone wants to
try when they get
their hands on the Porter!
MilViz’s
PC-6 Turbo
Porter
T
hey say beauty is in the eye of the
beholder and never has this saying been
more apt than when describing the unusual
dimensions of the Pilatus PC-6 Turbo Porter.
The Swiss Army
knife of the sky
27 turboprop powerplant, giving the airframe
incredible payload-lifting capability at very slow
airspeeds.
Its sturdy tailwheel landing gear configuration
passenger or cargo transport, paradrop, aerial
photography, surveillance, aeromedical or search
and rescue duties.
Rather than being personified by the conventional increases overall stability when operating on The MilViz PC-6
blended aerodynamic aesthetics one might rough surfaces too, along with providing a Such a versatile aircraft has been a flight sim
associate with ‘pretty’ aircraft, the Swiss STOL greater wing and propeller-to-ground clearance favourite for a while now, with veteran payware
machine features plenty of straight lines and right which makes the aircraft less susceptible to developer MilViz, which had previously released
angles, a boxy fuselage and a giant nose that FOD damage when operating off airport. popular renditions for both FSX and Prepar3D;
measures 9ft from spinner cone to firewall. Around 600 Porters came off the production releasing this all-new PC-6 for the Microsoft Flight
line between 1964 and 2019 and have been Simulator (MFS) platform in September 2021.
Design and history flown in both civil and military roles in all corners MilViz announced that the product was to
It is a utilitarian aircraft in its purest form, of the world. The CIA’s ‘Air America’ famously be a two-stage release, with the first stage
designed to be flown in and out of short operated a fleet of 23 in South East Asia in the featuring a modern G1000 cockpit with both
unprepared landing sites normally only ’60s and ’70s, later immortalised in the 1990 wheeled and ski landing gear options. This
accessible by rotorcraft. In order to achieve this, blockbuster film bearing the same name. Many will be followed by a traditional steam gauge
Pilatus combined a 52ft-wide high lift NACA examples are still flying today, proving to be the cockpit, along with floats and tundra tyre-type
airfoil with a powerful Pratt & Whitney PT6A- best machine for the job whether it be remote landing gear.
Attention to detail
I was fortunate enough to be part of the beta
testing team for the Porter and was impressed
Over-torquing the engine has from the get-go with how much care and
been modelled by MilViz, with attention Jim Stewart and his team put into
oil pressure falling away.
bringing the aircraft to life. The flight model was
PC Pilot Verdict
At a glance: A great quality STOL aircraft to make
the most of MFS’s ‘land anywhere’ philosophy.
Publisher and Developer: MilViz
Distributor: MilViz
Price: $29.99 (£22 approx)
Website: https://milviz.com/flight/products/PC62020/
index.php
3D Modelling: Great
Graphics: Great
Documentation: Good
Cargo loading in the hold, Performance: Great 90
visible from both internal
and external views. PC Pilot Score:
Just Flight’s W
hat with the dreadful pandemic and
family commitments, it’s been a
few years since I visited the holiday
Mallorca
island of Majorca. If you’ve never been there,
it’s well worth a visit. It’s a beautiful location
and always a big favourite with British
travellers, mainly because of its temperate
climate that provides dawn to dusk sunshine
for many months of the year. However, it's
not a ‘one trick pony’ either as there are
many cultural places to visit beyond the main
AIRPORT
beach resorts. In fact, you could spend a
whole week exploring the sights and sounds
of the capital Palma, famous for its beautiful
Catedral-Basílica de Santa María de Mallorca,
right next to the Royal Palace of La Almudaina
and the imposing Castell de Bellver that
overlooks the city.
The gateway to PC
Review
In case you're wondering, Majorca
is the Anglicised version of the
Spanish spelling of Mallorca but
they are in reality the same
the Balearics
System place. It’s the largest of the
Intel i7 9700K Balearic Islands, situated
3.60GHz processor with in the Mediterranean
Corsair liquid cooler Sea off the coast of
32GB DDR4 3200MHz RAM
Gigabyte GTX 1080Ti, 11GB
GDDR5 video card
1 x 1TB Crucial NVMe M.2 SSD
1 x 6TB Samsung hard drive
32 inch 4K iiyama monitor
EVO 500GB SSD
Arriving at Palma
I decided to fly from the nearby island of Ibiza
to get my first impressions of Palma Airport.
On this occasion I flew the brilliant Just
Flight Piper Arrow III I reviewed in Issue 136.
Ibiza is located roughly 85 miles southwest
of Majorca and yet another of the beautiful
Balearic Islands that I’ve visited with my
family.
While you can’t compare the default
Microsoft Flight Simulator (MFS) airports
with handcrafted ones, the airport at Ibiza
is actually quite acceptable and far better
than any of the default airports you’d find in
either FSX or P3D. In order to make the flight
uncomplicated, I took off from Runway 06,
Passing over the southern tip of the island. climbed to 3,000ft and stayed on that heading
until I could see Majorca in the distance. As
I flew over the southern tip and the town of
Landing the 787 at Majorca. Santa Ponsa, I could clearly see the city of
Palma ahead and the airport just beyond. In
fact, at 3,000ft the city looked most realistic.
It was then quite a straightforward manoeuvre
to adjust my heading to align with Runway
06L for a straight-in landing.
I had taken a couple of screenshots before
installing the airport, so it wasn’t difficult to
see the vast improvements the team had
made to bring this airport to life. Where there
were originally generic monolithic concrete
buildings that gave a loose impression of
the real airport, now stood architecturally
accurate structures in both form and colour.
The diversity on the approach was obvious;
even the generic control tower is remodelled
to mimic the one that exists at the real airport.
mainland Spain approximately 175 miles to just six million. In fact, during the summer As I turned on to the taxiway, the enhanced
east of Valencia and 125 miles south-east of months of 2019, the airport handled as many features around the stands and terminals
Barcelona. flights a day as London-Gatwick. With two made the long taxi to the stand more
parallel runways, it currently has the capacity interesting, simply because there was so
Palma De Mallorca Airport to handle 66 movements an hour compared to much to see. Naturally, from this viewpoint I
While I’ve waffled on about the island, this Gatwick’s 55 per hour. was not fully aware of the massive amount of
review is nothing to do with Majorca per se work the team had also invested outside the
but is based on the Palma Airport (LEPA) that Installation apron. So, for a more detailed inspection I
serves the island. Also known as Son Sant The product is available as a 554MB .exe enlisted the help of the drone, which allowed
Joan Airport, it is located on the south coast file downloaded directly from the Just Flight me to check out other areas of the airport
just five miles east of the city, near the pretty website. Installation is simply a matter from a different perspective. If you like to
little town of Can Pastilla, which is another of running the downloaded application
resort I’ve stayed at, so can personally recom- while following the onscreen instructions. The magnificent façade
mend. This requires you to enter your usual Just of the main terminal.
The airport is the main hub for the Spanish Flight account details and after a quick
carrier Air Europa and also a primary online check, the installation will proceed
destination for easyJet, Jet2.com, Ryanair automatically.
and Vueling. It also shares its runways with
the nearby Son Sant Joan Air Force Base, Just Flight’s Mallorca/
operated by the Spanish Air Force. Majorca
Under normal conditions, the airport would This is the latest release from Just Flight,
handle upwards of 30 million passengers a developed (I’m informed) by a small team
year, making it the third busiest airport in of airline pilots consisting of Stefan Lorenz,
Spain. In 2020, however, due to the COVID- Julian Stögerer and Pierre Bouillon who
19 pandemic, passenger numbers were down are actually based at the airport. This of
The architecture
I must say the main terminal is simply a
masterclass in 3D design. It’s an impressive
building in the real world and the
team has recreated it to an
extraordinary level. You only Minimum
need to see the long row System
of white arches above Requirements:
the front facade of Microsoft Flight Simulator
the entrance hall or (Standard, Deluxe or Premium
the azure-coloured Deluxe PC/Steam edition)
glass frontage of Processor: Intel i5-8400 /
terminals B and C to AMD Ryzen 5 1500X
recognise the amount Memory: 16GB
of work that went into Graphics card: NVIDIA GTX 970
the modelling. The / AMD Radeon RX 590 Above: Escalators and a play area for the children.
windows are naturally Video memory: 4GB
transparent to show off OS: Windows 10 v18362.0 holding area, with curved particularly noticeable when parking at a gate
the incredibly detailed or higher glass fronts that again where the interior modelling seen through the
interior. This extends to two are equipped with seats, windows of the terminals adds another level
floors connected by escalators information signs and desks. To of reality.
complete with glass panelling and be picky, the only things missing from
handrails. Also, there are shops, nicely scaled this airport are the passengers themselves. Landmarks and points of
seating and even a play area for the children. Naturally, the airport consists of more interest around Majorca
These internal views are further enhanced than the terminal buildings. There’s a whole As I mentioned at the start of the review, this
by the high-resolution textures where, for commercial community that exists around product only concerns the airport and the
example, the signage around the desks at the it and to some extent because of it. These grounds that surround it. Having said that,
front of each passenger gate displays pin- range from hotels and car parks to cargo the depiction of Majorca in MFS is pretty
sharp graphics and readable text. There are carriers and the logistics companies that good anyway but there are very few points
extended satellite arms attached to terminals keep the airport and the aircraft that visit it of interest to note. In fact, I was surprised to
D and C with connecting concourses leading supplied, not forgetting the wide variety of see that the magnificent cathedral in Palma
to the boarding gates. They are numbered A1 animated support vehicles and buses that is actually depicted as a massive black
to D99, covering all four modules (terminals A, cater for both the passengers and the staff commercial building. However, I’m sure that
B, C, D). Not all the gates are equipped with who run it. will be rectified when Asobo turns its creative
airbridges. In fact, terminal A is the only one Finally, to see what the airport looked like attention on Spain.
equipped with twin bridges but most feature from one of the ‘heavies’, I took a short
a fully operational Visual Docking Guidance trip around the island in the default Boeing Conclusion
System (VDGS) and bridges that can be 787 Dreamliner. You get a very different When you consider that this amazing airport
connected to your aircraft. viewpoint from the much higher flight deck was not produced by experienced 3D scenery
Also, at each gate is a small passenger compared with that of the Piper Arrow. This is designers (no insult intended), it simply
underlines what is possible to achieve with
The azure-coloured glass the knowledge and some determination.
frontage of Terminal C. The attention to detail both inside and out is
extraordinary and as good as I’ve seen from
the most talented and experienced scenery
designers. I look forward to seeing where this
group will turn its undeniable talents next.
Highly recommended!
By Joe Lavery
PC Pilot Verdict:
At a glance: With this fine rendition of Majorca,
Just Flight has added another destination for
our MFS flights.
Publisher: Just Flight
Developers: Stefan Lorenz, Julian Stögerer,
Pierre Bouillon
Price: Download £14.95
Website: https://www.justflight.com/product/
palma-de-mallorca-airport-microsoft-flight-
simulator
3D Modelling: Excellent
Graphics: Very good
Documentation: Very good
Performance: Excellent 90
PC Pilot Score:
Orbx’s
LANDMARKS
Auckland City Pack
I The City of Sails
t was announced back in April 2021 that
my home city Auckland, New Zealand had
been placed on the Orbx City Landscapes
product roadmap for Microsoft Flight
Simulator (MFS). It was with eager anticipation
that I watched and waited for updates, both the country’s primary international and financial centre, with most major
refreshing Orbx Central weekly until finally the airport and shipping port making it the first international corporations having an Auckland
scenery was released publicly in mid-October point of entry into New Zealand for many office. In this scenery, you’ll be able to pick
2021. visitors. The majority of the population out the logos of well-known corporate brands
remains of European descent, although large such as PwC, Deloitte, HSBC, Westpac,
Auckland – the city communities of Pacific Islanders technically Zurich, Tower, Vero, Lumley, ANZ & ASB atop
Auckland is the largest city in the land of make Auckland the largest Polynesian city in their respective buildings.
Aotearoa, with a population of 1.7 million the world as well, with an ever-growing influx The central business district boasts over 44
that makes up just over a third of our of Asian migrants too. skyscrapers that stand at least 70m (230ft)
entire national population of five million. Interestingly, the thin strip of land that the tall, clustered together in a central location
Administratively, the region is referred to as country’s biggest settlement is built upon lies adjacent to the Waitematā Harbour waterfront.
a Super City, uniting the councils of central directly above a dormant volcanic field with The iconic Sky Tower at 328m (1,076ft) in
Auckland with Waitakere City to the west, over 53 volcanic cones of varying size spread height is the tallest of the lot being somewhat
North Shore City on the other side of the across the city. The most recent of these reminiscent of Seattle’s Space Needle and
harbour bridge and Manukau City to the eruptions was Rangitoto Island in 1450 AD. is the tallest building in the country. A great
south. Future eruptive activity remains a real threat Easter egg that’s been included with this add-
The city is located on an isthmus of land to the city and it has been predicted that it on shows animated thrill seekers in orange
that lies between two natural harbours: the could occur at a new, unknown location within jumpsuits walking around the outdoor ledge
Waitematā Harbour, which opens up to the the volcanic field. The city is also flanked of the Sky Tower’s observation deck, who
Hauraki Gulf and Pacific Ocean to the east, by low mountain ranges to both the west take turns bungee jumping off the side!
and the shallower Manukau Harbour, which and east that catch the rain and provide a
opens up to the Tasman Sea to the west. water supply for the fast-growing population Orbx’s Auckland upgrade
Early indigenous settlers have inhabited the from large man-made reservoirs within their Disappointingly, the default MFS scenery
region from as far back as 1350 AD, with valleys. for the city originally comprised generic
an estimated 20,000 Māori already living in The extensive coastline, fertile volcanic soils, autogen tower blocks which didn’t come
the area when Europeans first arrived in the subtropical climate and diverse landscapes anywhere close to representing the unique
1840s. that make up the region have led to rapid silhouette of towers that are well-known
Today the population can certainly be expansion over the last 180 years. Modern- to all those who have lived in or visited the
described as multicultural, being home to day Auckland is now the nation’s economic city.
The rear view of Auckland War Memorial Museum. You can have just as much fun exploring this
scenery from the water as you can from the air.
Review
System
Processor:
AMD Ryzen 7 3700X
Graphics: NVIDIA GeForce
RTX 2070 SUPER
4095MB VRAM
Orbx has done an outstanding job of fixing within MFS. To compensate, RAM: 32GB DDR4 RAM Auckland, breathing some
this by filling downtown with highly detailed there are several moored Hard drive: Samsung much-needed life into the
custom landmarks alongside more than 100 vessels at the port with 970 EVO 500GB wider environment. Some
medium-detail custom buildings showcasing landable helipads instead. SSD boats have wake trails while
the unique architecture examples of both others do not, a feature I would
historic and modern Auckland. Many of these The ‘City of Sails’ have liked to have seen implemented
Points Of Interest (POIs) contain custom night Auckland is also famously known as the City universally. On a busy day, you’ll often see
lighting based on real-world photography and of Sails due to its extremely high rate of boat dozens of trails from the various pleasure
look particularly impressive at sunset and ownership per capita. There are more than craft, ferries and cargo ships criss-crossing
after dark. 500,000 sailboats and yachts anchored and one another, whereas in the sim, the water still
For rotary-wing pilots, landable helipads have moored at marinas within the city, meaning appears a little too clean.
been included atop the ASB Bank Centre if you live in Auckland you either own a boat
and Auckland City Hospital. Mechanics Bay yourself or know several people who do. Of Updated orthoimagery
heliport, adjacent to the shipping port, has particular note is Westhaven Marina, known It was a nice surprise to see that Orbx
also been modelled in detail but is non- to be the largest yacht marina in the Southern chose to include not only an updated
spawnable. In the real world, NZMB has a Hemisphere with nearly 2,000 berths. This orthoimagery ground plate for the downtown
large concrete ramp that drops from the was disappointingly not modelled by default Auckland area but extended it to cover the
parking area into the water and was used as in MFS but has been brought to life beautifully entire Waitematā Harbour coastline. This
a commuter seaplane base for many years. by Holger Sandman and his team at Orbx with includes watermasking from Bucklands
I was slightly disappointed to see that this this scenery. Beach peninsular in the southeast right up to
ramp was not included with the scenery, There are plenty of animated and static Whenuapai Airport in the northwest, showing
nor the location selectable as a spawn point vessels now filling the waterways around exposed rocky foreshore, tidal mudflats,
Above: Auckland – the real thing! Above, right: Auckland – Orbx’s superb simulated rendition!
mangrove forests and sandy beaches that coastlines within the sim and is blended coverage area to ensure it fits with both the
were all covered by water in the default into the seawater beautifully, making for default MFS scenery as well as its own ‘NZ
scenery. a believable transition between the high- Mesh’ DEM payware terrain add-on.
Seeing the mudflats exposed as they appear resolution photoreal ground plate and the Having learned to fly at Auckland myself
in the sim is not a particularly common generic flatter water textures. in the real world, I have spent countless
occurrence with the imagery showing what hours flying over the city while hour-building
looks to be a once-a-month extreme low Auckland discovery tour towards my commercial licence. There were
tide during the new moon phase. That said, Orbx has made extensive terraforming and always friends and family keen to come
it certainly adds a lot more character to the shoreline adjustments across the scenery along for a city scenic, so I’ve recreated
FlightSimExpo
Exhibitors world were able to participate in the show, and FlightFactor provided information and
Fortunately, the developers who participated even if they couldn’t attend in-person. previews on what to expect in its development
this year showcased some of their best pipeline. Honeycomb announced several new
products. In-person visitors could explore the Developer announcements upcoming products alongside the launch of
large exhibition hall showcasing the latest in A number of developers announced new a new flight training academy. The team from
flight simulation hardware and software such products and demonstrated what they’d Lockheed Martin was also on site to answer
as yokes, joysticks, virtual reality and GPS been working on since the last show in questions about what to expect from the future
replica devices. 2019. One of the most highly anticipated of Prepar3D.
Putting on the biggest displays announcements was provided by Laminar
FlightSimExpo has ever seen, Honeycomb, Research, which shared preview images and Seminars
Thrustmaster and Turtle Beach impressed videos of the upcoming X-Plane 12 simulator. In addition to the big product announcements,
the audience with plenty of new hardware Thrustmaster unveiled a new Boeing- FlightSimExpo has always hosted unique
devices to try. Participants also enjoyed licensed yoke and Turtle Beach debuted its seminars. Topics included building a flight sim
an exclusive opportunity to try everything VelocityOne Flight Universal Control System PC, home-cockpit fabrication, flight dispatch
from the recently announced X-Plane 12, for Xbox and PC. X-Crafts shared a preview and its impact on simulation, virtual and
to commercial-grade helicopter simulators. of the upcoming E-jets series for X-Plane augmented reality, and more. Twitch streamer
Professional flight simulation organisations – TheFlyingFabio, held an in-person AMA (Ask
Below: Flight Simulation Association Co-Founder,
such as TakeFlight Interactive and Redbird Evan Reiter’s closing remarks following a successful Me Anything) with his channel and visually
along with more niche creators like Altimeter FlightSimExpo 2021. impaired simmer Sarah Alawami explained how
Motives and FlightSimBuilder also provided modern technology enables simulator pilots
live demonstrations. The exhibition hall was to literally fly blind. Military and government
bursting with activity and many exhibitors were also represented, with the US Air Force
commented that the show “felt busier than and National Transportation Safety Board
FlightSimExpo 2019 in Orlando.” discussing how simulation is used on a daily
Another highlight of the show was that basis to train new fighter pilots and make
for the first time in FlightSimExpo’s history, aviation safer.
a consumer-priced force feedback yoke, One of the goals of FlightSimExpo is to
developed by SIMiONIC, was on display. introduce new people to the flight simulation
Although not able to attend in person, with community while showing more experienced
the help of a Flight Simulation Association simmers that our hobby is used in some
(FSA) volunteer in setting up the technology, amazing places. From FSElite’s ‘Getting
SIMiONIC could demonstrate the yoke and a Started in Flight Simulation’ to Captain Bob
representative was available via video call to Flight Simulation’s detailed discussion of
answer questions in real time. Thanks to this home cockpit building do’s and don’ts, there
video technology, developers from around the was a seminar for everyone. What’s even
“Well designed with plenty “If you’re looking to buy an inexpensive though feature-
of options, the Raptor Mach rich HOTAS set up, then this Raptor range from FR-TEC
2 is a great flight stick.” should be on your list of likely candidates.”
The
Human
Element Flight simulation: A
personal journey
C
an you remember your first experience burned with the start of those blocky pixels later. I was that hooked.
of using a flight simulator? I can vividly simmered for nearly a decade before the
recall mine. Back in the early 1980s, bonfire was lit again, courtesy of GraphSim’s The ’90s: the ‘Golden age’ of
the ZX81 was a highly affordable home F/A-18 Hornet for the Mac. The world had combat simulation
computer. Packed with a 3.25MHz processor totally changed! The machine in question was It seemed the mid-to-late 90s delivered an
and 1KB of RAM (expandable to 16KB), it a friend’s venerable LC 475 sporting 25MHz explosion of content for connoisseurs of
was all the rage 40 years ago. It ran flight of CPU grunt with some 12MB of RAM. It ran virtual flying. Microsoft’s Flight Simulator
simulation from Sinclair Research at a mind- Hornet gloriously. You really felt for the first dominated the civilian side of things and
blowing 64 x 48 resolution. One magazine at time that you were inside a cockpit; it was so Jane’s Combat Simulations sucked many
the time said “...no words can do justice to detailed and engaging - it even had radar. In of us into a never-ending world of superb
this most elegant of programs” and for me, at exterior view, you recognised the distinctive experience. AH-64D Longbow, F-15 and
the tender age of 12, it was right. So, there we shape of the shaded aircraft. I seriously loved of course F/A-18 set the bar. Digital Image
were as a family hunched over this ridiculous it and spent dozens of hours immersed in Design delivered EF2000 - a super replication
keyboard trying to land the impossible. I failed its missions. It for the time of the Eurofighter Typhoon set in
several times and it was only my dad, who persuaded me to the Baltic. There was even a patch to bring it
was a 747 pilot for British Airways at the time, buy a Mac (an up to date with state-of-the-art (yes, properly
managed to do what eluded the rest of us. Apple Performa used in this context) 3dfx Glide API for
if I recall hardware graphics support.
Hooked correctly) a I remember sitting in a cafe in Epsom, Surrey
But I was hooked. Well sort of. The fire that few years in 1997 and reading one of the PC magazine’s
features on the upcoming F-22 ADF. With full MicroProse released a substantive patch in enhancements.
hardware graphics support, the screenshots the guise of 108US which addressed many So, slowly but surely, my own personal
looked incredible! So, I had to have it. But issues and as sales passed the 200,000 involvement in Falcon grew. I discovered
this was for PC so I would have to ditch mark, we all knew something very special Frugalsworld, the Delphi forums, CombatSim
the Performa and embrace the mysterious had come to market. Drama and the Falcon and SimHQ - all bringing together devotees
world of Windows. Spooky times ahead but I name go hand-in-hand and in 2000, the and rival factions of developers. There was
survived. In fact, my experience thrived over source code for the game was mysteriously fun, there were arguments but always the love
the next two decades. released. There followed a slew of third- of the sim was something that shone through.
party modifications to the sim, either hex At some point in 2002, third-parties IIRC,
Enter Falcon 4.0 edits or exe edits. A privately owned software RPG and the eTeam sort of combined their
The revelatory flight sim experience came and quality assurance company developed expertise in the form of F4 Unified Team,
about in 1998/1999. I’d bought a flat in the (with permission), a series of patches that combining the best of the RPG stuff and the
suburbs of London, for which I couldn’t even enhanced the realism of the sim in areas best of what eTeam had produced. Well, that
afford a bed so had to borrow a mattress including weapons, vehicles and aircraft. This was the theory. From there SuperPak patches
for the floor. To the side sat the Pentium II was the start of the Realism Patch Group and emerged, most notably SP4 which included
300 with the Voodoo 2 card, from Diamond my goodness, the work they carried out was new variants of the F-16, new aircraft and
I believe, and a force-feedback joystick from extraordinary. When Patch 4.0 was released, new models, more weapons, better missile
Thrustmaster… forgive me, it might have been I decided to print out the manual. How many aerodynamics, reworked ATC etc.
Logitech but I cannot completely remember. trees were used I have no idea. Like the
Whichever it was, it ran the big thing of the original Falcon 4.0 manual, it was huge. Lead Pursuit’s
time, Falcon 4.0. There was generally a 50:50 Falcon 4.0: Allied Force
chance of whether you could get through Third-party development Lead Pursuit (LP) emerged from F4UT and
a mission without an infamous Crash To At the same time, modification of the actual the executive team, led by Kurt, Chris, Joel
Desktop (CTD), such was the sorry state of source code was also taking place. A and Mike, secured a licence from the then
the product’s stability at release. But, my chap called eRazor headed up the eTeam Intellectual Property (IP) holder, Atari, to
goodness, those developers at MicroProse fundamentally beefing up the ‘core’ of develop a commercial product, Falcon 4.0:
gave birth to something extraordinary: the the product to deliver Direct X support, Allied Force (F4:AF). My role was to do the
dynamic campaign. 32-bit colour and many other graphics publicity, write the manual and texture many
Above: Falcon 4.0’s Campaign Screen; does it bring back warm fuzzy memories? Above: Falcon 4.0: Allied Force’s cockpit improved upon the original.
squashing all bugs known to man, Pogo for that is DCS World and the moves there. My
his cockpit expertise, Eric for his beautiful article on DCS in Issue 136 of PC Pilot looked
cockpit artistry, Ed with his incredible data at the big developments on that side and
edits for units, Mike who transformed the there’s a huge amount to look forward to;
ATC and MP (multiplayer) code and Chris, the whole globe being modelled as opposed
who single-handedly hand-painted every tile to the current ‘maps’ system, a dynamic
in the huge Balkans campaign. And finally, campaign, virtual reality improvements
what a delight to team up with GraphSim and the implementation of the Vulkan API
as publisher after all those years before - (Application Programming Interface) and
enjoying the Hornet series. In the months that multi-core optimisation – the latter probably
followed, LP became involved in other things; being the most important ‘under-the-hood’
Where it all started for me: Psion’s Flight Simulator for I gravitated towards racing sims - GTR and feature coming in the next year.
the ZX81. GTR2 got me hooked, and everyone else
followed their passions. Final thoughts
of the weapons. It was a rollercoaster ride It’s been a pleasure to see the spirit of I leave you with quite an incredible thought.
of development and as a non-developer, Falcon continue with BenchMark Simulations, Think what Flight Simulator for the ZX81
a fascinating insight into the workings of a a group which has transformed the look of the delivered 40 years ago and compare that
software development team. I got us a place simulation with full DX9 implementation and to the VR experience of any of the high-end
on the stage of Intel’s launch of its brand a vast array of other improvements over the modern jets and helos in DCS World today.
new dual-core CPU - revolutionary for the original Falcon 4.0 product. And they’re still at What we have now could not even have
time - and Falcon was the perfect product to it today; huge respect. been dreamed of 40 years ago, probably 20
exploit its multi-core goodness. The original years ago. What will the next 20 or 40 years
developer of Falcon 4.0 cleverly implemented DCS World deliver in terms of experience? Truly, the mind
the use of more than one CPU to help For me, I’m thoroughly enjoying the journey boggles…
mitigate Framerate Per Second (FPS) drops. from a different side - going with the flow By Chris Partridge
In those days, in 1999/2000, that inevitably
meant machines with two processors on
the motherboard, which were monsters and
expensive. No surprise that it wasn’t a feature
for the mainstream user. But by 2005, it was
big. At the presentation were many of the big
names in the PC industry and my colleague
Colin did a superb job of showing how F4:AF
could exploit the dual-core nature of the
processor. Intel had kindly loaned me one of
the first dual-core machines before launch to
ensure that AF did what it said it would do on
the tin. I’m delighted to say it did. There was
not much increase in frame rates, but those
annoying drops in frame rate in areas of high
CPU load, such as over the Forward Line of
Troops (FLOT) in the dynamic campaign, were
hugely mitigated.
Falcon 4: Allied Force was the sole release
of Lead Pursuit - a company which comprised
the incredible coding and developing
potential of the likes of Sylvain, who totally
re-engineered the AI codec, Schumi for The glorious cockpit of GraphSim’s F/A-18 Hornet simulator.
W
from the publishers of PC 100 PAGES OF REVIEWS, TUTORIALS & TOURS PUBLISHING
NE MICROSOFT
Pilot and Microsoft Flight
Simulator: The Ultimate
Guide is a must-read for
users of this amazing flight FLIGHT SIMULATOR
YEARBOOK
simulator. Packed with
information on the latest
features of MFS, the 2022 FROM THE MAKERS OF
your own scenery and THE FUTURE: MICROSOFT & ASOBO STUDIO INTERVIEWED
objects.
SUBS
£9.99
CRI
PLUS FREE P&P * CALL BERS
*Free 2nd class P&P on all UK & BFPO orders. YOUR FOR
£
DISCO 2.00
Overseas charges apply.
UNT!
Free P&P* when you order online at Call UK: 01780 480404
Shop.keypublishing.com/fsyearbook Overseas: +44 1780 480404
492/21
FEATURE FLIGHT ADVENTURE
Flight
ADVENTURE
The Cheyenne family engines, making it the most powerful piston
engine aircraft that Piper ever built. However,
it was also complex, heavy and ultimately
H
ow can an innovative product that actually the culmination of modifications and expensive to operate.
blitzed its competitors in almost every improvements to a series of earlier models; So, Piper’s engineers went on to replace the
way fall into relative obscurity so so it is with the Piper Cheyenne. Its lineage piston engines with the now ubiquitous PW
quickly? began in 1964 with the PA-31 Navajo – the PT-6A turboprop engines – the result was
In this issue, we fly some Alaskan routes twin-piston engine, eight-seat aircraft aimed dubbed the PA-31T Cheyenne and later the
in the Piper Cheyenne twin turboprop as we at cargo, charter and small regional airline larger and more powerful PA-42 Cheyenne
explore its features, innovations and perhaps feeder markets. The usual quick succession 400.
why so few remain flying today. of more powerful engines, more efficient
systems and improved aerodynamics Your task
Bigger and better followed. During its heyday in the 1970s, Piper This issue, we are flying the Carenado Piper
Time and time again in this series we see also offered the PA-31P Pressurised Navajo Cheyenne II (www.carenado.com) in X-Plane
how a classic or exciting aircraft of its day is which was powered by a pair of 425hp piston 11 while we explore this quite remarkable
into Valdez.
Valdez is considered to be one of the most
critical ports in Alaska with fishing and
commercial freight but being isolated, it
relies heavily on air transport. Plan to start
your descent 60DME JOH VOR at 1,500fpm
and around 180 KIAS. This will allow you
to shorten the final approach into
Valdez should weather and
CHEYENNE traffic permit. The steep
FACT #2 terrain surrounding Valdez
The Cheyenne The main competitor to the
family of aircraft are means that unless
compact but powerful Cheyenne was the Beechcraft completely VFR, we
performers. C90 King Air. However, it turned must fly the Runway 06
out that the later Cheyenne models LDA-H approach. This
could operate in and out of smaller is a complex approach
airfields, use less fuel, fly higher, fly flying down the Port
The Cheyenne’s climb
and cruise performance
faster and cost less to operate than Valdez using the LOC
outpaced its main the King Air. This was however, rather than an ILS. If
competitor, the King at the expense of some cabin
Air C90.
required (or if you like a
room and payload. challenge!), the approach
chart is freely available
online. Your passengers will
head into town for the day and
return at 15:00.
58 www.Key.Aero
CHEYENNE
FACT #3
The Cheyenne 400 set a series
for the short layover of altitude and speed records in heading (236°) for the valley to OLLEO as you climb to FL160. At
in Valdez to top up 1986. In this filmed and verified flight, 19nm to OLLEO, OLLEO, track 258° direct to Anchorage/TED
the fuel tank to none other than Chuck Yeager piloted the before turning VOR on 113.15MHz. This will take you over
820kg (1,800lb). Cheyenne LS to 12,000m (39,370ft) in just 11 south towards rugged mountains, so you must be visual to
Your RNAV flight minutes 8.3 seconds at an average vertical Johnstone make a standard visual descent from around
plan to Anchorage speed of 3,534fpm and a peak vertical speed Point/JOH VOR 28DME from Anchorage and note that this
is PAVD MNI of an amazing 5,959fpm. This was a faster (116.70MHz). At may mean you have to descend in stages.
JMAAL3.NAKED climb to altitude than a Boeing 737 or Cessna 25DME from JOH, Under usual conditions, you will join right
WITTI3 STAR PANC Citation. Yeager also piloted the 400LS turn right to fly the downwind for 07R and can land as directed
at FL160 - a leg of across the US, crushing a class record 25 DME arc to the above. After landing, taxi back to your starting
157nm. If conditions when he flew from California to New NAKED intersection point, say farewell to your clients and call it
are VFR however, you York at an average speed of before resuming track a day.
can save a lot of time and 480mph. to WITTI. By Peter Stark
procedural flying by filing a From there, fly the WITTI
109nm plan PAVD OLLEO TED 3 RNAV Arrival which will
PANC and making a visual approach place you on right downwind for CHEYENNE
at Anchorage, so check your forecasts. Runway 07R where you expect vectors to the FACT #4
Depart Valdez via Runway 24 if possible, Runway 07R ILS (111.30MHz) or to a visual Despite the impressive
even accepting a modest tailwind to do this. approach. You can land long as your advantages the Cheyenne had over the
The alternative is a series of steep turns after hangar is at the far eastern end of the King Air and others, one fact remained:
take-off as we simultaneously try to clean up runway to your right. it was based on a Navajo airframe with a
the Cheyenne and avoid terrain, which can rated life of 15,000 hours. So now, 37 years
get pretty ugly. The Runway 24 departure VFR Route after production ceased, there are simply very
allows us to maintain runway heading as we As you’ve seen, flying in and out of few airframes left with enough hours available
climb clear of the surrounding hillsides. Valdez in IFR in limited visibility is a to entice many buyers. Accordingly, prices for a
real challenge (and has featured in an used Cheyenne fall quickly as they pass the 10,000
IFR route earlier issue of PC Pilot’s Challenging hour mark. Perhaps this wasn’t such a bad thing,
If IFR and RNAV-equipped (or you have NDB Airports series). So, if you are able, as aviation technology was accelerating from
and DME available), fly the JMAAL3.NAKED the VFR route is simpler and quicker. the 1990s and soon the Cheyennes would
departure which effectively tracks on runway Fly runway heading of around 236° up need some extensive upgrades to remain
competitive. Still, many are available and
continue to provide an entry-level twin
turboprop at a very reasonable
price.
Back to Basics
Flying circuits and
y now, regular readers of this series visual night cross-country exercise. None of file libraries (search for Matt Fox) or online
To make life simple, plan to depart from directly overhead the airfield. Night VFR flying should be planned from taxi to shutdown.
All those night flying skills come to together in our night navex.
their ‘Picasso plans’ for reuse. Create your Are we ready now?
own of the route, being sure to also include Next issue...
the LSALT, heading and distance information we’ll wind up this part of Back to Basics by
Using any available charts can aid your departure and
prepared earlier, as well as the communication completing our prepared flight and deal
arrival planning. and navigation aid frequencies. with some unexpected emergencies.
Eagle Dynamics’
DCS: Mosquito
Is this the best Mosquito
simulation ever produced?
B
ack in Issue 133 of PC Pilot, we ran for the user, reflecting the aircraft’s unique into that left-hand seat, I would recommend
an in-depth interview with Sergey multi-role capability. However, this new that you first take the time to carefully set
Gerasev - the project manager and addition to the DCS hangar is unique for a up your controllers and assign as many
team leader for World War Two projects at couple of other reasons. To begin with, it’s in-cockpit levers, dials and switches to your
Eagle Dynamics, the subject of which was the first player-controlled, twin-engine piston HOTAS (Hands-On-Throttle-And-Stick) or
the upcoming Mosquito FB VI module. Well, aircraft to be released for DCS World. The whatever set-up you are currently using.
it has finally landed and being one of my all- other significant feature of this release is that
time favourite aircraft, it’s a DCS module that we now have a second crew position for the Cockpit tour
I’ve been eagerly awaiting. So, does it live up observer/navigator, which increases your Although the Mosquito is of World War Two
to my expectations? Let’s find out! workload, unless you are playing multiplayer, vintage, it has quite a ‘busy’ cockpit, which
in which case those duties can be done by is a reflection of its twin-engine configuration
A unique aircraft another person. and also of its multi-role capability as a
and DCS module fighter, bomber and reconnaissance aircraft.
In our previously mentioned interview, Sergey Preparing for flight The first thing that I was immediately struck
told PC Pilot that the FB VI fighter/bomber To say I was eager to fly this sleek and by on first entering the cockpit of this DCS
version of the Mosquito was chosen because beautifully designed aircraft would be an Mosquito is the very high level of detail,
it provided the widest choice of mission type understatement. However, before you jump coupled with its authentic look throughout;
the attention to detail is breathtaking. In provided with a torch on night missions to include the various buttons and switches used
addition, every component takes on the help you navigate around the ‘cold and dark’ for starting the engines, the radiator controls,
appearance of the material from which it is cockpit on start-up. All you have to do is hit magneto switches and the rudder trimming
made, so metal objects have a metallic look; the appropriate keys (left-Alt+L) to turn the tab and indicator.
even the leather padding on the seats actually torch on and then use your mouse to direct Switching to the starboard side of the
look like leather. the light to the areas of interest; it’s brilliant! cockpit, we find a large black box containing
The layout and organisation of the various Moving our attention to the instrument the various gauges for the fuel, voltmeter and
controls in this comparatively ‘busy’ cockpit panel, we find a fully appointed and faithful air temperature, as well as switches for the
is arranged in a logical and ergonomic fashion reproduction of the real thing. The individual gun camera, navigation lights, fuel pump and
and is typical of the period. Starting on instrument dials have a 3D and glass-like the reflector gunsight. I should also mention
the port side we have the throttle quadrant quality to them and really capture the look of that this is a fully clickable cockpit, so all of
comprising two throttle levers for each their real-world counterparts. The instruments these controls are operable using your mouse
engine, two propeller speed controls and two themselves are distributed in a logical fashion. or assigned switches on your controllers.
mixture controls. Above that is the elevator The RPM, boost, oil and radiator gauges
trim tab indicator. Forward of the throttle are located on the left side. The airspeed, The observer/
quadrant is a nicely rendered compass. Below artificial horizon, vertical speed indicator, navigator’s position
the quadrant is an operable radio control unit altitude, direction indicator, turn and slip, One of the unique features of this particular
which enables you to switch between different undercarriage and flaps indicators, along with module is that you are able to switch to the
channels. Finally, there are two operable the bomb bay, flaps and undercarriage levers, second crew member’s seat or have a friend
floodlights that actually illuminate local areas are located on the centre section. On the right occupy it in multiplayer mode. The observer’s
on the port side of the cockpit as well as the side of the panel, the most prominent feature position gives you access to certain controls
instrument panel. While on the subject of is a curved transparent guard which, when which ordinarily would be difficult to access
lighting, there is one other additional feature I opened, gives you access to the switches from the pilot’s seat, such as the fuel cocks.
would like to mention, which is also included used to fuse and arm the bombs being Located behind the observer’s headrest
with other DCS modules, and that is you are carried. Other items on the instrument panel are the T.1154 Radio Transmitter set and
Turtle Beach’s
VelocityOne
Flight The Universal
Control System
F
or many aspiring pilots, using a joystick
to fly an aircraft is not the most natural
method of control. This is particularly
true if you’re new to aviation where the yoke
seems more comfortable, simply because
most people are more familiar with using a
steering wheel.
In this review, I’m looking at the latest
product from a company new to the world
of simulation controllers but who have been
designing and bringing to market many
high-tech and gaming products since 1975:
San Diego-based Turtle Beach Corporation.
VelocityOne Flight
This new product was designed to appeal
to both experienced pilots and those new to
flight simulation. It also has a few innovative
Above: The yoke and throttle are actually two separate units.
features that no other presently available
yoke offers. I guess the most significant of that act as navigation and activation controls of four-way rocker switches and a large white
these are that it caters for both PC and Xbox for the built-in menus. Initially it shows the push-button on each. Then down the side
players. Essentially, at the press of a button ‘Current Profile’, ‘Input Mode’ (PC or Xbox) of the FMD, there are the familiar (to Xbox
you can automatically change its whole and the ‘Firmware’ version. users) coloured X, Y, A and B buttons.
configuration to suit the platform you want Other menus include ‘Profile’, ‘Training’, Admittedly, it takes a while to become
to use. ‘Chronograph’ and ‘Settings’, which are all familiar with all of these controls but doing
This feature and many more are accessed fairly descriptive options leading to more so will certainly improve the control of your
from a small full-colour TFT screen (43 x pages where you can customise the unit to aircraft and ultimately make you a better
35mm approx) on the front suit the overall look and type of flying you pilot. And take my word for it, you will enjoy
of the yoke itself. This prefer. For example, all the LEDs are fully your flying much more once the operation of
PC review system is called the Flight RGB, which means you can change both your aircraft becomes almost second nature.
Intel i7 9700K 3.60GHz Management the intensity and shade of colour to suit your Sightseeing is not so enjoyable with your
processor with Corsair liquid Display (FMD) mood or decor. head constantly inside the cockpit.
cooler. 32GB DDR4 3200MHz and is unlike The training mode is particularly innovative Just after I received MFS, I bought an Xbox
RAM. Gigabyte GTX 1080Ti, anything we’ve as it will identify the function of each button, controller to use with the Drone, simply
11GB GDDR5 video card. 1 x 1TB seen on a yoke lever and axis control by simply pressing or because it’s easier to operate with this type
Crucial NVMe M.2 SSD. before. It has moving the item you want to interrogate. This of controller than using the yoke. Here you
1 x 6TB hard drive. 32-inch four small push- is a very useful feature particularly for new have the best of both worlds. This is not
4K iiyama buttons on the users with so many controls at their disposal. something I would normally comment on,
monitor. right of the screen The chronometer mode provides both clock but I do like the way this yoke mounts to the
and timer options that automatically set the desk. It has strong metal clamps that fit into
current time from the simulator. Alternatively, the body of the yoke and they’re tightened
you can set it yourself in manual mode. The by large Allen screws located under the top
same display can also show the time at origin, magnetic cover and permanently set inside
local time and the time at your destination. the body shell. This space also houses the
Finally, the front of the yoke casing is fitted correct-size Allen key... how very thoughtful!
with a SIP (Status Indicator Panel) that What they don’t do is bash your knee every
displays 12 warning LEDs for things like the time you sit in front of the yoke, like the
parking brake, landing gear, fuel, autopilot much larger Saitek fixing clamp does.
and more. This comes with a pre-printed
magnetic panel suitable for most aircraft. The Throttle Quadrant
You also get a blank one with well over 100 The throttle component of the VelocityOne
printed stickers so you can create your own Flight is somewhat different to those I’ve
bespoke panel. seen before, simply because it
Because this product is bang up-to-date, has many more features. For
it's no surprise to find that it incorporates example, it includes two
Hall Effect sensors and high-quality self- complete
lubricating Delrin bearings, rather than the
more usual potentiometers and ball bearings.
More buttons...
As I mentioned earlier, the system
can be used with both PC and
Xbox, a factor highlighted by
the additional buttons on each
handle. To some degree they
mimic the layout of an Xbox
controller, which, if you’ve
never used one before, can
be confusing. That’s because there Above: The
This unit is suitable for both desktop clamps
PC and Xbox users. are triggers and rockers on the front face of
are strong and
each handle, the usual hat switches, a pair unobtrusive.
ONLY ONLY
£15.99 £16.99
Softback, 96 Pages Subscribers call for your Softback, 128 Pages Subscribers call for your
Code: KB0114 £2 discount Code: KB0076 £2 discount
ONLY ONLY
£15.99 £17.99
Softback, 80 Pages Subscribers call for your Softback, 160 Pages Subscribers call for your
Code: KB0101 £2 discount Code: KB0088 £2 discount
shop.keypublishing.com/books TO VIEW
OUR FU
Or call UK: 01780 480404 - Overseas: +44 1780 480404 LL
RANGE
OF
Monday to Friday 9am-5:30pm GMT. Free 2nd class P&P on all UK & BFPO orders. Overseas charges apply. BOOKS,
All publication dates subject to change VISIT
OUR SH
OP
490/21
HARDWARE THRUSTMASTER’S TCA CAPTAINS PACK AIRBUS EDITION
Thrustmaster’s
TCA CAPTAINS PACK
Airbus Edition
Is this the ultimate Airbus
flying experience?
A
fter more than 30 years of
developing high-quality
controllers for military
flight simulation, Thrustmaster
announced its entry into the civil
flight simulation market with the
Thrustmaster Civil Aviation (TCA)
Airbus Edition product range. The
product line-up is officially licensed
by Airbus and designed to replicate
the controls of Airbus airliners.
Its first controller, the TCA Sidestick
Airbus Edition, was released in 2020
(see the review in Issue 129), followed
by the TCA First Officers Pack, which
consisted of a Sidestick and a Throttle
Quadrant. The TCA Captains Pack Airbus
Edition that we will be reviewing in this
issue was released earlier this year and
includes three TCA controllers in one
pack: the Sidestick, Throttle Quadrant
and the Quadrant Add-On Pack.
The Sidestick
First up is the Thrustmaster TCA
Sidestick. It is modelled on an
actual Airbus control stick and is made from heavy-duty plastic and finished in
Airbus blue. Along with a pitch and roll axis, it
Right: The TCA Captains features a twist-grip or a Z-axis, which can be
Pack is designed to provide
an authentic
used for the rudder or alternatively assigned
Airbus flying to the steering tiller for controlling the nose-
experience. wheel steering. It can also be locked in
place with the press of a button, which
is useful if you already have separate
rudder pedals. The Sidestick uses
Thrustmaster’s proprietary Hall
Effect AccuRate Technology
(HEART). Essentially, these are
magnetic Hall Effect sensors that
provide a 14-bit resolution for the
axis, resulting in crisp and precise
control inputs. Additionally, the
sensors are contactless, so there is
no physical wear and tear. A single
throttle slider on the base of the unit can
be used for controlling engine power with
a detent for engaging reverse thrust if the
Sidestick is used as a standalone unit. paddles that need to be lifted over the idle Installation and
The Sidestick has 12 programmable buttons gates to deploy reverse thrust, which is the documentation
(six per side) on the base, which can be same procedure used on the real aircraft. Two As with other Thrustmaster controllers, the
configured for various functions. The top engine master switches and an engine start setup process is relatively straightforward.
of the stick has a trigger, an eight-way HAT switch are also fitted to the base of the unit, The Sidestick is connected directly to the
switch and two push-buttons; the latter can making it possible to perform realistic engine computer via a standard USB cable while
be configured for functions like push-to-talk starts. For users who own the Thrustmaster the Throttle Quadrant and Add-On Packs are
or autopilot disconnect. T.Flight Rudder Pedals, the throttle quadrant linked up via two SATA cables. The combined
It is designed to be fully ambidextrous and comes with a port for connecting the pedals units are then connected to the PC via a
so can be configured for left- or right-handed directly to the throttle quadrant, thus saving a single USB C cable. All the necessary cables
use (or the captain’s or first officer’s side) USB port on the computer. and various screws and tools are included,
by removing two screws and swapping out making the setup process seamless. The
the interchangeable button modules. A two- Throttle Quadrant controllers are Plug-and-Play and once
way switch on the base can then be used to Add-On Pack everything is connected to the PC, they are
change from left-handed to right-handed use. The TCA Throttle Quadrant Add-On Pack detected automatically by the operating
Eight rubber pads on the base ensures it sits consists of two modules, which can be system.
firmly on the desktop without slipping. There attached to the Throttle Quadrant. One has Documentation consists of a quick start
are also two M6 mounting points so it can be controls for the speed brake, undercarriage guide with setup instructions and how to
fixed in a more permanent location, such as a lever and autobrakes. The second module make various adjustments such as changing
home-built cockpit. features a flap lever, parking brake and a the resistance of the thrust levers, flaps and
spring-loaded rudder trim switch. The flap speed brake lever, etc.
Throttle Quadrant lever has detents for each stage of flap unlike The TCA Captain Pack integrates seamlessly
The TCA Throttle Quadrant is an authentic the real aircraft, which has a flap handle with Microsoft Flight Simulator and the
replica of an Airbus throttle quadrant. It is safety lock that needs to be lifted over a gate controls are automatically assigned. I found
equipped with dual thrust levers, although it is to change the flap settings. Similarly, the it worked well with the default A320neo out
possible to attach a second throttle quadrant speed brake lever didn’t have an arm function. of the box but it is possible to customise
(purchased separately), adding two additional
thrust levers. This makes it suitable for four-
engine aircraft such as the A340 or A380.
The thrust levers use 16-bit Hall Effect
sensors to provide smooth and precise
control over the engine power settings. Like
the real aircraft, the thrust levers have detents
for idle, CLB(Climb), FLX (Flex) and TO/GA
(Take-Off/Go Around) power settings and the
detents engage with a reassuring ‘click’. The
friction of the thrust levers is also adjustable,
which is a nice touch.
Although the TCA Throttle Quadrant looks
very much like an Airbus unit, in terms of size
it is a lot smaller than on the real aircraft. The
range of movement of the levers is also quite
short, particularly between the CLB and idle
detents so there is a small range of motion
when using manual thrust.
Above: The joystick is designed to be fully ambidextrous Above: Based on an Airbus flight control stick, the TCA
The Throttle Quadrant is equipped with an and can be configured for left- or right-handed use by Sidestick features a twist-grip, which can be locked into
authentic reverse thrust mechanism with swapping out two button modules. position.
Flight test
Overall, the TCA Captains Pack provides
a fairly accurate representation of Airbus
controls. Thanks to the Hall Effect sensors,
the Sidestick inputs are crisp and precise,
although I found the self-centring forces to be
on the strong side. I understand the control
feedback on the stick on an actual Airbus
is much more fluid and less 'snappy'. The
throttle action is similarly precise but I had to
adjust the friction of the thrust levers to get
more 'weight' behind them, as I found them to Above: The TCA Sidestick is built with Thrustmaster’s Above: The Throttle Quadrant is equipped with an
be far too light out of the box. Once adjusted, proprietary Hall Effect sensors for smooth and precise authentic reverse thrust mechanism.
control inputs.
the thrust levers worked fine and the detents
engaged with a solid ‘click’ for the different is bulletproof in my opinion. The thick plastic layout with gated thrust levers such as the
power settings. The only issue I had was casing looks like it can take a battering, so I Bombardier CRJ series, although they also
with the autothrottle disengaged, the travel see no reason why it won't last for years. The work on any conventional general aviation
on the thrust levers was on the short side Throttle Quadrant is well built but it looks a aircraft. To summarise, if you are after a
which made it difficult to fine-tune the power bit more 'delicate' compared to the Sidestick. realistic Airbus flying experience at a price
settings. On the other hand, the reverse That said, I had no issues and only time will that is hard to beat, you won't go wrong
mechanism is very good and works like the tell how they stand up to long-term use. with the TCA Captains Pack.
one on the actual Airbus. By Richard Benedikz
For the more purist among us, there are a Conclusion
few subtle differences in the way some of the Thrustmaster has always made good-quality
secondary controls operate compared with products at a competitive price and the TCA PC Pilot Verdict:
the actual aircraft. For example, the lack of a Captains Pack is no exception, particularly At a Glance: Combined with solid build quality
speed brake arm function and the flap safety when taking into account that you get the and crisp control, the TCA Captains Pack
lock. The autobrake also has six positions, basic controls needed to fly an Airbus airliner. Airbus Edition provides an authentic Airbus
rather than the three positions: low, medium The pack is very much aimed at flying Airbus flying experience.
and Max, on the actual Airbus. aircraft as they have a very specific control Developer: Thrustmaster
In terms of build quality, the Sidestick is layout and the overall look and feel makes the Price: £229.99
based on tried and tested technology. It TCA Captains Pack well suited for the job.
Website: www.thrustmaster.com
PC Pilot Score:
88
appears to share a lot in common with However, the controllers are also suited
the Thrustmaster T.16000M, which to aircraft with a similar control
nce you have a fully assembled party drivers from different manufacturer’s
ProS
software effectively interfaces with all these
different elements, then passes their current Installing and initial setup
state to whatever simulation software you’re The ProSim737 Software suite consists of five
using. I’m talking about Microsoft Flight main elements: the ProSimB738 System I men-
Simulator (MFS), Prepar3D or FSX and the tioned earlier, ProSimB738 HardwareConnector,
hardware can be any switch, button or lever ProSimCDU, ProSimDisplay and ProSimIOS.
that you click, press, or move. It will also The software is quite flexible so it's not important
handle any indicators or LEDs used to identify how many computers you use to run your cockpit
any change of state in the hardware. - as long as they’re on the same network it will
work. In fact, a network is essential, because the
Fully integrated main computer that runs the simulator also runs
What was particularly attractive to me with the ProSim system software and needs to com- While it’s better to have hardware
this software was the full integration of third- municate with any computers operating the other components to interface with, the software
modules. also includes very realistic panels that can
Acronyms used in this review Before installing the software, I setup a private be used instead. These are ideal if you want
network of three PCs to handle the different to build a MIP using monitors behind a
CDU Control Display Unit
EFIS Electronic Flight modules needed to run the cockpit. They metal or wooden frame with holes cut in the
Information System consist of a main (fairly powerful) PC that runs approximate locations of the real instruments.
EICAS Engine Indicating and both the flight simulator and the main system In fact, I’ve seen touchscreen monitors used
Crew Alerting Systems software and it also displays the external view to good effect in such a role as well.
FDS Flight Deck Solutions on three 43-inch 4K TVs via a GTX 1080Ti
LED Light Emitting Diode
MCP Mode Control Panel video card. The second less powerful machine Assigning the hardware
MFD Multi-Function Display is fitted with a GTX 970, which outputs to four Integrating the physical hardware is quite
MIP Main Instrument Panel monitors displaying the pilot's and first officer’s time-consuming but ProSim makes the job
ND Navigation Display MFDs. Finally, the third PC runs the CDU easier with the development of a more user-
PFD Primary Flight Display software to handle the two FDS CDUs. friendly and semi-intelligent interface. For
oSim737
example, when you’re assigning plain on/
off switches, you simply throw the switch
and ProSim will display the interface card
and physical pin number it’s attached to.
The interface then presents a drop-down list
assigning upwards of 100 switches.
When it comes to the assignment of
annunciators it’s very cleverly done: you
simply select the one you want to assign from
the drop-down list. Next click on the large
Interfacing a 737
home cockpit
Displays
The instrument displays (MFDs) are one of the
main focus points for the pilots because they
provide all the information needed to navigate
and monitor the many different systems on
of all the possible combinations subdivided ‘F’ alongside the description of the switch board the aircraft. The ProSim simulation of
into their appropriate groups, so for example which illuminates all the annunciators. Also, these is handled unsurprisingly by the Display
switches located in the fuel panel are situated a window pops up asking if the LED is lit, Module, which is both comprehensive and
in the fuel list. Once you’ve found the correct offering two buttons marked ‘YES/NO’. You flexible meaning you can run multiple iterations
switch, a single click will copy the location simply keep pressing the appropriate button of the module to populate the size and type of
data into the selected box and it’s done. as the system automatically switches off monitors you’re using.
Incidentally, you only need to assign one different banks of LEDs until you're left with In my case, I have two 20-inch TFT monitors
position per switch, as ProSim defaults to the just the correct one which will be flashing. for the pilot's and first officer’s inboard and
unassigned position (normally off), a feature At this point you get a prompt to click on the outboard MFDs. The default display is the
that saves quite a bit of time when you’re ‘USE’ button and that’s it, it's assigned. PFD and ND but the module is also capable
Conclusion
In my opinion, ProSim737 is an easier to use
and a more comprehensive solution than its
rivals in the sphere of cockpit simulation.
It also natively supports more hardware
products, which is quite important because
most builders will use a variety of hardware
components in their build.
If you don’t have all the hardware, you can use the on-screen panels.
If you're a regular reader you’ll know that I
of displaying any of the other available with the installation of the software and recently completed a major upgrade to my
instruments or variations of them. They are integration of the hardware, the main purpose, cockpit, so naturally it seemed a good opportunity
normally selectable from rotary switches on once this is completed, is to realistically to upgrade the software as well. Yet, what began
the MIP and EFIS units at each end of the manage the simulation of the aircraft in as a fairly daunting task was completed much
MCP. The other two monitors I have are bare question, and this is something that ProSim more easily and quicker than I had anticipated.
10-inch screens mounted vertically in the does extremely well. The cockpit is now fully operational, including
centre of the MIP and used for monitoring Obviously the 737 is a large heavy aircraft, yet some elements that were not so before.
the various EICAS systems. Once again, the you can fly it exactly the same as you would Currently, I’m running the cockpit with P3D
crew has the facility to change the specific a Cessna 152. I remember many years ago V4.5 but I plan to move over to MFS when
information these MFDs are showing. listening to the now defunct Air Wales on a the simulator has multi-monitor support.
You can tune the size and shape of the relocation trip from Cardiff to Bristol: no setup, ProSim737 is already fully compatible.
display elements to suit your monitors and no flight plan, just a radio call for clearance and If you wish to check out the software before
naturally the quality of the output can be another for the landing at Bristol. However, for making a purchase, you can download a trial version
affected to some degree by the resolution of most pilots it’s more the authentic operation from the company’s website. You can also have a
the monitors in use. Mine are something of a and setup that they look for and possibly why look at the manual, which is WIKI-based.
mixture but overall the displays are crisp and they built their simulator in the first place. By Joe Lavery
sharp with no discernible lag in operation. The CDU is your method of communicating
with the FMC, which ultimately controls the My first approach into Cardiff on Runway 30 (Prepar3D).
Flight model and in-flight MCP - sometimes referred to as the autopilot.
The ProSim737 package also includes a The ProSim simulation of this quite complex
custom flight model designed specifically for instrument is about as comprehensive as you
ProSim users, and available for MFS, P3D or can get within the confines of a simulator.
FSX. However, it’s not just a flight model, it While other simulations of the CDU may only
incorporates a very detailed 3D 737 aircraft include what’s needed to effectively get from
for those who like to occasionally look at the A to B, ProSim models pages I’d not seen
aircraft while they’re flying. However, this is just before, to the point where it’s feasible to use
the external shell; it doesn’t include a virtual an original FMC manual.
cockpit or instrument panel, because naturally I have to admit I’m not yet fully acquainted
you will use the instruments and hardware with all the nuances of this instrument,
controls inside your physical cockpit. however, it’s something that I intend to PC Pilot Verdict
Although much of this review is concerned work towards. Having said that, absorbing At a glance:
over 350 pages of information takes quite a ProSim is the ultimate software solution for
cockpit builders who model the Boeing 737 or
Useful websites commitment in both time and concentration.
Airbus A320 and is relatively easier to use than
Interfacing Software its competitors’ solutions.
https://prosim-ar.com/prosim737/ Instructor Operating Station Developer and Distributor: ProSim-AR
http://www.schiratti.com/dowson.html (IOS) Price: On application
Once the software is installed and integrated Website:
Interface cards mentioned
http://www.leobodnar.com
with the hardware, the IOS program allows
you to setup and operate the aircraft without
https://prosim-ar.com/prosim737/
PC Pilot Score:
90
https://flightdecksolutions.com
recourse to the flight simulation menus. So,
ALISON SANDERS
Visit Key.Aero/sub 01780 663011 Ext: 333
and subscribe today! alison.sanders@keypublishing.com
The Sit e
for Cockpit Builders
and Flight Sim m ers
73 7
YOKE
ONLY
1098€
737
full equiped
single MIP
FROM
3790€ B7 3 7 A3 2 0
Building
a Cessna/ Part 2 -
Piper Panel Assembly
A
t this point, I’m going to assume you
have all your wooden parts cut with the
glareshield extension (sandwich) glued
together. Next, you need to place your monitor
into position in order to cut out the small section
that allows it to sit close to the outer panel.
Before that, you need to remove the monitor’s
front outer casing (carefully); if you have a look
on YouTube, there are plenty of videos showing
how it's done. There are so many monitor
manufacturers and while the methods are similar,
the construction of each case is different. During
the removal process, you will also need to deal
with the monitor control switches. In the case of
the Dell monitor I used they were moulded into
the bezel. Because I had no intention of reusing
the monitor I simply cut out the corner section of
the bezel, however once again yours might be a
different configuration.
This is the BU0835X Bodnar card I Also, before going any further I painted the
used for connecting the switches etc. front panel and glareshield using pale grey and
FSUIPC
FSUIPC is a utility that integrates with FSX, Microsoft
Flight Simulator or Prepar3D, providing a range of
functions for those who want more control over their
hardware. There is a free version available but to get
full functionality you’ll need to buy a licence from
http://www.fsuipc.com/. Once installed it appears in
the Add-ons menu. Switches were installed on to an engraved panel; back and front views shown.
black paint respectively but you are, of course, cosmetic and designed primarily to cover the lever and gear lever; the latter not absolutely
free to choose your own colour scheme. I also inner workings of the panel. It basically forms necessary as most 172s are not fitted with
rounded the front edges of both upper and an extended cover behind the glare shield, retractable landing gear. If you use the same
lower base panels before painting a thin black however it’s not an essential component, so layout as I did, you’ll need to work out the
strip along them as a demarcation line. I used a it can be left off if you prefer. Fitting is quite exact position of these components before
router for this operation but the same thing can straightforward. I attached the frame with adding the vertical uprights and the cut-
be done with a plane or sanding block; it just screws into the side panels then cut some 20 outs needed to accommodate them. I only
takes a bit longer. x 20mm stringers to fit between the front and mention that because I didn’t leave enough
rear frames. The top cover was made from room between the yoke and throttle quadrant,
Some electronics very thin 2mm flexible plywood or you could so I had to cut a new lower panel. All the
If you decide to use the encoders I mentioned use 1mm thick aluminium sheet if you prefer. components I’ve mentioned are eventually
in the last issue, you’ll also need to solder the In order to make the top sit in line with the fitted to the panel. I also added some
wires to them before fitting them to the panel. I glareshield, I also set the stringers inside the engraved acrylic faceplates to provide a
used 70/.02mm wires, with shrink-wrap tubing frame by 2mm. more realistic facia. While I realise that most
to protect them, then I hot-glued them in place people won't have the same facilities that I
inside the prepared grooves. If you decide Lower structure have, there is more than one way to achieve
against using the instrument bezels, you will The lower structure houses the switch panel, a professional-looking panel. If you have an
have to create a rectangular shape in the back yoke, throttle quadrant, parking brake, flap inkjet printer you could simply print the design
of the panel to mount the encoders. I would
also suggest adding an identifying tag to each
set of three wires before gluing them into the
panel. I forgot to do that and ended up tracing
the wires afterwards with a multimeter.
An encoder converts the rotary motion when
you turn it in either direction, to a signal that
can be recognised by whatever interface you
attach it to. Those with knowledge of encoders
will realise that’s a gross over-simplification
but you don't really need to know how these
things work to use them. The encoders I
used here are quite simple devices, with
three connections on one side and two on
the other that connect to an inbuilt switch.
For this project you would only use the three
connections and currently we don’t have a use
for the switches.
As you will see from the accompanying You can easily
make professional-
drawings, I cut a matching front frame that looking panels with
sits behind the side pieces. This is mainly an inkjet printer.
on to gloss translucent self-adhesive vinyl and signal. The BU0836X board is clearly marked, accommodate the sloped panel I’d made, so
then stick that to a thin sheet of white acrylic. so it’s a matter of connecting two wires to my design for the facia panel was 3D printed
Alternatively, you could send your designs to the switch and plugging them into one of the with a 15-degree angle, which counteracted the
one of the vinyl print companies on eBay, who numbered pins and ground connections. Once slope and provided a flat extended face for the
will print them on to self-adhesive vinyl for you. the board is plugged into your PC’s USB, it will levers. I also created my own little boxes to hold
immediately be recognised as a new joystick. the sliding potentiometers that are attached to
The yoke However, it’s inadvisable to use the joystick the levers. However, the throttle, mixture and
I designed this panel in two sections primarily settings on your flight simulator. A better propeller pitch levers were printed directly from
to mount the yoke, which in a real aircraft is solution is to assign the switches in a program Vince’s superb design, which incorporates fine
usually mounted just below the primary six called FSUIPC, where there’s a section adjustments and all the knobs and a locking
instruments. Unfortunately, in a design that designed specifically for buttons and switches. control wheel for the throttle lever.
incorporates a monitor for the instrument panel If you press a button or throw a switch, the
this would mean drilling a hole right through board will recognise it, then it’s simply a matter Flap, landing gear and
the centre of the monitor, which is obviously of locating the appropriate function from the parking brake levers
not a good idea. It just means getting used to drop-down list in FSUIPC and assign it as the I designed these levers myself, admittedly
flying with the yoke about 300mm lower than it landing light...Done! Incidentally, it’s important taken from a conglomeration of ideas I found
would be in a real aircraft. that you unplug the BU0836X board from the on the internet. The flap lever was based on a
The yoke I used is a failed Saitek unit I bought USB connector whenever attaching or removing cheap rotary switch to give the four stages of
on quite cheaply on eBay, however, it seems devices. flap deployment. I fashioned a connector that
the primary circuit board was fried. Luckily, I And that’s exactly how I configured every fitted the D-shaped shaft of the switch and
had a couple of BU0836X 12-Bit USB joystick switch, lever and button on the new panel. It’s had a hole on one side to receive the lever. I
boards from Leo Bodnar which are ideal for a good idea to create a plan showing what’s also made a suitable knob for the lever, both of
bringing such equipment back to life and are attached to each of the pins to make it easier which were 3D-printed. The flap components
also very useful for making switch panels. The to identify and quicker to fault-find if you need were then mounted into a frame made from
BU0836X units in question are completely ‘plug to. In fact, I did exactly that for the Saitek 3mm acrylic, which also has small mounting
and play’ and equipped with very clever push Yoke which has 18 useable switches on board. points for attaching it to the panel. The gear
connectors that don't need tools to attach the Unfortunately they are not marked, so it was lever and parking brake assemblies are based
various components. They can accommodate simply a matter of laboriously identifying them on simple toggle switches and again the levers
momentary push-buttons, toggle switches, one at a time with a multimeter. and knobs were 3D-printed and mounted in a
potentiometers and encoders and don’t require similar fashion to the flap lever.
any programming. I’d better add a slight caveat The throttle quadrant
to that last statement: when using encoders, I could have used the throttle quadrant that To be continued
you have to nominate the pins you intend came with the yoke but I wanted to have Next issue, I’ll cover the installation and setup
to use and the Bodnar website has a small it more integrated into the panel. Luckily, I of the Air Manager software, followed by the in-
downloadable free utility designed to do that. found a very nice TQ on Thingiverse (the main tegration of the panel into the simulator. I’ll also
To explain the process, imagine you wanted depository for all things 3D printed) designed explain how to create a simple switch panel us-
to create a landing light switch which by a gentleman called Vince Prints who ing an inexpensive joystick emulator and show
would normally be a simple device with two has also designed a 3D printable yoke and you how to make your own radio panels.
connections, one for ground and one for the pedals. In fact, I changed his design slightly to By Joe Lavery
orbx.to/pcpilot
“ASTONISHING, THE NEW BENCH-MARK FOR MSFS!”
VISIT WWW.JUSTFLIGHT.COM
FOR FURTHER DETAILS
www.justflight.com
Follow us on Facebook and Twitter:
facebook.com/justflight
twitter.com/justflight
©2021 Just Flight. All rights reserved. Just Flight and the Just Flight logo are
trademarks of JustFlight London Limited. All trademarks and brand names are
trademarks or registered trademarks of the respective owners and their use
herein does not imply any association or endorsement by any third party.