Satyr-Mythic Odysseys of Theros

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SATYR Satyrs feel that life is to be lived and experienced with

all the senses. Satyrs see the world and everything in


Satyrs have a well-earned reputation for their good spir­
it as a book of delights, and they want to explore every
its, gregarious personalities, and love of revels. Most sa­
page. See chapter 3 for more details on the satyr home­
tyrs are driven by simple desires, to see the world and to
land, the Skala Vale.
sample its every pleasure. While their spontaneity and
whimsy sometimes put them at odds with more stoic THE ART OF THE REVEL
peoples, satyrs rarely let the moodiness of others hinder The humans of t h e p oleis generally think of satyrs'
their own happiness. Life is a blessing from the gods, revels as raucous bacchanals, where anything and ev­
after all, and the proper response to such a gift, as far as erything might happen. This picture isn't wrong, but it's
most satyrs are concerned, is to accept it with relish. incomplete: there's more to a revel than debauchery. For
satyrs, revelry is a way of life. It's the delight in small
BORN OF T H E WI LD
things: the song of a bird, a warm breeze, the smell of a
In their physical forms, satyrs embody a fusion of hu­
tasty pie, relaxing by a river in the sunshine. Life freely
manoid civilization with the freedom of wild beasts.
offers these gifts, and for a satyr, they are more valuable
Generally, they look similar to humans, with a range of
than gold or glory. To revel means to forget the con­
builds and features. But their goatlike horns, pointed
straints of time, to let go of the future and past, and to be
ears, and furred lower bodies sharply distinguish them.
wholly in the present moment. For satyrs, encountering
Satyrs' solid horns connect to their heads at the base of
life with all the senses honors the gods, and-most im­
their skulls, while their legs end in sturdy hooves. Thick
portantly-it feels really good. Driven by instinct and in­
fur covers their bodies from the waist down, shorter at
tuition, most satyrs prove unpredictable, following their
the waist and longer below the knees. Short, soft hair
sense of wonder wherever it leads.
grows down their neck and spine, along their shoulders,
and on their forearms. VERY ODD I NDEED
Satyrs are known for their eccentricities. Some people
E M BRAC I N G LIFE
spend too much time worrying over why satyrs behave
Most satyrs believe that the other peoples o f Theros
as they do. But satyrs themselves simply are as they are,
are woefully burdened with the plague of seriousness.
feeling no need to understand what drives them, much
Satyrs scoff at the efforts of polis-builders with their
less explain it to others. The Satyr Eccentricities table
laws and right angles, and they poke fun at philosophers
suggests a few tastes or proclivities your satyr character
with their endless theories and interminable discourse.
might possess.

SAT Y R ECC E N T R I C I T I E S
d8 Characteristic
Flowers are the most amazing things ever. I want to
p i c k t h e m , wear them, a n d d i scover their silent secrets.
2 There i s n 't a tree or statue that i s n 't fun to c l i m b.
3 N ot h i n g wards off bad l u c k l i ke a jolly d a nce.
4 S o meti m es t a l k i n g to a p l a nt really helps.
5 If stum ped, I sm oke a p i pe. And if I ' m going to s m o ke
a p i pe, it's goi ng to be a s p l e n d i d p i pe.
6 I i m a g i n e that my clothes are my glorious soul on d i s ­
p l ay fo r a l l the wo rld to behold, a n d I dress accord i n g ly.
7 H av i n g horns is the best. They are fun to deco rate, a n d
t h e y can p o p open an a m p h ora, n o p ro b l e m .
8 If I have something rea l ly i m portant to say, I always
m a ke s u re to sing it.

SATYR NAM E S
A satyr's name is a s playful and mischievous a s they are,
and each one is given when a satyr's personality shines
through. Most satyrs also give each other nicknames.

Female Names: Aliki, Avra, Chara, Dafni, Eirini, Elpida,


Irini, Kaiti, Lia, Niki, Tasia, Xeni, Yanna, Zoi
Male Names: Alekos, Dimi, Filippos, Ilias, Kyriakos,
Neofytos, Omiros, Pantelis, Spyro, Takis, Zenon
Nicknames: Bounder, Bristlechin, Clip-Clop, Dapple­
back, Hopper, Nobblehorn, Orangebeard, Quickfoot,
Scruffiebutt, Sunbeam, Skiphoof, Twinkle-Eyes
SATYR TRAITS Mirthful Leaps. Whenever you make a long or high
Your satyr character has the following racial traits. jump, you can roll a d8 and add the number rolled to the
Ability Score Increase. Your Charisma score in­ number of feet you cover, even when making a standing
creases by 2 , and your Dexterity score increases by 1 . jump. This extra distance costs movement as normal.
Age. Satyrs mature and age a t about the same rate Reveler. You have proficiency in the Performance and
as humans. Persuasion skills, and you have proficiency with one mu­
Alignment. Satyrs delight in living a life free of the sical instrument of your choice.
mantle of law. They gravitate toward being good, but Languages. You can speak, read, and write Common
some have devious streaks and enjoy causing dismay. and Sylvan.
Size. Satyrs range from just under 5 feet to about 6
feet in height, with generally slender builds. Your size
is Medium.
Here's how to determine your height and weight ran- The satyr Xenagos savored h i s reputation for pres i d i n g
domly, starting with rolling a size modifier: over t h e m o s t raucous revels h i s people h a d ever known.
H owever, when fate led him to d i s cover the nature of the
Size modifier = 2d8
gods and how they were beholden to mortals for their very
H e i ght = 4 feet + 8 i n ches + your size modifier in i n ches existence, the whole order of the world felt l i ke a j o ke-o ne at
Weight in p o u n d s = 1 0 0 + (2d4 x yo u r size modifier) h i s expense.
With i m mortal power n o l o n ge r feel i n g so out of reach,
Speed. Your base walking speed is 35 feet.
Xenagos set into motion a plan that wo uld propel him to
Fey. Your creature type is fey, rather than humanoid.
godhood. H i s victory shook the pantheon, but h i s victory was
Ram. You can use your head and horns to make un- short-lived. H e l iod d i s patched his c h a m p i o n , E l s peth, who
armed strikes. I f you hit with them, you deal bludgeon­ faced m a ny trials but ulti mately ki lled the god-satyr by d rivi n g
ing damage equal to ld4 + your Strength modifier. t h e s pear, Godsend, through h i s heart.
Magic Resistance. You have advantage on saving M a ny satyrs rem e m be r Xenagos as a satyr who l ived l i fe
throws against spells and other magical effects. to the fu l lest a n d who played tricks that stirred u p even the
gods. Yet, he's also an exa m p l e of how bitterness can turn a
great trick nasty and how schemes that get out of hand aren't
fu n for a nybody. What satyr wants the respon s i b i l ity of being
a god anyway?

·.

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