Battlestations Module Listing Clean

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Battlestations

Starship Module Summary


Module Notes Module Actions
Cannon  Must have exterior facing  Fire Cannon
 Can only be fired 1/round  Reconfigure cannon
 Usage reduces Guns power by 1
 Upgrade: +1 Combat firing from module

Cargo  Holds up to 25 recources  None, however Auxiliary items may allow special actions
 Holds up to 3 Auxiliary goods  Battery
Bay  Damage may ruin goods  Module Emulator
 Upgrade: Up to 4 Auxiliary goods  Local Life Support

Engine  Required module  Pump engines


 Powers Helm, Cannon, Shields  Transfer power
 Exterior aft facing
 Upgrade: +1 Engineering in this module

Helm  Required module  Steady the ship


 Exterior forward facing  Accelerate/Decelerate
 Upgrade: +1 Piloting in this module  Turn ship
 Spin the wheel
 Dodge incoming missiles
 Ram or Dodge opposing ship
 Enter or Exit orbit
 Land on planet

Hull  Must be wholly interior  None. Hull Stabilizers allow a re-roll for hull integrity when
 Upgrade: Additional integrity re-roll suffering hull damage
Stabilizer

Hyperdrive  Required module  Warp in or out


 Cannot program or jump within 12 spaces of  Program the hyperdrive
celestial body
 Cannot be upgraded

Life  Required module  None


 Supports 4 crew members
Support  Excess may cause damage to crew
 Upgrade: Support 5 crew members

Missile  Must have exterior facing  Launch Missile


 Can only be used 1/round  Warhead
Bay  Usage reduces Guns power by 1  Scientific drone
 Upgrade: +1 to missile launch checks  Boarding party

Science  Required module  Targeting lock


 Necessary to generate shields  Launch Electronic Counter Measure (ECM)
Bay  Each action acquires used marker  Collect data (yes/no question)
 Upgrade: +1 Science in this module

Teleporter  Each action acquires used marker  Teleport crew to another ship
 Require a minimum 1 Guns power to operate,  Teleport warheads to another ship
but does not cost power
 Upgrade: +1 Teleporter checks in module

Tractor  Requires exterior facing  Tractor beam a missile


 Does not acquire used markers  Tractor beam an object or spacewalker
Beam  Cumulative -1 modifier to skill checks for each  Tractor beam a ship
“held” item  Tractor beam for docking purposes
 Cannot be used within 2 spaces of a celestial
object
 Upgrade: +1 Tractor checks in module

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