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Hangman PDF
Hangman PDF
Remember,
5 well-planned moves are always
speedier than 25 reckless ones!
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6wdwdw!wd}
5dwdwdwdw}
&wdwdwdkd}
3dwdwdwdw}
2wdwdwIwd}
%dwdwdwdw} 5
v,./9EFJMV moves
8. 20.
9. 21.
10. 22.
Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
11. 23. (Photocopying this form for instructional use is permitted.)
Hints to Black: A king fighting by itself nearly always does best by moving toward the
12. 24. center of the board at every opportunity. In a losing position, don’t give up too early -- see
if you can get into stalemate or other type of draw.
Chess
#2 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6wdKdwdwd}
5dwdwdwdw}
&wdwdwdwd}
3dwiwdwdw}
2wdwdQdwd}
%dwdwdwdw} 7
v,./9EFJMV moves
8. 20.
9. 21.
10. 22.
Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
11. 23. (Photocopying this form for instructional use is permitted.)
Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
12. 24. open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
Chess
#3 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwiwdw}
6wdwdwdwd}
5dwdwdwdw}
&wdKdwdwd}
3dwdwdwdw}
2wdQdwdwd}
%dwdwdwdw} 10
v,./9EFJMV moves
7. 19.
8. 20.
9. 21.
10. 22.
Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
11. 23. (Photocopying this form for instructional use is permitted.)
Hints to Black: A king fighting by itself nearly always does best by moving toward the
12. 24. center of the board at every opportunity. In a losing position, don’t give up too early -- see
if you can get into stalemate or other type of draw.
Chess
#4 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6wdwdwdwd}
5dKdwdkdw}
&wdwdwdwd}
3dw!wdwdw}
2wdwdwdwd}
%dwdwdwdw} 11
v,./9EFJMV moves
7. 19.
8. 20.
9. 21.
10. 22.
Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
11. 23. (Photocopying this form for instructional use is permitted.)
Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
12. 24. open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
Chess
#5 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdQdwdwd}
7dwdwdwdw}
6wdwdwdwd}
5dwdwiwdw}
&wdwdwdwd}
3dwdwdwdw}
2wdwdwdwd}
%dwIwdwdw} 12
v,./9EFJMV moves
8. 20.
9. 21.
10. 22.
Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
11. 23. (Photocopying this form for instructional use is permitted.)
Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
12. 24. open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
Chess
#6 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6wdwdkdwd}
5$wdwdwdw}
&wdwdwIwd}
3dwdwdwdR}
2wdwdwdwd}
%dwdwdwdw} 6
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#7 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dw$wdwdw}
6wdwdwiwd}
5dwdw$wdw}
&wdwdKdwd}
3dwdwdwdw}
2wdwdwdwd}
%dwdwdwdw} 7
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#8 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdRdwdw}
6wdwdwdwd}
5dwdwdwdw}
&wdkdwdwd}
3dwdRdwdw}
2wdwdwdKd}
%dwdwdwdw} 9
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#9 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6wdwdwdwd}
5dwdwdRdw}
&wdwdkdwd}
3dwdRdwdw}
2wdwdwdwI}
%dwdwdwdw} 7
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#10 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6wdwdRdwd}
5dwdwdwdw}
&wdwiwdwd}
3dw$wdwdw}
2wdwdwdwd}
%dwdwdwdK} 10
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#11 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6wdwdwdwd}
5dwdwdwdw}
&wdwdKdkd}
3dwdwdRdw}
2wdwdwdwd}
%dwdwdwdw} 13
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: A king fighting by itself nearly always does best by moving toward the
center of the board at every opportunity. In a losing position, don’t give up too early -- see
12. 24. if you can get into stalemate or other type of draw.
Chess
#12 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwIwdw}
6wdwdwdwd}
5dwdwdkdw}
&wdw$wdwd}
3dwdwdwdw}
2wdwdwdwd}
%dwdwdwdw} 13
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#13 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dw$wdwdw}
6wdwiwdwd}
5dwdwdwdw}
&wdwIwdwd}
3dwdwdwdw}
2wdwdwdwd}
%dwdwdwdw} 17
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#14 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6RIwdwdwd}
5dwdwdwdw}
&wdwdwdwd}
3dwdwdkdw}
2wdwdwdwd}
%dwdwdwdw} 18
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: A king fighting by itself nearly always does best by moving toward the
center of the board at every opportunity. In a losing position, don’t give up too early -- see
12. 24. if you can get into stalemate or other type of draw.
Chess
#15 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6wdwdwdwd}
5dwdwdwdw}
&wdwdwdwd}
3dwdwdwdw}
2wdwdwiwd}
%dwdwdw$K} 20
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#16 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdkd}
7dwdwdwdw}
6wdwdwdwd}
5dwdwdK)w}
&wdwdwdwd}
3dwdwdwdw}
2wdwdwdwd}
%dwdwdwdw} 19
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: When defending against a single charging pawn, it’s usually best for a king
to try to stay directly in front of the pawn. Rather than take a loss, see if you can get into
12. 24. stalemate or other type of draw.
Chess
#17 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwi}
7dwdwdKdw}
6wdwdwdPd}
5dwdwdwdw}
&wdwdwdwd}
3dwdwdwdw}
2wdwdwdwd}
%dwdwdwdw} 4
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#18 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdwdw}
6pdwdwdwd}
5dwdwdwdk}
&P)wdwdwd}
3dwdwdwdK}
2wdwdwdwd}
%dwdwdwdw} 19
v,./9EFJMV moves
8. 20.
9. 21.
10. 22. Copyright © 1997-2002 Prof. Chester Nuhmentz, Jr.
(Photocopying this form for instructional use is permitted.)
11. 23. Hints to Black: To avoid being trapped , try to keep your king away from the edge on an
open board. Rather than take a loss, see if you can get into stalemate or other type of draw.
12. 24. Threaten unprotected white pieces with capture -- you may catch your opponent off guard!
Chess
#19 Meets
Hangman! www.professorchess.com
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(kdwdwdwd}
7dwdwdwdw}
6P)Kdwdwd}
5dwdwdwdw}
&wdwdwdwd}
3dwdwdw0w}
2wdwdwdwd}
%dwdwdwdw} 7
v,./9EFJMV moves
8. 20.
9. 21.
❑ Black somehow managed to checkmate White!
White: Date:
Black: Place:
Recorded
By:
cuuuuuuuuC
(wdwdwdwd}
7dwdwdp0p}
6wdwdwdwd}
5dwdwdwdw}
&wdwdw)P)}
3dwIwdwdw}
2kdwdwdwd}
%dwdwdwdw} 24
v,./9EFJMV moves
8. 20.
9. 21.
❑ Black somehow managed to checkmate White!