pf2 Kop Kop A Harapós Goblin

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Character

Name
Ancestry and Heritage
Goblin (Irongut Goblin)
Level
Character The ultimate goblin Background
Sheet Laborer 20
PROFICIENCY  Single Action Class
Player Hero Points
Untrained +0  Two-Action Activity Name Barbarian
Trained 2+Level  Three-Action Activity Size Alignment Traits
Expert 4+Level N
Master 6+Level  Free Action Experience Deity
Legendary 8+Level  Reaction Points (XP) Not set

Ability Scores Armor Class Hit Points


ITEM 326
+5 STR STRENGTH 21 AC DC BASE
DEX CAP PROF
T E M L CURRENT TEMPORARY
MODIFIER SCORE = 10 5 OR
26 ✔ 0 MAX

+5 DEX DEXTERITY 20
41 UNARMORED
T E M L

LIGHT
T E M L

MEDIUM
T E M L

HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE

HARDNESS MAX HP BT CURRENT HP

+4 CON CONSTITUTION Shield + RESISTANCES AND IMMUNITIES


MODIFIER SCORE 19

INT INTELLIGENCE Saving Throws


+0 MODIFIER SCORE 10 FORTITUDE REFLEX WILL
CONDITIONS

WIS WISDOM +32 +29 +26


+0 MODIFIER SCORE 10
CON PROF DEX PROF WIS PROF
Perception
4 28 5 24 0 26 +26
+5 CHA MODIFIER
CHARISMA
SCORE 20 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
0 26 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
41 = 10 5 26 ✔ Darkvision

speed 30 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +27 = 5
T E M L

Melee Strikes 22 ✔ 0 -
INT PROF ITEM

+0 = 0
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 0 0
= STR PROF ITEM ARMOR

ATHLETICS +33 = 5
T E M L
Damage
DICE STR B W SPEC OTHER TRAITS
28 ✔ 0 -
P INT PROF ITEM

CRAFTING +28 = 0
T E M L
S 28 ✔ 0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
= DECEPTION +5 = 5 0
T E M L
0
Damage CHA PROF ITEM

+5 = 5
T E M L
DICE STR B
P
W SPEC OTHER TRAITS
DIPLOMACY 0 0
S CHA PROF ITEM

INTIMIDATION +27 = 5
T E M L
Weapon STR PROF
T E M L
ITEM 22 ✔ 0
= INT PROF ITEM

+22 = 0
T E M L
Damage
Labor LORE 22 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L

S
WIS PROF ITEM

+0 = 0
T E M L
Ranged Strikes MEDICINE 0 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM

+0 = 0
T E M L
= NATURE 0 0
Damage INT PROF ITEM
OCCULTISM +22 = 0
T E M L
DICE SPECIAL W SPEC OTHER TRAITS
B
P
22 ✔ 0
S CHA PROF ITEM

+5 = 5
T E M L
Weapon DEX PROF ITEM PERFORMANCE 0 0
T E M L
= WIS PROF ITEM
RELIGION +28 = 0
T E M L
Damage 28 ✔ 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM

+0 = 0
T E M L
P
S
SOCIETY 0 0
Weapon DEX PROF ITEM ARMOR
STEALTH +27 = 5
DEX PROF ITEM T E M L
T E M L
= 22 ✔ 0 -
WIS PROF ITEM

+0 = 0
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 0 0
P DEX PROF ITEM ARMOR

+5 = 5
T E M L
S
THIEVERY 0 0 -
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ ✘ None selected
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Darkvision FEATURE 1st
Irongut Goblin HERITAGE 1st Instinct (Shark) FEATURE 1st
Fang Sharpener FEAT 1st Moment of Clarity FEAT 1st
Fey Influence FEAT 5th Sorcerer Dedication FEAT 2nd
Hungry Goblin FEAT 9th Deny Advantage FEATURE 3rd
Chosen One FEAT 13th Basic Sorcerer Spellcasting FEAT 4th
Torch Goblin FEAT 17th Fey Influence (Grim Tendrils) FEATURE 5th
Skill Feats Animal Skin FEAT 6th
Hefty Hauler BACKGROUND Juggernaut FEATURE 7th
Titan Wrestler 2nd Basic Bloodline Spell FEAT 8th
Alchemical Crafting 4th Lightning Reflexes FEATURE 9th
Specialty Crafting 6th Mauler Dedication FEAT 10th
Snare Crafting 8th Mighty Rage FEATURE 11th
Sanctify Water 10th Expert Sorcerer Spellcasting FEAT 12th
Improvise Tool 12th Medium Armor Expertise FEATURE 13th
Impeccable Crafter 14th Power Attack FEAT 14th
Quick Jump 16th Indomitable Will FEATURE 15th
Cloud Jump 18th Bloodline Breadth FEAT 16th
Divine Guidance 20th Heightened Senses FEATURE 17th
General Feats Master Sorcerer Spellcasting FEAT 18th
Ancestral Paragon 3rd Armor of Fury FEATURE 19th
Sacred Defense 7th Furious Grab FEAT 20th
Battle Prayer 11th Bonus Feats
Fleet 15th Burn It!

Craft Anything 19th

Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)

Unarmored

ENCUMBERED
BULK BASE STR
+12 =5 +5 0 0 15 0
MAXIMUM
0.0 BASE STR
CP SP GP PP
+17 =10 +5
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
Not set Not set
APPEARANCE

Personality
ATTITUDE

BELIEFS

LIKES DISLIKES

CATCHPHRASES

Campaign Notes
NOTES ALLIES

ENEMIES

ORGANIZATIONS

Actions and Activities


NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

Free Actions and Reactions


NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+31 = 5 26 ✔
CANTRIP 2 2 2 2 2 2 1 1
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 10
DC BASE KEY PROF T E M L
41 = 10 5 26 ✔ SPONTANEOUS SPELL SLOTS REMAINING

Magic Traditions Spells


PREP PREP
1: Jump
ARCANE OCCULT Make an impressive leap.
ACTIONS ACTIONS
1
PRIMAL ★ DIVINE 1: Magic Fang (Signature)
M ✘S V
PREP
M S V
PREP

ACTIONS ACTIONS
Make a creature's unarmed attacks
magical temporarily. 2
PREPARED ✔ SPONTANEOUS M ✘S ✘V M S V
PREP PREP
Cantrips 2: Death Knell
ACTIONS ACTIONS
Finish of a creature who's near
Shield PREP
death. 2
M ✘S ✘V M S V
ACTIONS
A shield of magical force blocks PREP PREP

attacks and magic missiles. 1 2: Enlarge


M S ✘V ACTIONS ACTIONS
PREP
A creature grows in size. 2
Sigil M ✘S ✘V M S V
ACTIONS PREP PREP
Leave a magical mark. 2 3: Fireball
M ✘S ✘V ACTIONS ACTIONS
An explosion of fire in an area burns
PREP creatures. 2
M ✘S ✘V M S V
ACTIONS PREP PREP
3: Haste
ACTIONS ACTIONS
M S V Speed up a creature so it can attack
PREP or move more often. 2
M ✘S ✘V M S V
PREP PREP
ACTIONS 4: Enlarge (H+2)
ACTIONS ACTIONS
M S V A creature grows in size. 2
PREP M ✘S ✘V M S ✘V
PREP PREP
ACTIONS 4: Spell Immunity
ACTIONS ACTIONS
Name a spell to negate its effects on
M S V
you. 2
PREP M ✘S ✘V M S V
PREP PREP
ACTIONS 5: Blood Feast
Your head splits vertically into an enormous ACTIONS ACTIONS
M S V maw, which feasts upon the target's blood. 2
M ✘S ✘V M S V
PREP
PREP PREP
ACTIONS
5: Elemental Form
ACTIONS ACTIONS
Turn into an elemental. 2
M S V
M ✘S ✘V M S V
Innate Spells 6: Chain Lightning PREP PREP

FREQ ACTIONS ACTIONS


Grim Tendrils Lightning jumps from creature to
ACTIONS creature. 2
Creatures in a line take negative M ✘S ✘V M S ✘V
damage and bleed. 2 PREP PREP
M ✘S ✘V 6: Heroism (H+3)
FREQ ACTIONS ACTIONS
Stoke a creature's inner heroism to
ACTIONS make it more competent. 2
M ✘S ✘V M S V
PREP PREP
M S V 7: Divine Vessel (Signature)
ACTIONS ACTIONS
Focus Spells Take on aspects of a servitor of your
2
CURRENT MAXIMUM
deity. M ✘S ✘V M S V
FOCUS POINTS 1 8: Devour Life PREP PREP

ACTIONS ACTIONS ACTIONS


Glutton's Jaw 1 You attempt to utterly consume the
2
M ✘S ✘V target's life force. M ✘S ✘V M S V
ACTIONS PREP PREP

ACTIONS ACTIONS
M S V
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS ACTIONS

M S V M S V M S V

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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