Download as xlsx, pdf, or txt
Download as xlsx, pdf, or txt
You are on page 1of 6

Races

Race Damage resistances, and saving throws Strength Dexterity


Verdan
Beasthide Shifter +1
Changeling
You have resistance to psychic damage.
Kalashtar You have advantage on all Wisdom saving throws.
Longtooth Shifter +2 +1
Orcs of Khorvaire/Wildemount +2
Swiftstride Shifter +2
• You don't need to sleep, and magic can't put
Warforged you to sleep.

Wildhunt Shifter +1
Aarakocra +2
Air Genasi +1
Earth Genasi +1
Fire Genasi You have resistance to fire damage
Goliath +2
Water Genasi You have resistance to acid damage
can do so with advantage. Once you use this trait, you can't do so
Draconblood Dragonborn again until you finish a short or long rest.
You have advantage on saving throws against
Lotusden Halfling being frightened. +2
Advantage on saving throws against being charmed, and magic
Pallid Elf cannot put you to sleep +2
Ravenite Dragonborn +2
Centaur +2
You have advantage on saving throws against being charmed or
Loxodon frightened.

Minotaur +2
Simic Hybrid
You have advantage on all Intelligence, Wisdom, and Charisma
Veldaken saving throws.

Locathah +2 +1
throws against magic. You have advantage on Dexterity (stealth)
Deep Gnome (Svirfneblin) checks to hide in rocky terrain +1
poison damage. You have advantage on saving throws against
Duergar illusions and against being charmed or paralyzed. +1
Advantage on saving throws against being charmed, and magic
Eladrin cannot put you to sleep +2
Githyanki +2
Githzerai
Advantage on saving throws against being charmed, and magic
Sea Elf cannot put you to sleep +2
Advantage on saving throws against being charmed, and magic
Shadar-kai cannot put you to sleep. You have resistance to necrotic damage. +2
Leonin +1
Satyr +1
Grung You’re immune to poison damage and the poisoned condition. +2
wisdom (perception) checks that rely on sight when you, the target of
Dark Elf (Drow) your attack, or whatever you are trying to percieve is in direct sunlight. +2
You have resistance to the damage type associated with your dragon
Dragonborn ancestry +2
You have advantage on all intelligence, wisdom, and charisma saving
Forest Gnome throws against magic +1
Advantage on saving throws against being charmed, and magic
Half-elf cannot put you to sleep

Half-orc +2
Advantage on saving throws against being charmed, and magic
High Elf cannot put you to sleep +2
Advantage on saving throws against poison, and resistance against
Hill Dwarf poison damage

Human +1 +1
Human (Variant)
Lightfoot Halfling You have advantage on saving throws against being frightened. +2
Advantage on saving throws against poison, and resistance against
Mountain Dwarf poison damage +2
You have advantage on all intelligence, wisdom, and charisma saving
Rock Gnome throws against magic
have advantage on saving throws against poison, and resistance
Stout Halfling (Stronghearts) against poison damage +2
Tiefling You have resistance to fire damage
Advantage on saving throws against being charmed, and magic
Wood Elf cannot put you to sleep +2
Ghostwise Halfling +2
saving throws, you can't take reactions, and the only action you can
Tortle take is a bonus action to emerge from your shell. +2
Bugbear +2 +1
Fallen Aasimar You have resistance to necrotic damage and radiant damage +1
Firbolg +1
Goblin +2
Hobgoblin
Kenku +2
checks that rely on sight when you, the target of your attack, or
Kobold whatever you are trying to percieve is in direct sunlight. +2 +2
Lizardfolk
Orc +2
Protector Aasimar You have resistance to necrotic damage and radiant damage

Scourge Aasimar You have resistance to necrotic damage and radiant damage

Tabaxi +2
You have resistance to cold damage, and you ignore any drawbacks
Triton caused by a deep underwater environment +1
magical effects. You are also immune to poison damage, and the
Yuan-Ti Pureblood poisoned condition
Constitution Intelligence Wisdom Charisma Variant Stat Bonus Height
+1 +2 2'5"+7d12

+2 4'6"+2d8

+2 Pick 1 stats:Increase by 1: Dexterity, Intelligence 4'8"+2d10

+2 +1 4'8"+2d10

4'6"+2d8

+1 5'4"+2d8

+1 4'6"+2d8
Dexterity, Constitution, Intelligence,
+2 Wisdom, Charisma 5'10"+2d6

+2 4'6"+2d8

+1 4'6"+2d10

+2 4'8"+2d10

+2 4'8"+2d10

+2 +1 4'8"+2d10

+1 6'2"+2d10

+2 +1 4'8"+2d10

+2 +1 5'6"+2d8

+1 2'7"+2d4

+1 4'6"+2d10

+1 5'6"+2d8

+1 5'11"+1d12

+2 +1 6'11"+1d12

+1 6'11"+1d12
Pick 1 stats:Increase by 1:Strength, Dexterity, Constitution,
+2 Intelligence, Wisdom, Charisma 4'8"+2d10

+2 +1 5'10"+2d4

4'8" +2d6

+2 2'11"+2d4

+2 3'8"+2d4

+1 4'6"+2d12

+1 5'0"+2d12

+1 +2 4'11"+2d12

+1 4'6"+2d8

+1 4'8"+2d8

+2 5'6"+2d10

+2 4'8"+2d8

+1 2'4"+2d6

+1 4'5"+2d6

+1 5'6"+2d8

+2 2'11"+2d4
Pick 2 stats:Increase by 1:Strength, Dexterity, Constitution,
+2 Intelligence, Wisdom 4'9"+2d8

+1 4'10"+2d10

+1 4'6"+2d10
+2 +1 3'8"+2d4

+1 +1 +1 +1 4'8"+2d10
Pick 2 stats:Increase by 1:Strength, Dexterity, Constitution,
Intelligence, Wisdom, Charisma 4'8"+2d10

+1 2'7"+2d4

+2 4'+2d4

+1 +2 2'11"+2d4

+1 2'7"+2d4

+1 +2 4'9"+2d8

+1 4'6"+2d10

+1 2'7"+2d4

+1 4'8"+2d6

6'0"+2d12

+2 4'8"+2d10

+2 6'2"+2d12

+1 3'5"+2d4

+2 +1 4'8"+2d10

+1 4'4"+2d8

2'1"+2d4

+2 +1 4'9"+2d10

+1 -2 5'4"+2d8

+1 +2 4'8"+2d10

+1 +2 4'8"+2d10

+1 4'10"+2d10

+1 +1 4'6"+2d10

+1 +2 4'8"+2d10
Book of first appearance
Acquisitions Incorporated
Eberron - Rising from the Last War
Eberron - Rising from the Last War
Eberron - Rising from the Last War
Eberron - Rising from the Last War
Eberron - Rising from the Last War
Eberron - Rising from the Last War
Eberron - Rising from the Last War
Eberron - Rising from the Last War
Elemental Evil Players Companion
Elemental Evil Players Companion
Elemental Evil Players Companion
Elemental Evil Players Companion
Elemental Evil Players Companion
Elemental Evil Players Companion
Explorer's Guide to Wildemount
Explorer's Guide to Wildemount
Explorer's Guide to Wildemount
Explorer's Guide to Wildemount
Guildmasters' Guide to Ravnica
Guildmasters' Guide to Ravnica
Guildmasters' Guide to Ravnica
Guildmasters' Guide to Ravnica
Guildmasters' Guide to Ravnica
Locathah Rising
Mordenkainens Tome of Foes
Mordenkainens Tome of Foes
Mordenkainens Tome of Foes
Mordenkainens Tome of Foes
Mordenkainens Tome of Foes
Mordenkainens Tome of Foes
Mordenkainens Tome of Foes
Mythic Odysseys of Theros
Mythic Odysseys of Theros
One Grung Above
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Players Handbook
Sword Coast Adventurer's Guide
Tortle Package
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters
Volo's Guide to Monsters

You might also like